Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.DrawIconEx
User32.cs
Source:User32.cs
...61 [DllImport("user32.dll")]62 public static extern bool DrawIcon(IntPtr hDC, int x, int y, IntPtr hIcon);6364 [DllImport("user32.dll", SetLastError = true)]65 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyHeight, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);6667 [DllImport("user32.dll", EntryPoint = "CopyIcon")]68 public static extern IntPtr CopyIcon(IntPtr hIcon);6970 [DllImport("user32.dll", SetLastError = true)]71 public static extern bool DestroyIcon(IntPtr hIcon);7273 [DllImport("user32.dll", EntryPoint = "GetIconInfo")]74 public static extern bool GetIconInfo(IntPtr hIcon, out ICONINFO piconinfo);7576 [DllImport("user32.dll")]77 public static extern bool ReleaseDC(IntPtr hWnd, IntPtr hDc);7879 [DllImport("user32.dll")]
...
DrawIconEx
Using AI Code Generation
1using System;2using System.Drawing;3using FlaUI.Core.WindowsAPI;4{5 {6 [System.Runtime.InteropServices.DllImport("user32.dll")]7 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyWidth, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);8 }9}10using System;11using System.Drawing;12using FlaUI.Core.WindowsAPI;13{14 {15 [System.Runtime.InteropServices.DllImport("user32.dll")]16 public static extern int GetWindowLong(IntPtr hWnd, int nIndex);17 }18}19using System;20using System.Drawing;21using FlaUI.Core.WindowsAPI;22{23 {24 [System.Runtime.InteropServices.DllImport("user32.dll")]25 public static extern IntPtr GetWindowLongPtr(IntPtr hWnd, int nIndex);26 }27}28using System;29using System.Drawing;30using FlaUI.Core.WindowsAPI;31{32 {33 [System.Runtime.InteropServices.DllImport("user32.dll")]34 public static extern IntPtr SetWindowLongPtr(IntPtr hWnd, int nIndex, IntPtr dwNewLong);35 }36}37using System;38using System.Drawing;39using FlaUI.Core.WindowsAPI;40{41 {42 [System.Runtime.InteropServices.DllImport("user32.dll")]43 public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, uint uFlags);44 }45}46using System;
DrawIconEx
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Drawing;4using System.Runtime.InteropServices;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void button1_Click(object sender, EventArgs e)13 {14 Icon icon = new Icon("C:\\Users\\Public\\Pictures\\Sample Pictures\\Desert.jpg");15 IntPtr handle = button1.Handle;16 IntPtr hdc = User32.GetDC(handle);17 User32.DrawIconEx(hdc, 0, 0, icon.Handle, 0, 0, 0, IntPtr.Zero, 0x0003);18 User32.ReleaseDC(handle, hdc);19 }20 }21}22using System;23using System.Drawing;24using System.Windows.Forms;25{26 {27 public Form1()28 {29 InitializeComponent();30 }31 private void button1_Click(object sender, EventArgs e)32 {33 Icon icon = new Icon("C:\\Users\\Public\\Pictures\\Sample Pictures\\Desert.jpg");34 Graphics g = button1.CreateGraphics();35 g.DrawIcon(icon, 0, 0);36 }37 }38}39using System;40using System.Drawing;41using System.Windows.Forms;42{43 {44 public Form1()45 {46 InitializeComponent();47 }
DrawIconEx
Using AI Code Generation
1using System;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core.WindowsAPI;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 private void Form1_Paint(object sender, PaintEventArgs e)12 {13 IntPtr hIcon = User32.LoadIcon(IntPtr.Zero, User32.IDI_APPLICATION);14 User32.DrawIconEx(e.Graphics.GetHdc(), 100, 100, hIcon, 32, 32, 0, IntPtr.Zero, User32.DI_NORMAL);15 e.Graphics.ReleaseHdc();16 }17 }18}
DrawIconEx
Using AI Code Generation
1using System;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core.WindowsAPI;5using FlaUI.Core.WindowsAPI;6{7 {8 [DllImport("user32.dll", EntryPoint = "DrawIconEx", SetLastError = true)]9 [return: MarshalAs(UnmanagedType.Bool)]10 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyHeight, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);11 }12}13using System;14using System.Drawing;15using System.Windows.Forms;16using FlaUI.Core.WindowsAPI;17using FlaUI.Core.WindowsAPI;18{19 {20 [DllImport("user32.dll", EntryPoint = "DrawIconEx", SetLastError = true)]21 [return: MarshalAs(UnmanagedType.Bool)]22 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyHeight, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);23 }24}25using System;26using System.Drawing;27using System.Windows.Forms;28using FlaUI.Core.WindowsAPI;29using FlaUI.Core.WindowsAPI;30{31 {32 [DllImport("user32.dll", EntryPoint = "DrawIconEx", SetLastError = true)]33 [return: MarshalAs(UnmanagedType.Bool)]34 public static extern bool DrawIconEx(IntPtr hdc, int xLeft, int yTop, IntPtr hIcon, int cxWidth, int cyHeight, int istepIfAniCur, IntPtr hbrFlickerFreeDraw, int diFlags);35 }36}37using System;38using System.Drawing;39using System.Windows.Forms;40using FlaUI.Core.WindowsAPI;41using FlaUI.Core.WindowsAPI;42{43 {44 [DllImport("user
DrawIconEx
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System.Drawing;3using System.Windows.Forms;4using FlaUI.Core;5using FlaUI.Core.Tools;6using FlaUI.Core.WindowsAPI;7using System;8using System.Drawing;9using System.Drawing.Drawing2D;10using System.Windows.Forms;11using System.Windows.Forms.VisualStyles;12using System.Runtime.InteropServices;13using System.ComponentModel;14{15 {16 private const int WM_NCHITTEST = 0x84;17 private const int WM_NCLBUTTONDOWN = 0xA1;18 private const int HT_CAPTION = 0x2;19 private const int WM_NCLBUTTONDBLCLK = 0xA3;20 private const int WM_NCLBUTTONUP = 0xA2;21 private const int WM_NCRBUTTONDOWN = 0xA4;22 private const int WM_NCRBUTTONUP = 0xA5;23 private const int WM_NCRBUTTONDBLCLK = 0xA6;24 private const int WM_NCMOUSEMOVE = 0xA0;25 private const int WM_NCMOUSELEAVE = 0x2A2;26 private const int WM_NCMOUSEHOVER = 0x2A0;27 private const int WM_NCLMOUSEHOVER = 0x2A0;28 private const int WM_NCLMOUSELEAVE = 0x2A2;29 private const int WM_NCRMOUSEHOVER = 0x2A1;30 private const int WM_NCRMOUSELEAVE = 0x2A3;31 private const int WM_NCMOUSEHOVER = 0x2A0;32 private const int WM_NCMOUSELEAVE = 0x2A2;33 private const int WM_NCLMOUSEHOVER = 0x2A0;34 private const int WM_NCLMOUSELEAVE = 0x2A2;35 private const int WM_NCRMOUSEHOVER = 0x2A1;36 private const int WM_NCRMOUSELEAVE = 0x2A3;37 private const int WM_NCHITTEST = 0x84;38 private const int WM_NCLBUTTONDOWN = 0xA1;39 private const int HT_CAPTION = 0x2;
DrawIconEx
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Drawing;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 private void Form1_Load(object sender, EventArgs e)12 {13 IntPtr handle = this.Handle;14 Icon icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath);15 User32.DrawIconEx(handle, 0, 0, icon.Handle, 16, 16, 0, IntPtr.Zero, 0x0003);16 }17 }18}
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