Best FlaUI code snippet using FlaUI.Core.WindowsAPI.User32.AttachThreadInput
AutomationElement.cs
Source: AutomationElement.cs
...217 {218 uint windowThreadId = User32.GetWindowThreadProcessId(windowHandle, out _);219 uint currentThreadId = Kernel32.GetCurrentThreadId();220 // attach window to the calling thread's message queue221 User32.AttachThreadInput(currentThreadId, windowThreadId, true);222 User32.SetFocus(windowHandle);223 // detach the window from the calling thread's message queue224 User32.AttachThreadInput(currentThreadId, windowThreadId, false);225 Wait.UntilResponsive(this);226 return;227 }228 }229 // Fallback to the UIA Version230 SetFocus();231 }232 /// <summary>233 /// Brings a window to the foreground.234 /// </summary>235 public void SetForeground()236 {237 if (Properties.NativeWindowHandle.IsSupported)238 {...
User32.cs
Source: User32.cs
...69 public static extern bool GetMonitorInfo(IntPtr hmon, ref MonitorInfo mi);70 [DllImport("user32.dll", SetLastError = true)]71 public static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);72 [DllImport("user32.dll")]73 public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);74 [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)]75 public static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);76 [DllImport("user32.dll", SetLastError = true)]77 public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);78 [DllImport("User32.dll", SetLastError = true)]79 public static extern bool InitializeTouchInjection(uint maxCount = 256, InjectedInputVisualizationMode feedbackMode = InjectedInputVisualizationMode.DEFAULT);80 [DllImport("User32.dll", SetLastError = true)]81 public static extern bool InjectTouchInput(int count, [MarshalAs(UnmanagedType.LPArray), In] POINTER_TOUCH_INFO[] contacts);82 [DllImport("kernel32.dll", SetLastError = true)]83 public static extern IntPtr OpenProcess(ProcessAccessFlags processAccess, bool bInheritHandle, int processId);84 [DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]85 public static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, uint dwSize, AllocationType flAllocationType, MemoryProtection flProtect);86 [DllImport("kernel32.dll", SetLastError = true)]87 public static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, IntPtr lpBuffer, int dwSize, out IntPtr lpNumberOfBytesRead);...
AttachThreadInput
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2{3 {4 [DllImport("user32.dll")]5 public static extern bool AttachThreadInput(uint idAttach, uint idAttachTo, bool fAttach);6 }7}8using FlaUI.Core.WindowsAPI;9{10 {11 [DllImport("user32.dll")]12 public static extern uint GetWindowThreadProcessId(IntPtr hWnd, out uint lpdwProcessId);13 }14}15using FlaUI.Core.WindowsAPI;16{17 {18 [DllImport("user32.dll")]19 public static extern bool SetForegroundWindow(IntPtr hWnd);20 }21}22using FlaUI.Core.WindowsAPI;23{24 {25 [DllImport("user32.dll")]26 public static extern IntPtr GetForegroundWindow();27 }28}29using FlaUI.Core.WindowsAPI;30{31 {32 [DllImport("user32.dll")]33 public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags);34 }35}36using FlaUI.Core.WindowsAPI;37{38 {39 [DllImport("user32.dll", EntryPoint = "FindWindowExA")]40 public static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);41 }42}43using FlaUI.Core.WindowsAPI;
AttachThreadInput
Using AI Code Generation
1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.WindowsAPI;6{7 {8 static void Main(string[] args)9 {10 var app = Application.Attach("notepad");11 var window = app.GetMainWindow();12 window.Focus();13 Thread.Sleep(1000);14 var process = Process.GetProcessById(window.ProcessId);15 var threadId = process.Threads[0].Id;16 User32.AttachThreadInput(User32.GetWindowThreadProcessId(User32.GetForegroundWindow(), IntPtr.Zero), threadId, true);17 Thread.Sleep(1000);18 window.SendKeys("Hello World");19 Thread.Sleep(1000);20 User32.AttachThreadInput(User32.GetWindowThreadProcessId(User32.GetForegroundWindow(), IntPtr.Zero), threadId, false);21 Thread.Sleep(2000);22 }23 }24}25using System;26using System.Diagnostics;27using System.Threading;28using FlaUI.Core;29using FlaUI.Core.WindowsAPI;30{31 {32 static void Main(string[] args)33 {34 var app = Application.Attach("notepad");35 var window = app.GetMainWindow();36 window.Focus();37 Thread.Sleep(1000);38 var process = Process.GetProcessById(window.ProcessId);39 var threadId = process.Threads[0].Id;40 User32.AttachThreadInput(User32.GetWindowThreadProcessId(User32.GetForegroundWindow(), IntPtr.Zero), threadId, true);41 Thread.Sleep(1000);42 window.SendKeys("Hello World");43 Thread.Sleep(1000);44 User32.AttachThreadInput(User32.GetWindowThreadProcessId(User32.GetForegroundWindow(), IntPtr.Zero), threadId, false);45 Thread.Sleep(2000);46 }47 }48}49using System;50using System.Diagnostics;51using System.Threading;52using FlaUI.Core;53using FlaUI.Core.WindowsAPI;54{55 {56 static void Main(string[] args)57 {58 var app = Application.Attach("notepad");59 var window = app.GetMainWindow();60 window.Focus();61 Thread.Sleep(1000);
AttachThreadInput
Using AI Code Generation
1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core.WindowsAPI;5{6 {7 public static void Main(string[] args)8 {9 int processId = Process.GetProcessesByName("notepad")[0].Id;10 int processId2 = Process.GetProcessesByName("notepad")[0].Id;11 IntPtr mainWindowHandle = Process.GetProcessesByName("notepad")[0].MainWindowHandle;12 IntPtr mainWindowHandle2 = Process.GetProcessesByName("notepad")[0].MainWindowHandle;13 int threadId = User32.GetWindowThreadProcessId(mainWindowHandle, out int processId1);14 int threadId2 = User32.GetWindowThreadProcessId(mainWindowHandle2, out int processId3);15 User32.AttachThreadInput(threadId, threadId2, true);16 User32.AttachThreadInput(threadId2, threadId, true);17 User32.AttachThreadInput(threadId, threadId2, false);18 User32.AttachThreadInput(threadId2, threadId, false);19 }20 }21}22using System;23using System.Diagnostics;24using System.Threading;25using FlaUI.Core.WindowsAPI;26{27 {28 public static void Main(string[] args)29 {30 int processId = Process.GetProcessesByName("notepad")[0].Id;31 int processId2 = Process.GetProcessesByName("notepad")[0].Id;
AttachThreadInput
Using AI Code Generation
1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core.WindowsAPI;5{6 {7 static void Main(string[] args)8 {9 var process = Process.Start("notepad.exe");10 Thread.Sleep(2000);11 var mainWindow = Automation.Instance.GetMainWindow(process);12 var mainWindowHandle = mainWindow.NativeWindowHandle;13 var currentThreadHandle = User32.GetWindowThreadProcessId(User32.GetForegroundWindow(), out var processId);14 var notepadThreadHandle = User32.GetWindowThreadProcessId(mainWindowHandle, out var processId2);15 User32.AttachThreadInput(currentThreadHandle, notepadThreadHandle, true);16 User32.SetForegroundWindow(mainWindowHandle);17 User32.AttachThreadInput(currentThreadHandle, notepadThreadHandle, false);18 }19 }20}
AttachThreadInput
Using AI Code Generation
1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4using System.Runtime.InteropServices;5using System.Threading;6{7 {8 static void Main(string[] args)9 {10 Process[] processes = Process.GetProcessesByName("notepad");11 if (processes.Length > 0)12 {13 IntPtr notepadWindowHandle = processes[0].MainWindowHandle;14 int currentThreadId = Thread.CurrentThread.ManagedThreadId;15 int notepadWindowThreadId = User32.GetWindowThreadProcessId(notepadWindowHandle, IntPtr.Zero);16 User32.AttachThreadInput(currentThreadId, notepadWindowThreadId, true);17 User32.SetFocus(notepadWindowHandle);18 User32.AttachThreadInput(currentThreadId, notepadWindowThreadId, false);19 }20 }21 }22}23using FlaUI.Core.WindowsAPI;24using System;25using System.Diagnostics;26using System.Runtime.InteropServices;27using System.Threading;28{29 {30 static void Main(string[] args)31 {32 Process[] processes = Process.GetProcessesByName("notepad");33 if (processes.Length > 0)34 {35 IntPtr notepadWindowHandle = processes[0].MainWindowHandle;36 int currentThreadId = Thread.CurrentThread.ManagedThreadId;37 int notepadWindowThreadId = User32.GetWindowThreadProcessId(notepadWindowHandle, IntPtr.Zero);38 User32.AttachThreadInput(currentThreadId, notepadWindowThreadId, true);39 User32.SetFocus(notepadWindowHandle);40 User32.AttachThreadInput(currentThreadId, notepadWindowThreadId, false);41 }42 }43 }44}
AttachThreadInput
Using AI Code Generation
1using System;2using System.Threading;3using FlaUI.Core;4using FlaUI.Core.WindowsAPI;5{6 {7 static void Main(string[] args)8 {9 var notepad = Application.Launch("notepad.exe");10 var notepadWindow = notepad.GetMainWindow(AutomationType.UIA3);11 var calculator = Application.Launch("calc.exe");12 var calculatorWindow = calculator.GetMainWindow(AutomationType.UIA3);13 var notepadThreadId = User32.GetWindowThreadProcessId(notepadWindow.NativeWindowHandle, IntPtr.Zero);14 var calculatorThreadId = User32.GetWindowThreadProcessId(calculatorWindow.NativeWindowHandle, IntPtr.Zero);15 User32.AttachThreadInput(notepadThreadId, calculatorThreadId, true);16 User32.SetForegroundWindow(calculatorWindow.NativeWindowHandle);17 User32.AttachThreadInput(notepadThreadId, calculatorThreadId, false);18 }19 }20}21using System;22using System.Threading;23using FlaUI.Core;24using FlaUI.Core.WindowsAPI;25{26 {27 static void Main(string[] args)28 {29 var notepad = Application.Launch("notepad.exe");30 var notepadWindow = notepad.GetMainWindow(AutomationType.UIA3);31 var calculator = Application.Launch("calc.exe");32 var calculatorWindow = calculator.GetMainWindow(AutomationType.UI
AttachThreadInput
Using AI Code Generation
1using System;2using System.Threading;3using FlaUI.Core.WindowsAPI;4{5 {6 public static void Main()7 {8 var thread = new Thread(() =>9 {10 var form = new System.Windows.Forms.Form();11 form.Show();12 System.Windows.Forms.Application.Run();13 });14 thread.SetApartmentState(ApartmentState.STA);15 thread.Start();16 thread.Join();17 var threadId = thread.ManagedThreadId;18 var currentThreadId = Thread.CurrentThread.ManagedThreadId;19 User32.AttachThreadInput((uint)threadId, (uint)currentThreadId, true);20 User32.AttachThreadInput((uint)threadId, (uint)currentThreadId, false);21 }22 }23}24using (var automation = new UIA3Automation())25{26 var application = Application.Attach(process);27 var window = application.GetMainWindow(automation);28 var button = window.FindFirstDescendant(cf => cf.ByText("Button"));29}
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