How to use WriteDetail method of FlaUI.Core.Debug class

Best FlaUI code snippet using FlaUI.Core.Debug.WriteDetail

Debug.cs

Source:Debug.cs Github

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...89 }90 private static void Details(StringBuilder stringBuilder, AutomationElement automationElement, string displayPadding)91 {92 const string indent = " ";93 WriteDetail(automationElement, stringBuilder, displayPadding);94 WritePattern(automationElement, stringBuilder, displayPadding);95 var children = automationElement.CachedChildren;96 foreach (var child in children)97 {98 Details(stringBuilder, child, displayPadding + indent);99 }100 }101 private static void WriteDetail(AutomationElement automationElement, StringBuilder stringBuilder, string displayPadding)102 {103 WriteWithPadding(stringBuilder, "AutomationId: " + automationElement.Properties.AutomationId, displayPadding);104 WriteWithPadding(stringBuilder, "ControlType: " + automationElement.Properties.ControlType, displayPadding);105 WriteWithPadding(stringBuilder, "Name: " + automationElement.Properties.Name, displayPadding);106 WriteWithPadding(stringBuilder, "HelpText: " + automationElement.Properties.HelpText, displayPadding);107 WriteWithPadding(stringBuilder, "Bounding rectangle: " + automationElement.Properties.BoundingRectangle, displayPadding);108 WriteWithPadding(stringBuilder, "ClassName: " + automationElement.Properties.ClassName, displayPadding);109 WriteWithPadding(stringBuilder, "IsOffScreen: " + automationElement.Properties.IsOffscreen, displayPadding);110 WriteWithPadding(stringBuilder, "FrameworkId: " + automationElement.Properties.FrameworkId, displayPadding);111 WriteWithPadding(stringBuilder, "ProcessId: " + automationElement.Properties.ProcessId, displayPadding);112 }113 private static void WritePattern(AutomationElement automationElement, StringBuilder stringBuilder, string displayPadding)114 {115 var availablePatterns = automationElement.GetSupportedPatterns();...

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WriteDetail

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA3;12using FlaUI.Core.Tools;13using FlaUI.Core.EventHandlers;14using FlaUI.Core.Conditions;15using FlaUI.Core.Shapes;16using FlaUI.Core.WindowsAPI;17using FlaUI.Core.Input;18using System.Diagnostics;19using FlaUI.Core.Debug;20{21 {22 static void Main(string[] args)23 {24 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");25 var automation = new UIA3Automation();26 var window = app.GetMainWindow(automation);27 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));28 button.Click();

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WriteDetail

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Conditions;10using FlaUI.Core.Definitions;11using FlaUI.Core.EventHandlers;12using FlaUI.Core.Input;13using FlaUI.Core.Tools;14using FlaUI.UIA3;15using FlaUI.UIA3.EventHandlers;16using UIAutomationClient;17{18 {19 static void Main(string[] args)20 {21 FlaUI.Core.Debug.WriteDetail("Launching application");22 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");23 FlaUI.Core.Debug.WriteDetail("Application launched");24 FlaUI.Core.Debug.WriteDetail("Getting main window");25 var mainWindow = application.GetMainWindow(Automation);26 FlaUI.Core.Debug.WriteDetail("Main window found");27 FlaUI.Core.Debug.WriteDetail("Finding button");28 var button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("1")));29 FlaUI.Core.Debug.WriteDetail("Button found");30 FlaUI.Core.Debug.WriteDetail("Clicking button");31 button.Click();32 FlaUI.Core.Debug.WriteDetail("Button clicked");33 FlaUI.Core.Debug.WriteDetail("Waiting for 5 seconds");34 Wait.UntilInputIsProcessed();35 FlaUI.Core.Debug.WriteDetail("Waiting completed");36 FlaUI.Core.Debug.WriteDetail("Closing application");37 application.Close();38 FlaUI.Core.Debug.WriteDetail("Application closed");39 Console.ReadLine();40 }41 }42}43WriteLine() method is used to write the specified string to the console

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13using System.Threading.Tasks;14{15 {16 static void Main(string[] args)17 {18 var application = Application.Launch("notepad.exe");19 var mainWindow = application.GetMainWindow(Automation);20 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));21 textBox.AsTextBox().Text = "Hello World";22 var button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Save")));23 button.AsButton().Click();24 Thread.Sleep(1000);25 var dialog = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Notepad")));26 var dialogTextBox = dialog.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));27 dialogTextBox.AsTextBox().Text = "Hello World";28 var dialogButton = dialog.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Save")));29 dialogButton.AsButton().Click();30 Thread.Sleep(1000);31 var dialogButton2 = dialog.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Yes")));32 dialogButton2.AsButton().Click();33 application.Close();34 }35 {36 {37 FlaUI.Core.Debug.WriteDetail = true;38 var automation = new UIA3Automation();

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WriteDetail

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.Debug;8using FlaUI.Core.Input;9using FlaUI.Core.WindowsAPI;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12using FlaUI.UIA3.Tools;13using FlaUI.Core.Tools;14using System.Diagnostics;15{16 {17 public static void Write(string message)18 {19 Debug.WriteLine(message);20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using FlaUI.Core;29using FlaUI.Core.Debug;30using FlaUI.Core.Input;31using FlaUI.Core.WindowsAPI;32using FlaUI.UIA3;33using FlaUI.UIA3.Patterns;34using FlaUI.UIA3.Tools;35using FlaUI.Core.Tools;36using System.Diagnostics;37{38 {39 public static void Write(string message)40 {41 Debug.WriteLine(message);42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using FlaUI.Core;51using FlaUI.Core.Debug;52using FlaUI.Core.Input;53using FlaUI.Core.WindowsAPI;54using FlaUI.UIA3;55using FlaUI.UIA3.Patterns;56using FlaUI.UIA3.Tools;57using FlaUI.Core.Tools;58using System.Diagnostics;59{60 {61 public static void Write(string message)62 {63 Debug.WriteLine(message);64 }65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using FlaUI.Core;73using FlaUI.Core.Debug;74using FlaUI.Core.Input;75using FlaUI.Core.WindowsAPI;76using FlaUI.UIA3;77using FlaUI.UIA3.Patterns;78using FlaUI.UIA3.Tools;79using FlaUI.Core.Tools;80using System.Diagnostics;81{

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using System;8using System.Windows.Automation;9{10 {11 static void Main(string[] args)12 {13 FlaUI.Core.Debug.WriteDetail = true;14 FlaUI.Core.Debug.WriteDetailToConsole = true;15 FlaUI.Core.Debug.WriteDetailLevel = 2;16 FlaUI.Core.Debug.WriteAction = true;17 FlaUI.Core.Debug.WriteActionToConsole = true;18 FlaUI.Core.Debug.WriteActionLevel = 2;19 FlaUI.Core.Debug.WriteResult = true;20 FlaUI.Core.Debug.WriteResultToConsole = true;21 FlaUI.Core.Debug.WriteResultLevel = 2;22 FlaUI.Core.Debug.WriteException = true;23 FlaUI.Core.Debug.WriteExceptionToConsole = true;24 FlaUI.Core.Debug.WriteExceptionLevel = 2;25 FlaUI.Core.Debug.WriteExceptionOnly = true;26 FlaUI.Core.Debug.WriteExceptionOnlyToConsole = true;27 FlaUI.Core.Debug.WriteExceptionOnlyLevel = 2;28 FlaUI.Core.Debug.WriteWarning = true;29 FlaUI.Core.Debug.WriteWarningToConsole = true;30 FlaUI.Core.Debug.WriteWarningLevel = 2;31 FlaUI.Core.Debug.WriteWarningOnly = true;32 FlaUI.Core.Debug.WriteWarningOnlyToConsole = true;33 FlaUI.Core.Debug.WriteWarningOnlyLevel = 2;34 FlaUI.Core.Debug.WriteError = true;35 FlaUI.Core.Debug.WriteErrorToConsole = true;36 FlaUI.Core.Debug.WriteErrorLevel = 2;37 FlaUI.Core.Debug.WriteErrorOnly = true;38 FlaUI.Core.Debug.WriteErrorOnlyToConsole = true;39 FlaUI.Core.Debug.WriteErrorOnlyLevel = 2;40 FlaUI.Core.Debug.WriteDebug = true;41 FlaUI.Core.Debug.WriteDebugToConsole = true;42 FlaUI.Core.Debug.WriteDebugLevel = 2;43 FlaUI.Core.Debug.WriteDebugOnly = true;44 FlaUI.Core.Debug.WriteDebugOnlyToConsole = true;45 FlaUI.Core.Debug.WriteDebugOnlyLevel = 2;46 FlaUI.Core.Debug.WriteInfo = true;47 FlaUI.Core.Debug.WriteInfoToConsole = true;48 FlaUI.Core.Debug.WriteInfoLevel = 2;

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Debug;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8using System;9using System.Diagnostics;10using System.Threading;11using FlaUI.Core.Conditions;12using FlaUI.Core.WindowsAPI;13using System.IO;14{15 {16 static void Main(string[] args)17 {18 var process = Process.Start("notepad.exe");19 var automation = new UIA3Automation();20 var mainWindow = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window)));21 var textBox = mainWindow.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));22 textBox.AsTextBox().Text = "Hello World";23 var saveButton = mainWindow.FindFirstChild(cf => cf.ByName("Save").And(cf.ByControlType(ControlType.Button)));24 saveButton.AsButton().Click();25 var saveAsDialog = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Save As").And(cf.ByControlType(ControlType.Window)));26 var fileNameTextBox = saveAsDialog.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));27 fileNameTextBox.AsTextBox().Text = "HelloWorld.txt";28 var saveButtonInSaveAsDialog = saveAsDialog.FindFirstChild(cf => cf.ByName("Save").And(cf.ByControlType(ControlType.Button)));29 saveButtonInSaveAsDialog.AsButton().Click();30 Thread.Sleep(2000);31 process.CloseMainWindow();32 }33 }34}

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core.Debug;2using System;3using System.Diagnostics;4using System.Threading;5{6 {7 static void Main(string[] args)8 {9 FlaUI.Core.Debug.Debug.WriteDetail = true;10 var app = FlaUI.Core.Application.Launch("notepad.exe");11 var window = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.Instance);12 window.FindFirstDescendant(FlaUI.Core.Definitions.ByName("Text Editor")).AsTextBox().Text = "Hello World";13 Thread.Sleep(5000);14 app.Close();15 }16 }17}18using FlaUI.Core;19using System;20using System.Diagnostics;21using System.Threading;22{23 {24 static void Main(string[] args)25 {26 var app = FlaUI.Core.Application.Launch("notepad.exe");27 var window = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.Instance);28 var textBox = window.FindFirstDescendant(FlaUI.Core.Definitions.ByName("Text Editor")).AsTextBox();29 Console.WriteLine(textBox.AutomationId);30 Thread.Sleep(5000);31 app.Close();32 }33 }34}

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Logging;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void WriteDetail(string message)11 {12 Console.WriteLine(message);13 }14 }15}16using FlaUI.Core;17using FlaUI.Core.Logging;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Threading.Tasks;22{23 {24 public static void WriteDetail(string message)25 {26 Console.WriteLine(message);27 }28 }29}30using FlaUI.Core;31using FlaUI.Core.Logging;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Threading.Tasks;36{37 {38 public static void WriteDetail(string message)39 {40 Console.WriteLine(message);41 }42 }43}44using FlaUI.Core;45using FlaUI.Core.Logging;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Threading.Tasks;50{51 {52 public static void WriteDetail(string message)53 {54 Console.WriteLine(message);55 }56 }57}58using FlaUI.Core;59using FlaUI.Core.Logging;60using System;61using System.Collections.Generic;62using System.Linq;63using System.Threading.Tasks;64{65 {66 public static void WriteDetail(string message)67 {68 Console.WriteLine(message);69 }70 }71}72using FlaUI.Core;73using FlaUI.Core.Logging;74using System;75using System.Collections.Generic;76using System.Linq;77using System.Threading.Tasks;78{79 {80 public static void WriteDetail(string message)81 {82 Console.WriteLine(message);83 }84 }85}

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WriteDetail

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Debug;3{4 {5 static void Main(string[] args)6 {7 WriteDetail("Hello World!");8 }9 }10}11public static void WriteLine(string message)12using FlaUI.Core;13using FlaUI.Core.Debug;14{15 {16 static void Main(string[] args)17 {18 WriteLine("Hello World!");19 }20 }21}22public static void Write(string message)23using FlaUI.Core;24using FlaUI.Core.Debug;25{26 {27 static void Main(string[] args)28 {29 Write("Hello World!");30 }31 }32}33public static void WriteLineIf(bool condition, string message)34using FlaUI.Core;35using FlaUI.Core.Debug;36{37 {

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