How to use GetWaitUnits method of Atata.UntilExtensions class

Best Atata code snippet using Atata.UntilExtensions.GetWaitUnits

GlobalSuppressions.cs

Source:GlobalSuppressions.cs Github

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...5[assembly: SuppressMessage("Sonar Code Smell", "S4041:Type names should not match namespaces", Justification = "<Pending>", Scope = "type", Target = "~T:Atata.Text`1")]6[assembly: SuppressMessage("Sonar Code Smell", "S4023:Interfaces should not be empty", Justification = "<Pending>", Scope = "type", Target = "~T:Atata.INavigable`2")]7[assembly: SuppressMessage("Sonar Code Smell", "S1075:URIs should not be hardcoded", Justification = "<Pending>", Scope = "member", Target = "~F:Atata.RemoteDriverAtataContextBuilder.DefaultRemoteServerUrl")]8[assembly: SuppressMessage("StyleCop.CSharp.LayoutRules", "SA1513:Closing brace must be followed by blank line", Justification = "<Pending>", Scope = "member", Target = "~P:Atata.AtataContext.Current")]9[assembly: SuppressMessage("Sonar Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.UntilExtensions.GetWaitUnits(Atata.Until,Atata.WaitOptions)~Atata.WaitUnit[]")]10[assembly: SuppressMessage("Sonar Code Smell", "S3427:Method overloads with default parameter values should not overlap ", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.WaitForElementAttribute.#ctor(Atata.WaitBy,System.String,Atata.Until,Atata.TriggerEvents,Atata.TriggerPriority)")]11[assembly: SuppressMessage("Critical Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ObjectExpressionStringBuilder.VisitMember(System.Linq.Expressions.MemberExpression)~System.Linq.Expressions.Expression")]12[assembly: SuppressMessage("Sonar Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.FormatBinder(System.Runtime.CompilerServices.CallSiteBinder)~System.String")]13[assembly: SuppressMessage("Sonar Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.GetBinaryOperator(System.Linq.Expressions.ExpressionType)~System.String")]14[assembly: SuppressMessage("Sonar Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.VisitUnary(System.Linq.Expressions.UnaryExpression)~System.Linq.Expressions.Expression")]15[assembly: SuppressMessage("Critical Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.AtataContextBuilder.Build~Atata.AtataContext")]16[assembly: SuppressMessage("Minor Code Smell", "S3240:The simplest possible condition syntax should be used", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.VisitUnary(System.Linq.Expressions.UnaryExpression)~System.Linq.Expressions.Expression")]17[assembly: SuppressMessage("Minor Code Smell", "S3240:The simplest possible condition syntax should be used", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.VisitParameter(System.Linq.Expressions.ParameterExpression)~System.Linq.Expressions.Expression")]18[assembly: SuppressMessage("Minor Code Smell", "S3240:The simplest possible condition syntax should be used", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.ExpressionStringBuilder.VisitExtension(System.Linq.Expressions.Expression)~System.Linq.Expressions.Expression")]19[assembly: SuppressMessage("Critical Code Smell", "S1541:Methods and properties should not be too complex", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.StringExtensions.SplitIntoWords(System.String)~System.String[]")]20[assembly: SuppressMessage("Minor Code Smell", "S3240:The simplest possible condition syntax should be used", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.UIComponentMetadata.FilterAndOrderByTarget``1(System.Collections.Generic.IEnumerable{``0},Atata.AttributeFilter{``0},Atata.UIComponentMetadata.AttributeTargetFilterOptions)~System.Collections.Generic.IEnumerable{``0}")]21[assembly: SuppressMessage("StyleCop.CSharp.OrderingRules", "SA1204:Static elements must appear before instance elements", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.AtataContextBuilder.LogRetrySettings(Atata.AtataContext)")]22[assembly: SuppressMessage("Security", "CA2119:Seal methods that satisfy private interfaces", Justification = "<Pending>", Scope = "member", Target = "~M:Atata.PageObject`1.SwitchToRoot``1(``0)~``0")]23[assembly: SuppressMessage("Performance", "CA1819:Properties should not return arrays", Justification = "<Pending>", Scope = "member", Target = "~P:Atata.PopupWindow`1.WindowTitleValues")] ...

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UntilExtensions.cs

Source:UntilExtensions.cs Github

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2namespace Atata3{4 public static class UntilExtensions5 {6 public static WaitUnit[] GetWaitUnits(this Until until, WaitOptions options = null)7 {8 options = options ?? new WaitOptions();9 switch (until)10 {11 case Until.Missing:12 return new[]13 {14 CreateAbsenceUnit(Visibility.Any, until, options)15 };16 case Until.Hidden:17 return new[]18 {19 CreatePresenceUnit(Visibility.Hidden, until, options)20 };...

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GetWaitUnits

Using AI Code Generation

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1{2 public static void Main()3 {4 var waitUnits = Atata.UntilExtensions.GetWaitUnits();5 foreach (var waitUnit in waitUnits)6 {7 Console.WriteLine(waitUnit);8 }9 }10}11{12 public static void Main()13 {14 var waitUnit = Atata.UntilExtensions.WaitUnit;15 Console.WriteLine(waitUnit);16 }17}18{19 public static void Main()20 {21 var waitUnit = Atata.UntilExtensions.WaitUnit;22 Console.WriteLine(waitUnit);23 }24}25{26 public static void Main()27 {28 var waitUnit = Atata.UntilExtensions.WaitUnit;29 Console.WriteLine(waitUnit);30 }31}32{33 public static void Main()34 {35 var waitUnit = Atata.UntilExtensions.WaitUnit;36 Console.WriteLine(waitUnit);37 }38}39{40 public static void Main()41 {42 var waitUnit = Atata.UntilExtensions.WaitUnit;43 Console.WriteLine(waitUnit);44 }45}46{47 public static void Main()48 {49 var waitUnit = Atata.UntilExtensions.WaitUnit;50 Console.WriteLine(waitUnit);51 }52}53{54 public static void Main()55 {56 var waitUnit = Atata.UntilExtensions.WaitUnit;57 Console.WriteLine(waitUnit);58 }59}

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GetWaitUnits

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using OpenQA.Selenium;8using OpenQA.Selenium.Chrome;9using OpenQA.Selenium.Support.UI;10using Atata;11{12 {13 public bool IsReady { get; set; }14 }15 {16 public Unit Unit { get; private set; }17 public UnitPage WaitUnitReady()18 {19 return Wait.Until(x => x.Unit.IsReady);20 }21 }22 {23 public Unit Unit { get; private set; }24 public UnitPageWithExtension WaitUnitReady()25 {26 return Wait.Until(GetWaitUnits());27 }28 private Func<UnitPageWithExtension, bool> GetWaitUnits()29 {30 return x => x.Unit.IsReady;31 }32 }33 {34 private IWebDriver _driver;35 public void SetUp()36 {37 _driver = new ChromeDriver();38 }39 public void TearDown()40 {41 _driver.Quit();42 }43 public void WaitUnitReady()44 {45 Go.To<UnitPage>(_url)46 .WaitUnitReady();47 }48 public void WaitUnitReadyWithExtension()49 {50 Go.To<UnitPageWithExtension>(_url)51 .WaitUnitReady();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using NUnit.Framework;61using OpenQA.Selenium;62using OpenQA.Selenium.Chrome;63using OpenQA.Selenium.Support.UI;64using Atata;65{66 {67 public bool IsReady { get; set; }68 }69 {70 public Unit Unit { get; private set; }71 public UnitPage WaitUnitReady()72 {

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GetWaitUnits

Using AI Code Generation

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1using Atata;2{3 {4 public static TriggerEvents GetWaitEvents(this TriggerEvents events)5 {6 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;7 }8 }9}10using Atata;11{12 {13 public static TriggerEvents GetWaitEvents(this TriggerEvents events)14 {15 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;16 }17 }18}19using Atata;20{21 {22 public static TriggerEvents GetWaitEvents(this TriggerEvents events)23 {24 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;25 }26 }27}28using Atata;29{30 {31 public static TriggerEvents GetWaitEvents(this TriggerEvents events)32 {33 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;34 }35 }36}37using Atata;38{39 {40 public static TriggerEvents GetWaitEvents(this TriggerEvents events)41 {42 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;43 }44 }45}46using Atata;47{48 {49 public static TriggerEvents GetWaitEvents(this TriggerEvents events)50 {51 return events | TriggerEvents.WaitingFor | TriggerEvents.WaitedFor;52 }53 }54}

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GetWaitUnits

Using AI Code Generation

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1public void Test1()2{3 AssertThat(x => x.Text.Contains("value"));4}5public void Test1()6{7 AssertThat(x => x.Text.Contains("value"));8}9public void Test1()10{11 AssertThat(x => x.Text.Contains("value"));12}13public void Test1()14{15 AssertThat(x => x.Text.Contains("value"));16}17public void Test1()18{19 AssertThat(x => x.Text.Contains("value"));20}21public void Test1()22{

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GetWaitUnits

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NUnit.Framework;7using OpenQA.Selenium;8using OpenQA.Selenium.Chrome;9using Atata;10{11 {12 public void Run()13 {14 var waitUnits = UntilExtensions.GetWaitUnits(5);15 foreach (var unit in waitUnits)16 {17 Console.WriteLine("Wait unit: " + unit);18 }19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using NUnit.Framework;28using OpenQA.Selenium;29using OpenQA.Selenium.Chrome;30using Atata;31{32 {33 public void Run()34 {35 var waitUnits = UntilExtensions.GetWaitUnits(5, 1);36 foreach (var unit in waitUnits)37 {38 Console.WriteLine("Wait unit: " + unit);39 }40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using NUnit.Framework;49using OpenQA.Selenium;50using OpenQA.Selenium.Chrome;51using Atata;52{53 {54 public void Run()55 {56 var waitUnits = UntilExtensions.GetWaitUnits(5, 1, 2);57 foreach (var unit in waitUnits)58 {59 Console.WriteLine("Wait unit: " + unit);60 }61 }62 }63}

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GetWaitUnits

Using AI Code Generation

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1public void TestMethod1()2{3 Go.To<PageObject1>()4 .WaitFor<PageObject2>(until => until.GetWaitUnits().VisibleAndEnabled());5}6public void TestMethod1()7{8 Go.To<PageObject1>()9 .WaitFor<PageObject2>(until => until.GetWaitUnits().VisibleAndEnabled().With("Test"));10}11public void TestMethod1()12{13 Go.To<PageObject1>()14 .WaitFor<PageObject2>(until => until.GetWaitUnits().VisibleAndEnabled().With("Test").With(3));15}16public void TestMethod1()17{18 Go.To<PageObject1>()19 .WaitFor<PageObject2>(until => until.GetWaitUnits().VisibleAndEnabled().With("Test").With(3).With("Test"));20}21public void TestMethod1()22{23 Go.To<PageObject1>()24 .WaitFor<PageObject2>(until => until.GetWaitUnits().VisibleAndEnabled().With("Test").With(3).With("Test").With("Test"));25}

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GetWaitUnits

Using AI Code Generation

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1public void TestMethod1()2{3 Page2.WaitUntil(x => x.GetWaitUnits().WaitForAny(), until => until.Visible);4}5public void TestMethod1()6{7 Page2.WaitUntil(x => x.GetWaitUnits().WaitForAny(), until => until.Visible);8}9public void TestMethod1()10{11 Page2.WaitUntil(x => x.GetWaitUnits().WaitForAny(), until => until.Visible);12}13public void TestMethod1()14{15 Page2.WaitUntil(x => x.GetWaitUnits().WaitForAny(), until => until.Visible);16}17public void TestMethod1()18{

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GetWaitUnits

Using AI Code Generation

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1public void TestMethod1()2{3 Go.To<Page1>()4 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeVisible())5 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeAbsent())6 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToExist())7 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToNotExist())8 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeEnabled())9 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeDisabled())10 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeReadOnly())11 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeEditable())12 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeClickable())13 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeSelected())14 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToBeUnselected())15 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveValue("value"))16 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveContent("content"))17 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveAnyContent())18 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveText("text"))19 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveAnyText())20 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveValueContaining("value"))21 .WaitFor(() => Page1.Until.WaitUnits().ForElement(Page1._waitUnit).ToHaveContentContaining("content"))

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