How to use OnSetUp method of Atata.Tests.ExpectToTests class

Best Atata code snippet using Atata.Tests.ExpectToTests.OnSetUp

ExpectToTests.cs

Source:ExpectToTests.cs Github

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...5{6 public class ExpectToTests : UITestFixture7 {8 private StubPage _page;9 protected override void OnSetUp()10 {11 _page = Go.To<StubPage>();12 }13 [Test]14 public void ExpectTo_NoFailure()15 {16 var expectTo = _page.IsTrue.ExpectTo;17 expectTo.BeTrue();18 AtataContext.Current.CleanUp(false);19 }20 [Test]21 public void ExpectTo_NoFailure_WithRetry()22 {23 var expectTo = _page.IsTrueInASecond.ExpectTo;...

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OnSetUp

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1using Atata;2using NUnit.Framework;3{4 {5 private ExpectToTestsPage _page;6 protected override void OnSetUp()7 {8 _page = Go.To<ExpectToTestsPage>();9 }10 }11}12using Atata;13using NUnit.Framework;14{15 {16 private ExpectToTestsPage _page;17 public void SetUp()18 {19 _page = Go.To<ExpectToTestsPage>();20 }21 }22}23using Atata;24using NUnit.Framework;25{26 {27 private ExpectToTestsPage _page;28 public void SetUp()29 {30 _page = Go.To<ExpectToTestsPage>();31 }32 }33}34using Atata;35using NUnit.Framework;36{37 {38 private ExpectToTestsPage _page;39 public void Test()40 {41 _page = Go.To<ExpectToTestsPage>();42 }43 }44}45using Atata;46using NUnit.Framework;47{48 {49 private ExpectToTestsPage _page;50 public void Test()51 {52 _page = Go.To<ExpectToTestsPage>();53 }54 }55}56using Atata;57using NUnit.Framework;58{59 {

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OnSetUp

Using AI Code Generation

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1public void SetUp()2{3 Build();4}5public void OneTimeSetUp()6{7 UseCulture("en-US");8}9public void SetUp()10{11 Build();12}13public void OneTimeSetUp()14{15 UseCulture("en-US");16}17public void SetUp()18{19 Build();20}21public void OneTimeSetUp()22{23 UseCulture("en-US");24}25public void SetUp()26{27 Build();28}29public void OneTimeSetUp()30{

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OnSetUp

Using AI Code Generation

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1public void SetUp()2{3 Build();4}5public void TearDown()6{7 AtataContext.Current?.CleanUp();8}9public void SetUp()10{11 Build();12}13public void TearDown()14{15 AtataContext.Current?.CleanUp();16}17public void SetUp()18{19 Build();20}21public void TearDown()22{23 AtataContext.Current?.CleanUp();24}25public void SetUp()26{27 Build();28}29public void TearDown()30{31 AtataContext.Current?.CleanUp();32}

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OnSetUp

Using AI Code Generation

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1{2}3{4}5{6}7{8}9{10}11{12}13{14}15{16}17{18}19{20}

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OnSetUp

Using AI Code Generation

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1using Atata;2using NUnit.Framework;3using Atata.Tests;4{5 {6 protected override void OnSetUp()7 {8 AtataContext.Configure()9 .UseChrome()10 .UseCulture("en-US")11 .UseAllNUnitFeatures()12 .UseTestName("5")13 .AddNUnitTestContextLogging()14 .Build();15 }16 }17}18using Atata;19using NUnit.Framework;20using Atata.Tests;21{22 {23 protected override void OnSetUp()24 {25 AtataContext.Configure()26 .UseChrome()27 .UseCulture("en-US")28 .UseAllNUnitFeatures()29 .UseTestName("5")30 .AddNUnitTestContextLogging()31 .Build();32 }33 }34}35using Atata;36using NUnit.Framework;37using Atata.Tests;38{39 {40 protected override void OnSetUp()41 {42 AtataContext.Configure()43 .UseChrome()44 .UseCulture("en-US")45 .UseAllNUnitFeatures()46 .UseTestName("5")47 .AddNUnitTestContextLogging()48 .Build();49 }50 }51}52using Atata;53using NUnit.Framework;54using Atata.Tests;55{56 {57 protected override void OnSetUp()58 {59 AtataContext.Configure()60 .UseChrome()

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OnSetUp

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1public void SetUp()2{3 Go.To<ExpectToTests>()4 .OnSetUp(x => x.Should.Not.BeVisible())5 .OnSetUp(x => x.Should.BeVisible());6}7public void SetUp()8{9 Go.To<ExpectToTests>()10 .OnSetUp(x => x.Should.BeVisible())11 .OnSetUp(x => x.Should.Not.BeVisible());12}13public void SetUp()14{15 Go.To<ExpectToTests>()16 .OnSetUp(x => x.Should.BeVisible())17 .OnSetUp(x => x.Should.BeVisible());18}19public void SetUp()20{21 Go.To<ExpectToTests>()22 .OnSetUp(x => x.Should.Not.BeVisible())23 .OnSetUp(x => x.Should.Not.BeVisible());24}25public void SetUp()26{27 Go.To<ExpectToTests>()28 .OnSetUp(x => x.Should.Not.BeVisible())29 .OnSetUp(x => x.Should.Not.BeVisible());30}31public void SetUp()32{33 Go.To<ExpectToTests>()34 .OnSetUp(x => x.Should.BeVisible())35 .OnSetUp(x => x.Should.BeVisible());

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