Best Atata code snippet using Atata.Tests.DataProvision.DirectoryFixture.Dispose
DirectorySubjectTests.cs
Source:DirectorySubjectTests.cs
...70 s_sut = new DirectorySubject(s_directoryFixture.DirectoryPath, "sut");71 }72 [OneTimeTearDown]73 public static void TearDownFxture() =>74 s_directoryFixture.Dispose();75 [Test]76 public static void Count() =>77 s_sut.Directories.Count().Should.Equal(2);78 [Test]79 public static void Count_ProviderName() =>80 s_sut.Directories.Count().ProviderName.ToResultSubject()81 .Should.Equal("sut.Directories.Count()");82 [Test]83 public static void IntIndexer() =>84 s_sut.Directories[0].Name.Should.Equal("dir1");85 [Test]86 public static void IntIndexer_ProviderName() =>87 s_sut.Directories[0].ProviderName.ToResultSubject()88 .Should.Equal("sut.Directories[0]");89 [Test]90 public static void StringIndexer() =>91 s_sut.Directories["dir1"].Should.Exist();92 [Test]93 public static void StringIndexer_OfMissingDirectory() =>94 new DirectorySubject(Guid.NewGuid().ToString()).Directories["missing"].Should.Not.Exist();95 [Test]96 public static void StringIndexer_ProviderName() =>97 s_sut.Directories["dir1"].ProviderName.ToResultSubject()98 .Should.Equal("sut.Directories[\"dir1\"]");99 [Test]100 public static void StringIndexer_ForSubDirectories() =>101 s_sut.Directories["dir1"].Directories["dir1_2"].Should.Exist();102 [Test]103 public static void StringIndexer_ForSubDirectories_ProviderName() =>104 s_sut.Directories["dir1"].Directories["dir1_2"].ProviderName.ToResultSubject()105 .Should.Equal("sut.Directories[\"dir1\"].Directories[\"dir1_2\"]");106 [Test]107 public static void SubDirectoriesCount() =>108 s_sut.Directories[0].Directories.Count().Should.Equal(3);109 [Test]110 public static void SubDirectoriesCount_ProviderName() =>111 s_sut.Directories[0].Directories.Count().ProviderName.ToSubject()112 .Should.Equal("sut.Directories[0].Directories.Count()");113 [Test]114 public static void SubDirectories_Owner()115 {116 var directory = s_sut.Directories[0];117 Assert.That(directory.Directories.Count().Should.Equal(3), Is.EqualTo(directory));118 }119 [Test]120 public static void Names() =>121 s_sut.Directories["dir1"].Directories.Names122 .Should.EqualSequence("dir1_1", "dir1_2", "dir1_3");123 [Test]124 public static void Names_ProviderName() =>125 s_sut.Directories["dir1"].Directories.Names.ProviderName.ToResultSubject()126 .Should.Equal("sut.Directories[\"dir1\"].Directories.Names");127 }128 [TestFixture]129 public static class Files130 {131 private static DirectoryFixture s_directoryFixture;132 private static DirectorySubject s_sut;133 [OneTimeSetUp]134 public static void SetUpFixture()135 {136 s_directoryFixture = DirectoryFixture.CreateUniqueDirectory()137 .CreateFile("1.txt")138 .CreateFile("2.txt")139 .CreateDirectory("dir1");140 s_sut = new DirectorySubject(s_directoryFixture.DirectoryPath, "sut");141 }142 [OneTimeTearDown]143 public static void TearDownFxture() =>144 s_directoryFixture.Dispose();145 [Test]146 public static void Count() =>147 s_sut.Files.Count().Should.Equal(2);148 [Test]149 public static void Count_ProviderName() =>150 s_sut.Files.Count().ProviderName.ToResultSubject()151 .Should.Equal("sut.Files.Count()");152 [Test]153 public static void Owner() =>154 Assert.That(s_sut.Files.Count().Should.Equal(2), Is.EqualTo(s_sut));155 [Test]156 public static void SubDirectories_Owner()157 {158 var directory = s_sut.Directories[0];...
DirectoryFixture.cs
Source:DirectoryFixture.cs
...3namespace Atata.Tests.DataProvision4{5 public class DirectoryFixture : IDisposable6 {7 private bool _isDisposed;8 public DirectoryFixture(string directoryPath)9 {10 DirectoryPath = directoryPath;11 }12 public string DirectoryPath { get; }13 public string DirectoryName => Path.GetFileName(DirectoryPath);14 public static DirectoryFixture CreateUniqueDirectory() =>15 CreateUniqueDirectoryIn(Path.Combine(Path.GetTempPath(), "Atata"));16 public static DirectoryFixture CreateUniqueDirectoryIn(string parentDirectoryPath)17 {18 string path = Path.Combine(parentDirectoryPath, Guid.NewGuid().ToString());19 return new DirectoryFixture(path)20 .Create();21 }22 public DirectoryFixture Create()23 {24 Directory.CreateDirectory(DirectoryPath);25 return this;26 }27 public DirectoryFixture CreateFile(string fileName, string content = null)28 {29 File.WriteAllText(30 Path.Combine(DirectoryPath, fileName),31 content ?? fileName);32 return this;33 }34 public DirectoryFixture CreateFiles(params string[] fileNames)35 {36 foreach (string fileName in fileNames)37 CreateFile(fileName);38 return this;39 }40 public DirectoryFixture CreateDirectory(string directoryName)41 {42 Directory.CreateDirectory(Path.Combine(DirectoryPath, directoryName));43 return this;44 }45 public DirectoryFixture CreateDirectories(params string[] directoryNames)46 {47 foreach (string directoryName in directoryNames)48 CreateDirectory(directoryName);49 return this;50 }51 protected virtual void Dispose(bool disposing)52 {53 if (!_isDisposed)54 {55 if (disposing && Directory.Exists(DirectoryPath))56 Directory.Delete(DirectoryPath, true);57 _isDisposed = true;58 }59 }60 public void Dispose()61 {62 Dispose(disposing: true);63 GC.SuppressFinalize(this);64 }65 }66}...
Dispose
Using AI Code Generation
1using Atata.Tests.DataProvision;2using Xunit;3{4 {5 private readonly DirectoryFixture _directoryFixture;6 public SampleTests(DirectoryFixture directoryFixture)7 {8 _directoryFixture = directoryFixture;9 }10 public void Test1()11 {12 }13 public void Test2()14 {15 }16 public override void Dispose()17 {18 base.Dispose();19 _directoryFixture.Dispose();20 }21 }22}23using Atata.Tests.DataProvision;24using Xunit;25{26 {27 private readonly DirectoryFixture _directoryFixture;28 public SampleTests(DirectoryFixture directoryFixture)29 {30 _directoryFixture = directoryFixture;31 }32 public void Test1()33 {34 }35 public void Test2()36 {37 }38 }39}40using Atata.Tests.DataProvision;41using Xunit;42{43 {44 private readonly DirectoryFixture _directoryFixture;45 public SampleTests(DirectoryFixture directoryFixture)46 {47 _directoryFixture = directoryFixture;48 }49 public void Test1()50 {51 }52 public void Test2()53 {54 }55 }56}57using Atata.Tests.DataProvision;58using Xunit;59{60 {61 private readonly DirectoryFixture _directoryFixture;62 public SampleTests(DirectoryFixture directoryFixture)63 {64 _directoryFixture = directoryFixture;65 }66 public void Test1()67 {68 }69 public void Test2()70 {71 }72 }73}
Dispose
Using AI Code Generation
1using (var directoryFixture = new DirectoryFixture())2{3 using (var fileFixture = new FileFixture())4 {5 using (var fileFixture2 = new FileFixture())6 {7 using (var fileFixture3 = new FileFixture())8 {9 using (var fileFixture4 = new FileFixture())10 {11 using (var fileFixture5 = new FileFixture())12 {13 using (var fileFixture6 = new FileFixture())14 {15 using (var fileFixture7 = new FileFixture())16 {17 using (var fileFixture8 = new FileFixture())18 {19 using (var fileFixture9 = new FileFixture())20 {21 using (var fileFixture10 = new FileFixture())22 {23 using (var fileFixture11 = new FileFixture())24 {25 using (var fileFixture12 = new FileFixture())26 {27 using (var fileFixture13 = new FileFixture())28 {29 using (var fileFixture14 = new FileFixture())30 {31 using (var fileFixture15 = new FileFixture())32 {
Dispose
Using AI Code Generation
1using Atata.Tests.DataProvision;2{3 {4 private DirectoryFixture _fixture;5 protected override void OnSetUp()6 {7 _fixture = new DirectoryFixture();8 _fixture.Create();9 }10 protected override void OnTearDown()11 {12 _fixture.Dispose();13 }14 public void Test1()15 {16 string path = _fixture.DirectoryPath;17 }18 }19}20using Atata.Tests.DataProvision;21{22 {23 private DirectoryFixture _fixture;24 protected override void OnSetUp()25 {26 _fixture = new DirectoryFixture();27 _fixture.Create();28 }29 protected override void OnTearDown()30 {31 _fixture.Dispose();32 }33 public void Test1()34 {35 string path = _fixture.DirectoryPath;36 }37 }38}39using Atata.Tests.DataProvision;40{41 {42 private DirectoryFixture _fixture;43 protected override void OnSetUp()44 {45 _fixture = new DirectoryFixture();46 _fixture.Create();47 }48 protected override void OnTearDown()49 {50 _fixture.Dispose();51 }52 public void Test1()53 {54 string path = _fixture.DirectoryPath;55 }56 }57}58using Atata.Tests.DataProvision;59{60 {61 private DirectoryFixture _fixture;62 protected override void OnSetUp()63 {64 _fixture = new DirectoryFixture();65 _fixture.Create();66 }67 protected override void OnTearDown()68 {69 _fixture.Dispose();70 }71 public void Test1()72 {73 string path = _fixture.DirectoryPath;
Dispose
Using AI Code Generation
1using System;2using System.IO;3using System.Linq;4using Atata;5using NUnit.Framework;6{7 {8 public DirectoryFixture()9 {10 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());11 Directory.CreateDirectory(DirectoryPath);12 }13 public string DirectoryPath { get; }14 public void Dispose()15 {16 Directory.Delete(DirectoryPath, true);17 }18 }19 {20 public void Test()21 {22 using (var directoryFixture = new DirectoryFixture())23 {24 string filePath = Path.Combine(directoryFixture.DirectoryPath, "file.txt");25 File.WriteAllText(filePath, "test");26 Assert.That(Directory.GetFiles(directoryFixture.DirectoryPath).Count(), Is.EqualTo(1));27 }28 Assert.That(Directory.Exists(directoryFixture.DirectoryPath), Is.False);29 }30 }31}32using System;33using System.IO;34using System.Linq;35using Atata;36using NUnit.Framework;37{38 {39 public DirectoryFixture()40 {41 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());42 Directory.CreateDirectory(DirectoryPath);43 }44 public string DirectoryPath { get; }45 public void Dispose()46 {47 Directory.Delete(DirectoryPath, true);48 }49 }50 {51 public void Test()52 {53 using (var directoryFixture = new DirectoryFixture())54 {55 string filePath = Path.Combine(directoryFixture.DirectoryPath, "file.txt");56 File.WriteAllText(filePath, "test");57 Assert.That(Directory.GetFiles(directoryFixture.DirectoryPath).Count(), Is.EqualTo(1));58 }59 Assert.That(Directory.Exists(directoryFixture.DirectoryPath), Is.False);60 }61 }62}63using System;64using System.IO;65using System.Linq;66using Atata;67using NUnit.Framework;68{69 {70 public DirectoryFixture()71 {72 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());
Dispose
Using AI Code Generation
1using (var directory = new DirectoryFixture())2{3}4using (var directory = new DirectoryFixture())5{6}7using (var directory = new DirectoryFixture())8{9}10using (var directory = new DirectoryFixture())11{12}13using (var directory = new DirectoryFixture())14{15}16using (var directory = new DirectoryFixture())17{18}19using (var directory = new DirectoryFixture())20{21}22using (var directory = new DirectoryFixture())23{24}25using (var directory = new DirectoryFixture())26{27}28using (var directory = new DirectoryFixture())29{30}31using (var directory = new DirectoryFixture())32{33}34using (var directory = new DirectoryFixture())35{36}
Dispose
Using AI Code Generation
1using (var directoryFixture = new DirectoryFixture())2{3}4using (var directoryFixture = new DirectoryFixture())5{6}7using (var directoryFixture = new DirectoryFixture())8{9}10using (var directoryFixture = new DirectoryFixture())11{12}13using (var directoryFixture = new DirectoryFixture())14{15}16using (var directoryFixture = new DirectoryFixture())17{18}19using (var directoryFixture = new DirectoryFixture())20{21}22using (var directoryFixture = new DirectoryFixture())23{24}25using (var directoryFixture = new DirectoryFixture())26{27}28using (var directoryFixture = new DirectoryFixture())29{30}31using (var directoryFixture = new DirectoryFixture())32{33}
Dispose
Using AI Code Generation
1using (new DirectoryFixture("TestDirectory"))2{3}4using (new DirectoryFixture("TestDirectory"))5{6}7using (new DirectoryFixture("TestDirectory"))8{9}10using (new DirectoryFixture("TestDirectory"))11{12}13using (new DirectoryFixture("TestDirectory"))14{15}16using (new DirectoryFixture("TestDirectory"))17{18}19using (new DirectoryFixture("TestDirectory"))20{21}22using (new DirectoryFixture("TestDirectory"))23{24}25using (new DirectoryFixture("TestDirectory"))26{27}28using (new DirectoryFixture("TestDirectory"))29{30}31using (new DirectoryFixture("TestDirectory"))32{33}34using (new DirectoryFixture("TestDirectory"))35{36}37using (new DirectoryFixture("TestDirectory"))38{39}40using (new Directory
Dispose
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void TestMethod()6 {7 using (var directory = new DirectoryFixture())8 {9 }10 }11 }12}13using Atata;14using NUnit.Framework;15{16 {17 public void TestMethod()18 {19 using (var directory = new DirectoryFixture())20 {21 }22 }23 }24}25using Atata;26using NUnit.Framework;27{28 {29 public void TestMethod()30 {31 using (var directory = new DirectoryFixture())32 {33 }34 }35 }36}37using Atata;38using NUnit.Framework;39{40 {41 public void TestMethod()42 {43 using (var directory = new DirectoryFixture())44 {45 }46 }47 }48}49using Atata;50using NUnit.Framework;51{52 {53 public void TestMethod()54 {55 using (var directory = new DirectoryFixture())56 {57 }58 }59 }60}61using Atata;62using NUnit.Framework;63{
Dispose
Using AI Code Generation
1using (var dir = new DirectoryFixture())2{3 dir.Create("Test");4}5using (var dir = new DirectoryFixture())6{7 dir.Create("Test");8}9using (var dir = new DirectoryFixture())10{11 dir.Create("Test");12}13using (var dir = new DirectoryFixture())14{15 dir.Create("Test");16}17using (var dir = new DirectoryFixture())18{19 dir.Create("Test");20}21using (var dir = new DirectoryFixture())22{23 dir.Create("Test");24}25using (var dir = new DirectoryFixture())26{27 dir.Create("Test");28}29using (var dir = new DirectoryFixture())30{31 dir.Create("Test");32}33using (var dir = new DirectoryFixture())34{35 dir.Create("Test");36}37using (var dir = new DirectoryFixture())38{39 dir.Create("Test");40}41using (var dir = new Directory
Dispose
Using AI Code Generation
1using (new DirectoryFixture("TestDirectory"))2{3}4using (new DirectoryFixture("TestDirectory"))5{6}7using (new DirectoryFixture("TestDirectory"))8{9}10using (new DirectoryFixture("TestDirectory"))11{12}13using (new DirectoryFixture("TestDirectory"))14{15}16using (new DirectoryFixture("TestDirectory"))17{18}19using (new DirectoryFixture("TestDirectory"))20{21}22using (new DirectoryFixture("TestDirectory"))23{24}25using (new DirectoryFixture("TestDirectory"))26{27}28using (new DirectoryFixture("TestDirectory"))29{30}31using (new DirectoryFixture("TestDirectory"))32{33}34using (new DirectoryFixture("TestDirectory"))35{36}37using (new DirectoryFixture("TestDirectory"))38{39}40using (new Directory
Dispose
Using AI Code Generation
1using (var dir = new DirectoryFixture())2{3 dir.Create("Test");4}5using (var dir = new DirectoryFixture())6{7 dir.Create("Test");8}9using (var dir = new DirectoryFixture())10{11 dir.Create("Test");12}13using (var dir = new DirectoryFixture())14{15 dir.Create("Test");16}17using (var dir = new DirectoryFixture())18{19 dir.Create("Test");20}21using (var dir = new DirectoryFixture())22{23 dir.Create("Test");24}25using (var dir = new DirectoryFixture())26{27 dir.Create("Test");28}29using (var dir = new DirectoryFixture())30{31 dir.Create("Test");32}33using (var dir = new DirectoryFixture())34{35 dir.Create("Test");36}37using (var dir = new DirectoryFixture())38{39 dir.Create("Test");40}41using (var dir = new Directory42}43using (var directoryFixture = new DirectoryFixture())44{45}46using (var directoryFixture = new DirectoryFixture())47{48}49using (var directoryFixture = new DirectoryFixture())50{51}52using (var directoryFixture = new DirectoryFixture())53{54}55using (var directoryFixture = new DirectoryFixture())56{57}58using (var directoryFixture = new DirectoryFixture())59{60}61using (var directoryFixture = new DirectoryFixture())62{63}64using (var directoryFixture = new DirectoryFixture())65{66}
Dispose
Using AI Code Generation
1using System;2using System.IO;3using System.Linq;4using Atata;5using NUnit.Framework;6{7 {8 public DirectoryFixture()9 {10 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());11 Directory.CreateDirectory(DirectoryPath);12 }13 public string DirectoryPath { get; }14 public void Dispose()15 {16 Directory.Delete(DirectoryPath, true);17 }18 }19 {20 public void Test()21 {22 using (var directoryFixture = new DirectoryFixture())23 {24 string filePath = Path.Combine(directoryFixture.DirectoryPath, "file.txt");25 File.WriteAllText(filePath, "test");26 Assert.That(Directory.GetFiles(directoryFixture.DirectoryPath).Count(), Is.EqualTo(1));27 }28 Assert.That(Directory.Exists(directoryFixture.DirectoryPath), Is.False);29 }30 }31}32using System;33using System.IO;34using System.Linq;35using Atata;36using NUnit.Framework;37{38 {39 public DirectoryFixture()40 {41 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());42 Directory.CreateDirectory(DirectoryPath);43 }44 public string DirectoryPath { get; }45 public void Dispose()46 {47 Directory.Delete(DirectoryPath, true);48 }49 }50 {51 public void Test()52 {53 using (var directoryFixture = new DirectoryFixture())54 {55 string filePath = Path.Combine(directoryFixture.DirectoryPath, "file.txt");56 File.WriteAllText(filePath, "test");57 Assert.That(Directory.GetFiles(directoryFixture.DirectoryPath).Count(), Is.EqualTo(1));58 }59 Assert.That(Directory.Exists(directoryFixture.DirectoryPath), Is.False);60 }61 }62}63using System;64using System.IO;65using System.Linq;66using Atata;67using NUnit.Framework;68{69 {70 public DirectoryFixture()71 {72 DirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());
Dispose
Using AI Code Generation
1using (var directoryFixture = new DirectoryFixture())2{3}4using (var directoryFixture = new DirectoryFixture())5{6}7using (var directoryFixture = new DirectoryFixture())8{9}10using (var directoryFixture = new DirectoryFixture())11{12}13using (var directoryFixture = new DirectoryFixture())14{15}16using (var directoryFixture = new DirectoryFixture())17{18}19using (var directoryFixture = new DirectoryFixture())20{21}22using (var directoryFixture = new DirectoryFixture())23{24}25using (var directoryFixture = new DirectoryFixture())26{27}28using (var directoryFixture = new DirectoryFixture())29{30}31using (var directoryFixture = new DirectoryFixture())32{33}
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