Best Atata code snippet using Atata.FindSettingsAttribute.PropertyBag
FindAttribute.cs
Source:FindAttribute.cs
...12 protected FindAttribute()13 {14 }1516 PropertyBag IHasOptionalProperties.OptionalProperties => OptionalProperties;1718 protected internal PropertyBag OptionalProperties { get; } = new PropertyBag();1920 /// <summary>21 /// Gets or sets the index of the control.22 /// The default value is <c>-1</c>, meaning that the index is not used.23 /// </summary>24 public int Index25 {26 get => ResolveIndex();27 set => OptionalProperties[nameof(Index)] = value;28 }2930 /// <summary>31 /// Gets or sets the visibility.32 /// The default value is <see cref="Visibility.Any"/>.
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FindSettingsAttribute.cs
Source:FindSettingsAttribute.cs
...7 /// Adds to or overrides properties of <see cref="FindAttribute"/>.8 /// </summary>9 public class FindSettingsAttribute : AttributeSettingsAttribute, IHasOptionalProperties10 {11 PropertyBag IHasOptionalProperties.OptionalProperties => OptionalProperties;1213 protected PropertyBag OptionalProperties { get; } = new PropertyBag();1415 /// <summary>16 /// Gets or sets the index of the control.17 /// The default value is <c>-1</c>, meaning that the index is not used.18 /// </summary>19 public int Index20 {21 get { return OptionalProperties.GetOrDefault(nameof(Index), -1); }22 set { OptionalProperties[nameof(Index)] = value; }23 }2425 /// <summary>26 /// Gets or sets the visibility.27 /// The default value is <see cref="Visibility.Any"/>.
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PropertyBag
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void _2_PropertyBag()6 {7 Go.To<DynamicPage>().DynamicDiv.Should.Contain("Dynamic div");8 }9 }10}11using Atata;12{13 using _ = DynamicPage;14 {15 [FindSettings(PropertyBag = "DynamicDiv")]16 public Control<_> DynamicDiv { get; private set; }17 }18}
PropertyBag
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Atata;7{8 {9 public FindSettingsAttribute()10 {11 Settings = new FindSettings();12 }13 public FindSettings Settings { get; private set; }14 public override void Apply<TOwner>(IUIComponent<TOwner> component)15 {16 base.Apply(component);17 component.Metadata.Add(new FindSettingsAttributeMetadata(Settings));18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Atata;27{28 {29 public FindSettingsAttributeMetadata(FindSettings settings)30 {31 Settings = settings;32 }33 public FindSettings Settings { get; private set; }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using Atata;42{43 {44 [FindSettings(Visibility = Visibility.Hidden)]45 private Button<_> HiddenButton { get; set; }46 [FindSettings(Visibility = Visibility.Hidden)]47 private Button<_> HiddenButton2 { get; set; }48 [FindSettings(Visibility = Visibility.Hidden)]49 private Button<_> HiddenButton3 { get; set; }50 [FindSettings(Visibility = Visibility.Hidden)]51 private Button<_> HiddenButton4 { get; set; }52 [FindSettings(Visibility = Visibility.Hidden)]53 private Button<_> HiddenButton5 { get; set; }54 [FindSettings(Visibility = Visibility.Hidden)]55 private Button<_> HiddenButton6 { get; set; }56 [FindSettings(Visibility = Visibility.Hidden)]57 private Button<_> HiddenButton7 { get; set; }58 [FindSettings(Visibility = Visibility.Hidden)]59 private Button<_> HiddenButton8 { get; set; }60 [FindSettings(Visibility = Visibility.Hidden)]61 private Button<_> HiddenButton9 { get; set; }62 [FindSettings(
PropertyBag
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Atata;7using NUnit.Framework;8using OpenQA.Selenium;9using OpenQA.Selenium.Chrome;10{11 {12 public FindSettingsAttribute()13 {14 PropertyBag = new Dictionary<string, object>();15 }16 public string TermCase { get; set; }17 public string TermMatch { get; set; }18 public string Visibility { get; set; }19 public string TriggerEvents { get; set; }20 public string WaitUntil { get; set; }21 public string WaitUntilNot { get; set; }22 public string RetryInterval { get; set; }23 public string RetryTimeout { get; set; }24 public string Timeout { get; set; }25 public string WaitUntilVisible { get; set; }26 public string WaitUntilHidden { get; set; }27 public string WaitUntilEnabled { get; set; }28 public string WaitUntilDisabled { get; set; }29 public string WaitUntilExists { get; set; }30 public string WaitUntilMissing { get; set; }31 public string WaitUntilClickable { get; set; }32 public string WaitUntilNotClickable { get; set; }33 public string WaitUntilAny { get; set; }34 public string WaitUntilAll { get; set; }35 public string WaitUntilAnyVisible { get; set; }36 public string WaitUntilAnyHidden { get; set; }37 public string WaitUntilAnyEnabled { get; set; }38 public string WaitUntilAnyDisabled { get; set; }39 public string WaitUntilAnyExists { get; set; }40 public string WaitUntilAnyMissing { get; set; }41 public string WaitUntilAnyClickable { get; set; }42 public string WaitUntilAnyNotClickable { get; set; }43 public string WaitUntilAllVisible { get; set; }44 public string WaitUntilAllHidden { get; set; }45 public string WaitUntilAllEnabled { get; set; }46 public string WaitUntilAllDisabled { get; set; }47 public string WaitUntilAllExists { get; set; }48 public string WaitUntilAllMissing { get; set; }49 public string WaitUntilAllClickable { get; set; }
PropertyBag
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void Test1()6 {7 Build();8 SearchResults.Should.Exist();9 AtataContext.Current.CleanUp();10 }11 }12 {13 [FindById("search")]14 public TextInput<_> Search { get; private set; }15 }16}17using Atata;18using NUnit.Framework;19{20 {21 public void Test1()22 {23 Build();24 SearchResults.Should.Exist();25 AtataContext.Current.CleanUp();26 }27 }28 {29 [FindById("search")]30 public TextInput<_> Search { get; private set; }31 }32}33using Atata;34using NUnit.Framework;35{36 {37 public void Test1()38 {39 Build();40 SearchResults.Should.Exist();41 AtataContext.Current.CleanUp();42 }43 }
PropertyBag
Using AI Code Generation
1using Atata;2{3 using _ = _2;4 {5 public H1<_> Title { get; private set; }6 [FindSettings(Visibility = Visibility.Hidden)]7 public H1<_> HiddenTitle { get; private set; }8 [FindSettings(Visibility = Visibility.Visible)]9 public H1<_> VisibleTitle { get; private set; }10 [FindSettings(Visibility = Visibility.Any)]11 public H1<_> AnyTitle { get; private set; }12 [FindSettings(Visibility = Visibility.Hidden)]13 public H1<_> HiddenTitleWithCustomTimeout { get; private set; }14 [FindSettings(Visibility = Visibility.Visible)]15 public H1<_> VisibleTitleWithCustomTimeout { get; private set; }16 [FindSettings(Visibility = Visibility.Any)]17 public H1<_> AnyTitleWithCustomTimeout { get; private set; }18 }19}20@{21 Layout = null;22}23 setTimeout(function () {24 document.getElementsByTagName('h1')[1].style.display = 'block';25 }, 2000);26using Atata;27{28 using _ = _3;29 {30 [FindSettings(Visibility = Visibility.Hidden)]31 public H1<_> HiddenTitleWithCustomTimeout { get; private set; }32 [FindSettings(Visibility = Visibility.Visible)]33 public H1<_> VisibleTitleWithCustomTimeout { get; private set; }34 [FindSettings(Visibility = Visibility.Any)]35 public H1<_> AnyTitleWithCustomTimeout { get; private set; }36 }37}38@{
PropertyBag
Using AI Code Generation
1using Atata;2using NUnit.Framework;3using OpenQA.Selenium;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public void PropertyBagFindSettings()12 {13 Go.To<PageObjectWithPropertyBagFindSettings>();14 var control = Go.To<PageObjectWithPropertyBagFindSettings>().Control;15 control.Should.Exist();16 }17 }18}19using Atata;20using OpenQA.Selenium;21{22 using _ = PageObjectWithPropertyBagFindSettings;23 [VerifyTitle("Atata Framework")]24 {25 [FindByClass("content")]26 public Control<_> Control { get; private set; }27 }28}29using Atata;30using OpenQA.Selenium;31{32 using _ = PageObjectWithPropertyBagFindSettings;33 [VerifyTitle("Atata Framework")]34 {35 [FindByClass("content")]36 public Control<_> Control { get; private set; }37 }38}39using Atata;40using NUnit.Framework;41using OpenQA.Selenium;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 public void PropertyBagFindSettings()50 {
PropertyBag
Using AI Code Generation
1using Atata;2using NUnit.Framework;3{4 {5 public void Test()6 {7 Go.To<HomePage>()8 .Search.Set("Atata")9 .SearchButton.Click()10 .ResultItems.Should.Not.BeEmpty();11 }12 }13 {14 [FindSettings(How = How.Name, Using = "q")]15 public TextInput<_> Search { get; private set; }16 [FindSettings(How = How.Name, Using = "btnK")]17 public ButtonDelegate<_> SearchButton { get; private set; }18 public ControlList<SearchResultItem, _> ResultItems { get; private set; }19 }20 {21 public LinkDelegate<_> Title { get; private set; }22 }23}24using Atata;25using NUnit.Framework;26{27 {28 public void Test()29 {30 Go.To<HomePage>()31 .Search.Set("Atata")32 .SearchButton.Click()33 .ResultItems.Should.Not.BeEmpty();34 }35 }36 {37 public TextInput<_> Search { get; private set; }38 public ButtonDelegate<_> SearchButton { get; private set; }39 public ControlList<SearchResultItem, _> ResultItems { get; private set; }40 }41 {42 [FindSettings(How = How.CssSelector, Using = "h3 a")]43 public LinkDelegate<_> Title { get; private set; }44 }45}46using Atata;47using NUnit.Framework;48{49 {50 public void Test()51 {52 Go.To<HomePage>()53 .Search.Set("Atata
PropertyBag
Using AI Code Generation
1[FindSettings(How = How.PropertyBag, PropertyBag = "MyPropertyBag")]2{3 public static void Main()4 {5 {6 { "MyProperty", "MyValue" }7 };8 Build();9 using (AtataContext.Begin())10 {11 Go.To<PageWithPropertyBag>();12 }13 }14}15[VerifyTitle("Atata")]16{17 [FindByPropertyBag("MyProperty")]18 public Control<_> MyControl { get; private set; }19}20[FindSettings(How = How.PropertyBag, PropertyBag = "MyPropertyBag")]21{22 public static void Main()23 {24 {25 { "MyProperty", "MyValue" }26 };27 Build();28 using (AtataContext.Begin())29 {30 Go.To<PageWithPropertyBag>();31 }32 }33}34[VerifyTitle("Atata")]35{36 [FindByPropertyBag("MyProperty")]37 public Control<_> MyControl { get; private set; }38}39[FindSettings(How = How.PropertyBag, PropertyBag = "MyPropertyBag")]40{41 public static void Main()42 {43 {44 { "MyProperty", "MyValue" }45 };46 Build();47 using (AtataContext.Begin())48 {
PropertyBag
Using AI Code Generation
1[FindSettings(Strategy = FindStrategy.PropertyBag)]2{3 public Button<_2> Next => new Button<_2>(By.Id("next"));4}5[FindSettings(Strategy = FindStrategy.PropertyBag)]6{7 public Button<_1> Next => new Button<_1>(By.Id("next"));8}9[FindSettings(Strategy = FindStrategy.PropertyBag)]10{11 public Button<_3> Next => new Button<_3>(By.Id("next"));12}13[FindSettings(Strategy = FindStrategy.PropertyBag)]14{15 public Button<_4> Next => new Button<_4>(By.Id("next"));16}17[FindSettings(Strategy = FindStrategy.PropertyBag)]18{19 public Button<_5> Next => new Button<_5>(By.Id("next"));20}21[FindSettings(Strategy = FindStrategy.PropertyBag)]22{23 public Button<_6> Next => new Button<_6>(By.Id("next"));24}25[FindSettings(Strategy = FindStrategy.PropertyBag)]26{27 public Button<_7> Next => new Button<_7>(By.Id("next"));28}29[FindSettings(Strategy = FindStrategy.PropertyBag)]30{31 public Button<_8> Next => new Button<_8>(By.Id("next"));32}
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