Best WinAppDriver code snippet using WinAppDriverUIRecorder.UiTreeNode
UiTreeNode.cs
Source:UiTreeNode.cs
...27 }28 public string PropName { set; get; }29 public string PropValue { set; get; }30 }31 public class UiTreeNode32 {33 public static List<UiTreeNode> s_uiTreeNodes = new List<UiTreeNode>();34 public enum CompareMethod { Equal, StartsWith, Contains };35 public UiTreeNode(UiTreeNode pNode)36 {37 Parent = pNode;38 this.Items = new List<UiTreeNode>();39 }40 public UiTreeNode Parent { get; set; }41 public string Tag { get; set; }42 public string Title { get; set; }43 public string ClassName { get; set; }44 public string Name { get; set; }45 public string AutomationId { get; set; }46 public string Position { get; set; }47 public string Left { get; set; }48 public string Top { get; set; }49 public string Width { get; set; }50 public string Height { get; set; }51 public string RuntimeId { get; set; }52 public RecordedUiTask UiTask { get; set; }53 public List<UiTreeNode> Items { get; set; }54 public CompareMethod NameCompareMethod { get; set; }55 public CompareMethod ClassNameCompareMethod { get; set; }56 public CompareMethod AutomationIdCompareMethod { get; set; }57 public string NodePath { get; set; }58 public ObservableCollection<PropNameValue> LoadPropertyData()59 {60 var listPropValue = new ObservableCollection<PropNameValue>();61 listPropValue.Add(new PropNameValue("Tag", Tag));62 listPropValue.Add(new PropNameValue("ClassName", ClassName));63 listPropValue.Add(new PropNameValue("Name", Name));64 listPropValue.Add(new PropNameValue("AutomationId", AutomationId));65 listPropValue.Add(new PropNameValue("Position", (Position ?? "").ToString()));66 listPropValue.Add(new PropNameValue("Left", (Left ?? "").ToString()));67 listPropValue.Add(new PropNameValue("Top", (Top ?? "").ToString()));68 listPropValue.Add(new PropNameValue("Width", (Width ?? "").ToString()));69 listPropValue.Add(new PropNameValue("Height", (Height ?? "").ToString()));70 listPropValue.Add(new PropNameValue("RuntimeId", RuntimeId));71 listPropValue.Add(new PropNameValue("UiTask", UiTask != null ? UiTask.ToString() : ""));72 return listPropValue;73 }74 public static bool CompareRuntimeId(UiTreeNode nodeLeft, UiTreeNode nodeRight)75 {76 if (nodeLeft == null || nodeRight == null)77 {78 return false;79 }80 else81 {82 return nodeLeft.RuntimeId == nodeRight.RuntimeId;83 }84 }85 static UiTreeNode FindInCachedUiTree(UiTreeNode node, List<UiTreeNode> cachedNode)86 {87 foreach (var snode in cachedNode)88 {89 if (CompareRuntimeId(node, snode))90 {91 return snode;92 }93 }94 return null;95 }96 public static void AddToUiTree(RecordedUiTask recordedUi)97 {98 if (recordedUi.GetUiTreeNode() == null)99 {100 if (string.IsNullOrEmpty(recordedUi.GetXPath(false)))101 {102 return;103 }104 }105 var uiNode = recordedUi.GetUiTreeNode();106 if (uiNode == null || uiNode.Items.Count == 0)107 {108 //Log error109 return;110 }111 // Empty root112 if (s_uiTreeNodes.Count == 0)113 {114 s_uiTreeNodes.Add(uiNode);115 return;116 }117 // Add uiNode to s_uiNode118 UiTreeNode node = uiNode;119 UiTreeNode nodeCached = null;120 List<UiTreeNode> listCached = s_uiTreeNodes;121 while (node != null)122 {123 var nodeAddTo = FindInCachedUiTree(node, listCached);124 if (node.Items.Count > 0 && nodeAddTo != null)125 {126 node = node.Items.First();127 listCached = nodeAddTo.Items;128 nodeCached = nodeAddTo;129 }130 else131 {132 if (nodeCached != null)133 {134 node.Parent = nodeCached;135 nodeCached.Items.Add(node);136 }137 break;138 }139 }140 }141 static UiTreeNode FindUiTaskNode(UiTreeNode node, RecordedUiTask uiTaskNode)142 {143 if (node.UiTask == uiTaskNode)144 {145 return node;146 }147 for (int i = 0; i < node.Items.Count; i++)148 {149 var ret = FindUiTaskNode(node.Items[i], uiTaskNode);150 if (ret != null)151 {152 return ret;153 }154 }155 return null;156 }157 public static void RemoveUiTreeNode(RecordedUiTask uiTaskNode)158 {159 if (s_uiTreeNodes.Count == 0)160 {161 return;162 }163 UiTreeNode uiNode = FindUiTaskNode(s_uiTreeNodes.First(), uiTaskNode);164 if (uiNode == null)165 {166 s_uiTreeNodes.Clear();167 return;168 }169 UiTreeNode uiParent = uiNode.Parent;170 if (uiParent == null)171 {172 s_uiTreeNodes.Clear();173 return;174 }175 while (uiParent != null)176 {177 uiNode.UiTask = null;178 if (uiNode.Items.Count == 0)179 {180 uiParent.Items.Remove(uiNode);181 }182 if (uiParent.Items.Count > 0)183 {...
UiTreeNode
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7using System.Windows.Automation;8using System.Windows.Forms;9using System.Drawing;10using System.Diagnostics;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 UiTreeNode root = new UiTreeNode();17 root.GetRootNode();18 root.GetChildNodes();19 foreach (UiTreeNode child in root.ChildNodes)20 {21 child.GetChildNodes();22 }23 foreach (UiTreeNode child in root.ChildNodes)24 {25 foreach (UiTreeNode child2 in child.ChildNodes)26 {27 child2.GetChildNodes();28 }29 }30 foreach (UiTreeNode child in root.ChildNodes)31 {32 foreach (UiTreeNode child2 in child.ChildNodes)33 {34 foreach (UiTreeNode child3 in child2.ChildNodes)35 {36 child3.GetChildNodes();37 }38 }39 }40 foreach (UiTreeNode child in root.ChildNodes)41 {42 foreach (UiTreeNode child2 in child.ChildNodes)43 {44 foreach (UiTreeNode child3 in child2.ChildNodes)45 {46 foreach (UiTreeNode child4 in child3.ChildNodes)47 {48 child4.GetChildNodes();49 }50 }51 }52 }53 foreach (UiTreeNode child in root.ChildNodes)54 {55 foreach (UiTreeNode child2 in child.ChildNodes)
UiTreeNode
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7{8 {9 static void Main(string[] args)10 {11 UiTreeNode root = UiTreeNode.GetRoot();12 UiTreeNode child = root.Children[0];13 string name = child.Name;14 string id = child.AutomationId;15 string type = child.Type;16 string value = child.Value;17 int x = child.X;18 int y = child.Y;19 int width = child.Width;20 int height = child.Height;21 System.Drawing.Rectangle rect = child.BoundingRectangle;22 UiTreeNode parent = child.Parent;23 List<UiTreeNode> children = child.Children;24 UiTreeNode grandchild = child.Children[0];25 UiTreeNode grandparent = grandchild.Parent;26 UiTreeNode root2 = grandchild.Root;27 string name2 = grandchild.Name;28 string id2 = grandchild.AutomationId;29 string type2 = grandchild.Type;30 string value2 = grandchild.Value;
UiTreeNode
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7{8 {9 static void Main(string[] args)10 {11 UiTreeNode node = new UiTreeNode();12 node.Name = "Calculator";13 node.ClassName = "CalcFrame";14 node.AutomationId = "Calculator";15 node.ControlType = "Window";16 node.ProcessId = "10952";17 node.FrameworkId = "Win32";18 node.IsTopLevel = true;19 node.IsOffScreen = false;20 node.IsKeyboardFocusable = false;21 node.IsEnabled = true;22 node.HasKeyboardFocus = false;23 node.BoundingRectangle = "0,0,0,0";24 node.NativeWindowHandle = "0";
UiTreeNode
Using AI Code Generation
1UiTreeNode root = new UiTreeNode();2List<UiTreeNode> childNodes = root.GetChildNodes();3List<UiTreeNode> childNodes1 = childNodes[0].GetChildNodes();4List<UiTreeNode> childNodes2 = childNodes1[0].GetChildNodes();5List<UiTreeNode> childNodes3 = childNodes2[0].GetChildNodes();6List<UiTreeNode> childNodes4 = childNodes3[0].GetChildNodes();7List<UiTreeNode> childNodes5 = childNodes4[0].GetChildNodes();8List<UiTreeNode> childNodes6 = childNodes5[0].GetChildNodes();
UiTreeNode
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Automation;7using WinAppDriverUIRecorder;8using System.Threading;9using System.Windows.Forms;10{11 {12 static void Main(string[] args)13 {14 UiTreeNode node = new UiTreeNode();15 node.LaunchApplication("C:\\Windows\\System32\\calc.exe", "Calculator");16 Thread.Sleep(3000);17 node.Click("1");
UiTreeNode
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.IO;7using WinAppDriverUIRecorder;8{9 {10 static void Main(string[] args)11 {12 UiTreeNode root = new UiTreeNode();13 root = UiTreeNode.GetRootNode();14 File.Create("tree.txt").Close();15 File.WriteAllText("tree.txt", root.ToString());16 Console.WriteLine(root.ToString());17 }18 }19}20public string Name { get; set; }21public string AutomationId { get; set; }22public string ClassName { get; set; }23public string ControlType { get; set; }24public string HelpText { get; set; }25public string Value { get; set; }26public List<UiTreeNode> Children { get; set; }27public UiTreeNode Parent { get; set; }
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