Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.Pattern
NetworkManager.cs
Source: NetworkManager.cs
...345 UpdateProtocolCacheDisabledAsync(),346 _client.SendAsync("Fetch.enable", new FetchEnableRequest347 {348 HandleAuthRequests = true,349 Patterns = new[] { new FetchEnableRequest.Pattern { UrlPattern = "*" } }350 })351 ).ConfigureAwait(false);352 }353 else354 {355 await Task.WhenAll(356 UpdateProtocolCacheDisabledAsync(),357 _client.SendAsync("Fetch.disable")358 ).ConfigureAwait(false);359 }360 }361 #endregion362 }363}...
FetchEnableRequest.cs
Source: FetchEnableRequest.cs
2{3 internal class FetchEnableRequest4 {5 public bool HandleAuthRequests { get; set; }6 public Pattern[] Patterns { get; set; }7 internal class Pattern8 {9 public string UrlPattern { get; set; }10 }11 }12}...
Pattern
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public async Task<Pattern> CreatePatternAsync(string base64EncodedSVG)10 {11 return await Client.SendAsync<Pattern>("Page.createPattern", new { base64EncodedSVG });12 }13 }14}15using PuppeteerSharp.Messaging;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 public async Task<Pattern> CreatePatternAsync(string base64EncodedSVG, string repeatMode)24 {25 return await Client.SendAsync<Pattern>("Page.createPattern", new { base64EncodedSVG, repeatMode });26 }27 }28}29using PuppeteerSharp.Messaging;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 public async Task<Pattern> CreatePatternAsync(string base64EncodedSVG, string repeatMode, string colorSpace)38 {39 return await Client.SendAsync<Pattern>("Page.createPattern", new { base64EncodedSVG, repeatMode, colorSpace });40 }41 }42}43using PuppeteerSharp.Messaging;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 public async Task<Pattern> CreatePatternAsync(string base64EncodedSVG, string repeatMode, string colorSpace, string alpha)52 {53 return await Client.SendAsync<Pattern>("Page.createPattern", new { base64EncodedSVG, repeatMode, colorSpace, alpha });54 }55 }56}57using PuppeteerSharp.Messaging;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {
Pattern
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public string PatternString { get; set; }10 public string[] Groups { get; set; }11 }12}13using PuppeteerSharp.Messaging;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 public string PatternString { get; set; }22 public string[] Groups { get; set; }23 }24}25using PuppeteerSharp.Messaging;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 public string PatternString { get; set; }34 public string[] Groups { get; set; }35 }36}37using PuppeteerSharp.Messaging;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 public string PatternString { get; set; }46 public string[] Groups { get; set; }47 }48}49using PuppeteerSharp.Messaging;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 public string PatternString { get; set; }58 public string[] Groups { get; set; }59 }60}61using PuppeteerSharp.Messaging;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 public string PatternString { get; set; }70 public string[] Groups { get; set; }71 }72}
Pattern
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public string url { get; set; }10 public string path { get; set; }11 public string method { get; set; }12 public string body { get; set; }13 public string contentType { get; set; }14 }15}16using PuppeteerSharp;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public string url { get; set; }25 public string path { get; set; }26 public string method { get; set; }27 public string body { get; set; }28 public string contentType { get; set; }29 }30}
Pattern
Using AI Code Generation
1var pattern = new Pattern("1.cs");2var pattern = new Pattern("1.cs");3var pattern = new Pattern("1.cs");4var pattern = new Pattern("1.cs");5var pattern = new Pattern("1.cs");6var pattern = new Pattern("1.cs");7var pattern = new Pattern("1.cs");8var pattern = new Pattern("1.cs");9var pattern = new Pattern("1.cs");10var pattern = new Pattern("1.cs");11var pattern = new Pattern("1.cs");12var pattern = new Pattern("1.cs");13var pattern = new Pattern("1.cs");14var pattern = new Pattern("1.cs");15var pattern = new Pattern("1.cs");16var pattern = new Pattern("1.cs");17var pattern = new Pattern("1.cs");18var pattern = new Pattern("1.cs");19var pattern = new Pattern("1.cs");20var pattern = new Pattern("1.cs");
Pattern
Using AI Code Generation
1var pattern = new Pattern("*.png");2var pattern = new Pattern("*.png");3var pattern = new Pattern("*.png");4var pattern = new Pattern("*.png");5var pattern = new Pattern("*.png");6The type or namespace name 'Pattern' does not exist in the namespace 'PuppeteerSharp.Input' (are you missing an assembly reference?)7The type or namespace name 'Pattern' does not exist in the namespace 'PuppeteerSharp.Input' (are you missing an assembly reference?)8The type or namespace name 'Pattern' does not exist in the namespace 'PuppeteerSharp.Input' (are you missing an assembly reference?)9The type or namespace name 'Pattern' does not exist in the namespace 'PuppeteerSharp.Input' (are you missing an assembly reference?)
Pattern
Using AI Code Generation
1var pattern = new PuppeteerSharp.Messaging.Pattern("Network.requestWillBeSent");2await client.SendAsync("Network.enable");3await client.SendAsync("Network.setCacheDisabled", new { cacheDisabled = true });4await client.SendAsync("Network.setRequestInterceptionEnabled", new { enabled = true });5await client.SubscribeAsync(pattern, async (e) =>6{7 Console.WriteLine("Request: " + e.MessageId);8 var request = e.MessageParams.ToObject<PuppeteerSharp.Messaging.NetworkRequest>();9 Console.WriteLine("Url: " + request.Url);10 await client.SendAsync("Network.continueInterceptedRequest", new { interceptionId = request.InterceptionId });11});12var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = true });13var page = await browser.NewPageAsync();14await page.SetRequestInterceptionAsync(true);15page.Request += async (sender, e) =>16{17 Console.WriteLine("Request
Pattern
Using AI Code Generation
1using PuppeteerSharp.Messaging;2{3 {4 public async Task<string> GetContentAsync()5 {6 var pattern = new Pattern();7 var response = await pattern.SendAsync("Page.getResourceTree");8 return response.ToString();9 }10 }11}12using PuppeteerSharp.Messaging;13{14 {15 public async Task<string> GetContentAsync()16 {17 var pattern = new Pattern();18 var response = await pattern.SendAsync("Page.getResourceTree");19 return response.ToString();20 }21 }22}23using PuppeteerSharp;24{25 {26 public async Task<string> GetContentAsync()27 {28 var response = await Session.SendAsync("Page.getResourceTree");29 return response.ToString();30 }31 }32}33using PuppeteerSharp;34{35 {36 public async Task<string> GetContentAsync()37 {38 var response = await Session.SendAsync("Page.getResourceTree");39 return response.ToString();40 }41 }42}43using PuppeteerSharp;44{45 {46 public async Task<string> GetContentAsync()47 {48 var response = await Session.SendAsync("Page.getResourceTree");49 return response.ToString();50 }51 }52}53using PuppeteerSharp;54{55 {56 public async Task<string> GetContentAsync()57 {58 var response = await Session.SendAsync("Page.getResourceTree");59 return response.ToString();60 }61 }62}63using PuppeteerSharp;64{65 {66 public async Task<string> GetContentAsync()67 {68 var response = await Session.SendAsync("Page.getResourceTree");69 return response.ToString();70 }71 }72}
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You can close the page using CloseAsync:
var page = browser.NewPageAsync();
////
await page.CloseAsync();
An using
block will also close the page:
using (var page = await new browser.PageAsync())
{
///
}
Puppeteer-Sharp v2.0.3+ also supports await using
blocks
await using (var page = await new browser.PageAsync())
{
///
}
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