Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.PageHandleJavaScriptDialogRequest
Dialog.cs
Source: Dialog.cs
...55 /// </summary>56 /// <returns>Task which resolves when the dialog has been accepted.</returns>57 /// <param name="promptText">A text to enter in prompt. Does not cause any effects if the dialog's type is not prompt.</param>58 public Task Accept(string promptText = "")59 => _client.SendAsync("Page.handleJavaScriptDialog", new PageHandleJavaScriptDialogRequest60 {61 Accept = true,62 PromptText = promptText63 });64 /// <summary>65 /// Dismiss the dialog.66 /// </summary>67 /// <returns>Task which resolves when the dialog has been dismissed.</returns>68 public Task Dismiss()69 => _client.SendAsync("Page.handleJavaScriptDialog", new PageHandleJavaScriptDialogRequest70 {71 Accept = false72 });73 }74}...
PageHandleJavaScriptDialogRequest.cs
1using Newtonsoft.Json;2namespace PuppeteerSharp.Messaging3{4 internal class PageHandleJavaScriptDialogRequest5 {6 public bool Accept { get; set; }7 public string PromptText { get; set; }8 }9}...
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1using PuppeteerSharp;2using PuppeteerSharp.Messaging;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var browser = await Puppeteer.LaunchAsync(new LaunchOptions10 {11 Args = new string[] { "--start-maximized" }12 });13 var page = await browser.NewPageAsync();14 page.Dialog += async (sender, e) =>15 {16 Console.WriteLine("Dialog message: " + e.Message);17 await e.Dialog.AcceptAsync();18 };19 await page.EvaluateFunctionHandleAsync("() => alert('1')");20 await page.WaitForTimeoutAsync(10000);21 await browser.CloseAsync();22 }23 }24}
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1var pageHandleJavaScriptDialogRequest = new PageHandleJavaScriptDialogRequest();2pageHandleJavaScriptDialogRequest.Accept = true;3await Page.Client.SendAsync(pageHandleJavaScriptDialogRequest);4var pageHandleJavaScriptDialogRequest = new PageHandleJavaScriptDialogRequest();5pageHandleJavaScriptDialogRequest.Accept = true;6await Page.Client.SendAsync(pageHandleJavaScriptDialogRequest);
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1var pageHandleJavaScriptDialogRequest = new PageHandleJavaScriptDialogRequest();2pageHandleJavaScriptDialogRequest.Accept = true;3pageHandleJavaScriptDialogRequest.DialogType = DialogType.Alert;4await Page.HandleJavaScriptDialogAsync(pageHandleJavaScriptDialogRequest);5var pageHandleJavaScriptDialogRequest = new PageHandleJavaScriptDialogRequest();6pageHandleJavaScriptDialogRequest.Accept = true;7pageHandleJavaScriptDialogRequest.DialogType = DialogType.Alert;8await Page.HandleJavaScriptDialogAsync(pageHandleJavaScriptDialogRequest);
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1var page = await browser.NewPageAsync();2page.Dialog += async (sender, e) => {3 await e.Dialog.AcceptAsync();4};5await page.ClickAsync("input[name='btnK']");6var page = await browser.NewPageAsync();7page.Dialog += async (sender, e) => {8 await e.Dialog.AcceptAsync();9};10await page.ClickAsync("input[name='btnK']");
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1var client = await page.Target.CreateCDPSessionAsync();2{3};4await client.SendAsync("Page.handleJavaScriptDialog", dialog);5var client = await page.Target.CreateCDPSessionAsync();6{7};8await client.SendAsync("Page.handleJavaScriptDialog", dialog);
PageHandleJavaScriptDialogRequest
Using AI Code Generation
1var page = await browser.NewPageAsync();2page.Dialog += async (dialog) =>3{4 Console.WriteLine($"Dialog message: {dialog.Message}");5 await dialog.AcceptAsync();6};7await page.ClickAsync("input[name='q']");8await page.Keyboard.PressAsync("Enter");9await page.WaitForNavigationAsync();10var page = await browser.NewPageAsync();11page.Dialog += async (dialog) =>12{13 Console.WriteLine($"Dialog message: {dialog
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You can close the page using CloseAsync:
var page = browser.NewPageAsync();
////
await page.CloseAsync();
An using
block will also close the page:
using (var page = await new browser.PageAsync())
{
///
}
Puppeteer-Sharp v2.0.3+ also supports await using
blocks
await using (var page = await new browser.PageAsync())
{
///
}
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