How to use LoadingFailedEventResponse class of PuppeteerSharp.Messaging package

Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.LoadingFailedEventResponse

NetworkManager.cs

Source:NetworkManager.cs Github

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...135 case "Network.loadingFinished":136 OnLoadingFinished(e.MessageData.ToObject<LoadingFinishedEventResponse>(true));137 break;138 case "Network.loadingFailed":139 OnLoadingFailed(e.MessageData.ToObject<LoadingFailedEventResponse>(true));140 break;141 case "Network.responseReceivedExtraInfo":142 await OnResponseReceivedExtraInfoAsync(e.MessageData.ToObject<ResponseReceivedExtraInfoResponse>(true)).ConfigureAwait(false);143 break;144 }145 }146 catch (Exception ex)147 {148 var message = $"NetworkManager failed to process {e.MessageID}. {ex.Message}. {ex.StackTrace}";149 _logger.LogError(ex, message);150 _client.Close(message);151 }152 }153 private async Task OnResponseReceivedExtraInfoAsync(ResponseReceivedExtraInfoResponse e)154 {155 var redirectInfo = _networkEventManager.TakeQueuedRedirectInfo(e.RequestId);156 if (redirectInfo != null)157 {158 _networkEventManager.ResponseExtraInfo(e.RequestId).Add(e);159 await OnRequestAsync(redirectInfo.Event, redirectInfo.FetchRequestId).ConfigureAwait(false);160 return;161 }162 // We may have skipped response and loading events because we didn't have163 // this ExtraInfo event yet. If so, emit those events now.164 var queuedEvents = _networkEventManager.GetQueuedEventGroup(e.RequestId);165 if (queuedEvents != null)166 {167 EmitResponseEvent(queuedEvents.ResponseReceivedEvent, e);168 if (queuedEvents.LoadingFinishedEvent != null) {169 OnLoadingFinished(queuedEvents.LoadingFinishedEvent);170 }171 if (queuedEvents.LoadingFailedEvent != null) {172 OnLoadingFailed(queuedEvents.LoadingFailedEvent);173 }174 // We need this in .NET to avoid race conditions175 _networkEventManager.ForgetQueuedEventGroup(e.RequestId);176 return;177 }178 // Wait until we get another event that can use this ExtraInfo event.179 _networkEventManager.ResponseExtraInfo(e.RequestId).Add(e);180 }181 private void OnLoadingFailed(LoadingFailedEventResponse e)182 {183 var queuedEvents = _networkEventManager.GetQueuedEventGroup(e.RequestId);184 if (queuedEvents != null)185 {186 queuedEvents.LoadingFailedEvent = e;187 }188 else189 {190 EmitLoadingFailed(e);191 }192 }193 private void EmitLoadingFailed(LoadingFailedEventResponse e)194 {195 var request = _networkEventManager.GetRequest(e.RequestId);196 if (request == null)197 {198 return;199 }200 request.Failure = e.ErrorText;201 request.Response?.BodyLoadedTaskWrapper.TrySetResult(true);202 ForgetRequest(request, true);203 RequestFailed?.Invoke(this, new RequestEventArgs204 {205 Request = request206 });207 }...

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QueuedEventGroup.cs

Source:QueuedEventGroup.cs Github

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...4 internal class QueuedEventGroup5 {6 public ResponseReceivedResponse ResponseReceivedEvent { get; set; }7 public LoadingFinishedEventResponse LoadingFinishedEvent { get; set; }8 public LoadingFailedEventResponse LoadingFailedEvent { get; set; }9 }10}...

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LoadingFailedEventResponse.cs

Source:LoadingFailedEventResponse.cs Github

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1namespace PuppeteerSharp.Messaging2{3 internal class LoadingFailedEventResponse4 {5 public string RequestId { get; set; }6 public string ErrorText { get; set; }7 }8}...

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LoadingFailedEventResponse

Using AI Code Generation

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1using PuppeteerSharp.Messaging;2var loadingFailedEventResponse = await response.GetLoadingFailedEventResponseAsync();3Console.WriteLine(loadingFailedEventResponse.ErrorText);4using PuppeteerSharp.Messaging;5var loadingFailedEventResponse = await response.GetLoadingFailedEventResponseAsync();6Console.WriteLine(loadingFailedEventResponse.ErrorText);7using PuppeteerSharp.Messaging;8var loadingFailedEventResponse = await response.GetLoadingFailedEventResponseAsync();9Console.WriteLine(loadingFailedEventResponse.ErrorText);10using PuppeteerSharp.Messaging;11var loadingFailedEventResponse = await response.GetLoadingFailedEventResponseAsync();12Console.WriteLine(loadingFailedEventResponse.ErrorText);13using PuppeteerSharp.Messaging;

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LoadingFailedEventResponse

Using AI Code Generation

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1var response = await page.GetLoadingFailedResponseAsync();2var response = await page.GetLoadingFailedResponseAsync(new GetLoadingFailedResponseOptions3{4 ErrorTextRegex = new Regex("ERR_.*"),5 UrlRegex = new Regex(".*example.com"),6});7var response = await page.GetLoadingFailedResponseAsync();8var response = await page.GetLoadingFailedResponseAsync(new GetLoadingFailedResponseOptions9{10 ErrorTextRegex = new Regex("ERR_.*"),11 UrlRegex = new Regex(".*example.com"),12});13var response = await page.GetLoadingFailedResponseAsync();14var response = await page.GetLoadingFailedResponseAsync(new GetLoadingFailedResponseOptions15{16 ErrorTextRegex = new Regex("ERR_.*"),17 UrlRegex = new Regex(".*example.com"),18});19var response = await page.GetLoadingFailedResponseAsync();20var response = await page.GetLoadingFailedResponseAsync(new GetLoadingFailedResponseOptions21{22 ErrorTextRegex = new Regex("ERR_.*"),23 UrlRegex = new Regex(".*example.com"),24});25var response = await page.GetLoadingFailedResponseAsync();26var response = await page.GetLoadingFailedResponseAsync(new GetLoadingFailedResponseOptions27{28 ErrorTextRegex = new Regex("ERR_.*"),

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LoadingFailedEventResponse

Using AI Code Generation

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1if (response != null)2{3 if (response.Status == 200)4 {5 Console.WriteLine("Page loaded successfully");6 }7 {8 var errorEvent = await page.GetEventResponseAsync<LoadingFailedEventResponse>(response.Request);9 Console.WriteLine(errorEvent.ErrorText);10 }11}12if (response != null)13{14 if (response.Status == 200)15 {16 Console.WriteLine("Page loaded successfully");17 }18 {19 var errorEvent = await page.GetEventResponseAsync<LoadingFailedEventResponse>(response.Request);20 Console.WriteLine(errorEvent.ErrorText);21 }22}23if (response != null)24{25 if (response.Status == 200)26 {27 Console.WriteLine("Page loaded successfully");28 }29 {30 var errorEvent = await page.GetEventResponseAsync<LoadingFailedEventResponse>(response.Request);31 Console.WriteLine(errorEvent.ErrorText);32 }33}34if (response != null)35{36 if (response.Status == 200)37 {38 Console.WriteLine("Page loaded successfully");39 }40 {41 var errorEvent = await page.GetEventResponseAsync<LoadingFailedEventResponse>(response.Request);42 Console.WriteLine(errorEvent.ErrorText);43 }44}45if (response != null)46{47 if (response.Status == 200)48 {49 Console.WriteLine("Page loaded successfully");50 }51 {

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LoadingFailedEventResponse

Using AI Code Generation

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1var response = await Page.GetRequestInterceptionAsync();2if (response == null)3{4 throw new Exception("Response is null");5}6if (response.InterceptionId != null)7{8 await Page.ContinueInterceptedRequestAsync(response.InterceptionId);9}10var response = await Page.GetRequestInterceptionAsync();11if (response == null)12{13 throw new Exception("Response is null");14}15if (response.InterceptionId != null)16{17 await Page.ContinueInterceptedRequestAsync(response.InterceptionId);18}19I am using the latest version of the PuppeteerSharp package (v3.0.4)

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