How to use FetchEnableRequest class of PuppeteerSharp.Messaging package

Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.FetchEnableRequest

NetworkManager.cs

Source: NetworkManager.cs Github

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...342 if (enabled)343 {344 await Task.WhenAll(345 UpdateProtocolCacheDisabledAsync(),346 _client.SendAsync("Fetch.enable", new FetchEnableRequest347 {348 HandleAuthRequests = true,349 Patterns = new[] { new FetchEnableRequest.Pattern { UrlPattern = "*" } }350 })351 ).ConfigureAwait(false);352 }353 else354 {355 await Task.WhenAll(356 UpdateProtocolCacheDisabledAsync(),357 _client.SendAsync("Fetch.disable")358 ).ConfigureAwait(false);359 }360 }361 #endregion362 }363}...

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FetchEnableRequest.cs

Source: FetchEnableRequest.cs Github

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1namespace PuppeteerSharp.Messaging2{3 internal class FetchEnableRequest4 {5 public bool HandleAuthRequests { get; set; }6 public Pattern[] Patterns { get; set; }7 internal class Pattern8 {9 public string UrlPattern { get; set; }10 }11 }12}...

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FetchEnableRequest

Using AI Code Generation

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1var fetchEnableRequest = new FetchEnableRequest();2await _client.SendAsync(fetchEnableRequest);3var fetchEnableRequest = new FetchEnableRequest();4await _client.SendAsync(fetchEnableRequest);5var fetchEnableRequest = new FetchEnableRequest();6await _client.SendAsync(fetchEnableRequest);7var fetchEnableRequest = new FetchEnableRequest();8await _client.SendAsync(fetchEnableRequest);9var fetchEnableRequest = new FetchEnableRequest();10await _client.SendAsync(fetchEnableRequest);11var fetchEnableRequest = new FetchEnableRequest();12await _client.SendAsync(fetchEnableRequest);13var fetchEnableRequest = new FetchEnableRequest();14await _client.SendAsync(fetchEnableRequest);15var fetchEnableRequest = new FetchEnableRequest();16await _client.SendAsync(fetchEnableRequest);17var fetchEnableRequest = new FetchEnableRequest();18await _client.SendAsync(fetchEnableRequest);19var fetchEnableRequest = new FetchEnableRequest();20await _client.SendAsync(fetchEnableRequest);21var fetchEnableRequest = new FetchEnableRequest();22await _client.SendAsync(fetchEnableRequest);23var fetchEnableRequest = new FetchEnableRequest();24await _client.SendAsync(fetchEnableRequest);25var fetchEnableRequest = new FetchEnableRequest();26await _client.SendAsync(fetchEnableRequest

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FetchEnableRequest

Using AI Code Generation

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1var browserFetcher = new BrowserFetcher();2var revisionInfo = browserFetcher.DownloadAsync(BrowserFetcher.DefaultChromiumRevision).Result;3var browser = Puppeteer.LaunchAsync(new LaunchOptions {4}).Result;5var page = browser.NewPageAsync().Result;6var browser = Puppeteer.LaunchAsync(new LaunchOptions {7}).Result;8var page = browser.NewPageAsync().Result;

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FetchEnableRequest

Using AI Code Generation

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1using PuppeteerSharp;2using PuppeteerSharp.Network;3using System;4using System.IO;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 MainAsync(args).GetAwaiter().GetResult();11 }12 static async Task MainAsync(string[] args)13 {14 {15 Args = new string[] { "--enable-features=NetworkService" }16 };17 using (var browser = await Puppeteer.LaunchAsync(options))18 {19 var page = await browser.NewPageAsync();20 await page.WaitForSelectorAsync("input[name='q']");21 {22 {23 {24 }25 }26 };27 await page.EvaluateFunctionAsync("() => { document.querySelector('input[name=q]').value = 'puppeteer'; document.querySelector('form').submit(); }");28 var request = await requestTask;29 var response = await request.ResponseAsync();30 var responseBody = await response.TextAsync();31 Console.WriteLine(responseBody);32 Console.ReadLine();33 }34 }35 }36}

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FetchEnableRequest

Using AI Code Generation

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1var fetchEnableRequest = new FetchEnableRequest();2var fetchEnableResponse = await fetchEnableRequest.SendAsync(page.Target);3var fetchRequestPausedResponse = new FetchRequestPausedResponse();4var fetchContinueRequest = new FetchContinueRequest();5var fetchContinueResponse = await fetchContinueRequest.SendAsync(page.Target);6var fetchFailRequest = new FetchFailRequest();7var fetchFailResponse = await fetchFailRequest.SendAsync(page.Target);8var fetchFulfillRequest = new FetchFulfillRequest();9var fetchFulfillResponse = await fetchFulfillRequest.SendAsync(page.Target);10var fetchGetResponseBodyRequest = new FetchGetResponseBodyRequest();11var fetchGetResponseBodyResponse = await fetchGetResponseBodyRequest.SendAsync(page.Target);12var fetchRequest = new FetchRequest();13var fetchResponse = new FetchResponse();14var fetchAuthChallenge = new FetchAuthChallenge();15var fetchAuthChallengeResponseResponse = new FetchAuthChallengeResponseResponse();16var fetchAuthChallengeResponseRequest = new FetchAuthChallengeResponseRequest();17var fetchAuthChallengeResponseResponse = await fetchAuthChallengeResponseRequest.SendAsync(page.Target);18var fetchHeaderEntry = new FetchHeaderEntry();19var fetchRequestPausedEvent = new FetchRequestPausedEvent();20var fetchRequestPausedEventResponse = new FetchRequestPausedEventResponse();21var fetchAuthRequiredEvent = new FetchAuthRequiredEvent();

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FetchEnableRequest

Using AI Code Generation

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1using PuppeteerSharp.Messaging;2using System.Threading.Tasks;3using PuppeteerSharp;4using System;5using System.Threading;6using System.Collections.Generic;7{8 {9 public string CommandName { get; } = "Fetch.enable";10 public Dictionary<string, object> Parameters { get; set; } = new Dictionary<string, object>();11 }12}13using PuppeteerSharp.Messaging;14using System.Threading.Tasks;15using PuppeteerSharp;16using System;17using System.Threading;18using System.Collections.Generic;19{20 {21 public string CommandName { get; } = "Fetch.enable";22 public Dictionary<string, object> Parameters { get; set; } = new Dictionary<string, object>();23 }24}25using PuppeteerSharp.Messaging;26using System.Threading.Tasks;27using PuppeteerSharp;28using System;29using System.Threading;30using System.Collections.Generic;31{32 {33 public string CommandName { get; } = "Fetch.enable";34 public Dictionary<string, object> Parameters { get; set; } = new Dictionary<string, object>();35 }36}37using PuppeteerSharp.Messaging;38using System.Threading.Tasks;39using PuppeteerSharp;40using System;41using System.Threading;42using System.Collections.Generic;43{44 {45 public string CommandName { get; } = "Fetch.enable";46 public Dictionary<string, object> Parameters { get; set; } = new Dictionary<string, object>();47 }48}49using PuppeteerSharp.Messaging;50using System.Threading.Tasks;51using PuppeteerSharp;52using System;53using System.Threading;54using System.Collections.Generic;55{56 {57 public string CommandName { get; } = "Fetch.enable";58 public Dictionary<string, object> Parameters { get; set; } = new Dictionary<string,

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StackOverFlow community discussions

Questions
Discussion

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Puppeteer Sharp strange behaviour

You can close the page using CloseAsync:

var page = browser.NewPageAsync();
////
await page.CloseAsync();

An using block will also close the page:

using (var page = await new browser.PageAsync())
{
///
}

Puppeteer-Sharp v2.0.3+ also supports await using blocks

await using (var page = await new browser.PageAsync())
{
 ///
}
https://stackoverflow.com/questions/61517099/is-there-a-remove-page-method-corresponding-to-newpageasync-in-puppeteersharp

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