Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.DomResolveNodeRequest
ExecutionContext.cs
Source: ExecutionContext.cs
...216 return message;217 }218 internal async Task<ElementHandle> AdoptBackendNodeAsync(object backendNodeId)219 {220 var obj = await _client.SendAsync<DomResolveNodeResponse>("DOM.resolveNode", new DomResolveNodeRequest221 {222 BackendNodeId = backendNodeId,223 ExecutionContextId = _contextId224 }).ConfigureAwait(false);225 return CreateJSHandle(obj.Object) as ElementHandle;226 }227 internal async Task<ElementHandle> AdoptElementHandleAsync(ElementHandle elementHandle)228 {229 if (elementHandle.ExecutionContext == this)230 {231 throw new PuppeteerException("Cannot adopt handle that already belongs to this execution context");232 }233 if (World == null)234 {235 throw new PuppeteerException("Cannot adopt handle without DOMWorld");236 }237 var nodeInfo = await _client.SendAsync<DomDescribeNodeResponse>("DOM.describeNode", new DomDescribeNodeRequest238 {239 ObjectId = elementHandle.RemoteObject.ObjectId240 }).ConfigureAwait(false);241 var obj = await _client.SendAsync<DomResolveNodeResponse>("DOM.resolveNode", new DomResolveNodeRequest242 {243 BackendNodeId = nodeInfo.Node.BackendNodeId,244 ExecutionContextId = _contextId245 }).ConfigureAwait(false);246 return CreateJSHandle(obj.Object) as ElementHandle;247 }248 }249}...
DomResolveNodeRequest.cs
Source: DomResolveNodeRequest.cs
1namespace PuppeteerSharp.Messaging2{3 internal class DomResolveNodeRequest4 {5 public int BackendNodeId { get; set; }6 public int ExecutionContextId { get; set; }7 }8}...
DomResolveNodeRequest
Using AI Code Generation
1using PuppeteerSharp;2using PuppeteerSharp.Messaging;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var browser = await Puppeteer.LaunchAsync(new LaunchOptions { Headless = false });11 var page = await browser.NewPageAsync();12 var element = await page.QuerySelectorAsync("input[name='q']");13 var response = await page.GetNodeObjectAsync(element);14 {15 };16 var domResolveNodeResponse = await page.Client.SendAsync(domResolveNodeRequest);17 var domResolveNodeResult = domResolveNodeResponse.Result;18 var domResolveNodeNode = domResolveNodeResult.Object;19 Console.WriteLine(domResolveNodeNode);20 }21 }22}23{24 {25 {26 {27 },28 {29 },30 {
DomResolveNodeRequest
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Threading.Tasks;4using PuppeteerSharp;5using System.Collections.Generic;6{7 {8 public DomResolveNodeRequest()9 {10 this.Method = "DOM.resolveNode";11 }12 public int? NodeId { get; set; }13 public string ObjectId { get; set; }14 public string ExecutionContextId { get; set; }15 }16}17using PuppeteerSharp.Messaging;18using System;19using System.Threading.Tasks;20using PuppeteerSharp;21using System.Collections.Generic;22{23 {24 public DomResolveNodeRequest()25 {26 this.Method = "DOM.resolveNode";27 }28 public int? NodeId { get; set; }29 public string ObjectId { get; set; }30 public string ExecutionContextId { get; set; }31 }32}33using PuppeteerSharp.Messaging;34using System;35using System.Threading.Tasks;36using PuppeteerSharp;37using System.Collections.Generic;38{39 {40 public DomResolveNodeRequest()41 {42 this.Method = "DOM.resolveNode";43 }44 public int? NodeId { get; set; }45 public string ObjectId { get; set; }46 public string ExecutionContextId { get; set; }47 }48}49using PuppeteerSharp.Messaging;50using System;51using System.Threading.Tasks;52using PuppeteerSharp;53using System.Collections.Generic;54{55 {56 public DomResolveNodeRequest()57 {58 this.Method = "DOM.resolveNode";59 }60 public int? NodeId { get; set; }61 public string ObjectId { get; set; }62 public string ExecutionContextId { get; set; }63 }64}
DomResolveNodeRequest
Using AI Code Generation
1{2};3var response = await client.SendAsync(request);4var result = response.Result;5{6 {7 }8};9var result = response.Result;
DomResolveNodeRequest
Using AI Code Generation
1var request = new DomResolveNodeRequest();2request.NodeId = 1;3var response = await client.SendAsync(request);4var request = new DomResolveNodeRequest();5request.NodeId = 1;6var response = await client.SendAsync(request);7var request = new DomResolveNodeRequest();8request.NodeId = 1;9var response = await client.SendAsync(request);10var request = new DomResolveNodeRequest();11request.NodeId = 1;12var response = await client.SendAsync(request);13var request = new DomResolveNodeRequest();14request.NodeId = 1;15var response = await client.SendAsync(request);16var request = new DomResolveNodeRequest();17request.NodeId = 1;18var response = await client.SendAsync(request);19var request = new DomResolveNodeRequest();20request.NodeId = 1;21var response = await client.SendAsync(request);22var request = new DomResolveNodeRequest();23request.NodeId = 1;24var response = await client.SendAsync(request);25var request = new DomResolveNodeRequest();26request.NodeId = 1;27var response = await client.SendAsync(request);28var request = new DomResolveNodeRequest();
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Puppeteer Sharp strange behaviour
You can close the page using CloseAsync:
var page = browser.NewPageAsync();
////
await page.CloseAsync();
An using
block will also close the page:
using (var page = await new browser.PageAsync())
{
///
}
Puppeteer-Sharp v2.0.3+ also supports await using
blocks
await using (var page = await new browser.PageAsync())
{
///
}
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