Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.DomNode
Accessibility.cs
Source:Accessibility.cs
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using PuppeteerSharp.Messaging;5namespace PuppeteerSharp.PageAccessibility6{7 /// <summary>8 /// The Accessibility class provides methods for inspecting Chromium's accessibility tree. 9 /// The accessibility tree is used by assistive technology such as screen readers or switches.10 /// 11 /// Accessibility is a very platform-specific thing. On different platforms, there are different screen readers that might have wildly different output.12 /// Blink - Chrome's rendering engine - has a concept of "accessibility tree", which is than translated into different platform-specific APIs. 13 /// Accessibility namespace gives users access to the Blink Accessibility Tree.14 /// Most of the accessibility tree gets filtered out when converting from Blink AX Tree to Platform-specific AX-Tree or by assistive technologies themselves. 15 /// By default, Puppeteer tries to approximate this filtering, exposing only the "interesting" nodes of the tree.16 /// </summary>17 public class Accessibility18 {19 private readonly CDPSession _client;20 /// <summary>21 /// Initializes a new instance of the <see cref="PuppeteerSharp.PageAccessibility.Accessibility"/> class.22 /// </summary>23 /// <param name="client">Client.</param>24 public Accessibility(CDPSession client) => _client = client;25 /// <summary>26 /// Snapshots the async.27 /// </summary>28 /// <returns>The async.</returns>29 /// <param name="options">Options.</param>30 public async Task<SerializedAXNode> SnapshotAsync(AccessibilitySnapshotOptions options = null)31 {32 var response = await _client.SendAsync<AccessibilityGetFullAXTreeResponse>("Accessibility.getFullAXTree").ConfigureAwait(false);33 var nodes = response.Nodes;34 int? backendNodeId = null;35 if (options?.Root != null)36 {37 var node = await _client.SendAsync<DomDescribeNodeResponse>("DOM.describeNode", new DomDescribeNodeRequest38 {39 ObjectId = options.Root.RemoteObject.ObjectId40 }).ConfigureAwait(false);41 backendNodeId = node.Node.BackendNodeId;42 }43 var defaultRoot = AXNode.CreateTree(nodes);44 var needle = defaultRoot;45 if (backendNodeId.HasValue)46 {47 needle = defaultRoot.Find(node => node.Payload.BackendDOMNodeId == backendNodeId);48 if (needle == null)49 {50 return null;51 }52 }53 if (options?.InterestingOnly == false)54 {55 return SerializeTree(needle)[0];56 }57 var interestingNodes = new List<AXNode>();58 CollectInterestingNodes(interestingNodes, defaultRoot, false);59 if (!interestingNodes.Contains(needle))60 {61 return null;62 }63 return SerializeTree(needle, interestingNodes)[0];64 }65 private void CollectInterestingNodes(List<AXNode> collection, AXNode node, bool insideControl)66 {67 if (node.IsInteresting(insideControl))68 {69 collection.Add(node);70 }71 if (node.IsLeafNode())72 {73 return;74 }75 insideControl = insideControl || node.IsControl();76 foreach (var child in node.Children)77 {78 CollectInterestingNodes(collection, child, insideControl);79 }80 }81 private SerializedAXNode[] SerializeTree(AXNode node, List<AXNode> whitelistedNodes = null)82 {83 var children = new List<SerializedAXNode>();84 foreach (var child in node.Children)85 {86 children.AddRange(SerializeTree(child, whitelistedNodes));87 }88 if (whitelistedNodes?.Contains(node) == false)89 {90 return children.ToArray();91 }92 var serializedNode = node.Serialize();93 if (children.Count > 0)94 {95 serializedNode.Children = children.ToArray();96 }97 return new[] { serializedNode };98 }99 }100}...
AccessibilityGetFullAXTreeResponse.cs
Source:AccessibilityGetFullAXTreeResponse.cs
1using System.Collections.Generic;2using Newtonsoft.Json.Linq;3namespace PuppeteerSharp.Messaging4{5 internal class AccessibilityGetFullAXTreeResponse6 {7 public IEnumerable<AXTreeNode> Nodes { get; set; }8 public class AXTreeNode9 {10 public string NodeId { get; set; }11 public IEnumerable<string> ChildIds { get; set; }12 public AXTreePropertyValue Name { get; set; }13 public AXTreePropertyValue Value { get; set; }14 public AXTreePropertyValue Description { get; set; }15 public AXTreePropertyValue Role { get; set; }16 public IEnumerable<AXTreeProperty> Properties { get; set; }17 public int BackendDOMNodeId { get; set; }18 }19 public class AXTreeProperty20 {21 public string Name { get; set; }22 public AXTreePropertyValue Value { get; set; }23 }24 public class AXTreePropertyValue25 {26 public string Type { get; set; }27 public JToken Value { get; set; }28 }29 }30}...
DomDescribeNodeResponse.cs
Source:DomDescribeNodeResponse.cs
...4{5 internal class DomDescribeNodeResponse6 {7 [JsonProperty("node")]8 public DomNode Node { get; set; }9 internal class DomNode10 {11 [JsonProperty("frameId")]12 public string FrameId { get; set; }13 }14 }15}...
DomNode
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public DomNode()10 {11 this.Children = new List<DomNode>();12 }13 public string NodeName { get; set; }14 public string NodeValue { get; set; }15 public string NodeId { get; set; }16 public List<DomNode> Children { get; set; }17 }18}19using PuppeteerSharp.Messaging;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 public DomNode()28 {29 this.Children = new List<DomNode>();30 }31 public string NodeName { get; set; }32 public string NodeValue { get; set; }33 public string NodeId { get; set; }34 public List<DomNode> Children { get; set; }35 }36}37using PuppeteerSharp.Messaging;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 public DomNode()46 {47 this.Children = new List<DomNode>();48 }49 public string NodeName { get; set; }50 public string NodeValue { get; set; }51 public string NodeId { get; set; }52 public List<DomNode> Children { get; set; }53 }54}55using PuppeteerSharp.Messaging;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 public DomNode()64 {65 this.Children = new List<DomNode>();66 }67 public string NodeName { get; set; }68 public string NodeValue { get; set; }69 public string NodeId { get; set; }70 public List<DomNode> Children { get; set
DomNode
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3using System.Collections.Generic;4using System.Linq;5{6 {7 public DomNode()8 {9 }10 public DomNode(int nodeId, int backendNodeId, string nodeName, string localName, string nodeValue, int childNodeCount, string frameId, Dictionary<string, string> attributes, Dictionary<string, string> pseudoElementAttributes, Dictionary<string, string> inheritedStyles)11 {12 NodeId = nodeId;13 BackendNodeId = backendNodeId;14 NodeName = nodeName;15 LocalName = localName;16 NodeValue = nodeValue;17 ChildNodeCount = childNodeCount;18 FrameId = frameId;19 Attributes = attributes;20 PseudoElementAttributes = pseudoElementAttributes;21 InheritedStyles = inheritedStyles;22 }23 public int NodeId { get; set; }24 public int BackendNodeId { get; set; }25 public string NodeName { get; set; }26 public string LocalName { get; set; }27 public string NodeValue { get; set; }28 public int ChildNodeCount { get; set; }29 public string FrameId { get; set; }30 public Dictionary<string, string> Attributes { get; set; }31 public Dictionary<string, string> PseudoElementAttributes { get; set; }32 public Dictionary<string, string> InheritedStyles { get; set; }33 }34}35using PuppeteerSharp.Messaging;36using System;37using System.Collections.Generic;38using System.Linq;39{40 {41 public DomNode()42 {43 }44 public DomNode(int nodeId, int backendNodeId, string nodeName, string localName, string nodeValue, int childNodeCount, string frameId, Dictionary<string, string> attributes, Dictionary<string, string> pseudoElementAttributes, Dictionary<string, string> inheritedStyles)45 {46 NodeId = nodeId;47 BackendNodeId = backendNodeId;48 NodeName = nodeName;49 LocalName = localName;50 NodeValue = nodeValue;51 ChildNodeCount = childNodeCount;52 FrameId = frameId;53 Attributes = attributes;54 PseudoElementAttributes = pseudoElementAttributes;55 InheritedStyles = inheritedStyles;56 }
DomNode
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using PuppeteerSharp;3using PuppeteerSharp.Extra;4using PuppeteerSharp.Contrib;5using PuppeteerSharp;6using PuppeteerSharp.Extra;7using PuppeteerSharp.Contrib;8using PuppeteerSharp.Messaging;9using PuppeteerSharp;10using PuppeteerSharp.Contrib;11using PuppeteerSharp.Extra;12using PuppeteerSharp.Messaging;13using PuppeteerSharp;14using PuppeteerSharp.Contrib;15using PuppeteerSharp.Messaging;16using PuppeteerSharp.Extra;17using PuppeteerSharp;18using PuppeteerSharp.Messaging;19using PuppeteerSharp.Contrib;20using PuppeteerSharp.Extra;21using PuppeteerSharp;22using PuppeteerSharp.Messaging;23using PuppeteerSharp.Extra;
DomNode
Using AI Code Generation
1using PuppeteerSharp;2using PuppeteerSharp.Messaging;3{4 {5 static void Main(string[] args)6 {7 var task = MainAsync(args);8 task.Wait();9 }10 static async Task MainAsync(string[] args)11 {12 var browser = await Puppeteer.LaunchAsync(new LaunchOptions13 {14 Args = new string[] { "--no-sandbox" }15 });16 var page = await browser.NewPageAsync();17 var root = await page.GetRootNodeAsync();18 var children = await root.ChildrenAsync();19 foreach (var child in children)20 {21 Console.WriteLine(child.NodeName);22 }23 await browser.CloseAsync();24 }25 }26}27using PuppeteerSharp;28using PuppeteerSharp.Messaging;29{30 {31 static void Main(string[] args)32 {33 var task = MainAsync(args);34 task.Wait();35 }36 static async Task MainAsync(string[] args)37 {38 var browser = await Puppeteer.LaunchAsync(new LaunchOptions39 {40 Args = new string[] { "--no-sandbox" }41 });42 var page = await browser.NewPageAsync();43 var root = await page.GetRootNodeAsync();44 var children = await root.ChildrenAsync();45 foreach (var child in children)46 {47 Console.WriteLine(child.NodeName);48 }49 await browser.CloseAsync();50 }51 }52}
DomNode
Using AI Code Generation
1using PuppeteerSharp.Messaging;2var node = new DomNode(client, "1");3var nodeId = node.NodeId;4var boxModel = await node.BoxModelAsync();5Console.WriteLine("boxModel: {0}", boxModel);6using PuppeteerSharp;7var page = await browser.NewPageAsync();8var elementHandle = await page.QuerySelectorAsync("body");9var boxModel = await elementHandle.BoxModelAsync();10Console.WriteLine("boxModel: {0}", boxModel);
DomNode
Using AI Code Generation
1DomNode domNode = new DomNode();2domNode.NodeId = 1;3domNode.NodeType = 1;4domNode.NodeName = "div";5domNode.LocalName = "div";6domNode.NodeValue = "div";7domNode.ChildNodeCount = 1;8domNode.Children = new List<DomNode>();9domNode.Children.Add(domNode);10domNode.Attributes = new List<DomNode>();11domNode.Attributes.Add(domNode);12domNode.PublicId = "publicId";13domNode.SystemId = "systemId";14domNode.XmlVersion = "1.0";15domNode.Name = "name";16domNode.Value = "value";17domNode.PseudoType = "pseudoType";18domNode.ShadowRootType = "shadowRootType";19domNode.FrameId = "frameId";20domNode.ContentDocument = domNode;21domNode.ShadowRoots = new List<DomNode>();22domNode.ShadowRoots.Add(domNode);23domNode.TemplateContent = domNode;24domNode.PseudoElements = new List<DomNode>();25domNode.PseudoElements.Add(domNode);26domNode.ImportedDocument = domNode;27domNode.DistributedNodes = new List<DomNode>();28domNode.DistributedNodes.Add(domNode);29domNode.IsSVG = true;30Console.WriteLine("Node Id: " + domNode.NodeId);31Console.WriteLine("Node Type: " + domNode.NodeType);32Console.WriteLine("Node Name: " + domNode.NodeName);33Console.WriteLine("Local Name: " + domNode.LocalName);34Console.WriteLine("Node Value: " + domNode.NodeValue);35Console.WriteLine("Child Node Count: " + domNode.ChildNodeCount);36Console.WriteLine("Children: " + domNode.Children);37Console.WriteLine("Attributes: " + domNode.Attributes);38Console.WriteLine("Document URL: " + domNode.DocumentURL);39Console.WriteLine("Base URL: " + domNode.BaseURL);40Console.WriteLine("Public ID: " + domNode.PublicId);41Console.WriteLine("System ID: " + domNode.SystemId);42Console.WriteLine("XML Version: " + domNode.XmlVersion);43Console.WriteLine("Name
DomNode
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using System;3{4 {5 public PageReady(string sessionId, int nodeId) : base(sessionId, nodeId)6 {7 }8 public async void Ready()9 {10 await SendAsync("PageReady", new PageReadyRequest());11 }12 }13}14using PuppeteerSharp.Messaging;15using System;16{17 {18 public PageReady(string sessionId, int nodeId) : base(sessionId, nodeId)19 {20 }21 public async void Ready()22 {23 await SendAsync("PageReady", new PageReadyRequest());24 }25 }26}27using PuppeteerSharp.Messaging;28using System;29{30 {31 public PageReady(string sessionId, int nodeId) : base(sessionId, nodeId)32 {33 }34 public async void Ready()35 {36 await SendAsync("PageReady", new PageReadyRequest());37 }38 }39}40using PuppeteerSharp.Messaging;41using System;42{43 {44 public PageReady(string sessionId, int nodeId) : base(sessionId, nodeId)45 {46 }47 public async void Ready()48 {49 await SendAsync("PageReady", new PageReadyRequest());50 }51 }52}53using PuppeteerSharp.Messaging;
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