How to use DebuggerScriptParsedResponse class of PuppeteerSharp.Messaging package

Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.DebuggerScriptParsedResponse

JSCoverage.cs

Source: JSCoverage.cs Github

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...87 {88 switch (e.MessageID)89 {90 case "Debugger.scriptParsed":91 await OnScriptParsed(e.MessageData.ToObject<DebuggerScriptParsedResponse>()).ConfigureAwait(false);92 break;93 case "Runtime.executionContextsCleared":94 OnExecutionContextsCleared();95 break;96 }97 }98 private async Task OnScriptParsed(DebuggerScriptParsedResponse scriptParseResponse)99 {100 if (scriptParseResponse.Url == ExecutionContext.EvaluationScriptUrl ||101 (string.IsNullOrEmpty(scriptParseResponse.Url) && !_reportAnonymousScripts))102 {103 return;104 }105 try106 {107 var response = await _client.SendAsync("Debugger.getScriptSource", new { scriptId = scriptParseResponse.ScriptId }).ConfigureAwait(false);108 _scriptURLs.Add(scriptParseResponse.ScriptId, scriptParseResponse.Url);109 _scriptSources.Add(scriptParseResponse.ScriptId, response[MessageKeys.ScriptSource].AsString());110 }111 catch (Exception ex)112 {...

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DebuggerScriptParsedResponse.cs

Source: DebuggerScriptParsedResponse.cs Github

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1using Newtonsoft.Json;2namespace PuppeteerSharp.Messaging3{4 internal class DebuggerScriptParsedResponse5 {6 [JsonProperty("url")]7 public string Url { get; set; }8 [JsonProperty("scriptId")]9 public string ScriptId { get; set; }10 }11}...

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DebuggerScriptParsedResponse

Using AI Code Generation

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1using PuppeteerSharp;2using PuppeteerSharp.Messaging;3using System;4using System.IO;5using System.Linq;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 {12 Args = new string[] { "--no-sandbox" }13 };14 using (var browser = await Puppeteer.LaunchAsync(options))15 {16 using (var page = await browser.NewPageAsync())17 {18 var response = await page.GetTarget().Page.GetClient().SendAsync<DebuggerScriptParsedResponse>("Debugger.enable");19 var scripts = response.Params;20 Console.WriteLine(scripts.Url);21 }22 }23 }24 }25}26using PuppeteerSharp;27using System;28using System.IO;29using System.Linq;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 {36 Args = new string[] { "--no-sandbox" }37 };38 using (var browser = await Puppeteer.LaunchAsync(options))39 {40 using (var page = await browser.NewPageAsync())41 {42 var response = await page.GetTarget().Page.GetClient().SendAsync<DebuggerScriptParsedResponse>("Debugger.enable");43 var scripts = response.Params;44 Console.WriteLine(scripts.Url);45 }46 }47 }48 }49}50using PuppeteerSharp;51using System;52using System.IO;53using System.Linq;54using System.Threading.Tasks;55{56 {57 static async Task Main(string[] args)58 {59 {60 Args = new string[] { "--no-sandbox" }61 };62 using (var browser = await Puppeteer.LaunchAsync(options))63 {64 using (var page = await browser.NewPageAsync

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DebuggerScriptParsedResponse

Using AI Code Generation

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1var response = await session.SendAsync<DebuggerScriptParsedResponse>(new DebuggerScriptParsedRequest()2{3 ExecutionContextAuxData = new Dictionary<string, object>() { { "isDefault", true } },4 StackTrace = new StackTrace()5 {6 CallFrames = new List<CallFrame>()7 {8 new CallFrame()9 {10 ScopeChain = new List<Scope>()11 {12 new Scope()13 {14 Object = new RemoteObject()15 {16 Preview = new ObjectPreview()17 {18 Properties = new List<PropertyPreview>()19 {20 new PropertyPreview()21 {22 ValuePreview = new ObjectPreview()23 {24 Properties = new List<PropertyPreview>()25 {26 new PropertyPreview()27 {28 ValuePreview = new ObjectPreview()29 {30 Properties = new List<PropertyPreview>()31 {32 new PropertyPreview()33 {

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First, the evaluate function won't get what you write in the console.log. You need to return something. As you are waiting for an event you can return a promise and resolve that promise inside the event.

page.EvaluateFunctionAsync<Point>(@"() => {
  return new Promise(resolve => {
    document.onmousemove = function(e){
      mouseX = e.offsetX;
      mouseY = e.offsetY;
      resolve({x: mouseX, y: mouseY});
    };
  });
}");
https://stackoverflow.com/questions/73166899/how-to-get-a-mouse-position-in-puppeteer-sharp

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