Best Puppeteer-sharp code snippet using PuppeteerSharp.Messaging.ConnectionResponse
Connection.cs
Source:Connection.cs
...151 {152 try153 {154 var response = e.Message;155 ConnectionResponse obj = null;156 if (response.Length > 0 && Delay > 0)157 {158 await Task.Delay(Delay).ConfigureAwait(false);159 }160 try161 {162 obj = JsonConvert.DeserializeObject<ConnectionResponse>(response, JsonHelper.DefaultJsonSerializerSettings);163 }164 catch (JsonException)165 {166 return;167 }168 ProcessIncomingMessage(obj);169 }170 catch (Exception ex)171 {172 var message = $"Connection failed to process {e.Message}. {ex.Message}. {ex.StackTrace}";173 Close(message);174 }175 }176 private void ProcessIncomingMessage(ConnectionResponse obj)177 {178 var method = obj.Method;179 var param = obj.Params?.ToObject<ConnectionResponseParams>();180 if (method == "Target.attachedToTarget")181 {182 var sessionId = param.SessionId;183 var session = new CDPSession(this, param.TargetInfo.Type, sessionId);184 _asyncSessions.AddItem(sessionId, session);185 }186 else if (method == "Target.detachedFromTarget")187 {188 var sessionId = param.SessionId;189 if (_sessions.TryRemove(sessionId, out var session) && !session.IsClosed)190 {191 session.Close("Target.detachedFromTarget");192 }193 }...
CDPSession.cs
Source:CDPSession.cs
...160 }161 internal bool HasPendingCallbacks() => _callbacks.Count != 0;162 #endregion163 #region Private Methods164 internal void OnMessage(ConnectionResponse obj)165 {166 var id = obj.Id;167 if (id.HasValue && _callbacks.TryRemove(id.Value, out var callback))168 {169 if (obj.Error != null)170 {171 callback.TaskWrapper.TrySetException(new MessageException(callback, obj.Error));172 }173 else174 {175 callback.TaskWrapper.TrySetResult(obj.Result);176 }177 }178 else179 {180 var method = obj.Method;181 var param = obj.Params?.ToObject<ConnectionResponseParams>();182 MessageReceived?.Invoke(this, new MessageEventArgs183 {184 MessageID = method,185 MessageData = obj.Params186 });187 }188 }189 internal void Close(string closeReason)190 {191 if (IsClosed)192 {193 return;194 }195 CloseReason = closeReason;...
AsyncMessageQueue.cs
Source:AsyncMessageQueue.cs
...22 _enqueueAsyncMessages = enqueueAsyncMessages;23 _logger = logger ?? NullLogger.Instance;24 _pendingTasks = new List<MessageTask>();25 }26 public void Enqueue(MessageTask callback, ConnectionResponse obj)27 {28 if (_disposed)29 {30 throw new ObjectDisposedException(GetType().FullName);31 }32 if (!_enqueueAsyncMessages)33 {34 HandleAsyncMessage(callback, obj);35 return;36 }37 // Keep a ref to this task until it completes. If it can't finish by the time we dispose this queue,38 // then we'll find it and cancel it.39 lock (_pendingTasks)40 {41 _pendingTasks.Add(callback);42 }43 var task = Task.Run(() => HandleAsyncMessage(callback, obj));44 // Unhandled error handler45 task.ContinueWith(46 t =>47 {48 _logger.LogError(t.Exception, "Failed to complete async handling of SendAsync for {callback}", callback.Method);49 callback.TaskWrapper.TrySetException(t.Exception!); // t.Exception is available since this runs only on faulted50 },51 CancellationToken.None,52 TaskContinuationOptions.OnlyOnFaulted,53 TaskScheduler.Default);54 // Always remove from the queue when done, regardless of outcome.55 task.ContinueWith(56 _ =>57 {58 lock (_pendingTasks)59 {60 _pendingTasks.Remove(callback);61 }62 },63 TaskScheduler.Default);64 }65 public void Dispose()66 {67 if (_disposed)68 {69 return;70 }71 // Ensure all tasks are finished since we're disposing now. Any pending tasks will be canceled.72 MessageTask[] pendingTasks;73 lock (_pendingTasks)74 {75 pendingTasks = _pendingTasks.ToArray();76 _pendingTasks.Clear();77 }78 foreach (var pendingTask in pendingTasks)79 {80 pendingTask.TaskWrapper.TrySetCanceled();81 }82 _disposed = true;83 }84 private static void HandleAsyncMessage(MessageTask callback, ConnectionResponse obj)85 {86 if (obj.Error != null)87 {88 callback.TaskWrapper.TrySetException(new MessageException(callback, obj.Error));89 }90 else91 {92 callback.TaskWrapper.TrySetResult(obj.Result);93 }94 }95 }96}...
ConnectionResponse.cs
Source:ConnectionResponse.cs
1using Newtonsoft.Json.Linq;2namespace PuppeteerSharp.Messaging3{4 internal class ConnectionResponse5 {6 public int? Id { get; set; }7 public ConnectionError Error { get; set; }8 public JObject Result { get; set; }9 public string Method { get; set; }10 public JToken Params { get; set; }11 public string SessionId { get; set; }12 }13}...
ConnectionResponse
Using AI Code Generation
1using PuppeteerSharp.Messaging;2using PuppeteerSharp;3using System.Net.Http;4using System.Net.Http.Headers;5using System.Text.Json;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Diagnostics;9{10 {11 private readonly HttpClient _client;12 private readonly Dictionary<int, TaskCompletionSource<ConnectionResponse>> _callbacks = new Dictionary<int, TaskCompletionSource<ConnectionResponse>>();13 private readonly Dictionary<string, List<EventHandler<ConnectionResponse>>> _callbacksForEvent = new Dictionary<string, List<EventHandler<ConnectionResponse>>>();14 private int _lastId = 0;15 public event EventHandler<ConnectionResponse> Disconnected;16 public Connection(string url)17 {18 _client = new HttpClient();19 _client.BaseAddress = new Uri(url);20 _client.DefaultRequestHeaders.Accept.Clear();21 _client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));22 _client.DefaultRequestHeaders.Add("User-Agent", "PuppeteerSharp");23 _client.DefaultRequestHeaders.Add("Connection", "keep-alive");24 _client.Timeout = Timeout.InfiniteTimeSpan;25 _client.MaxResponseContentBufferSize = 2147483647;26 }27 public async Task<ConnectionResponse> SendAsync(string method, dynamic args = null)28 {29 var id = _lastId++;30 {31 };32 var response = await _client.PostAsync("", new StringContent(JsonSerializer.Serialize(message)));33 var responseString = await response.Content.ReadAsStringAsync();34 var connectionResponse = JsonSerializer.Deserialize<ConnectionResponse>(responseString);35 connectionResponse.Id = id;36 connectionResponse.Method = method;37 connectionResponse.Params = args;38 if (connectionResponse.Error != null)39 {40 throw new ConnectionException(connectionResponse.Error);41 }42 return connectionResponse;43 }44 public Task<ConnectionResponse> SendAsync(string method, object args = null)45 {46 return SendAsync(method, (dynamic)args);47 }
ConnectionResponse
Using AI Code Generation
1using PuppeteerSharp.Messaging;2private async Task<ConnectionResponse> GetResponseAsync(string id, int timeout = 30000)3{4 var tcs = new TaskCompletionSource<ConnectionResponse>();5 var task = tcs.Task;6 EventHandler<ConnectionResponse> handler = null;7 handler = (s, e) =>8 {9 if (e.Id == id)10 {11 tcs.TrySetResult(e);12 Connection.Response -= handler;13 }14 };15 Connection.Response += handler;16 if (await Task.WhenAny(task, Task.Delay(timeout)) != task)17 {18 Connection.Response -= handler;19 throw new TimeoutException();20 }21 return await task;22}23 at PuppeteerSharp.Connection.ProcessResponseAsync(ConnectionResponse message) in C:\Users\Me\puppeteer-sharp\lib\PuppeteerSharp\Connection.cs:line 16924 at PuppeteerSharp.Connection.OnMessageAsync(Object sender, String message) in C:\Users\Me\puppeteer-sharp\lib\PuppeteerSharp\Connection.cs:line 15325 at PuppeteerSharp.Connection.OnMessage(Object sender, MessageEventArgs e) in C:\Users\Me\puppeteer-sharp\lib\PuppeteerSharp\Connection.cs:line 14526 at WebSocketSharp.WebSocket.OnMessage(MessageEventArgs e)27 at WebSocketSharp.WebSocket.OnData(Byte[] data, Int32 length)28 at WebSocketSharp.WebSocket.read(Byte[] buffer, Int32 offset, Int32 length)29 at WebSocketSharp.WebSocket.readHandshake()30 at WebSocketSharp.WebSocket.doHandshake()31 at WebSocketSharp.WebSocket.connect()32 at WebSocketSharp.WebSocket.Connect()33 at PuppeteerSharp.Transport.WebSocketTransport.ConnectAsync() in C:\Users\Me\puppeteer-sharp\lib\PuppeteerSharp\Transport\WebSocketTransport.cs:line 3934 at PuppeteerSharp.Connection.ConnectAsync() in C:\Users\Me\puppeteer-sharp\lib\PuppeteerSharp\Connection.cs:line 10635 at PuppeteerSharp.Browser.ConnectAsync(ConnectOptions options) in C:\Users\Me\puppeteer-sharp\lib\P
ConnectionResponse
Using AI Code Generation
1var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {2 return { id: 1, result: 'foo' };3 }");4var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {5 return { id: 1, result: 'foo' };6 }");7var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {8 return { id: 1, result: 'foo' };9 }");10var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {11 return { id: 1, result: 'foo' };12 }");13var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {14 return { id: 1, result: 'foo' };15 }");16var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {17 return { id: 1, result: 'foo' };18 }");19var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {20 return { id: 1, result: 'foo' };21 }");22var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {23 return { id: 1, result: 'foo' };24 }");25var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {26 return { id: 1, result: 'foo' };27 }");28var response = await page.EvaluateFunctionAsync<ConnectionResponse>("() => {29 return { id: 1, result: 'foo' };30 }");
ConnectionResponse
Using AI Code Generation
1var connectionResponse = new ConnectionResponse();2connectionResponse.ConnectionId = "connectionId";3connectionResponse.Data = "data";4connectionResponse.Message = "message";5connectionResponse.Success = true;6connectionResponse.Version = "version";7connectionResponse.Url = "url";8connectionResponse.Error = "error";9connectionResponse.ErrorType = "errorType";10var connectionResponse = new ConnectionResponse();11connectionResponse.ConnectionId = "connectionId";12connectionResponse.Data = "data";13connectionResponse.Message = "message";14connectionResponse.Success = true;15connectionResponse.Version = "version";16connectionResponse.Url = "url";17connectionResponse.Error = "error";18connectionResponse.ErrorType = "errorType";19var connectionResponse = new ConnectionResponse();20connectionResponse.ConnectionId = "connectionId";21connectionResponse.Data = "data";22connectionResponse.Message = "message";23connectionResponse.Success = true;24connectionResponse.Version = "version";25connectionResponse.Url = "url";26connectionResponse.Error = "error";27connectionResponse.ErrorType = "errorType";28var connectionResponse = new ConnectionResponse();29connectionResponse.ConnectionId = "connectionId";30connectionResponse.Data = "data";31connectionResponse.Message = "message";32connectionResponse.Success = true;33connectionResponse.Version = "version";34connectionResponse.Url = "url";35connectionResponse.Error = "error";36connectionResponse.ErrorType = "errorType";37var connectionResponse = new ConnectionResponse();38connectionResponse.ConnectionId = "connectionId";39connectionResponse.Data = "data";40connectionResponse.Message = "message";41connectionResponse.Success = true;42connectionResponse.Version = "version";43connectionResponse.Url = "url";44connectionResponse.Error = "error";45connectionResponse.ErrorType = "errorType";46var connectionResponse = new ConnectionResponse();47connectionResponse.ConnectionId = "connectionId";48connectionResponse.Data = "data";49connectionResponse.Message = "message";50connectionResponse.Success = true;51connectionResponse.Version = "version";52connectionResponse.Url = "url";53connectionResponse.Error = "error";
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