Best NBi code snippet using NBi.UI.Genbi.Command.Settings.AddReferenceCommand
SettingsPresenter.cs
Source: SettingsPresenter.cs
...1718 public SettingsPresenter(SettingsManager settingsManager, BindingList<Setting> settings)19 : base()20 {21 AddReferenceCommand = new AddReferenceCommand(this, new NewReferenceWindow());22 RemoveReferenceCommand = new RemoveReferenceCommand(this);2324 this.settingsManager = settingsManager;25 Settings = settings;26 Refresh();27 }2829 #region Bindable properties3031 public string SettingsValue32 {33 get { return GetValue<string>("SettingsValue"); }34 set { SetValue("SettingsValue", value); }35 }3637 public string SettingsNameSelected38 {39 get { return GetValue<string>("SettingsNameSelected"); }40 set 41 {42 SetValue("SettingsNameSelected", value);43 previousSelection = SettingsNameSelected;44 }45 }4647 public BindingList<string> SettingsNames48 {49 get { return GetValue<BindingList<string>>("SettingsNames"); }50 private set { SetValue("SettingsNames", value); }51 }5253 public BindingList<Setting> Settings54 {55 get { return GetValue<BindingList<Setting>>("Settings"); }56 private set { SetValue("Settings", value); }57 }5859 #endregion6061 protected override void OnPropertyChanged(string propertyName)62 {63 base.OnPropertyChanged(propertyName);64 //TODO When properties are changed, call commands refresh65 switch (propertyName)66 {67 case "SettingsNameSelected":68 UpdateValue(previousSelection, SettingsValue);69 DisplayValue(SettingsNameSelected);70 RemoveReferenceCommand.Refresh();71 break;72 default:73 break;74 }75 }7677 public void DisplayValue(string name)78 {79 var settingDisplayed = Settings.First(s => s.Name == name);80 if (settingDisplayed != null)81 SettingsValue = settingDisplayed.Value;82 }8384 public void UpdateValue(string name, string value)85 {86 //Ensure that the reference exists before updating this value87 //Needed because SetValue is creating the reference if it doesn't exist and when removing reference it's a problem88 var settingUpdated = Settings.FirstOrDefault(s => s.Name == name);89 if (settingUpdated != null)90 settingUpdated.Value = value;91 OnPropertyChanged("Settings");92 }9394 public void AddReference(string name)95 {96 Settings.Add(new Setting() { Name = "Reference - " + name, Value = string.Empty });97 SettingsNames.Add("Reference - " + name);98 SettingsNameSelected = "Reference - " + name;99 }100101 public void RemoveReference(string name)102 {103 var settingDeleted = Settings.FirstOrDefault(s => s.Name == name);104 if (settingDeleted != null)105 {106 Settings.Remove(settingDeleted);107 SettingsNames.Remove(name);108 }109 SettingsNameSelected = SettingsNames[0];110111 OnPropertyChanged("Settings");112 }113114 public bool IsValidReferenceName(string name)115 {116 return settingsManager.IsValidReferenceName(name);117 }118119 internal bool IsReferenceSelected()120 {121 return !string.IsNullOrEmpty(SettingsNameSelected) && SettingsNameSelected.StartsWith("Reference - ");122 }123124 public ICommand AddReferenceCommand { get; private set; }125 public ICommand RemoveReferenceCommand { get; private set; }126127 public event EventHandler<EventArgs> ListUpdated; 128 129 public void OnListUpdated(EventArgs e)130 {131 EventHandler<EventArgs> handler = ListUpdated;132 if (handler != null)133 handler(this, e);134 }135136137 internal void Refresh()138 {
...
AddReferenceCommand.cs
Source: AddReferenceCommand.cs
...5using NBi.UI.Genbi.View.TestSuiteGenerator;67namespace NBi.UI.Genbi.Command.Settings8{9 class AddReferenceCommand: CommandBase10 {11 private readonly SettingsPresenter presenter;12 private readonly NewReferenceWindow window;1314 public AddReferenceCommand(SettingsPresenter presenter, NewReferenceWindow window)15 {16 this.presenter = presenter;17 this.window = window;18 }1920 /// <summary>21 /// Refreshes the command state.22 /// </summary>23 public override void Refresh()24 {25 this.IsEnabled = presenter.IsValidReferenceName(window.ReferenceName);26 }2728 /// <summary>
...
AddReferenceCommand
Using AI Code Generation
1var command = new AddReferenceCommand();2command.Execute();3var command = new AddReferenceCommand();4command.Execute();5var command = new AddReferenceCommand();6command.Execute();7var command = new AddReferenceCommand();8command.Execute();9var command = new AddReferenceCommand();10command.Execute();11var command = new AddReferenceCommand();12command.Execute();13var command = new AddReferenceCommand();14command.Execute();15var command = new AddReferenceCommand();16command.Execute();17var command = new AddReferenceCommand();18command.Execute();19var command = new AddReferenceCommand();20command.Execute();21var command = new AddReferenceCommand();22command.Execute();23var command = new AddReferenceCommand();24command.Execute();25var command = new AddReferenceCommand();26command.Execute();27var command = new AddReferenceCommand();28command.Execute();
AddReferenceCommand
Using AI Code Generation
1var addRefCommand = new AddReferenceCommand();2addRefCommand.Execute();3var addRefCommand = new AddReferenceCommand();4addRefCommand.Execute();5var addRefCommand = new AddReferenceCommand();6addRefCommand.Execute();7var addRefCommand = new AddReferenceCommand();8addRefCommand.Execute();9var addRefCommand = new AddReferenceCommand();10addRefCommand.Execute();11var addRefCommand = new AddReferenceCommand();12addRefCommand.Execute();13var addRefCommand = new AddReferenceCommand();14addRefCommand.Execute();15var addRefCommand = new AddReferenceCommand();16addRefCommand.Execute();17var addRefCommand = new AddReferenceCommand();18addRefCommand.Execute();19var addRefCommand = new AddReferenceCommand();20addRefCommand.Execute();21var addRefCommand = new AddReferenceCommand();22addRefCommand.Execute();23var addRefCommand = new AddReferenceCommand();24addRefCommand.Execute();25var addRefCommand = new AddReferenceCommand();26addRefCommand.Execute();
AddReferenceCommand
Using AI Code Generation
1var cmd = new AddReferenceCommand();2cmd.Execute("C:\test.dll");3var cmd = new AddReferenceCommand();4cmd.Execute("C:\test.dll");5var cmd = new AddReferenceCommand();6cmd.Execute("C:\test.dll");7var cmd = new AddReferenceCommand();8cmd.Execute("C:\test.dll");9var cmd = new AddReferenceCommand();10cmd.Execute("C:\test.dll");11var cmd = new AddReferenceCommand();12cmd.Execute("C:\test.dll");13var cmd = new AddReferenceCommand();14cmd.Execute("C:\test.dll");15var cmd = new AddReferenceCommand();16cmd.Execute("C:\test.dll");17var cmd = new AddReferenceCommand();18cmd.Execute("C:\test.dll");19var cmd = new AddReferenceCommand();20cmd.Execute("C:\test.dll");21var cmd = new AddReferenceCommand();22cmd.Execute("C:\test.dll");23var cmd = new AddReferenceCommand();24cmd.Execute("C:\test.dll");
AddReferenceCommand
Using AI Code Generation
1var settings = new AddReferenceCommand();2settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";3settings.Execute();4var settings = new AddReferenceCommand();5settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";6settings.Execute();7var settings = new AddReferenceCommand();8settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";9settings.Execute();10var settings = new AddReferenceCommand();11settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";12settings.Execute();13var settings = new AddReferenceCommand();14settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";15settings.Execute();16var settings = new AddReferenceCommand();17settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll";18settings.Execute();19var settings = new AddReferenceCommand();20settings.Reference = "C:\\Program Files (x86)\\Microsoft Visual Studio 12.0\\Common7\\IDE\\PublicAssemblies\\Microsoft.VisualStudio.Quality
AddReferenceCommand
Using AI Code Generation
1var addReferenceCommand = new AddReferenceCommand();2var result = addReferenceCommand.Execute("System.Data", "System.Data.dll");3System.Windows.Forms.MessageBox.Show(result.ToString());4var addReferenceCommand = new AddReferenceCommand();5var result = addReferenceCommand.Execute("System.Web", "System.Web.dll");6System.Windows.Forms.MessageBox.Show(result.ToString());7var addReferenceCommand = new AddReferenceCommand();
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