Best NBi code snippet using NBi.Core.Sequence.Resolver.CountLoopSequenceResolverArgsT
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using NBi.Core.Sequence.Resolver;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var resolver = new CountLoopSequenceResolverArgsT();12 resolver.Setup(new SequenceResolverArgs(1, 3));13 var sequence = resolver.Execute();14 foreach (var item in sequence)15 {16 Console.WriteLine(item);17 }18 Console.ReadKey();19 }20 }21}
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.Core.Sequence.Resolver;7using NBi.Core.Sequence.Resolver.Loop;8using NBi.Core.Sequence.Resolver.Loop.Strategy;9using NBi.Core.Sequence.Resolver.Loop.Strategy.Numeric;10using NBi.Core.Sequence.Resolver.Loop.Strategy.Time;11{12 {13 static void Main(string[] args)14 {15 var resolver = new CountLoopSequenceResolverArgsT();16 resolver.Start = 1;17 resolver.End = 10;18 resolver.Increment = 1;19 resolver.Strategy = new NumericStrategy();20 var sequence = resolver.Execute();21 foreach (var item in sequence)22 Console.WriteLine(item);23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using NBi.Core.Sequence.Resolver;32using NBi.Core.Sequence.Resolver.Loop;33using NBi.Core.Sequence.Resolver.Loop.Strategy;34using NBi.Core.Sequence.Resolver.Loop.Strategy.Numeric;35using NBi.Core.Sequence.Resolver.Loop.Strategy.Time;36{37 {38 static void Main(string[] args)39 {40 var resolver = new CountLoopSequenceResolverArgsT();41 resolver.Start = 1;42 resolver.End = 10;43 resolver.Increment = 1;44 resolver.Strategy = new TimeStrategy();45 var sequence = resolver.Execute();46 foreach (var item in sequence)47 Console.WriteLine(item);48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using NBi.Core.Sequence.Resolver;57using NBi.Core.Sequence.Resolver.Loop;58using NBi.Core.Sequence.Resolver.Loop.Strategy;59using NBi.Core.Sequence.Resolver.Loop.Strategy.Numeric;60using NBi.Core.Sequence.Resolver.Loop.Strategy.Time;61{62 {63 static void Main(string[] args)64 {
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using NBi.Core.Sequence.Resolver;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var sequence = new CountLoopSequenceResolverArgs(2, 5, 1);12 foreach (var item in sequence.Execute())13 Console.WriteLine(item);14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var sequence = new CountLoopSequenceResolverArgs(2, 5, 1);27 foreach (var item in sequence.Execute())28 Console.WriteLine(item);29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var sequence = new CountLoopSequenceResolverArgs(2, 5, 1);42 foreach (var item in sequence.Execute())43 Console.WriteLine(item);44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var sequence = new CountLoopSequenceResolverArgs(2, 5, 1);57 foreach (var item in sequence.Execute())58 Console.WriteLine(item);59 }60 }61}62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.Core.Sequence.Resolver;7{8 {9 public int Start { get; set; }10 public int End { get; set; }11 public int Step { get; set; }12 public int Length { get; set; }13 public int Repeat { get; set; }14 public int RepeatStep { get; set; }15 public int RepeatLength { get; set; }16 public int RepeatIndex { get; set; }17 public int RepeatIndexStep { get; set; }18 public int RepeatIndexLength { get; set; }19 public int RepeatIndexOffset { get; set; }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using NBi.Core.Sequence.Resolver;28{29 {30 public int Start { get; set; }31 public int End { get; set; }32 public int Step { get; set; }33 public int Length { get; set; }34 public int Repeat { get; set; }35 public int RepeatStep { get; set; }36 public int RepeatLength { get; set; }37 public int RepeatIndex { get; set; }38 public int RepeatIndexStep { get; set; }39 public int RepeatIndexLength { get; set; }40 public int RepeatIndexOffset { get; set; }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using NBi.Core.Sequence.Resolver;49{50 {51 public int Start { get; set; }52 public int End { get; set; }53 public int Step { get; set; }54 public int Length { get; set; }
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.Core.Sequence.Resolver;7using NBi.Core.Sequence.Resolver.Loop;8{9 {10 static void Main(string[] args)11 {12 CountLoopSequenceResolverArgsT myArgs = new CountLoopSequenceResolverArgsT(1, 10, 1, false);13 CountLoopSequenceResolverT myResolver = new CountLoopSequenceResolverT(myArgs);14 foreach (var item in myResolver.Execute())15 {16 Console.WriteLine(item);17 }18 Console.ReadKey();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using NBi.Core.Sequence.Resolver;28using NBi.Core.Sequence.Resolver.Loop;29{30 {31 static void Main(string[] args)32 {33 CountLoopSequenceResolverArgsT myArgs = new CountLoopSequenceResolverArgsT(1, 10, 2, false);34 CountLoopSequenceResolverT myResolver = new CountLoopSequenceResolverT(myArgs);35 foreach (var item in myResolver.Execute())36 {37 Console.WriteLine(item);38 }39 Console.ReadKey();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using NBi.Core.Sequence.Resolver;49using NBi.Core.Sequence.Resolver.Loop;50{51 {52 static void Main(string[] args)53 {54 CountLoopSequenceResolverArgsT myArgs = new CountLoopSequenceResolverArgsT(1, 10, 2, true);55 CountLoopSequenceResolverT myResolver = new CountLoopSequenceResolverT(myArgs);56 foreach (var item in myResolver.Execute())57 {58 Console.WriteLine(item);59 }60 Console.ReadKey();61 }62 }63}64using System;65using System.Collections.Generic;
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.Core.Sequence.Resolver;7using NBi.Core.Sequence.Resolver.Loop;8using System.Collections;9{10 {11 static void Main(string[] args)12 {13 var countLoopSequenceResolverArgsT = new CountLoopSequenceResolverArgsT();14 countLoopSequenceResolverArgsT.Start = 1;15 countLoopSequenceResolverArgsT.End = 10;16 countLoopSequenceResolverArgsT.Increment = 1;17 var countLoopSequenceResolver = new CountLoopSequenceResolver<int>(countLoopSequenceResolverArgsT);18 var sequence = countLoopSequenceResolver.Execute();19 foreach (var item in sequence)20 {21 Console.WriteLine(item);22 }23 Console.ReadLine();24 }25 }26}
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using NBi.Core.Sequence.Resolver;6using NBi.Core.Sequence.Resolver.Loop;7using NUnit.Framework;8{9 {10 public void Test1()11 {12 var args = new CountLoopSequenceResolverArgs<int>(1, 10, 1);13 var resolver = new CountLoopSequenceResolver<int>(args);14 Assert.That(resolver.Execute(), Is.EqualTo(new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }));15 }16 public void Test2()17 {18 var args = new CountLoopSequenceResolverArgs<int>(1, 10, 2);19 var resolver = new CountLoopSequenceResolver<int>(args);20 Assert.That(resolver.Execute(), Is.EqualTo(new int[] { 1, 3, 5, 7, 9 }));21 }22 public void Test3()23 {24 var args = new CountLoopSequenceResolverArgs<int>(1, 10, 3);25 var resolver = new CountLoopSequenceResolver<int>(args);26 Assert.That(resolver.Execute(), Is.EqualTo(new int[] { 1, 4, 7, 10 }));27 }28 }29}
CountLoopSequenceResolverArgsT
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using NBi.Core.Sequence.Resolver;7{8 {9 static void Main(string[] args)10 {11 int[] numbers = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };12 int[] sequence = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };13 var resolver = new CountLoopSequenceResolverArgsT<int>(sequence, numbers);14 var result = resolver.Execute();15 Console.WriteLine(result);16 }17 }18}
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