Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Protocol.InputFilesList
FrameChannel.cs
Source:FrameChannel.cs
...482 ["strict"] = strict,483 };484 return (await Connection.SendMessageToServerAsync(Guid, "innerText", args).ConfigureAwait(false))?.GetProperty("value").ToString();485 }486 internal Task SetInputFilesAsync(string selector, IEnumerable<InputFilesList> files, bool? noWaitAfter, float? timeout, bool? strict)487 {488 var args = new Dictionary<string, object>489 {490 ["selector"] = selector,491 ["files"] = files,492 ["noWaitAfter"] = noWaitAfter,493 ["timeout"] = timeout,494 ["strict"] = strict,495 };496 return Connection.SendMessageToServerAsync(Guid, "setInputFiles", args);497 }498 internal Task SetInputFilePathsAsync(string selector, IEnumerable<string> localPaths, IEnumerable<WritableStream> streams, bool? noWaitAfter, float? timeout, bool? strict)499 {500 var args = new Dictionary<string, object>...
ElementHandleChannel.cs
Source:ElementHandleChannel.cs
...235 ["eventInit"] = eventInit,236 };237 return Connection.SendMessageToServerAsync<ElementHandleChannel>(Guid, "dispatchEvent", args);238 }239 internal Task SetInputFilesAsync(IEnumerable<InputFilesList> files, bool? noWaitAfter, float? timeout)240 {241 var args = new Dictionary<string, object>242 {243 ["files"] = files,244 ["timeout"] = timeout,245 ["noWaitAfter"] = noWaitAfter,246 };247 return Connection.SendMessageToServerAsync(Guid, "setInputFiles", args);248 }249 internal Task SetInputFilePathsAsync(IEnumerable<string> localPaths, IEnumerable<WritableStream> streams, bool? noWaitAfter, float? timeout)250 {251 var args = new Dictionary<string, object>252 {253 ["localPaths"] = localPaths,...
SetInputFilesHelpers.cs
Source:SetInputFilesHelpers.cs
...55 {56 Files = files.Select(file =>57 {58 var fileInfo = new FileInfo(file);59 return new InputFilesList()60 {61 Name = fileInfo.Name,62 Buffer = Convert.ToBase64String(File.ReadAllBytes(fileInfo.FullName)),63 MimeType = file.MimeType(),64 };65 }),66 };67 }68 public static SetInputFilesFiles ConvertInputFiles(IEnumerable<FilePayload> files)69 {70 var hasLargeBuffer = files.Any(f => f.Buffer?.Length > SizeLimitInBytes);71 if (hasLargeBuffer)72 {73 throw new NotSupportedException("Cannot set buffer larger than 50Mb, please write it to a file and pass its path instead.");74 }75 return new()76 {77 Files = files.Select(f => new InputFilesList78 {79 Name = f.Name,80 Buffer = Convert.ToBase64String(f.Buffer),81 MimeType = f.MimeType,82 }),83 };84 }85 }86}
SetInputFilesFiles.cs
Source:SetInputFilesFiles.cs
...26namespace Microsoft.Playwright.Transport.Protocol27{28 internal class SetInputFilesFiles29 {30 public IEnumerable<InputFilesList> Files { get; set; }31 public string[] LocalPaths { get; set; }32 public WritableStream[] Streams { get; set; }33 }34}...
InputFilesList.cs
Source:InputFilesList.cs
...22 * SOFTWARE.23 */24namespace Microsoft.Playwright.Transport.Protocol25{26 public class InputFilesList27 {28 public string Name { get; set; }29 public string MimeType { get; set; }30 public string Buffer { get; set; }31 }32}...
InputFilesList
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 InputFilesList inputFilesList = new InputFilesList();12 inputFilesList.Add("C:\\Users\\user\\Desktop\\test.txt");13 inputFilesList.Add("C:\\Users\\user\\Desktop\\test2.txt");
InputFilesList
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.IO;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var file = new FileInfo("C:\\Users\\sahil\\Desktop\\test.txt");13 var inputFiles = new InputFilesList();14 inputFiles.AddFile("file1", file);15 Console.WriteLine(inputFiles.Files.Count);16 }17 }18}
InputFilesList
Using AI Code Generation
1var inputFilesList = new InputFilesList();2inputFilesList.AddFile("test1.txt", "test1");3inputFilesList.AddFile("test2.txt", "test2");4await page.InputFilesAsync("#file", inputFilesList);5var inputFile = new InputFile("test.txt", "test");6await page.InputFileAsync("#file", inputFile);7var inputFile = new InputFile("test.txt", "test");8await page.InputFileAsync("#file", inputFile);9var inputFile = new InputFile("test.txt", "test");10await page.InputFileAsync("#file", inputFile);11var inputFile = new InputFile("test.txt", "test");12await page.InputFileAsync("#file", inputFile);13var inputFile = new InputFile("test.txt", "test");14await page.InputFileAsync("#file", inputFile);15var inputFile = new InputFile("test.txt", "test");16await page.InputFileAsync("#file", inputFile);17var inputFile = new InputFile("test.txt", "test");18await page.InputFileAsync("#file", inputFile);19var inputFile = new InputFile("test.txt", "test");20await page.InputFileAsync("#file", inputFile);21var inputFile = new InputFile("test.txt", "test");22await page.InputFileAsync("#file", inputFile);23var inputFile = new InputFile("test.txt", "test");24await page.InputFileAsync("#file",
InputFilesList
Using AI Code Generation
1var files = new InputFilesList();2files.AddFile("file1.txt", "file1.txt");3files.AddFile("file2.txt", "file2.txt");4await page.InputFilesAsync("input[type=file]", files);5var files = new InputFilesList();6files.AddFile("file1.txt", "file1.txt");7files.AddFile("file2.txt", "file2.txt");8await page.InputFilesAsync("input[type=file]", files);9files = InputFilesList()10files.add_file("file1.txt", "file1.txt")11files.add_file("file2.txt", "file2.txt")12await page.input_files("input[type=file]", files)13InputFilesList files = new InputFilesList();14files.addFile("file1.txt", "file1.txt");15files.addFile("file2.txt", "file2.txt");16page.inputFiles("input[type=file]", files);17files.add_file("file1.txt", "file1.txt")18files.add_file("file2.txt", "file2.txt")19await page.input_files("input[type=file]", files)20var files = new InputFilesList();21files.AddFile("file1.txt", "file1.txt");22files.AddFile("file2.txt", "file2.txt");23await page.InputFilesAsync("input[type=file]", files);
InputFilesList
Using AI Code Generation
1var inputFilesList = new InputFilesList();2inputFilesList.AddFile("C:\\Users\\username\\Desktop\\file1.txt");3inputFilesList.AddFile("C:\\Users\\username\\Desktop\\file2.txt");4var inputFilesList = new InputFilesList();5inputFilesList.AddFile("C:\\Users\\username\\Desktop\\file1.txt");6inputFilesList.AddFile("C:\\Users\\username\\Desktop\\file2.txt");
InputFilesList
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.IO;4using System.Linq;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var inputFilePath = "C:\\Users\\test\\Desktop\\InputFile.txt";11 var outputFilePath = "C:\\Users\\test\\Desktop\\OutputFile.txt";12 var inputFile = new InputFilesList();13 inputFile.Add(inputFilePath);14 var outputFile = new OutputFilesList();15 outputFile.Add(outputFilePath);16 var result = await Playwright.InstallAsync();17 await using var playwright = await result.First().Value();18 await using var browser = await playwright.Chromium.LaunchAsync();19 await using var context = await browser.NewContextAsync();20 var page = await context.NewPageAsync();21 await page.ScreenshotAsync(outputFile);22 }23 }24}
InputFilesList
Using AI Code Generation
1{2 public List<string> Files { get; set; }3}4{5 public List<string> Files { get; set; }6}7{8 public List<string> Files { get; set; }9}10{11 public List<string> Files { get; set; }12}13{14 public List<string> Files { get; set; }15}16{17 public List<string> Files { get; set; }18}19{20 public List<string> Files { get; set; }21}22{23 public List<string> Files { get; set; }24}25{26 public List<string> Files { get; set; }27}
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