How to use DeviceDescriptorEntry class of Microsoft.Playwright.Transport.Protocol package

Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Protocol.DeviceDescriptorEntry

PlaywrightInitializer.cs

Source:PlaywrightInitializer.cs Github

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...29 public Core.BrowserType Chromium { get; set; }30 public Core.BrowserType Firefox { get; set; }31 public Core.BrowserType Webkit { get; set; }32 public Core.LocalUtils Utils { get; set; }33 public List<DeviceDescriptorEntry> DeviceDescriptors { get; set; }34 public Core.Selectors Selectors { get; set; }35 public Core.Browser PreLaunchedBrowser { get; set; }36 public Core.SocksSupport SocksSupport { get; set; }37 }38}...

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DeviceDescriptorEntry.cs

Source:DeviceDescriptorEntry.cs Github

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...22 * SOFTWARE.23 */24namespace Microsoft.Playwright.Transport.Protocol25{26 internal class DeviceDescriptorEntry27 {28 public string Name { get; set; }29 public BrowserNewContextOptions Descriptor { get; set; }30 }31}...

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DeviceDescriptorEntry

Using AI Code Generation

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1{2 public string Name { get; set; }3 public string UserAgent { get; set; }4 public string Viewport { get; set; }5 public string DeviceScaleFactor { get; set; }6 public string IsMobile { get; set; }7 public string HasTouch { get; set; }8 public string IsLandscape { get; set; }9}10{11 public DeviceDescriptorEntry[] GetDeviceDescriptors() { }12}13{14 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)15 public string UserAgent { get; }16 public int ViewportWidth { get; }17 public int ViewportHeight { get; }18 public double DeviceScaleFactor { get; }19 public bool IsMobile { get; }20 public bool HasTouch { get; }21 public bool IsLandscape { get; }22}23{24 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)25 public string UserAgent { get; }26 public int ViewportWidth { get; }27 public int ViewportHeight { get; }28 public double DeviceScaleFactor { get; }29 public bool IsMobile { get; }30 public bool HasTouch { get; }31 public bool IsLandscape { get; }32}33{34 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)35 public string UserAgent { get; }36 public int ViewportWidth { get; }37 public int ViewportHeight { get; }38 public double DeviceScaleFactor { get; }39 public bool IsMobile { get; }40 public bool HasTouch { get; }41 public bool IsLandscape { get;

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DeviceDescriptorEntry

Using AI Code Generation

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1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var devices = playwright.Devices;13 var device = devices["iPhone 11 Pro"];14 Console.WriteLine($"Device Name: {device.Name}");15 Console.WriteLine($"Device UserAgent: {device.UserAgent}");16 Console.WriteLine($"Device Viewport: {device.Viewport}");17 Console.WriteLine($"Device IsMobile: {device.IsMobile}");18 Console.WriteLine($"Device HasTouch: {device.HasTouch}");19 Console.WriteLine($"Device IsLandscape: {device.IsLandscape}");20 Console.WriteLine($"Device IsMobile: {device.IsMobile}");21 Console.WriteLine($"Device IsTablet: {device.IsTablet}");22 }23 }24}25Device UserAgent: Mozilla/5.0 (iPhone; CPU iPhone OS 13_2_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0.3 Mobile/15E148 Safari/604.126Device Viewport: { Width = 834, Height = 1112, DeviceScaleFactor = 2, IsMobile = True, HasTouch = True, IsLandscape = False }

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DeviceDescriptorEntry

Using AI Code Generation

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1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });13 var context = await browser.NewContextAsync(new BrowserNewContextOptions { DeviceScaleFactor = 2 });14 var page = await context.NewPageAsync();15 await page.ScreenshotAsync(new PageScreenshotOptions { Path = "example.png" });16 await browser.CloseAsync();17 }18 }19}

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DeviceDescriptorEntry

Using AI Code Generation

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1var deviceDescriptor = new DeviceDescriptorEntry();2deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";3deviceDescriptor.Viewport = new ViewportSize { Width = 1920, Height = 1080 };4deviceDescriptor.DeviceScaleFactor = 1;5deviceDescriptor.IsMobile = false;6deviceDescriptor.HasTouch = false;7deviceDescriptor.IsLandscape = false;8var browser = await Playwright.CreateAsync().Chromium.LaunchAsync(new LaunchOptions { Headless = false, Device = deviceDescriptor });9var context = await browser.NewContextAsync();10var page = await context.NewPageAsync();11await page.ScreenshotAsync(new PageScreenshotOptions { Path = "google.png" });12await browser.CloseAsync();13var deviceDescriptor = new DeviceDescriptor();14deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";15deviceDescriptor.Viewport = new ViewportSize { Width = 1920, Height = 1080 };16deviceDescriptor.DeviceScaleFactor = 1;17deviceDescriptor.IsMobile = false;18deviceDescriptor.HasTouch = false;19deviceDescriptor.IsLandscape = false;20var browser = await Playwright.CreateAsync().Chromium.LaunchAsync(new LaunchOptions { Headless = false, Device = deviceDescriptor });21var context = await browser.NewContextAsync();22var page = await context.NewPageAsync();23await page.ScreenshotAsync(new PageScreenshotOptions { Path = "google.png" });24await browser.CloseAsync();25var deviceDescriptor = new DeviceDescriptor();26deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";

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DeviceDescriptorEntry

Using AI Code Generation

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1var deviceDescriptor = new DeviceDescriptorEntry();2deviceDescriptor.Name = "iPhone 11";3deviceDescriptor.UserAgent = "Mozilla/5.0 (iPhone; CPU iPhone OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";4deviceDescriptor.Viewport = new ViewportSize { Width = 414, Height = 896, DeviceScaleFactor = 2, IsMobile = true, IsLandscape = false, HasTouch = true };5deviceDescriptor.UserAgentMetadata = new UserAgentMetadata { Platform = "iPhone", PlatformVersion = "13.3", Architecture = "x86", Model = "iPhone 11", Mobile = true };6deviceDescriptor.IsMobile = true;7deviceDescriptor.HasTouch = true;8deviceDescriptor.IsLandscape = false;9var deviceDescriptor = new DeviceDescriptorEntry();10deviceDescriptor.Name = "iPhone 11 landscape";11deviceDescriptor.UserAgent = "Mozilla/5.0 (iPhone; CPU iPhone OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";12deviceDescriptor.Viewport = new ViewportSize { Width = 896, Height = 414, DeviceScaleFactor = 2, IsMobile = true, IsLandscape = true, HasTouch = true };13deviceDescriptor.UserAgentMetadata = new UserAgentMetadata { Platform = "iPhone", PlatformVersion = "13.3", Architecture = "x86", Model = "iPhone 11", Mobile = true };14deviceDescriptor.IsMobile = true;15deviceDescriptor.HasTouch = true;16deviceDescriptor.IsLandscape = true;17var deviceDescriptor = new DeviceDescriptorEntry();18deviceDescriptor.Name = "iPad Mini";19deviceDescriptor.UserAgent = "Mozilla/5.0 (iPad; CPU OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";20deviceDescriptor.Viewport = new ViewportSize { Width = 768, Height = 1024, Device

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DeviceDescriptorEntry

Using AI Code Generation

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1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 public string Name { get; set; }8 public string UserAgent { get; set; }9 public string Viewport { get; set; }10 public string DeviceScaleFactor { get; set; }11 public string IsMobile { get; set; }12 public string HasTouch { get; set; }13 public string DefaultBrowserType { get; set; }14 }15}16using Microsoft.Playwright.Transport.Protocol;17using System;18using System.Collections.Generic;19using System.Text;20{21 {22 public string Name { get; set; }23 public string UserAgent { get; set; }24 public string Viewport { get; set; }25 public string DeviceScaleFactor { get; set; }26 public string IsMobile { get; set; }27 public string HasTouch { get; set; }28 public string DefaultBrowserType { get; set; }29 }30}31using Microsoft.Playwright.Transport.Protocol;32using System;33using System.Collections.Generic;34using System.Text;35{36 {37 public string Name { get; set; }38 public string UserAgent { get; set; }39 public string Viewport { get; set; }40 public string DeviceScaleFactor { get; set; }41 public string IsMobile { get; set; }42 public string HasTouch { get; set; }43 public string DefaultBrowserType { get; set; }44 }45}46using Microsoft.Playwright.Transport.Protocol;47using System;48using System.Collections.Generic;49using System.Text;50{51 {52 public string Name { get; set; }53 public string UserAgent { get; set; }54 public string Viewport { get; set; }55 public string DeviceScaleFactor { get; set; }

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DeviceDescriptorEntry

Using AI Code Generation

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1using Microsoft.Playwright.Transport.Protocol;2{3 {4 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)5 {6 DeviceDescriptor = deviceDescriptor;7 return this;8 }9 }10}11using Microsoft.Playwright.Transport.Protocol;12using System;13using System.Collections.Generic;14using System.Text;15{16 {17 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)18 {19 DeviceDescriptor = deviceDescriptor;20 return this;21 }22 }23}24using Microsoft.Playwright.Transport.Protocol;25using System;26using System.Collections.Generic;27using System.Text;28{29 {30 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)31 {32 DeviceDescriptor = deviceDescriptor;33 return this;34 }35 }36}37using Microsoft.Playwright.Transport.Protocol;38using System;39using System.Collections.Generic;40using System.Text;41{42 {43 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)44 {45 DeviceDescriptor = deviceDescriptor;46 return this;47 }48 }49}50using Microsoft.Playwright.Transport.Protocol;51using System;52using System.Collections.Generic;53using System.Text;54{55 {56 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)57 {58 DeviceDescriptor = deviceDescriptor;59 return this;60 }61 }62}63using Microsoft.Playwright.Transport.Protocol;64using System;65using System.Collections.Generic;66using System.Text;67{

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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