Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Protocol.DeviceDescriptorEntry
PlaywrightInitializer.cs
Source: PlaywrightInitializer.cs
...29 public Core.BrowserType Chromium { get; set; }30 public Core.BrowserType Firefox { get; set; }31 public Core.BrowserType Webkit { get; set; }32 public Core.LocalUtils Utils { get; set; }33 public List<DeviceDescriptorEntry> DeviceDescriptors { get; set; }34 public Core.Selectors Selectors { get; set; }35 public Core.Browser PreLaunchedBrowser { get; set; }36 public Core.SocksSupport SocksSupport { get; set; }37 }38}...
DeviceDescriptorEntry.cs
Source: DeviceDescriptorEntry.cs
...22 * SOFTWARE.23 */24namespace Microsoft.Playwright.Transport.Protocol25{26 internal class DeviceDescriptorEntry27 {28 public string Name { get; set; }29 public BrowserNewContextOptions Descriptor { get; set; }30 }31}...
DeviceDescriptorEntry
Using AI Code Generation
1{2 public string Name { get; set; }3 public string UserAgent { get; set; }4 public string Viewport { get; set; }5 public string DeviceScaleFactor { get; set; }6 public string IsMobile { get; set; }7 public string HasTouch { get; set; }8 public string IsLandscape { get; set; }9}10{11 public DeviceDescriptorEntry[] GetDeviceDescriptors() { }12}13{14 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)15 public string UserAgent { get; }16 public int ViewportWidth { get; }17 public int ViewportHeight { get; }18 public double DeviceScaleFactor { get; }19 public bool IsMobile { get; }20 public bool HasTouch { get; }21 public bool IsLandscape { get; }22}23{24 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)25 public string UserAgent { get; }26 public int ViewportWidth { get; }27 public int ViewportHeight { get; }28 public double DeviceScaleFactor { get; }29 public bool IsMobile { get; }30 public bool HasTouch { get; }31 public bool IsLandscape { get; }32}33{34 public DeviceDescriptor(string userAgent, int viewportWidth, int viewportHeight, double deviceScaleFactor, bool isMobile, bool hasTouch, bool isLandscape)35 public string UserAgent { get; }36 public int ViewportWidth { get; }37 public int ViewportHeight { get; }38 public double DeviceScaleFactor { get; }39 public bool IsMobile { get; }40 public bool HasTouch { get; }41 public bool IsLandscape { get;
DeviceDescriptorEntry
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var devices = playwright.Devices;13 var device = devices["iPhone 11 Pro"];14 Console.WriteLine($"Device Name: {device.Name}");15 Console.WriteLine($"Device UserAgent: {device.UserAgent}");16 Console.WriteLine($"Device Viewport: {device.Viewport}");17 Console.WriteLine($"Device IsMobile: {device.IsMobile}");18 Console.WriteLine($"Device HasTouch: {device.HasTouch}");19 Console.WriteLine($"Device IsLandscape: {device.IsLandscape}");20 Console.WriteLine($"Device IsMobile: {device.IsMobile}");21 Console.WriteLine($"Device IsTablet: {device.IsTablet}");22 }23 }24}25Device UserAgent: Mozilla/5.0 (iPhone; CPU iPhone OS 13_2_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0.3 Mobile/15E148 Safari/604.126Device Viewport: { Width = 834, Height = 1112, DeviceScaleFactor = 2, IsMobile = True, HasTouch = True, IsLandscape = False }
DeviceDescriptorEntry
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });13 var context = await browser.NewContextAsync(new BrowserNewContextOptions { DeviceScaleFactor = 2 });14 var page = await context.NewPageAsync();15 await page.ScreenshotAsync(new PageScreenshotOptions { Path = "example.png" });16 await browser.CloseAsync();17 }18 }19}
DeviceDescriptorEntry
Using AI Code Generation
1var deviceDescriptor = new DeviceDescriptorEntry();2deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";3deviceDescriptor.Viewport = new ViewportSize { Width = 1920, Height = 1080 };4deviceDescriptor.DeviceScaleFactor = 1;5deviceDescriptor.IsMobile = false;6deviceDescriptor.HasTouch = false;7deviceDescriptor.IsLandscape = false;8var browser = await Playwright.CreateAsync().Chromium.LaunchAsync(new LaunchOptions { Headless = false, Device = deviceDescriptor });9var context = await browser.NewContextAsync();10var page = await context.NewPageAsync();11await page.ScreenshotAsync(new PageScreenshotOptions { Path = "google.png" });12await browser.CloseAsync();13var deviceDescriptor = new DeviceDescriptor();14deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";15deviceDescriptor.Viewport = new ViewportSize { Width = 1920, Height = 1080 };16deviceDescriptor.DeviceScaleFactor = 1;17deviceDescriptor.IsMobile = false;18deviceDescriptor.HasTouch = false;19deviceDescriptor.IsLandscape = false;20var browser = await Playwright.CreateAsync().Chromium.LaunchAsync(new LaunchOptions { Headless = false, Device = deviceDescriptor });21var context = await browser.NewContextAsync();22var page = await context.NewPageAsync();23await page.ScreenshotAsync(new PageScreenshotOptions { Path = "google.png" });24await browser.CloseAsync();25var deviceDescriptor = new DeviceDescriptor();26deviceDescriptor.UserAgent = "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.88 Safari/537.36";
DeviceDescriptorEntry
Using AI Code Generation
1var deviceDescriptor = new DeviceDescriptorEntry();2deviceDescriptor.Name = "iPhone 11";3deviceDescriptor.UserAgent = "Mozilla/5.0 (iPhone; CPU iPhone OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";4deviceDescriptor.Viewport = new ViewportSize { Width = 414, Height = 896, DeviceScaleFactor = 2, IsMobile = true, IsLandscape = false, HasTouch = true };5deviceDescriptor.UserAgentMetadata = new UserAgentMetadata { Platform = "iPhone", PlatformVersion = "13.3", Architecture = "x86", Model = "iPhone 11", Mobile = true };6deviceDescriptor.IsMobile = true;7deviceDescriptor.HasTouch = true;8deviceDescriptor.IsLandscape = false;9var deviceDescriptor = new DeviceDescriptorEntry();10deviceDescriptor.Name = "iPhone 11 landscape";11deviceDescriptor.UserAgent = "Mozilla/5.0 (iPhone; CPU iPhone OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";12deviceDescriptor.Viewport = new ViewportSize { Width = 896, Height = 414, DeviceScaleFactor = 2, IsMobile = true, IsLandscape = true, HasTouch = true };13deviceDescriptor.UserAgentMetadata = new UserAgentMetadata { Platform = "iPhone", PlatformVersion = "13.3", Architecture = "x86", Model = "iPhone 11", Mobile = true };14deviceDescriptor.IsMobile = true;15deviceDescriptor.HasTouch = true;16deviceDescriptor.IsLandscape = true;17var deviceDescriptor = new DeviceDescriptorEntry();18deviceDescriptor.Name = "iPad Mini";19deviceDescriptor.UserAgent = "Mozilla/5.0 (iPad; CPU OS 13_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.0 Mobile/15E148 Safari/604.1";20deviceDescriptor.Viewport = new ViewportSize { Width = 768, Height = 1024, Device
DeviceDescriptorEntry
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 public string Name { get; set; }8 public string UserAgent { get; set; }9 public string Viewport { get; set; }10 public string DeviceScaleFactor { get; set; }11 public string IsMobile { get; set; }12 public string HasTouch { get; set; }13 public string DefaultBrowserType { get; set; }14 }15}16using Microsoft.Playwright.Transport.Protocol;17using System;18using System.Collections.Generic;19using System.Text;20{21 {22 public string Name { get; set; }23 public string UserAgent { get; set; }24 public string Viewport { get; set; }25 public string DeviceScaleFactor { get; set; }26 public string IsMobile { get; set; }27 public string HasTouch { get; set; }28 public string DefaultBrowserType { get; set; }29 }30}31using Microsoft.Playwright.Transport.Protocol;32using System;33using System.Collections.Generic;34using System.Text;35{36 {37 public string Name { get; set; }38 public string UserAgent { get; set; }39 public string Viewport { get; set; }40 public string DeviceScaleFactor { get; set; }41 public string IsMobile { get; set; }42 public string HasTouch { get; set; }43 public string DefaultBrowserType { get; set; }44 }45}46using Microsoft.Playwright.Transport.Protocol;47using System;48using System.Collections.Generic;49using System.Text;50{51 {52 public string Name { get; set; }53 public string UserAgent { get; set; }54 public string Viewport { get; set; }55 public string DeviceScaleFactor { get; set; }
DeviceDescriptorEntry
Using AI Code Generation
1using Microsoft.Playwright.Transport.Protocol;2{3 {4 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)5 {6 DeviceDescriptor = deviceDescriptor;7 return this;8 }9 }10}11using Microsoft.Playwright.Transport.Protocol;12using System;13using System.Collections.Generic;14using System.Text;15{16 {17 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)18 {19 DeviceDescriptor = deviceDescriptor;20 return this;21 }22 }23}24using Microsoft.Playwright.Transport.Protocol;25using System;26using System.Collections.Generic;27using System.Text;28{29 {30 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)31 {32 DeviceDescriptor = deviceDescriptor;33 return this;34 }35 }36}37using Microsoft.Playwright.Transport.Protocol;38using System;39using System.Collections.Generic;40using System.Text;41{42 {43 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)44 {45 DeviceDescriptor = deviceDescriptor;46 return this;47 }48 }49}50using Microsoft.Playwright.Transport.Protocol;51using System;52using System.Collections.Generic;53using System.Text;54{55 {56 public BrowserTypeLaunchPersistentContextOptions SetDeviceDescriptor(DeviceDescriptorEntry deviceDescriptor)57 {58 DeviceDescriptor = deviceDescriptor;59 return this;60 }61 }62}63using Microsoft.Playwright.Transport.Protocol;64using System;65using System.Collections.Generic;66using System.Text;67{
Playwright Multiple Elements - Is there an equivalent to Selenium FindElements?
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Run Playwright.NET tests in Docker container
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How do you create a global configuration for Playwright .NET?
Using a selector that finds a list of locators in Playwright is exactly the same as calling .FindElements() in selenium, except that Playwright does not have a specifically named method like .FindLocators().
Playwright - a selector that matches multiple elements returns a list of locators, which you then iterate over:
var rows = page.GetByRole(AriaRole.Listitem);
var count = await rows.CountAsync();
for (int i = 0; i < count; ++i)
Console.WriteLine(await rows.Nth(i).TextContentAsync());
Selenium - FindElements returns a list of elements that you have to iterate over.
IList < IWebElement > elements = driver.FindElements(By.TagName("p"));
foreach(IWebElement e in elements) {
System.Console.WriteLine(e.Text);
}
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