Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Channels.FrameChannelLoadStateEventArgs
FrameChannel.cs
Source:FrameChannel.cs
...37 public FrameChannel(string guid, Connection connection, Frame owner) : base(guid, connection, owner)38 {39 }40 internal event EventHandler<FrameNavigatedEventArgs> Navigated;41 internal event EventHandler<FrameChannelLoadStateEventArgs> LoadState;42 internal override void OnMessage(string method, JsonElement? serverParams)43 {44 switch (method)45 {46 case "navigated":47 var e = serverParams?.ToObject<FrameNavigatedEventArgs>(Connection.DefaultJsonSerializerOptions);48 if (serverParams.Value.TryGetProperty("newDocument", out var documentElement))49 {50 e.NewDocument = documentElement.ToObject<NavigateDocument>(Connection.DefaultJsonSerializerOptions);51 }52 Navigated?.Invoke(this, e);53 break;54 case "loadstate":55 LoadState?.Invoke(56 this,57 serverParams?.ToObject<FrameChannelLoadStateEventArgs>(Connection.DefaultJsonSerializerOptions));58 break;59 }60 }61 internal Task<ElementHandleChannel> QuerySelectorAsync(string selector, bool? strict)62 {63 var args = new Dictionary<string, object>64 {65 ["selector"] = selector,66 ["strict"] = strict,67 };68 return Connection.SendMessageToServerAsync<ElementHandleChannel>(Guid, "querySelector", args);69 }70 internal Task<ResponseChannel> GotoAsync(string url, float? timeout, WaitUntilState? waitUntil, string referer)71 {...
FrameChannelLoadStateEventArgs.cs
Source:FrameChannelLoadStateEventArgs.cs
...23 */24using System;25namespace Microsoft.Playwright.Transport.Channels26{27 internal class FrameChannelLoadStateEventArgs : EventArgs28 {29 public WaitUntilState? Add { get; set; }30 public WaitUntilState? Remove { get; set; }31 }32}...
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using Microsoft.Playwright.Transport.Channels;2using Microsoft.Playwright.Transport.Channels;3using Microsoft.Playwright.Transport.Channels;4using Microsoft.Playwright.Transport.Channels;5using Microsoft.Playwright.Transport.Channels;6using Microsoft.Playwright.Transport.Channels;7using Microsoft.Playwright.Transport.Channels;8using Microsoft.Playwright.Transport.Channels;9using Microsoft.Playwright.Transport.Channels;10using Microsoft.Playwright.Transport.Channels;11using Microsoft.Playwright.Transport.Channels;12using Microsoft.Playwright.Transport.Channels;13using Microsoft.Playwright.Transport.Channels;14using Microsoft.Playwright.Transport.Channels;15using Microsoft.Playwright.Transport.Channels;16using Microsoft.Playwright.Transport.Channels;17using Microsoft.Playwright.Transport.Channels;18using Microsoft.Playwright.Transport.Channels;19using Microsoft.Playwright.Transport.Channels;
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Transport.Channels;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 using var playwright = await Playwright.CreateAsync();10 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions { Headless = false });11 var page = await browser.NewPageAsync();12 var frame = page.MainFrame;13 var loadState = await frame.WaitForLoadStateAsync(LoadState.DOMContentLoaded);14 Console.WriteLine(loadState);15 }16 }17}
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var page = await browser.NewPageAsync();13 page.FrameLoadStateChanged += (sender, e) =>14 {15 Console.WriteLine($"Url: {e.Url}, IsLoading: {e.IsLoading}");16 };17 await page.ClickAsync("text=Images");18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Playwright;24{25 {26 static async Task Main(string[] args)27 {28 using var playwright = await Playwright.CreateAsync();29 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions30 {31 });32 var page = await browser.NewPageAsync();33 page.FrameDetached += (sender, e) =>34 {35 Console.WriteLine($"FrameId: {e.FrameId}");36 };37 await page.EvaluateAsync(@"() => {38 const frame = document.createElement('iframe');39 frame.src = 'data:text/html,<div>hello world</div>';40 document.body.appendChild(frame);41 return new Promise(x => frame.onload = x);42 }");43 await page.EvaluateAsync(@"() => {44 document.querySelector('iframe').remove();45 return new Promise(x => setTimeout(x, 0));46 }");47 }48 }49}
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using Microsoft.Playwright.Transport.Channels;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions13 {14 });15 var context = await browser.NewContextAsync(new BrowserNewContextOptions16 {17 });18 var page = await context.NewPageAsync();19 page.FrameLoadState += Page_FrameLoadState;20 await page.ScreenshotAsync("screenshot.png");21 await browser.CloseAsync();22 }23 private static void Page_FrameLoadState(object sender, FrameChannelLoadStateEventArgs e)24 {25 Console.WriteLine(e.State);26 }27 }28}29using Microsoft.Playwright;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static async Task Main(string[] args)38 {39 var playwright = await Playwright.CreateAsync();40 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions41 {42 });43 var context = await browser.NewContextAsync(new BrowserNewContextOptions44 {45 });46 var page = await context.NewPageAsync();47 page.FrameLoadState += Page_FrameLoadState;48 await page.ScreenshotAsync("screenshot.png");49 await browser.CloseAsync();50 }51 private static void Page_FrameLoadState(object sender, FrameChannelLoadStateEventArgs e)52 {53 Console.WriteLine(e.State);54 }55 }56}57using Microsoft.Playwright.Transport;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using Microsoft.Playwright.Transport.Channels;2using System;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 FrameChannelLoadStateEventArgs frameChannelLoadStateEventArgs = new FrameChannelLoadStateEventArgs();9 }10 }11}
FrameChannelLoadStateEventArgs
Using AI Code Generation
1using Microsoft.Playwright.Transport.Channels;2var frame = await Page.MainFrame;3frame.ChannelLoadState += (s, e) =>4{5 Console.WriteLine($"Frame {e.Frame.Url} is {e.State}");6};7using Microsoft.Playwright.Transport.Channels;8var frame = await Page.MainFrame;9frame.ChannelLoadState += (s, e) =>10{11 Console.WriteLine($"Frame {e.Frame.Url} is {e.State}");12};13using Microsoft.Playwright.Transport.Channels;14var frame = await Page.MainFrame;15frame.ChannelLoadState += (s, e) =>16{17 Console.WriteLine($"Frame {e.Frame.Url} is {e.State}");18};19using Microsoft.Playwright.Transport.Channels;20var frame = await Page.MainFrame;21frame.ChannelLoadState += (s, e) =>22{23 Console.WriteLine($"Frame {e.Frame.Url} is {e.State}");24};25using Microsoft.Playwright.Transport.Channels;26var frame = await Page.MainFrame;27frame.ChannelLoadState += (s, e) =>28{29 Console.WriteLine($"Frame {e.Frame.Url} is {e.State}");30};
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