Best Playwright-dotnet code snippet using Microsoft.Playwright.Transport.Channels.ChannelBase
PlaywrightImpl.cs
Source: PlaywrightImpl.cs
...56 _initializer.Webkit.Playwright = this;57 }58 ~PlaywrightImpl() => Dispose(false);59 Connection IChannelOwner.Connection => _connection;60 ChannelBase IChannelOwner.Channel => _channel;61 IChannel<PlaywrightImpl> IChannelOwner<PlaywrightImpl>.Channel => _channel;62 public IBrowserType Chromium { get => _initializer.Chromium; set => throw new NotSupportedException(); }63 public IBrowserType Firefox { get => _initializer.Firefox; set => throw new NotSupportedException(); }64 public IBrowserType Webkit { get => _initializer.Webkit; set => throw new NotSupportedException(); }65 public ISelectors Selectors => _initializer.Selectors;66 public IReadOnlyDictionary<string, BrowserNewContextOptions> Devices => _devices;67 internal Connection Connection { get; set; }68 internal Browser PreLaunchedBrowser => _initializer.PreLaunchedBrowser;69 internal LocalUtils Utils { get; set; }70 /// <summary>71 /// Gets a <see cref="IBrowserType"/>.72 /// </summary>73 /// <param name="browserType"><see cref="IBrowserType"/> name. You can get the names from <see cref="global::Microsoft.Playwright.BrowserType"/>.74 /// e.g.: <see cref="global::Microsoft.Playwright.BrowserType.Chromium"/>,...
WebSocket.cs
Source: WebSocket.cs
...47 public event EventHandler<IWebSocket> Close;48 public event EventHandler<IWebSocketFrame> FrameSent;49 public event EventHandler<IWebSocketFrame> FrameReceived;50 public event EventHandler<string> SocketError;51 ChannelBase IChannelOwner.Channel => _channel;52 IChannel<WebSocket> IChannelOwner<WebSocket>.Channel => _channel;53 public string Url => _initializer.Url;54 public bool IsClosed { get; internal set; }55 }56}...
JsonPipe.cs
Source: JsonPipe.cs
...40 _channel.Message += (_, e) => Message.Invoke(this, e);41 }42 public event EventHandler<PlaywrightServerMessage> Message;43 public event EventHandler<SerializedError> Closed;44 ChannelBase IChannelOwner.Channel => _channel;45 IChannel<JsonPipe> IChannelOwner<JsonPipe>.Channel => _channel;46 public Task CloseAsync() => _channel.CloseAsync();47 public Task SendAsync(object message) => _channel.SendAsync(message);48 }49}...
ChannelToGuidConverter.cs
Source: ChannelToGuidConverter.cs
...26using System.Text.Json.Serialization;27using Microsoft.Playwright.Transport.Channels;28namespace Microsoft.Playwright.Transport.Converters29{30 internal class ChannelToGuidConverter : JsonConverter<ChannelBase>31 {32 private readonly Connection _connection;33 public ChannelToGuidConverter(Connection connection)34 {35 _connection = connection;36 }37 public override bool CanConvert(Type type) => typeof(ChannelBase).IsAssignableFrom(type);38 public override ChannelBase Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)39 {40 using JsonDocument document = JsonDocument.ParseValue(ref reader);41 string guid = document.RootElement.GetProperty("guid").ToString();42 return _connection.GetObject(guid).Channel;43 }44 public override void Write(Utf8JsonWriter writer, ChannelBase value, JsonSerializerOptions options)45 {46 writer.WriteStartObject();47 writer.WriteString("guid", value.Guid);48 writer.WriteEndObject();49 }50 }51}
ConsoleMessage.cs
Source: ConsoleMessage.cs
...36 {37 _channel = new(guid, parent.Connection, this);38 _initializer = initializer;39 }40 ChannelBase IChannelOwner.Channel => _channel;41 IChannel<ConsoleMessage> IChannelOwner<ConsoleMessage>.Channel => _channel;42 public string Type => _initializer.Type;43 public IReadOnlyList<IJSHandle> Args => _initializer.Args.Select(a => (IJSHandle)a).ToList().AsReadOnly();44 public string Location => _initializer.Location.ToString();45 public string Text => _initializer.Text;46 }47}...
Dialog.cs
Source: Dialog.cs
...38 }39 public string Type => _initializer.Type;40 public string DefaultValue => _initializer.DefaultValue;41 public string Message => _initializer.Message;42 ChannelBase IChannelOwner.Channel => _channel;43 IChannel<Dialog> IChannelOwner<Dialog>.Channel => _channel;44 public Task AcceptAsync(string promptText) => _channel.AcceptAsync(promptText ?? string.Empty);45 public Task DismissAsync() => _channel.DismissAsync();46 }47}...
Selectors.cs
Source: Selectors.cs
...32 internal Selectors(IChannelOwner parent, string guid) : base(parent, guid)33 {34 _channel = new(guid, parent.Connection, this);35 }36 ChannelBase IChannelOwner.Channel => _channel;37 IChannel<Selectors> IChannelOwner<Selectors>.Channel => _channel;38 public async Task RegisterAsync(string name, SelectorsRegisterOptions options = default)39 {40 options ??= new SelectorsRegisterOptions();41 var script = ScriptsHelper.EvaluationScript(options?.Script, options?.Path);42 await _channel.RegisterAsync(name, script, options?.ContentScript).ConfigureAwait(false);43 }44 }45}...
LocalUtils.cs
Source: LocalUtils.cs
...37 public LocalUtils(IChannelOwner parent, string guid, JsonElement? initializer) : base(parent, guid)38 {39 _channel = new(guid, parent.Connection, this);40 }41 ChannelBase IChannelOwner.Channel => _channel;42 IChannel<LocalUtils> IChannelOwner<LocalUtils>.Channel => _channel;43 internal Task ZipAsync(string zipFile, List<NameValueEntry> entries)44 => _channel.ZipAsync(zipFile, entries);45 }46}...
ChannelBase
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Transport.Channels;5{6 {7 static async Task Main(string[] args)8 {9 var playwright = await Playwright.CreateAsync();10 var browser = await playwright.Chromium.LaunchAsync();11 var page = await browser.NewPageAsync();12 var channel = (ChannelBase)response;13 var guid = channel.Guid;14 Console.WriteLine(guid);15 await browser.CloseAsync();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Playwright;22using Microsoft.Playwright.Transport;23{24 {25 static async Task Main(string[] args)26 {27 var playwright = await Playwright.CreateAsync();28 var browser = await playwright.Chromium.LaunchAsync();29 var page = await browser.NewPageAsync();30 var channel = (ChannelBase)response;31 var guid = channel.Guid;32 Console.WriteLine(guid);33 await browser.CloseAsync();34 }35 }36}
ChannelBase
Using AI Code Generation
1{2 public ChannelBase(string guid, Connection connection)3 {4 Guid = guid;5 Connection = connection;6 }7 public string Guid { get; }8 public Connection Connection { get; }9}10{11 public Connection(string wsEndpoint, bool slowMo, bool ignoreHTTPSErrors, bool ignoreDefaultArgs, string proxy, string timeout, bool closeOnDispose, bool dumpio, bool devtools, string downloadsPath, string[] extraHTTPHeaders, bool handleSIGINT, bool handleSIGTERM, bool handleSIGHUP, bool chromiumSandbox, bool firefoxUserPrefs, bool firefoxProfile, bool acceptDownloads, string[] args, string executablePath, string channel, string userDataDir, string viewport, string deviceScaleFactor, bool isMobile, string hasTouch, string colorScheme, string locale, string timezoneId, bool geolocation, string permissions, bool httpCredentials, bool bypassCSP, bool javaScriptEnabled, bool bypassHeadless, bool unhandledPromptBehavior, bool recordHarPath, bool recordHarOmitContent, bool recordVideoDir, bool recordVideoSize, bool recordVideoOmitBackground, bool recordVideoCodec, bool recordVideoBitrate, bool recordVideoBufferSize, bool recordVideoFramerate, bool recordVideoGop, bool recordVideoPreset, bool recordVideoCrf, bool recordVideoFfFlags, bool recordVideoSlowMo, bool recordVideoScreenshot, bool recordVideoOverlay, bool recordVideo, bool screenshotDir, bool screenshotPath, bool screenshotOmitBackground, bool screenshotType, bool screenshotQuality, bool screenshotFullPage, bool screenshotClip, bool screenshotEncoding, bool screenshot, bool pdfDir, bool pdfPath, bool pdfScale, bool pdfDisplayHeaderFooter, bool pdfHeaderTemplate, bool pdfFooterTemplate, bool pdfPrintBackground, bool pdfLandscape, bool pdfPageRanges, bool pdfFormat, bool pdfWidth, bool pdfHeight, bool pdfMarginTop, bool pdfMarginBottom, bool pdfMarginLeft, bool pdfMarginRight, bool pdfPreferCSSPageSize, bool pdf, bool traceDir, bool tracePath, bool traceScreenshots, bool trace, bool
Playwright Multiple Elements - Is there an equivalent to Selenium FindElements?
How to handle multiple file downloads in Playwright?
Run Playwright.NET tests in Docker container
How to handle multiple file downloads in Playwright?
Running playwright in headed mode C#
Playwright (.NET) tries to use different browser versions than installed
Playwright "Element is not attached to the DOM"
Playwright Multiple Elements - Is there an equivalent to Selenium FindElements?
Microsoft.Playwright.PlaywrightException : unable to verify the first certificate Using Playwright C# While connecting Moon
How do you create a global configuration for Playwright .NET?
Using a selector that finds a list of locators in Playwright is exactly the same as calling .FindElements() in selenium, except that Playwright does not have a specifically named method like .FindLocators().
Playwright - a selector that matches multiple elements returns a list of locators, which you then iterate over:
var rows = page.GetByRole(AriaRole.Listitem);
var count = await rows.CountAsync();
for (int i = 0; i < count; ++i)
Console.WriteLine(await rows.Nth(i).TextContentAsync());
Selenium - FindElements returns a list of elements that you have to iterate over.
IList < IWebElement > elements = driver.FindElements(By.TagName("p"));
foreach(IWebElement e in elements) {
System.Console.WriteLine(e.Text);
}
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