Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.Locator.LocatorClickTests
LocatorClickTests.cs
Source: LocatorClickTests.cs
...24using System.Threading.Tasks;25using NUnit.Framework;26namespace Microsoft.Playwright.Tests.Locator27{28 public class LocatorClickTests : PageTestEx29 {30 [PlaywrightTest("locator-click.spec.ts", "should work")]31 public async Task ShouldWork()32 {33 await Page.GotoAsync(Server.Prefix + "/input/button.html");34 var button = Page.Locator("button");35 await button.ClickAsync();36 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => window['result']"));37 }38 [PlaywrightTest("locator-click.spec.ts", "should work with Node removed")]39 public async Task ShouldWorkWithNodeRemoved()40 {41 await Page.GotoAsync(Server.Prefix + "/input/button.html");42 await Page.EvaluateAsync("() => delete window['Node']");...
LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests.Locator;3using Microsoft.Playwright.Tests.TestServer;4using NUnit.Framework;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public LocatorClickTests(ITestOutputHelper output) : base(output)13 {14 }15 [PlaywrightTest("locator-click.spec.ts", "should click the button")]16 [Test, Timeout(TestConstants.DefaultTestTimeout)]17 public async Task ShouldClickTheButton()18 {19 await Page.SetContentAsync("<button>Click target</button>");20 await Page.Locator("button").ClickAsync();21 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));22 }23 [PlaywrightTest("locator-click.spec.ts", "should click svg")]24 [Test, Timeout(TestConstants.DefaultTestTimeout)]25 public async Task ShouldClickSvg()26 {27 await Page.SetContentAsync("<svg height=\"100\" width=\"100\">" +28 "</svg>");29 await Page.Locator("circle").ClickAsync();30 Assert.AreEqual(42, await Page.EvaluateAsync<int>("() => window.__CLICKED"));31 }32 [PlaywrightTest("locator-click.spec.ts", "should click the button if window.Node is removed")]33 [Test, Timeout(TestConstants.DefaultTestTimeout)]34 public async Task ShouldClickTheButtonIfWindowNodeIsRemoved()35 {36 await Page.SetContentAsync("<button>Click target</button>");37 await Page.EvaluateAsync("() => delete window.Node");38 await Page.Locator("button").ClickAsync();39 Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));40 }41 [PlaywrightTest("locator-click.spec.ts", "should click the button if Node is removed")]42 [Test, Timeout(TestConstants.DefaultTestTimeout)]43 public async Task ShouldClickTheButtonIfNodeIsRemoved()44 {45 await Page.SetContentAsync("<button>Click target</button>");46 await Page.EvaluateAsync("() => delete Node");47 await Page.Locator("button").ClickAsync();48 Assert.AreEqual("Clicked", await Page.EvaluateAsync
LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync();10 var page = await browser.NewPageAsync();
LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using Microsoft.Playwright.Tests.Locator;3using Microsoft.Playwright.Tests.Locator;4using Microsoft.Playwright.Tests.Locator;5using Microsoft.Playwright.Tests.Locator;6using Microsoft.Playwright.Tests.Locator;7using Microsoft.Playwright.Tests.Locator;8using Microsoft.Playwright.Tests.Locator;9using Microsoft.Playwright.Tests.Locator;10using Microsoft.Playwright.Tests.Locator;11using Microsoft.Playwright.Tests.Locator;12using Microsoft.Playwright.Tests.Locator;13using Microsoft.Playwright.Tests.Locator;14using Microsoft.Playwright.Tests.Locator;15using Microsoft.Playwright.Tests.Locator;16using Microsoft.Playwright.Tests.Locator;17using Microsoft.Playwright.Tests.Locator;18using Microsoft.Playwright.Tests.Locator;19using Microsoft.Playwright.Tests.Locator;20using Microsoft.Playwright.Tests.Locator;21using Microsoft.Playwright.Tests.Locator;22using Microsoft.Playwright.Tests.Locator;23using Microsoft.Playwright.Tests.Locator;24using Microsoft.Playwright.Tests.Locator;
LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using Microsoft.Playwright.Tests;3using Microsoft.Playwright;4using Microsoft.Playwright.Transport.Channels;5using System;6using System.IO;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10using System.Text.RegularExpressions;11using System.Threading;12using Xunit;13using Xunit.Abstractions;14using Microsoft.Playwright.NUnit;15using Microsoft.Playwright.Core;16using NUnit.Framework;17using NUnit.Framework.Interfaces;18using NUnit.Framework.Internal;19using NUnit.Framework.Internal.Commands;20using NUnit.Framework.Internal.Execution;21using NUnit.Framework.Internal.Filters;
LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright;2await using var playwright = await Playwright.CreateAsync();3await using var browser = await playwright.Chromium.LaunchAsync();4var page = await browser.NewPageAsync();5await page.ClickAsync("text=Windows");6await page.ClickAsync(".c-glyph");7await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");8await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");9await page.ClickAsync("a:has-text(\"Windows\")");10await page.ClickAsync("input[name=\"q\"]");11await page.ClickAsync("a:has-text(\"Windows\")");12await page.ClickAsync("a");13using Microsoft.Playwright;14await using var playwright = await Playwright.CreateAsync();15await using var browser = await playwright.Chromium.LaunchAsync();16var page = await browser.NewPageAsync();17await page.ClickAsync("text=Windows");18await page.ClickAsync(".c-glyph");19await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");20await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");21await page.ClickAsync("a:has-text(\"Windows\")");22await page.ClickAsync("input[name=\"q\"]");23await page.ClickAsync("a:has-text(\"Windows\")");
LocatorClickTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Tests.Locator;5using Xunit;6using Xunit.Abstractions;7{8 {9 public ClickTests(ITestOutputHelper output) : base(output)10 {11 }12 [PlaywrightTest("locator-click.spec.ts", "should work")]13 [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]14 public async Task ShouldWork()15 {16 await Page.SetContentAsync("<button>Click target</button>");17 await Page.ClickAsync("button");18 Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));19 }20 [PlaywrightTest("locator-click.spec.ts", "should work with Node removed")]21 [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]22 public async Task ShouldWorkWithNodeRemoved()23 {24 await Page.SetContentAsync("<button>Click target</button>");25 await Page.EvaluateAsync("() => delete window['Node']");26 await Page.ClickAsync("button");27 Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));28 }29 [PlaywrightTest("locator-click.spec.ts", "should work with removed MutationObserver")]30 [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]31 public async Task ShouldWorkWithRemovedMutationObserver()32 {33 await Page.SetContentAsync("<button>Click target</button>");34 await Page.EvaluateAsync("() => delete window['MutationObserver']");35 await Page.ClickAsync("button");36 Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));37 }38 [PlaywrightTest("locator-click.spec.ts", "should throw when element is detached")]39 [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]40 public async Task ShouldThrowWhenElementIsDetached()41 {42 await Page.SetContentAsync("<button>Click target</button>");43 var exception = await Assert.ThrowsAsync<PlaywrightException>(() => Page.EvalOnSelectorAsync("button", "button => { button.remove(); return button.click(); }"));44 Assert.Equal("Element is not attached to the DOM", exception.Message);45 }46 [PlaywrightTest("locator-click.spec.ts", "should throw when element is outside the viewport")]47 [Fact(Timeout = Playwright
Playwright Multiple Elements - Is there an equivalent to Selenium FindElements?
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Run Playwright.NET tests in Docker container
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Playwright (.NET) tries to use different browser versions than installed
Playwright "Element is not attached to the DOM"
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Microsoft.Playwright.PlaywrightException : unable to verify the first certificate Using Playwright C# While connecting Moon
How do you create a global configuration for Playwright .NET?
Using a selector that finds a list of locators in Playwright is exactly the same as calling .FindElements() in selenium, except that Playwright does not have a specifically named method like .FindLocators().
Playwright - a selector that matches multiple elements returns a list of locators, which you then iterate over:
var rows = page.GetByRole(AriaRole.Listitem);
var count = await rows.CountAsync();
for (int i = 0; i < count; ++i)
Console.WriteLine(await rows.Nth(i).TextContentAsync());
Selenium - FindElements returns a list of elements that you have to iterate over.
IList < IWebElement > elements = driver.FindElements(By.TagName("p"));
foreach(IWebElement e in elements) {
System.Console.WriteLine(e.Text);
}
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