Best Playwright-dotnet code snippet using Microsoft.Playwright.LocatorHoverOptions
ILocator.cs
Source: ILocator.cs
...377 /// this.378 /// </para>379 /// </summary>380 /// <param name="options">Call options</param>381 Task HoverAsync(LocatorHoverOptions? options = default);382 /// <summary><para>Returns the <c>element.innerHTML</c>.</para></summary>383 /// <param name="options">Call options</param>384 Task<string> InnerHTMLAsync(LocatorInnerHTMLOptions? options = default);385 /// <summary><para>Returns the <c>element.innerText</c>.</para></summary>386 /// <param name="options">Call options</param>387 Task<string> InnerTextAsync(LocatorInnerTextOptions? options = default);388 /// <summary>389 /// <para>390 /// Returns <c>input.value</c> for <c><input></c> or <c><textarea></c> or391 /// <c><select></c> element. Throws for non-input elements.392 /// </para>393 /// </summary>394 /// <param name="options">Call options</param>395 Task<string> InputValueAsync(LocatorInputValueOptions? options = default);...
LocatorSynchronous.cs
Source: LocatorSynchronous.cs
...197 /// this.198 /// </para>199 /// </summary>200 /// <param name="options">Call options</param>201 public static ILocator Hover(this ILocator locator, LocatorHoverOptions? options = null)202 {203 locator.HoverAsync(options).GetAwaiter().GetResult();204 return locator;205 }206 /// <summary>207 /// <para>Focuses the element, and then uses <see cref="IKeyboard.DownAsync"/> and <see cref="IKeyboard.UpAsync"/>.</para>208 /// <para>209 /// <paramref name="key"/> can specify the intended <a href="https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key">keyboardEvent.key</a>210 /// value or a single character to generate the text for. A superset of the <paramref211 /// name="key"/> values can be found <a href="https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values">here</a>.212 /// Examples of the keys are:213 /// </para>214 /// <para>215 /// <c>F1</c> - <c>F12</c>, <c>Digit0</c>- <c>Digit9</c>, <c>KeyA</c>- <c>KeyZ</c>,...
Locator.cs
Source: Locator.cs
...125 IFrameLocator ILocator.FrameLocator(string selector) =>126 new FrameLocator(_frame, $"{_selector} >> {selector}");127 public Task<string> GetAttributeAsync(string name, LocatorGetAttributeOptions options = null)128 => _frame.GetAttributeAsync(_selector, name, ConvertOptions<FrameGetAttributeOptions>(options));129 public Task HoverAsync(LocatorHoverOptions options = null)130 => _frame.HoverAsync(_selector, ConvertOptions<FrameHoverOptions>(options));131 public Task<string> InnerHTMLAsync(LocatorInnerHTMLOptions options = null)132 => _frame.InnerHTMLAsync(_selector, ConvertOptions<FrameInnerHTMLOptions>(options));133 public Task<string> InnerTextAsync(LocatorInnerTextOptions options = null)134 => _frame.InnerTextAsync(_selector, ConvertOptions<FrameInnerTextOptions>(options));135 public Task<string> InputValueAsync(LocatorInputValueOptions options = null)136 => _frame.InputValueAsync(_selector, ConvertOptions<FrameInputValueOptions>(options));137 public Task<bool> IsCheckedAsync(LocatorIsCheckedOptions options = null)138 => _frame.IsCheckedAsync(_selector, ConvertOptions<FrameIsCheckedOptions>(options));139 public Task<bool> IsDisabledAsync(LocatorIsDisabledOptions options = null)140 => _frame.IsDisabledAsync(_selector, ConvertOptions<FrameIsDisabledOptions>(options));141 public Task<bool> IsEditableAsync(LocatorIsEditableOptions options = null)142 => _frame.IsEditableAsync(_selector, ConvertOptions<FrameIsEditableOptions>(options));143 public Task<bool> IsEnabledAsync(LocatorIsEnabledOptions options = null)...
PlaywrightSyncElement.cs
Source: PlaywrightSyncElement.cs
...145 {146 ElementLocator().FocusAsync(options).Wait();147 }148 /// <inheritdoc cref = "ILocator.HoverAsync" /> 149 public void Hover(LocatorHoverOptions? options = null)150 {151 ElementLocator().HoverAsync(options).Wait();152 }153 /// <inheritdoc cref = "ILocator.PressAsync" /> 154 public void Press(string key, LocatorPressOptions? options = null)155 {156 ElementLocator().PressAsync(key, options).Wait();157 }158 /// <inheritdoc cref = "ILocator.SetCheckedAsync" /> 159 public void SetChecked(bool checkedState, LocatorSetCheckedOptions? options = null)160 {161 ElementLocator().SetCheckedAsync(checkedState, options).Wait();162 }163 /// <inheritdoc cref = "ILocator.SetInputFilesAsync(FilePayload, LocatorSetInputFilesOptions)" /> ...
LocatorHoverOptions.cs
Source: LocatorHoverOptions.cs
...35using System.Threading.Tasks;36#nullable enable37namespace Microsoft.Playwright38{39 public class LocatorHoverOptions40 {41 public LocatorHoverOptions() { }42 public LocatorHoverOptions(LocatorHoverOptions clone)43 {44 if (clone == null)45 {46 return;47 }48 Force = clone.Force;49 Modifiers = clone.Modifiers;50 Position = clone.Position;51 Timeout = clone.Timeout;52 Trial = clone.Trial;53 }54 /// <summary>55 /// <para>56 /// Whether to bypass the <a href="https://playwright.dev/dotnet/docs/actionability">actionability</a>...
LocatorHoverOptions
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Playwright;7{8 {9 static async Task Main(string[] args)10 {11 await using var playwright = await Playwright.CreateAsync();12 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions13 {14 });15 var page = await browser.NewPageAsync();16 await page.HoverAsync("input[name='q']", new HoverOptions17 {18 {19 },20 });21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Playwright;30{31 {32 static async Task Main(string[] args)33 {34 await using var playwright = await Playwright.CreateAsync();35 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions36 {37 });38 var page = await browser.NewPageAsync();39 await page.WaitForSelectorAsync("input[name='q']", new WaitForSelectorOptions40 {41 });42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Playwright;51{52 {53 static async Task Main(string[] args)54 {55 await using var playwright = await Playwright.CreateAsync();56 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions57 {58 });59 var page = await browser.NewPageAsync();60 await page.WaitForFunctionAsync("
LocatorHoverOptions
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new LaunchOptions10 {11 });12 var page = await browser.NewPageAsync();13 {14 };15 await page.HoverAsync("input[name='q']", locator);16 await page.Keyboard.TypeAsync("playwright");17 await page.Keyboard.PressAsync("Enter");18 await page.WaitForLoadStateAsync(LoadState.DOMContentLoaded);19 await page.ScreenshotAsync("screenshot.png");20 }21 }22}
LocatorHoverOptions
Using AI Code Generation
1using Microsoft.Playwright;2using System.Threading.Tasks;3{4 {5 public string Modifier { get; set; }6 public int? Position { get; set; }7 }8}9using Microsoft.Playwright;10using System.Threading.Tasks;11{12 {13 public string Modifier { get; set; }14 public int? Position { get; set; }15 }16}17using Microsoft.Playwright;18using System.Threading.Tasks;19{20 {21 public string Modifier { get; set; }22 public int? Position { get; set; }23 }24}25using Microsoft.Playwright;26using System.Threading.Tasks;27{28 {29 public string Modifier { get; set; }30 public int? Position { get; set; }31 }32}33using Microsoft.Playwright;34using System.Threading.Tasks;35{36 {37 public string Modifier { get; set; }38 public int? Position { get; set; }39 }40}41using Microsoft.Playwright;42using System.Threading.Tasks;43{44 {45 public string Modifier { get; set; }46 public int? Position { get; set; }47 }48}49using Microsoft.Playwright;50using System.Threading.Tasks;51{52 {53 public string Modifier { get; set; }54 public int? Position { get; set; }55 }56}57using Microsoft.Playwright;
LocatorHoverOptions
Using AI Code Generation
1{2 {3 },4 Modifiers = new[] { "Shift" },5};6await page.Locator("css=button").HoverAsync(options);7{8 {9 },10 Modifiers = new[] { "Shift" },11};12await page.Locator("css=button").HoverAsync(options);13{14 {15 },16 Modifiers = new[] { "Shift" },17};18await page.Locator("css=button").HoverAsync(options);19{20 {21 },22 Modifiers = new[] { "Shift" },23};24await page.Locator("css=button").HoverAsync(options);25{26 {27 },28 Modifiers = new[] { "Shift" },29};30await page.Locator("css=button").HoverAsync(options);31{32 {33 },34 Modifiers = new[] { "Shift" },35};
LocatorHoverOptions
Using AI Code Generation
1var locatorHoverOptions = new LocatorHoverOptions();2locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition3{4});5locatorHoverOptions.SetModifiers(new List<string> { "Control" });6var locator = page.Locator("div");7await locator.HoverAsync(locatorHoverOptions);8var locatorHoverOptions = new LocatorHoverOptions();9locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition10{11});12locatorHoverOptions.SetModifiers(new List<string> { "Control" });13var locator = page.Locator("div");14await locator.HoverAsync(locatorHoverOptions);15var locatorHoverOptions = new LocatorHoverOptions();16locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition17{18});19locatorHoverOptions.SetModifiers(new List<string> { "Control" });20var locator = page.Locator("div");21await locator.HoverAsync(locatorHoverOptions);22var locatorHoverOptions = new LocatorHoverOptions();23locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition24{25});26locatorHoverOptions.SetModifiers(new List<string> { "Control" });27var locator = page.Locator("div");28await locator.HoverAsync(locatorHoverOptions);29var locatorHoverOptions = new LocatorHoverOptions();30locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition31{32});33locatorHoverOptions.SetModifiers(new List<string> { "Control" });34var locator = page.Locator("div");35await locator.HoverAsync(locatorHoverOptions);36var locatorHoverOptions = new LocatorHoverOptions();37locatorHoverOptions.SetPosition(new LocatorHoverOptionsPosition38{39});40locatorHoverOptions.SetModifiers(new List<string> { "Control" });
LocatorHoverOptions
Using AI Code Generation
1var hoverOptions = new LocatorHoverOptions();2hoverOptions.Position = new Position { X = 10, Y = 10 };3hoverOptions.Modifiers = new[] { ModifierKey.Control };4locator.HoverAsync(hoverOptions).Wait();5var hoverOptions = new LocatorHoverOptions();6hoverOptions.Position = new Position { X = 10, Y = 10 };7hoverOptions.Modifiers = new[] { ModifierKey.Control };8locator.HoverAsync(hoverOptions).Wait();9var hoverOptions = new LocatorHoverOptions();10hoverOptions.Position = new Position { X = 10, Y = 10 };11hoverOptions.Modifiers = new[] { ModifierKey.Control };12locator.HoverAsync(hoverOptions).Wait();13var hoverOptions = new LocatorHoverOptions();14hoverOptions.Position = new Position { X = 10, Y = 10 };15hoverOptions.Modifiers = new[] { ModifierKey.Control };16locator.HoverAsync(hoverOptions).Wait();17var hoverOptions = new LocatorHoverOptions();18hoverOptions.Position = new Position { X = 10, Y = 10 };19hoverOptions.Modifiers = new[] { ModifierKey.Control };20locator.HoverAsync(hoverOptions).Wait();21var hoverOptions = new LocatorHoverOptions();22hoverOptions.Position = new Position { X = 10, Y = 10 };23hoverOptions.Modifiers = new[] { ModifierKey.Control };24locator.HoverAsync(hoverOptions).Wait();
LocatorHoverOptions
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions10 {11 });12 var context = await browser.NewContextAsync();13 var page = await context.NewPageAsync();14 await page.HoverAsync("input[name=q]", new LocatorHoverOptions15 {16 Modifiers = new[] { "Control", "Shift" }17 });18 }19 }20}
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How do you create a global configuration for Playwright .NET?
Using a selector that finds a list of locators in Playwright is exactly the same as calling .FindElements() in selenium, except that Playwright does not have a specifically named method like .FindLocators().
Playwright - a selector that matches multiple elements returns a list of locators, which you then iterate over:
var rows = page.GetByRole(AriaRole.Listitem);
var count = await rows.CountAsync();
for (int i = 0; i < count; ++i)
Console.WriteLine(await rows.Nth(i).TextContentAsync());
Selenium - FindElements returns a list of elements that you have to iterate over.
IList < IWebElement > elements = driver.FindElements(By.TagName("p"));
foreach(IWebElement e in elements) {
System.Console.WriteLine(e.Text);
}
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