Best Playwright-dotnet code snippet using Microsoft.Playwright.LocatorAssertionsToBeEditableOptions
ILocatorAssertions.cs
Source: ILocatorAssertions.cs
...98 /// await Expect(locator).ToBeEditableAsync();99 /// </code>100 /// </summary>101 /// <param name="options">Call options</param>102 Task ToBeEditableAsync(LocatorAssertionsToBeEditableOptions? options = default);103 /// <summary>104 /// <para>105 /// Ensures the <see cref="ILocator"/> points to an empty editable element or to a DOM106 /// node that has no text.107 /// </para>108 /// <code>109 /// var locator = Page.Locator("div.warning");<br/>110 /// await Expect(locator).ToBeEmptyAsync();111 /// </code>112 /// </summary>113 /// <param name="options">Call options</param>114 Task ToBeEmptyAsync(LocatorAssertionsToBeEmptyOptions? options = default);115 /// <summary>116 /// <para>Ensures the <see cref="ILocator"/> points to an enabled element.</para>...
LocatorAssertions.cs
Source: LocatorAssertions.cs
...39 var isChecked = options == null || options.Checked == null || options.Checked == true;40 return ExpectTrueAsync(isChecked ? "to.be.checked" : "to.be.unchecked", $"Locator expected {(!isChecked ? "not " : string.Empty)}to be checked", ConvertToFrameExpectOptions(options));41 }42 public Task ToBeDisabledAsync(LocatorAssertionsToBeDisabledOptions options = null) => ExpectTrueAsync("to.be.disabled", "Locator expected to be disabled", ConvertToFrameExpectOptions(options));43 public Task ToBeEditableAsync(LocatorAssertionsToBeEditableOptions options = null) => ExpectTrueAsync("to.be.editable", "Locator expected to be editable", ConvertToFrameExpectOptions(options));44 public Task ToBeEmptyAsync(LocatorAssertionsToBeEmptyOptions options = null) => ExpectTrueAsync("to.be.empty", "Locator expected to be empty", ConvertToFrameExpectOptions(options));45 public Task ToBeEnabledAsync(LocatorAssertionsToBeEnabledOptions options = null) => ExpectTrueAsync("to.be.enabled", "Locator expected to be enabled", ConvertToFrameExpectOptions(options));46 public Task ToBeFocusedAsync(LocatorAssertionsToBeFocusedOptions options = null) => ExpectTrueAsync("to.be.focused", "Locator expected to be focused", ConvertToFrameExpectOptions(options));47 public Task ToBeHiddenAsync(LocatorAssertionsToBeHiddenOptions options = null) => ExpectTrueAsync("to.be.hidden", "Locator expected to be hidden", ConvertToFrameExpectOptions(options));48 public Task ToBeVisibleAsync(LocatorAssertionsToBeVisibleOptions options = null) => ExpectTrueAsync("to.be.visible", "Locator expected to be visible", ConvertToFrameExpectOptions(options));49 private Task ExpectTrueAsync(string expression, string message, FrameExpectOptions options)50 {51 ExpectedTextValue[] expectedText = null;52 return ExpectImplAsync(expression, expectedText, null, message, options);53 }54 public Task ToContainTextAsync(string expected, LocatorAssertionsToContainTextOptions options = null) =>55 ExpectImplAsync("to.have.text", new ExpectedTextValue() { String = expected, MatchSubstring = true, NormalizeWhiteSpace = true }, expected, "Locator expected to contain text", ConvertToFrameExpectOptions(options));56 public Task ToContainTextAsync(Regex expected, LocatorAssertionsToContainTextOptions options = null) =>57 ExpectImplAsync("to.have.text", ExpectedRegex(expected, new() { MatchSubstring = true, NormalizeWhiteSpace = true }), expected, "Locator expected text matching regex", ConvertToFrameExpectOptions(options));...
LocatorAssertionsToBeEditableOptions.cs
...35using System.Threading.Tasks;36#nullable enable37namespace Microsoft.Playwright38{39 public class LocatorAssertionsToBeEditableOptions40 {41 public LocatorAssertionsToBeEditableOptions() { }42 public LocatorAssertionsToBeEditableOptions(LocatorAssertionsToBeEditableOptions clone)43 {44 if (clone == null)45 {46 return;47 }48 Timeout = clone.Timeout;49 }50 /// <summary><para>Time to retry the assertion for.</para></summary>51 [JsonPropertyName("timeout")]52 public float? Timeout { get; set; }53 }54}55#nullable disable...
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using var playwright = await Playwright.CreateAsync();9 await using var browser = await playwright.Chromium.LaunchAsync();10 var context = await browser.NewContextAsync();11 var page = await context.NewPageAsync();12 await page.TypeAsync("input[title='Search']", "Playwright");13 await page.ClickAsync("text=Google Search");14 await page.ClickAsync("text=Playwright: Node.js library to automate Chromium, Firefox and WebKit");15 await page.ClickAsync("text=Playwright");16 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API. Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.");17 await page.ClickAsync("text=Playwright");18 await page.ClickAsync("text=Playwright is a Node.js library to automate Chromium, Firefox and WebKit with a single API. Playwright is built to enable cross-browser web automation that is ever-green, capable, reliable and fast.");19 {20 };21 await page.ClickAsync("text=Playwright", locatorAssertionsToBeEditableOptions);22 }23 }24}
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions13 {14 });15 var page = await browser.NewPageAsync();16 await page.ClickAsync("text=Sign in");17 await page.ClickAsync("input[name=\"identifier\"]");18 await page.FillAsync("input[name=\"identifier\"]", "testuser");19 await page.ClickAsync("input[name=\"identifier\"]", new ClickOptions20 {21 });22 await page.ClickAsync("text=Next");23 await page.ClickAsync("input[name=\"password\"]");24 await page.FillAsync("input[name=\"password\"]", "testpassword");25 await page.ClickAsync("text=Next");26 await page.ClickAsync("text=Google apps");27 await page.ClickAsync("text=YouTube");28 await page.ClickAsync("text=Sign in");29 await page.ClickAsync("input[type=\"email\"]");30 await page.FillAsync("input[type=\"email\"]", "testuser");31 await page.ClickAsync("input[type=\"email\"]", new ClickOptions32 {33 });34 await page.ClickAsync("text=Next");35 await page.ClickAsync("input[type=\"password\"]");36 await page.FillAsync("input[type=\"password\"]", "testpassword");37 await page.ClickAsync("text=Next");38 await page.ClickAsync("text=Sign in");39 await page.ClickAsync("text=YouTube");40 await page.ClickAsync("text=Sign in");41 await page.ClickAsync("input[type=\"email\"]");42 await page.FillAsync("input[type=\"email\"]", "testuser");43 await page.ClickAsync("input[type=\"email\"]", new ClickOptions44 {45 });46 await page.ClickAsync("text=Next");47 await page.ClickAsync("input[type=\"password\"]");48 await page.FillAsync("input[type=\"password\"]", "
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Playwright;5{6 {7 static async Task Main(string[] args)8 {9 await using var playwright = await Playwright.CreateAsync();10 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions11 {12 });13 var page = await browser.NewPageAsync();14 var element = await page.QuerySelectorAsync(@"#tsf > div:nth-child(2) > div > div.FPdoLc.VlcLAe > center > input[type=""submit""]");15 await element.ClickAsync();16 await page.WaitForTimeoutAsync(5000);17 await browser.CloseAsync();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Threading.Tasks;24using Microsoft.Playwright;25{26 {27 static async Task Main(string[] args)28 {29 await using var playwright = await Playwright.CreateAsync();30 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions31 {32 });33 var page = await browser.NewPageAsync();34 var element = await page.QuerySelectorAsync(@"#tsf > div:nth-child(2) > div > div.FPdoLc.VlcLAe > center > input[type=""submit""]");35 await element.ClickAsync();36 await page.WaitForTimeoutAsync(5000);37 await browser.CloseAsync();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Threading.Tasks;44using Microsoft.Playwright;45{46 {47 static async Task Main(string[] args)48 {49 await using var playwright = await Playwright.CreateAsync();50 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions51 {52 });53 var page = await browser.NewPageAsync();54 await page.GotoAsync("https
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Assertions;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 using var playwright = await Playwright.CreateAsync();10 await using var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions11 {12 });13 var page = await browser.NewPageAsync();14 await page.ClickAsync("input[name=q]");15 await page.TypeAsync("input[name=q]", "Playwright");
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Helpers;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8 {9 public bool? ExpectEditable { get; set; }10 public bool? ExpectDisabled { get; set; }11 public bool? ExpectReadonly { get; set; }12 public string State { get; set; }13 }14}15using Microsoft.Playwright;16using Microsoft.Playwright.Helpers;17using System;18using System.Collections.Generic;19using System.Text;20using System.Threading.Tasks;21{22 {23 public bool? ExpectDisabled { get; set; }24 public bool? ExpectEditable { get; set; }25 public bool? ExpectReadonly { get; set; }26 public string State { get; set; }27 }28}29using Microsoft.Playwright;30using Microsoft.Playwright.Helpers;31using System;32using System.Collections.Generic;33using System.Text;34using System.Threading.Tasks;35{36 {37 public bool? ExpectDisabled { get; set; }38 public bool? ExpectEditable { get; set; }39 public bool? ExpectReadonly { get; set; }40 public string State { get; set; }41 }42}43using Microsoft.Playwright;44using Microsoft.Playwright.Helpers;45using System;46using System.Collections.Generic;47using System.Text;48using System.Threading.Tasks;49{50 {51 public bool? ExpectHidden { get; set; }52 public bool? ExpectVisible { get; set; }53 public string State { get; set; }54 }55}56using Microsoft.Playwright;57using Microsoft.Playwright.Helpers;58using System;59using System.Collections.Generic;60using System.Text;61using System.Threading.Tasks;
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2{3 {4 public string State { get; set; }5 }6}7using Microsoft.Playwright;8using System;9using System.Threading.Tasks;10{11 {12 private readonly IPage page;13 public LocatorAssertionsToBeEditableTests(IPage page)14 {15 this.page = page;16 }17 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]18 public async Task ShouldWork()19 {20 await page.SetContentAsync("<input>");21 var input = page.Locator("input");22 await input.Assert.ToBeEditableAsync();23 await input.TypeAsync("hello");24 Assert.Equal("hello", await page.EvaluateAsync<string>("() => document.querySelector('input').value"));25 }26 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]27 public async Task ShouldRespectTimeout()28 {29 var input = page.Locator("input");30 var exception = await Assert.ThrowsAsync<TimeoutException>(() => input.Assert.ToBeEditableAsync(new LocatorAssertionsToBeEditableOptions { State = "attached" }, 1));31 Assert.Contains("Timeout 1ms exceeded.", exception.Message);32 }33 [Fact(Timeout = PlaywrightSharp.Playwright.DefaultTimeout)]34 public async Task ShouldRespectState()35 {36 await page.SetContentAsync("<input>");
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.NUnit;3using NUnit.Framework;4using System;5using System.Threading.Tasks;6{7 {8 private IPage page;9 public async Task Setup()10 {11 var playwright = await Playwright.CreateAsync();12 var browser = await playwright.Chromium.LaunchAsync(new BrowserTypeLaunchOptions13 {14 });15 page = await browser.NewPageAsync();16 }17 public async Task Test1()
LocatorAssertionsToBeEditableOptions
Using AI Code Generation
1{2};3await page.ClickAsync("input[name=\"q\"]",new ClickOptions { Timeout = 30000, Force = true });4await page.FillAsync("input[name=\"q\"]", "Hello World", new FillOptions { Timeout = 30000 });5await page.PressAsync("input[name=\"q\"]", "Enter", new PressOptions { Timeout = 30000 });6{7};8await page.ClickAsync("input[name=\"q\"]",new ClickOptions { Timeout = 30000, Force = true });9await page.FillAsync("input[name=\"q\"]", "Hello World", new FillOptions { Timeout = 30000 });10await page.PressAsync("input[name=\"q\"]", "Enter", new PressOptions { Timeout = 30000 });11{12};13await page.ClickAsync("input[name=\"q\"]",new ClickOptions { Timeout = 30000, Force = true });14await page.FillAsync("input[name=\"q\"]", "Hello World", new FillOptions { Timeout = 30000 });15await page.PressAsync("input[name=\"q\"]", "Enter", new PressOptions { Timeout = 30000 });16{17};18await page.ClickAsync("input[name=\"q\"]",new ClickOptions { Timeout = 30000, Force = true });19await page.FillAsync("input[name=\"
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Using a selector that finds a list of locators in Playwright is exactly the same as calling .FindElements() in selenium, except that Playwright does not have a specifically named method like .FindLocators().
Playwright - a selector that matches multiple elements returns a list of locators, which you then iterate over:
var rows = page.GetByRole(AriaRole.Listitem);
var count = await rows.CountAsync();
for (int i = 0; i < count; ++i)
Console.WriteLine(await rows.Nth(i).TextContentAsync());
Selenium - FindElements returns a list of elements that you have to iterate over.
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