How to use EventGroupList class of Microsoft.Coyote.Tests.Common.Actors package

Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Actors.EventGroupList

ClassHandlerTests.cs

Source:ClassHandlerTests.cs Github

copy

Full Screen

...108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);118 });119 }120 [Fact(Timeout = 5000)]121 public void TestClassEventHandlerOverride()122 {123 this.Test(async (IActorRuntime runtime) =>124 {125 var op = new EventGroupList();126 var id = runtime.CreateActor(typeof(M2), null, op);127 runtime.SendEvent(id, new E1());128 await this.GetResultAsync(op.Task);129 var actual = op.ToString();130 Assert.Equal("HandleInitE1", actual);131 });132 }133 [Fact(Timeout = 5000)]134 public void TestClassEventHandlerDeferOverride()135 {136 this.Test(async (IActorRuntime runtime) =>137 {138 var op = new EventGroupList();139 var id = runtime.CreateActor(typeof(M3), null, op);140 runtime.SendEvent(id, new E1());141 await this.GetResultAsync(op.Task);142 var actual = op.ToString();143 Assert.Equal("OnInitEntry, CurrentState=Active, HandleActiveE1", actual);144 });145 }146 [Fact(Timeout = 5000)]147 public void TestClassEventHandlerWildcardOverride()148 {149 this.Test(async (IActorRuntime runtime) =>150 {151 var op = new EventGroupList();152 var id = runtime.CreateActor(typeof(M4), null, op);153 runtime.SendEvent(id, new E1());154 await this.GetResultAsync(op.Task);155 var actual = op.ToString();156 Assert.Equal("HandleWildCard", actual);157 });158 }159 }160}...

Full Screen

Full Screen

GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

copy

Full Screen

...85 public void TestGotoStateTransition()86 {87 this.Test(async (IActorRuntime runtime) =>88 {89 var op = new EventGroupList();90 runtime.CreateActor(typeof(M1), null, op);91 await this.GetResultAsync(op.Task);92 var actual = op.ToString();93 Assert.Equal("InitOnEntry, CurrentState=Final, FinalOnEntry", actual);94 });95 }96 [Fact(Timeout = 5000)]97 public void TestGotoStateTransitionAfterSend()98 {99 this.Test(async (IActorRuntime runtime) =>100 {101 var op = new EventGroupList();102 var id = runtime.CreateActor(typeof(M2), null, op);103 runtime.SendEvent(id, new Message());104 await this.GetResultAsync(op.Task);105 var actual = op.ToString();106 Assert.Equal("InitOnEntry, CurrentState=Final, FinalOnEntry", actual);107 });108 }109 [Fact(Timeout = 5000)]110 public void TestGotoStateTransitionAfterRaise()111 {112 this.Test(async (IActorRuntime runtime) =>113 {114 var op = new EventGroupList();115 var id = runtime.CreateActor(typeof(M3), null, op);116 await this.GetResultAsync(op.Task);117 var actual = op.ToString();118 Assert.Equal("InitOnEntry, CurrentState=Final, FinalOnEntry", actual);119 });120 }121 }122}...

Full Screen

Full Screen

TraceableStateMachine.cs

Source:TraceableStateMachine.cs Github

copy

Full Screen

...4using Microsoft.Coyote.Actors;5using SystemTasks = System.Threading.Tasks;6namespace Microsoft.Coyote.Tests.Common.Actors7{8 public class EventGroupList : AwaitableEventGroup<List<string>>9 {10 public List<string> Items = new List<string>();11 public void AddItem(string msg)12 {13 lock (this.Items)14 {15 this.Items.Add(msg);16 }17 }18 public void Complete()19 {20 this.SetResult(this.Items);21 }22 public override string ToString()23 {24 string result = null;25 lock (this.Items)26 {27 result = string.Join(", ", this.Items);28 }29 return result;30 }31 }32 public class TraceableStateMachine : StateMachine33 {34 protected EventGroupList TraceOp;35 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)36 {37 this.TraceOp = this.CurrentEventGroup as EventGroupList;38 this.Assert(this.TraceOp != null, "Did you forget to provide OperationTrace?");39 return base.OnInitializeAsync(initialEvent);40 }41 protected void Trace(string format, params object[] args)42 {43 var msg = string.Format(format, args);44 this.TraceOp.AddItem(msg);45 }46 private protected override void OnStateChanged()47 {48 if (this.TraceOp != null && !string.IsNullOrEmpty(this.CurrentStateName))49 {50 this.Trace("CurrentState={0}", this.CurrentStateName);51 }...

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var c = new EventGroupList();12 c.AddEventGroup("A");13 c.AddEventGroup("B");14 c.AddEventGroup("C");15 c.AddEventGroup("D");16 c.AddEventGroup("E");17 c.AddEventGroup("F");18 c.AddEventGroup("G");19 c.AddEventGroup("H");20 c.AddEventGroup("I");21 c.AddEventGroup("J");22 c.AddEventGroup("K");23 c.AddEventGroup("L");24 c.AddEventGroup("M");25 c.AddEventGroup("N");26 c.AddEventGroup("O");27 c.AddEventGroup("P");28 c.AddEventGroup("Q");29 c.AddEventGroup("R");30 c.AddEventGroup("S");31 c.AddEventGroup("T");32 c.AddEventGroup("U");33 c.AddEventGroup("V");34 c.AddEventGroup("W");35 c.AddEventGroup("X");36 c.AddEventGroup("Y");37 c.AddEventGroup("Z");38 c.AddEventGroup("A1");39 c.AddEventGroup("B1");40 c.AddEventGroup("C1");41 c.AddEventGroup("D1");42 c.AddEventGroup("E1");43 c.AddEventGroup("F1");44 c.AddEventGroup("G1");45 c.AddEventGroup("H1");46 c.AddEventGroup("I1");47 c.AddEventGroup("J1");48 c.AddEventGroup("K1");49 c.AddEventGroup("L1");50 c.AddEventGroup("M1");51 c.AddEventGroup("N1");52 c.AddEventGroup("O1");53 c.AddEventGroup("P1");54 c.AddEventGroup("Q1");55 c.AddEventGroup("R1");56 c.AddEventGroup("S1");57 c.AddEventGroup("T1");58 c.AddEventGroup("U1");59 c.AddEventGroup("V1");60 c.AddEventGroup("W1");61 c.AddEventGroup("X1");62 c.AddEventGroup("Y1");

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var eventGroupList = new EventGroupList();12 eventGroupList.Add("Group1", new Event[]13 {14 new Event1(),15 new Event2()16 });17 eventGroupList.Add("Group2", new Event[]18 {19 new Event3(),20 new Event4()21 });22 var eventGroupList2 = new EventGroupList();23 eventGroupList2.Add("Group1", new Event[]24 {25 new Event1(),26 new Event2()27 });28 eventGroupList2.Add("Group2", new Event[]29 {30 new Event3(),31 new Event4()32 });33 eventGroupList2.Add("Group3", new Event[]34 {35 new Event5(),36 new Event6()37 });38 var eventGroupList3 = new EventGroupList();39 eventGroupList3.Add("Group1", new Event[]40 {41 new Event1(),42 new Event2()43 });44 eventGroupList3.Add("Group2", new Event[]45 {46 new Event3(),47 new Event4()48 });49 eventGroupList3.Add("Group3", new Event[]50 {51 new Event5(),52 new Event6()53 });54 eventGroupList3.Add("Group4", new Event[]55 {56 new Event7(),57 new Event8()58 });59 var eventGroupList4 = new EventGroupList();60 eventGroupList4.Add("Group1", new Event[]61 {62 new Event1(),63 new Event2()64 });65 eventGroupList4.Add("Group2", new Event[]66 {67 new Event3(),68 new Event4()69 });70 eventGroupList4.Add("Group3", new Event[]71 {72 new Event5(),73 new Event6()74 });75 eventGroupList4.Add("Group4", new Event[]76 {77 new Event7(),78 new Event8()79 });80 eventGroupList4.Add("Group5", new Event[]81 {82 new Event9(),83 new Event10()84 });85 var eventGroupList5 = new EventGroupList();86 eventGroupList5.Add("Group1", new Event

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11{12 {13 private readonly List<EventGroup> eventGroups;14 private readonly List<MachineId> machines;15 private readonly List<MachineId> machineIds;16 private readonly List<MachineState> machineStates;17 private readonly List<MachineEvent> machineEvents;18 private readonly List<MachineTask> machineTasks;19 private readonly List<MachineTimer> machineTimers;20 public EventGroupList()21 {22 this.eventGroups = new List<EventGroup>();23 this.machines = new List<MachineId>();24 this.machineIds = new List<MachineId>();25 this.machineStates = new List<MachineState>();26 this.machineEvents = new List<MachineEvent>();27 this.machineTasks = new List<MachineTask>();28 this.machineTimers = new List<MachineTimer>();29 }30 public void Add(EventGroup eventGroup)31 {32 this.eventGroups.Add(eventGroup);33 }34 public void Add(MachineId machine)35 {36 this.machines.Add(machine);37 }38 public void Add(MachineId machineId)39 {40 this.machineIds.Add(machineId);41 }42 public void Add(MachineState machineState)43 {44 this.machineStates.Add(machineState);45 }46 public void Add(MachineEvent machineEvent)47 {48 this.machineEvents.Add(machineEvent);49 }50 public void Add(MachineTask machineTask)51 {52 this.machineTasks.Add(machineTask);53 }54 public void Add(MachineTimer machineTimer)55 {56 this.machineTimers.Add(machineTimer);57 }58 public void AddRange(IEnumerable<EventGroup> eventGroups)59 {60 this.eventGroups.AddRange(eventGroups);61 }62 public void AddRange(IEnumerable<MachineId> machines)63 {64 this.machines.AddRange(machines);65 }66 public void AddRange(IEnumerable<MachineId> machineIds)67 {68 this.machineIds.AddRange(machineIds);69 }70 public void AddRange(IEnumerable<MachineState> machineStates)71 {72 this.machineStates.AddRange(machine

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 private int id;12 private EventGroupList eventGroupList;13 public TestActor(int id)14 {15 this.id = id;16 this.eventGroupList = new EventGroupList();17 }18 [OnEntry(nameof(InitOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Tests.Common.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000;14 config.MaxFairSchedulingSteps = 1000;15 config.IsFairSchedulingEnabled = true;16 config.IsRandomSchedulingEnabled = true;17 config.IsDeterministicSchedulingEnabled = true;18 config.IsVerbose = true;19 config.IsTestingEnabled = true;20 config.SchedulingIterations = 1000;21 config.ThrowOnFailure = true;22 config.ThrowOnRecursion = true;23 config.ThrowOnUncaughtEventException = true;24 config.ThrowOnOperationCanceledException = true;25 config.ThrowOnDefaultException = true;

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventGroupList eventGroupList = new EventGroupList();12 eventGroupList.Add(new EventGroup("Group1", "Event1", "Event2", "Event3"));13 eventGroupList.Add(new EventGroup("Group2", "Event4", "Event5", "Event6"));14 eventGroupList.Add(new EventGroup("Group3", "Event7", "Event8", "Event9"));15 eventGroupList.Add(new EventGroup("Group4", "Event10", "Event11", "Event12"));16 eventGroupList.Add(new EventGroup("Group5", "Event13", "Event14", "Event15"));17 eventGroupList.Add(new EventGroup("Group6", "Event16", "Event17", "Event18"));18 eventGroupList.Add(new EventGroup("Group7", "Event19", "Event20", "Event21"));19 eventGroupList.Add(new EventGroup("Group8", "Event22", "Event23", "Event24"));20 eventGroupList.Add(new EventGroup("Group9", "Event25", "Event26", "Event27"));21 eventGroupList.Add(new EventGroup("Group10", "Event28", "Event29", "Event30"));22 eventGroupList.Add(new EventGroup("Group11", "Event31", "Event32", "Event33"));23 eventGroupList.Add(new EventGroup("Group12", "Event34", "Event35", "Event36"));24 eventGroupList.Add(new EventGroup("Group13", "Event37", "Event38", "Event39"));25 eventGroupList.Add(new EventGroup("Group14", "Event40", "Event41", "Event42"));26 eventGroupList.Add(new EventGroup("Group15", "Event43", "Event44", "Event45"));27 eventGroupList.Add(new EventGroup("Group16", "Event46", "Event47", "Event48"));28 eventGroupList.Add(new EventGroup("Group17", "Event49", "Event50", "Event51"));29 eventGroupList.Add(new EventGroup("Group18", "Event52", "Event53", "Event54"));

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using Microsoft.Coyote.Actors;3{4 {5 public static void Main(string[] args)6 {7 var eventGroupList = new EventGroupList();8 var eventGroupList2 = new EventGroupList();9 eventGroupList.Add(new EventGroup(new Event[] { new Event1(), new Event2() }));10 eventGroupList.Add(new EventGroup(new Event[] { new Event3(), new Event4() }));11 eventGroupList2.Add(new EventGroup(new Event[] { new Event1(), new Event2() }));12 eventGroupList2.Add(new EventGroup(new Event[] { new Event3(), new Event4() }));13 if (eventGroupList.Equals(eventGroupList2))14 {15 System.Console.WriteLine("Equal");16 }17 {18 System.Console.WriteLine("Not equal");19 }20 }21 }22 {23 }24 {25 }26 {27 }28 {29 }30}31using Microsoft.Coyote.Actors;32{33 {34 public static void Main(string[] args)35 {36 var eventGroupList = new EventGroupList();37 var eventGroupList2 = new EventGroupList();38 eventGroupList.Add(new EventGroup(new Event[] { new Event1(), new Event2() }));39 eventGroupList.Add(new EventGroup(new Event[] { new Event3(), new Event4() }));40 eventGroupList2.Add(new EventGroup(new Event[] { new Event1(), new Event2() }));41 eventGroupList2.Add(new EventGroup(new Event[] { new Event3(), new Event4() }));42 if (eventGroupList.Equals(eventGroupList2))43 {44 System.Console.WriteLine("Equal");45 }46 {47 System.Console.WriteLine("Not equal");48 }49 }50 }51 {52 }53 {54 }

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 public static void Main(string[] args)8 {9 EventGroupList eventGroupList = new EventGroupList();10 EventGroup eventGroup = new EventGroup();11 EventGroup eventGroup2 = new EventGroup();12 EventGroup eventGroup3 = new EventGroup();13 eventGroup.AddEvent(new EventA());14 eventGroup.AddEvent(new EventB());15 eventGroup.AddEvent(new EventC());16 eventGroup2.AddEvent(new EventA());17 eventGroup2.AddEvent(new EventB());18 eventGroup2.AddEvent(new EventC());19 eventGroup3.AddEvent(new EventA());20 eventGroup3.AddEvent(new EventB());21 eventGroup3.AddEvent(new EventC());22 eventGroupList.AddEventGroup(eventGroup);23 eventGroupList.AddEventGroup(eventGroup2);24 eventGroupList.AddEventGroup(eventGroup3);25 eventGroupList.RemoveEventGroup(eventGroup2);26 Console.WriteLine(eventGroupList.Count);27 Console.WriteLine(eventGroupList.ContainsEventGroup(eventGroup2));28 Console.WriteLine(eventGroupList.ContainsEventGroup(eventGroup));29 Console.WriteLine(eventGroupList.ContainsEventGroup(eventGroup3));30 Console.ReadLine();31 }32 }33}34using Microsoft.Coyote;35using System;36using System.Collections.Generic;37using System.Text;38{39 {40 public static void Main(string[] args)41 {42 EventGroupingStrategy eventGroupingStrategy = new EventGroupingStrategy();43 eventGroupingStrategy.AddEventGroup(new EventGroup());44 eventGroupingStrategy.AddEventGroup(new EventGroup());45 eventGroupingStrategy.AddEventGroup(new EventGroup());46 eventGroupingStrategy.RemoveEventGroup(new EventGroup());47 Console.WriteLine(eventGroupingStrategy.Count);48 Console.WriteLine(eventGroupingStrategy.ContainsEventGroup(new EventGroup()));49 Console.ReadLine();50 }

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Diagnostics;5using System.Threading.Tasks;6using static System.Console;7{8 {9 static void Main(string[] args)10 {11 var eventGroupList = new EventGroupList();12 eventGroupList.AddEventGroup("eventGroup1", "event1", "event2");13 eventGroupList.AddEventGroup("eventGroup2", "event3", "event4", "event5");14 WriteLine("eventGroupList:");15 foreach (var eventGroup in eventGroupList)16 {17 WriteLine("EventGroup: " + eventGroup.Key);18 foreach (var eventName in eventGroup.Value)19 {20 WriteLine("Event: " + eventName);21 }22 }23 WriteLine("eventGroupList[\"eventGroup1\"]:");24 foreach (var eventName in eventGroupList["eventGroup1"])25 {26 WriteLine("Event: " + eventName);27 }28 WriteLine("eventGroupList[\"eventGroup2\"]:");29 foreach (var eventName in eventGroupList["eventGroup2"])30 {31 WriteLine("Event: " + eventName);32 }33 WriteLine("Press Enter to exit...");34 ReadLine();35 }36 }37}

Full Screen

Full Screen

EventGroupList

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Tests.Common.Actors;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var e = new EventGroupList();10 var e1 = new EventGroupList();11 e.Add(1);12 e.Add(2);13 e.Add(3);14 e1.Add(4);15 e1.Add(5);16 e1.Add(6);17 runtime.CreateActor(typeof(Actor1), new ActorId("Actor1"));18 runtime.CreateActor(typeof(Actor2), new ActorId("Actor2"));19 runtime.SendEvent(new ActorId("Actor1"), e);20 runtime.SendEvent(new ActorId("Actor2"), e1);21 Console.WriteLine("Done");22 Console.ReadLine();23 }24 }25}26using Microsoft.Coyote.Tests.Common.Actors;27using Microsoft.Coyote.Actors;28using System;29{30 {31 protected override void OnEvent(Event e)32 {33 Console.WriteLine("Actor1 received event");34 var e1 = e as EventGroupList;35 foreach (var i in e1)36 {37 Console.WriteLine(i);38 }39 }40 }41}42using Microsoft.Coyote.Tests.Common.Actors;43using Microsoft.Coyote.Actors;44using System;45{46 {47 protected override void OnEvent(Event e)48 {49 Console.WriteLine("Actor2 received event");50 var e1 = e as EventGroupList;51 foreach (var i in e1)52 {53 Console.WriteLine(i);54 }55 }56 }57}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run Coyote automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful