Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent
FailoverDriver.cs
Source:FailoverDriver.cs
...89 // if two CoffeeMachines are running at the same time. So we've implemented a terminate90 // handshake here. We send event to the CoffeeMachine to terminate, and it sends back91 // a HaltedEvent when it really has been halted.92 this.Log.WriteLine("forcing termination of CoffeeMachine.");93 this.SendEvent(this.CoffeeMachineId, new CoffeeMachine.TerminateEvent());94 }95 }96 [OnEntry(nameof(OnStopTest))]97 [OnEventDoAction(typeof(CoffeeMachine.HaltedEvent), nameof(OnCoffeeMachineHalted))]98 [IgnoreEvents(typeof(CoffeeMachine.CoffeeCompletedEvent))]99 internal class Stop : State { }100 internal void OnCoffeeMachineHalted()101 {102 // OK, the CoffeeMachine really is halted now, so we can go to the stopped state.103 this.RaiseGotoStateEvent<Stopped>();104 }105 [OnEntry(nameof(OnStopped))]106 internal class Stopped : State { }107 private void OnStopped()...
CoffeeMachine.cs
Source:CoffeeMachine.cs
...6using Microsoft.Coyote.Samples.Common;7using static Microsoft.Coyote.Samples.CoffeeMachineActors.FailoverDriver;8namespace Microsoft.Coyote.Samples.CoffeeMachineActors9{10 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]11 internal class CoffeeMachine : StateMachine12 {13 private ActorId Client;14 private ActorId WaterTank;15 private ActorId CoffeeGrinder;16 private ActorId DoorSensor;17 private readonly LogWriter Log = LogWriter.Instance;18 internal class ConfigEvent : Event19 {20 public ActorId WaterTank;21 public ActorId CoffeeGrinder;22 public ActorId Client;23 public ActorId DoorSensor;24 public ConfigEvent(ActorId waterTank, ActorId coffeeGrinder, ActorId doorSensor, ActorId client)25 {26 this.WaterTank = waterTank;27 this.CoffeeGrinder = coffeeGrinder;28 this.Client = client;29 this.DoorSensor = doorSensor;30 }31 }32 internal class MakeCoffeeEvent : Event33 {34 public int Shots;35 public MakeCoffeeEvent(int shots)36 {37 this.Shots = shots;38 }39 }40 internal class CoffeeCompletedEvent : Event41 {42 public bool Error;43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>60 }61 }62 [OnEntry(nameof(OnError))]63 private class Error : State { }64 private void OnError()65 {66 if (this.Client != null)67 {68 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });69 }70 }71 private void OnTerminate(Event e)72 {73 if (e is TerminateEvent te)74 {75 this.Log.WriteLine("Coffee Machine Terminating...");76 // better turn everything off then!77 }78 }79 }80}...
TerminateEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 {12 }13 {14 }15 {16 public string Beans;17 public string Water;18 }19 {20 public string Beans;21 }22 {23 public string Beans;24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 private CoffeeMachineState State;45 private string Beans;46 private string Water;47 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]48 [OnEventDoAction(typeof(StopEvent), nameof(OnStop))]49 [OnEventDoAction(typeof(RefillEvent), nameof(OnRefill))]50 [OnEventDoAction(typeof(BrewEvent), nameof(OnBrew))]51 [OnEventDoAction(typeof(CleanEvent), nameof(OnClean))]52 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]53 {54 }55 private void OnStart()56 {57 this.RaiseEvent(new BrewingEvent());58 }59 private void OnStop()60 {61 this.RaiseEvent(new IdleEvent());62 }63 private void OnRefill()64 {65 this.RaiseEvent(new RefillCoffeeEvent());66 this.RaiseEvent(new RefillWaterEvent());67 }
TerminateEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 var machine = new ActorId("CoffeeMachine");11 Runtime.RegisterNewActor(machine, typeof(CoffeeMachine));12 var user = new ActorId("User");13 Runtime.RegisterNewActor(user, typeof(User));14 var waiter = new ActorId("Waiter");15 Runtime.RegisterNewActor(waiter, typeof(Waiter));16 var supervisor = new ActorId("Supervisor");17 Runtime.RegisterNewActor(supervisor, typeof(Supervisor));18 var terminate = new TerminateEvent();19 Runtime.SendEvent(supervisor, terminate);20 Runtime.Run();21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Samples.CoffeeMachineActors;29{30 {31 static void Main(string[] args)32 {33 var machine = new ActorId("CoffeeMachine");34 Runtime.RegisterNewActor(machine, typeof(CoffeeMachine));35 var user = new ActorId("User");36 Runtime.RegisterNewActor(user, typeof(User));37 var waiter = new ActorId("Waiter");38 Runtime.RegisterNewActor(waiter, typeof(Waiter));39 var supervisor = new ActorId("Supervisor");40 Runtime.RegisterNewActor(supervisor, typeof(Supervisor));41 var terminate = new TerminateEvent();42 Runtime.SendEvent(supervisor, terminate);43 Runtime.Run();44 }45 }46}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using Microsoft.Coyote.Samples.CoffeeMachineActors;16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Samples.CoffeeMachineActors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.Coyote.Samples.CoffeeMachineActors;21using Microsoft.Coyote.Samples.CoffeeMachineActors;22using Microsoft.Coyote.Samples.CoffeeMachineActors;23using Microsoft.Coyote.Samples.CoffeeMachineActors;24using Microsoft.Coyote.Samples.CoffeeMachineActors;25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using Microsoft.Coyote.Samples.CoffeeMachineActors;
TerminateEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;6{7 {8 static async Task Main(string[] args)9 {10 Console.WriteLine("Starting Coffee Machine Actor");11 using (var runtime = RuntimeFactory.Create())12 {13 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachineActor));14 await runtime.SendEvent(coffeeMachine, new StartEvent());15 Console.WriteLine("Press any key to terminate the coffee machine actor.");16 Console.ReadLine();17 await runtime.SendEvent(coffeeMachine, new TerminateEvent());18 }19 Console.WriteLine("Coffee Machine Actor terminated");20 }21 }22}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(CoffeeMachine));11 runtime.Wait();12 }13 }14 {15 private int _coffeeLevel;16 private bool _isOn;17 private bool _isBrewing;18 private bool _isBrewingDone;19 private bool _isBrewingFailed;20 private bool _isBrewingAborted;21 private bool _isBrewingCanceled;22 private bool _isBrewingTerminated;23 private bool _isBrewingSucceeded;24 private bool _isBrewingTimedOut;25 protected override async Task OnInitializeAsync(Event initialEvent)26 {27 this._coffeeLevel = 0;28 this._isOn = false;29 this._isBrewing = false;30 this._isBrewingDone = false;31 this._isBrewingFailed = false;32 this._isBrewingAborted = false;33 this._isBrewingCanceled = false;34 this._isBrewingTerminated = false;35 this._isBrewingSucceeded = false;36 this._isBrewingTimedOut = false;37 this.SendEvent(this.Id, new StartEvent());38 }39 private async Task OnStartEventAsync(Event e)40 {41 this._isOn = true;42 this._coffeeLevel = 100;43 this.SendEvent(this.Id, new BrewEvent());44 }45 private async Task OnBrewEventAsync(Event e)46 {47 this._isBrewing = true;48 this.SendEvent(this.Id, new BrewDoneEvent());49 }50 private async Task OnBrewDoneEventAsync(Event e)51 {52 this._isBrewingDone = true;53 this._isBrewing = false;54 this._coffeeLevel = 0;55 this.SendEvent(this.Id, new TerminateEvent());56 }57 private async Task OnBrewFailedEventAsync(Event e)58 {59 this._isBrewingFailed = true;60 this._isBrewing = false;
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4{5 {6 [OnEventDoAction(typeof(StartEvent), nameof(Start))]7 [OnEventDoAction(typeof(TerminateEvent), nameof(Terminate))]8 private class Init : State { }9 private void Start()10 {11 this.SendEvent(this.Id, new TerminateEvent());12 }13 private void Terminate()14 {15 this.RaiseHaltEvent();16 }17 }18}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var machine = runtime.CreateActor(typeof(CoffeeMachine));11 runtime.SendEvent(machine, new StartEvent());12 runtime.SendEvent(machine, new TerminateEvent());13 runtime.Wait();14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var machine = runtime.CreateActor(typeof(CoffeeMachine));27 runtime.SendEvent(machine, new StartEvent());28 runtime.SendEvent(machine, new TerminateEvent());29 runtime.Wait();30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var machine = runtime.CreateActor(typeof(CoffeeMachine));43 runtime.SendEvent(machine, new StartEvent());44 runtime.SendEvent(machine, new TerminateEvent());45 runtime.Wait();46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var machine = runtime.CreateActor(typeof(CoffeeMachine));59 runtime.SendEvent(machine, new StartEvent());60 runtime.SendEvent(machine, new TerminateEvent());
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.SharedObjects;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 using (var tester = new SystematicTestingEngine(runtime))16 {17 var id = new ActorId("CoffeeMachine");18 runtime.CreateActor(typeof(CoffeeMachine), id);19 var terminate = new TerminateEvent();20 runtime.SendEvent(id, terminate);21 runtime.Wait();22 }23 }24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote;32using Microsoft.Coyote.Testing;33using Microsoft.Coyote.Actors.Timers;34using Microsoft.Coyote.Actors.SharedObjects;35{36 {37 static void Main(string[] args)38 {39 using (var runtime = RuntimeFactory.Create())40 {41 using (var tester = new SystematicTestingEngine(runtime))42 {43 var id = new ActorId("CoffeeMachine");44 runtime.CreateActor(typeof(CoffeeMachine), id);45 var terminate = new TerminateEvent();46 runtime.SendEvent(id, terminate);47 runtime.Wait();48 }49 }50 }51 }52}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(CoffeeMachine));11 runtime.SendEvent(actor, new TerminateEvent());12 runtime.Run();13 System.Console.ReadKey();14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Runtime;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var actor = runtime.CreateActor(typeof(CoffeeMachine));27 runtime.SendEvent(actor, new TerminateEvent());28 runtime.Run();29 System.Console.ReadKey();30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Runtime;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var actor = runtime.CreateActor(typeof(CoffeeMachine));43 runtime.SendEvent(actor, new TerminateEvent());44 runtime.Run();45 System.Console.ReadKey();46 }47 }48}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3{4 {5 public static void Main(string[] args)6 {7 var runtime = new CoyoteRuntime();8 runtime.CreateActor(typeof(CoffeeMachine));9 runtime.CreateActor(typeof(CoffeeMachineUser));10 runtime.RunAsync().Wait();11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System.Threading.Tasks;16{17 {18 public static void Main(string[] args)19 {20 var runtime = new CoyoteRuntime();21 runtime.CreateActor(typeof(CoffeeMachine));22 runtime.CreateActor(typeof(CoffeeMachineUser));23 runtime.RunAsync().Wait();24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System.Threading.Tasks;29{30 {31 public static void Main(string[] args)32 {33 var runtime = new CoyoteRuntime();34 runtime.CreateActor(typeof(CoffeeMachine));35 runtime.CreateActor(typeof(CoffeeMachineUser));36 runtime.RunAsync().Wait();37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using System.Threading.Tasks;42{43 {44 public static void Main(string[] args)45 {46 var runtime = new CoyoteRuntime();47 runtime.CreateActor(typeof(CoffeeMachine));48 runtime.CreateActor(typeof(CoffeeMachineUser));49 runtime.RunAsync().Wait();50 }51 }52}53using Microsoft.Coyote.Samples.CoffeeMachineActors;54using System.Threading.Tasks;55{56 {57 public static void Main(string[] args)58 {59 var runtime = new CoyoteRuntime();60 runtime.CreateActor(typeof(CoffeeMachine61 var runtime = RuntimeFactory.Create();62 var actor = runtime.CreateActor(typeof(CoffeeMachine));63 runtime.SendEvent(actor, new TerminateEvent());64 runtime.Run();65 System.Console.ReadKey();66 }67 }68}69using Microsoft.Coyote.Samples.CoffeeMachineActors;70using Microsoft.Coyote.Actors;71using Microsoft.Coyote.Runtime;72using System.Threading.Tasks;73{74 {75 static void Main(string[] args)76 {77 var runtime = RuntimeFactory.Create();78 var actor = runtime.CreateActor(typeof(CoffeeMachine));79 runtime.SendEvent(actor, new TerminateEvent());80 runtime.Run();81 System.Console.ReadKey();82 }83 }84}85using Microsoft.Coyote.Samples.CoffeeMachineActors;86using Microsoft.Coyote.Actors;87using Microsoft.Coyote.Runtime;88using System.Threading.Tasks;89{90 {91 static void Main(string[] args)92 {93 var runtime = RuntimeFactory.Create();94 var actor = runtime.CreateActor(typeof(CoffeeMachine));95 runtime.SendEvent(actor, new TerminateEvent());96 runtime.Run();97 System.Console.ReadKey();98 }99 }100}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3{4 {5 public static void Main(string[] args)6 {7 var runtime = new CoyoteRuntime();8 runtime.CreateActor(typeof(CoffeeMachine));9 runtime.CreateActor(typeof(CoffeeMachineUser));10 runtime.RunAsync().Wait();11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System.Threading.Tasks;16{17 {18 public static void Main(string[] args)19 {20 var runtime = new CoyoteRuntime();21 runtime.CreateActor(typeof(CoffeeMachine));22 runtime.CreateActor(typeof(CoffeeMachineUser));23 runtime.RunAsync().Wait();24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System.Threading.Tasks;29{30 {31 public static void Main(string[] args)32 {33 var runtime = new CoyoteRuntime();34 runtime.CreateActor(typeof(CoffeeMachine));35 runtime.CreateActor(typeof(CoffeeMachineUser));36 runtime.RunAsync().Wait();37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using System.Threading.Tasks;42{43 {44 public static void Main(string[] args)45 {46 var runtime = new CoyoteRuntime();47 runtime.CreateActor(typeof(CoffeeMachine));48 runtime.CreateActor(typeof(CoffeeMachineUser));49 runtime.RunAsync().Wait();50 }51 }52}53using Microsoft.Coyote.Samples.CoffeeMachineActors;54using System.Threading.Tasks;55{56 {57 public static void Main(string[] args)58 {59 var runtime = new CoyoteRuntime();60 runtime.CreateActor(typeof(CoffeeMachine
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.SharedObjects;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 using (var tester = new SystematicTestingEngine(runtime))16 {17 var id = new ActorId("CoffeeMachine");18 runtime.CreateActor(typeof(CoffeeMachine), id);19 var terminate = new TerminateEvent();20 runtime.SendEvent(id, terminate);21 runtime.Wait();22 }23 }24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote;32using Microsoft.Coyote.Testing;33using Microsoft.Coyote.Actors.Timers;34using Microsoft.Coyote.Actors.SharedObjects;35{36 {37 static void Main(string[] args)38 {39 using (var runtime = RuntimeFactory.Create())40 {41 using (var tester = new SystematicTestingEngine(runtime))42 {43 var id = new ActorId("CoffeeMachine");44 runtime.CreateActor(typeof(CoffeeMachine), id);45 var terminate = new TerminateEvent();46 runtime.SendEvent(id, terminate);47 runtime.Wait();48 }49 }50 }51 }52}
TerminateEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(CoffeeMachine));11 runtime.SendEvent(actor, new TerminateEvent());12 runtime.Run();13 System.Console.ReadKey();14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Runtime;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var actor = runtime.CreateActor(typeof(CoffeeMachine));27 runtime.SendEvent(actor, new TerminateEvent());28 runtime.Run();29 System.Console.ReadKey();30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineActors;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Runtime;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var actor = runtime.CreateActor(typeof(CoffeeMachine));43 runtime.SendEvent(actor, new TerminateEvent());44 runtime.Run();45 System.Console.ReadKey();46 }47 }48}
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