Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor
MockSensors.cs
Source:MockSensors.cs
...13 /// <summary>14 /// This safety monitor ensure nothing bad happens while a door is open on the15 /// coffee machine.16 /// </summary>17 internal class DoorSafetyMonitor : Monitor18 {19 [Start]20 [OnEventGotoState(typeof(DoorOpenEvent), typeof(Error))]21 [IgnoreEvents(typeof(BusyEvent))]22 private class Init : State { }23 [OnEventDoAction(typeof(BusyEvent), nameof(OnBusy))]24 private class Error : State { }25 private void OnBusy()26 {27 this.Assert(false, "Should not be doing anything while door is open");28 }29 }30 /// <summary>31 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.32 /// For safe operation, all doors must be closed before machine will do anything.33 /// </summary>34 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]35 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]36 internal class MockDoorSensor : Actor37 {38 private bool DoorOpen;39 private ActorId Client;40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 // Since this is a mock, we randomly it to false with one chance out of 5 just43 // to test this error condition, if the door is open, the machine should not44 // agree to do anything for you.45 this.DoorOpen = this.RandomBoolean(5);46 if (this.DoorOpen)47 {48 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void OnRegisterClient(Event e)53 {54 this.Client = ((RegisterClientEvent)e).Caller;55 }56 private void OnReadDoorOpen()57 {58 if (this.Client != null)59 {60 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));61 }62 }...
Program.cs
Source:Program.cs
...25 {26 LogWriter.Initialize(runtime.Logger, RunForever);27 runtime.OnFailure += OnRuntimeFailure;28 runtime.RegisterMonitor<LivenessMonitor>();29 runtime.RegisterMonitor<DoorSafetyMonitor>();30 ActorId driver = runtime.CreateActor(typeof(FailoverDriver), new ConfigEvent(RunForever));31 runtime.SendEvent(driver, new FailoverDriver.StartTestEvent());32 }33 }34}...
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3DoorSafetyMonitor doorSafetyMonitor = new DoorSafetyMonitor();4doorSafetyMonitor.Start();5using Microsoft.Coyote.Samples.CoffeeMachineActors;6DoorSafetyMonitor doorSafetyMonitor = new DoorSafetyMonitor();7doorSafetyMonitor.Start();8using Microsoft.Coyote.Samples.CoffeeMachineActors;9DoorSafetyMonitor doorSafetyMonitor = new DoorSafetyMonitor();10doorSafetyMonitor.Start();
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using System;6using System.Threading.Tasks;7{8 {9 [OnEventDoAction(typeof(DoorOpenedEvent), nameof(DoorOpened))]10 [OnEventDoAction(typeof(DoorClosedEvent), nameof(DoorClosed))]11 [OnEventDoAction(typeof(DoorOpenTimeoutEvent), nameof(DoorOpenTimeout))]12 class Init : MachineState { }13 void DoorOpened()14 {15 this.Assert(this.CurrentState is Init, "DoorOpenedEvent should not be received in state {0}", this.CurrentState);16 }17 void DoorClosed()18 {19 this.Assert(this.CurrentState is Init, "DoorClosedEvent should not be received in state {0}", this.CurrentState);20 }21 void DoorOpenTimeout()22 {23 this.Assert(this.CurrentState is Init, "DoorOpenTimeoutEvent should not be received in state {0}", this.CurrentState);24 }25 }26}27The DoorOpened() method ensures that the monitor does not receive a DoorOpenedEvent when it is in the Init state. The DoorClosed() method ensures that
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using System;6using System.Threading.Tasks;7{8 {9 [OnEventDoAction(typeof(DoorOpenedEvent), nameof(DoorOpened))]10 [OnEventDoAction(typeof(DoorClosedEvent), nameof(DoorClosed))]11 [OnEventDoAction(typeof(DoorOpenTimeoutEvent), nameof(DoorOpenTimeout))]12 class Init : MachineState { }13 void DoorOpened()14 {15 this.Assert(this.CurrentState is Init, "DoorOpenedEvent should not be received in state {0}", this.CurrentState);16 }17 void DoorClosed()18 {19 this.Assert(this.CurrentState is Init, "DoorClosedEvent should not be received in state {0}", this.CurrentState);20 }21 void DoorOpenTimeout()22 {23 this.Assert(this.CurrentState is Init, "DoorOpenTimeoutEvent should not be received in state {0}", this.CurrentState);24 }25 }26}27The DoorOpened() method ensures that the monitor does not receive a DoorOpenedEvent when it is in the Init state. The DoorClosed() method ensures that
DoorSafetyMonitor
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 10000;11 config.MaxFairSchedulingSteps = 10000;12 await Run(config);13 }14 public static async Task Run(Configuration config)15 {16 using (var runtime = RuntimeFactory.Create(config))17 {18 var doorMonitor = Actor.Create(runtime, typeof(DoorSafetyMonitor));19 Console.WriteLine("Press any key to exit.");20 Console.ReadKey();21 }22 }23 }24}25{26 using System;27 using System.Threading.Tasks;28 using Microsoft.Coyote;29 using Microsoft.Coyote.Actors;30 {31 [OnEventDoAction(typeof(DoorOpen), nameof(OpenDoor))]
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.SamplesnCoffeeMachineAEtorv.Monitor;entDoAction(typeof(DoorClosed), nameof(CloseDoor))]3using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Events;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Events;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.States;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Events;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.States;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.Events;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.States;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.Tasks;14 {15 }16 [OnEventDoAction(typeof(DoorOpen), nameof(OpenDoor))]17 [OnEventDoAction(typeof(DoorClosed), nameof(CloseDoor))]18 {19 }20 private void OpenDoor()21 {22 this.Raise(new DoorOpened());23 }24 private void CloseDoor()25 {26 this.Raise(new DoorClosed());27 }28 }29}30{31 using System;32 using System.Threading.Tasks;33 using Microsoft.Coyote;34 using Microsoft.Coyote.Actors;35 {36 }37 {38 }39 {40 }41 {42 }43}
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Events;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Events;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.States;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Events;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.States;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.Events;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.States;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Monitor.Tasks.Tasks.Tasks.Tasks;
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var doorSafetyMonitor = new DoorSafetyMonitor();12 var coffeeMachine = new CoffeeMachineActor(doorSafetyMonitor);13 var coffeeMachineProxy = new CoffeeMachineProxy(coffeeMachine);14 await coffeeMachineProxy.Start();15 await coffeeMachineProxy.PressPowerButton();
DoorSafetyMonitor
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 static void Main(string[] args)5 {6 DoorSafetyMonitor doorSafetyMonitor = new DoorSafetyMonitor();7 doorSafetyMonitor.Run();8 }9 }10}11using Microsoft.Coyote.Samples.CoffeeMachineActors;12{13 {14 static void Main(string[] args)15 {16 CoffeeMachine coffeeMachine = new CoffeeMachine();17 coffeeMachine.Run();18 }19 }20}21using Microsoft.Coyote.Samples.CoffeeMachineActors;22{23 {24 static void Main(string[] args)25 {26 CoffeeMachine coffeeMachine = new CoffeeMachine();27 coffeeMachine.Run();28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32{33 {34 static void Main(string[] args)35 {36 CoffeeMachine coffeeMachine = new CoffeeMachine();37 coffeeMachine.Run();38 }39 }40}41using Microsoft.Coyote.Samples.CoffeeMachineActors;42{43 {44 static void Main(string[] args)45 {46 CoffeeMachine coffeeMachine = new CoffeeMachine();47 coffeeMachine.Run();48 }49 }50}51using Microsoft.Coyote.Samples.CoffeeMachineActors;52{53 {54 static void Main(string[] args)55 {56 CoffeeMachine coffeeMachine = new CoffeeMachine();57 coffeeMachine.Run();58 }59 }60}
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