How to use ConfigEvent class of Microsoft.Coyote.Samples.CoffeeMachineActors package

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent

FailoverDriver.cs

Source:FailoverDriver.cs Github

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...26 [OnEventGotoState(typeof(StartTestEvent), typeof(Test))]27 internal class Init : State { }28 internal void OnInit(Event e)29 {30 if (e is ConfigEvent ce)31 {32 this.RunForever = ce.RunSlowly;33 }34 // Create the persistent sensor state35 this.DoorSensorId = this.CreateActor(typeof(MockDoorSensor), new ConfigEvent(this.RunForever));36 }37 [OnEntry(nameof(OnStartTest))]38 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimer))]39 [OnEventGotoState(typeof(CoffeeMachine.CoffeeCompletedEvent), typeof(Stop))]40 internal class Test : State { }41 internal void OnStartTest()42 {43 this.Log.WriteLine("#################################################################");44 this.Log.WriteLine("starting new CoffeeMachine.");45 }46 private void HandleTimer()47 {48 this.RaiseGotoStateEvent<Stop>();49 }...

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CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...14 private ActorId WaterTank;15 private ActorId CoffeeGrinder;16 private ActorId DoorSensor;17 private readonly LogWriter Log = LogWriter.Instance;18 internal class ConfigEvent : Event19 {20 public ActorId WaterTank;21 public ActorId CoffeeGrinder;22 public ActorId Client;23 public ActorId DoorSensor;24 public ConfigEvent(ActorId waterTank, ActorId coffeeGrinder, ActorId doorSensor, ActorId client)25 {26 this.WaterTank = waterTank;27 this.CoffeeGrinder = coffeeGrinder;28 this.Client = client;29 this.DoorSensor = doorSensor;30 }31 }32 internal class MakeCoffeeEvent : Event33 {34 public int Shots;35 public MakeCoffeeEvent(int shots)36 {37 this.Shots = shots;38 }39 }40 internal class CoffeeCompletedEvent : Event41 {42 public bool Error;43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>60 }61 }62 [OnEntry(nameof(OnError))]63 private class Error : State { }64 private void OnError()65 {66 if (this.Client != null)...

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Program.cs

Source:Program.cs Github

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...26 LogWriter.Initialize(runtime.Logger, RunForever);27 runtime.OnFailure += OnRuntimeFailure;28 runtime.RegisterMonitor<LivenessMonitor>();29 runtime.RegisterMonitor<DoorSafetyMonitor>();30 ActorId driver = runtime.CreateActor(typeof(FailoverDriver), new ConfigEvent(RunForever));31 runtime.SendEvent(driver, new FailoverDriver.StartTestEvent());32 }33 }34}...

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using System.Threading.Tasks;5using System.Threading.Tasks;6{7 {8 private bool _isOn;9 private bool _isBrewing;10 private bool _isBoiling;11 private bool _isReady;12 private bool _isCoffeeReady;13 protected override Task OnInitializeAsync(Event initialEvent)14 {15 if (initialEvent is TurnOnEvent)16 {17 _isOn = true;18 }19 {20 _isOn = false;21 }22 _isBrewing = false;23 _isBoiling = false;24 _isReady = false;25 _isCoffeeReady = false;26 return Task.CompletedTask;27 }28 protected override Task OnEventAsync(Event e)29 {30 if (e is TurnOnEvent)31 {32 this.Assert(!_isOn);33 _isOn = true;34 }35 else if (e is TurnOffEvent)36 {37 this.Assert(_isOn);38 _isOn = false;39 }40 else if (e is BrewEvent)41 {42 this.Assert(_isOn);43 this.Assert(!_isBrewing);44 this.Assert(!_isBoiling);45 _isBrewing = true;46 }47 else if (e is BoilEvent)48 {49 this.Assert(_isBrewing);50 this.Assert(!_isBoiling);51 _isBrewing = false;52 _isBoiling = true;53 }54 else if (e is ReadyEvent)55 {56 this.Assert(_isBoiling);57 _isBoiling = false;58 _isReady = true;59 }60 else if (e is PourEvent)61 {62 this.Assert(_isReady);63 _isReady = false;64 _isCoffeeReady = true;65 }66 else if (e is EmptyEvent)67 {68 this.Assert(_isCoffeeReady);

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3{4 {5 public string Config { get; private set; }6 public ConfigEvent(string config)7 {8 this.Config = config;9 }10 }11}12using Microsoft.Coyote;13{14 {15 public string Config { get; private set; }16 public ConfigEvent(string config)17 {18 this.Config = config;19 }20 }21}

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ConfigEvent

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 {7 public string Config { get; set; }8 }9 {10 private string Config;11 [OnEventDoAction(typeof(ConfigEvent), nameof(Configure))]12 [OnEventDoAction(typeof(StartCoffee), nameof(StartCoffeeAsync))]13 {14 }15 private void Configure()16 {17 this.Config = (this.ReceivedEvent as ConfigEvent).Config;18 this.RaiseGotoStateEvent<Ready>();19 }20 private async Task StartCoffeeAsync()21 {22 await Task.Delay(1000);23 this.Monitor<SafetyMonitor>(new CoffeeReady());24 }25 }26 {27 [OnEventGotoState(typeof(CoffeeReady), typeof(Ready))]28 {29 }30 {31 }32 }33 {34 }35 {36 }37}38{39 using System;40 using System.Threading.Tasks;41 using Microsoft.Coyote;42 using Microsoft.Coyote.Actors;43 {44 public string Config { get; set; }45 }46 {47 private string Config;48 [OnEventDoAction(typeof(ConfigEvent), nameof(Configure))]49 [OnEventDoAction(typeof(StartCoffee), nameof(StartCoffeeAsync))]50 {51 }52 private void Configure()53 {54 this.Config = (this.ReceivedEvent as ConfigEvent).Config;55 this.RaiseGotoStateEvent<Ready>();56 }57 private async Task StartCoffeeAsync()58 {59 await Task.Delay(1000);60 this.Monitor<SafetyMonitor>(new CoffeeReady());61 }

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 private ActorId _coffeeMachineActor;15 private ActorId _coffeeMachineManagerActor;16 private ActorTask _coffeeMachineActorTask;17 private ActorTask _coffeeMachineManagerActorTask;18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this._coffeeMachineActor = this.CreateActor(typeof(CoffeeMachineActor));21 this._coffeeMachineManagerActor = this.CreateActor(typeof(CoffeeMachineManagerActor));22 this._coffeeMachineActorTask = this.CreateActorTask(typeof(CoffeeMachineActor));23 this._coffeeMachineManagerActorTask = this.CreateActorTask(typeof(CoffeeMachineManagerActor));24 return Task.CompletedTask;25 }26 }27}28using Microsoft.Coyote.Samples.CoffeeMachineActors;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 var runtime = RuntimeFactory.Create(config);10 var machine = runtime.CreateActor(typeof(CoffeeMachine));11 runtime.SendEvent(machine, new ConfigEvent("config.txt"));12 Task.WaitAll();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var config = Configuration.Create();24 var runtime = RuntimeFactory.Create(config);25 var machine = runtime.CreateActor(typeof(CoffeeMachine));26 runtime.SendEvent(machine, new ConfigEvent("config.txt"));27 Task.WaitAll();28 }29 }30}

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public int Water;8 public int Coffee;9 public int Milk;10 public int Sugar;11 public int Cups;12 public ConfigEvent(int water, int coffee, int milk, int sugar, int cups)13 {14 this.Water = water;15 this.Coffee = coffee;16 this.Milk = milk;17 this.Sugar = sugar;18 this.Cups = cups;19 }20 }21}22using Microsoft.Coyote.Samples.CoffeeMachineActors;23using Microsoft.Coyote.Actors;24using System;25using System.Threading.Tasks;26{27 {28 public int Water;29 public int Coffee;30 public int Milk;31 public int Sugar;32 public int Cups;33 public ConfigEvent(int water, int coffee, int milk, int sugar, int cups)34 {35 this.Water = water;36 this.Coffee = coffee;37 this.Milk = milk;38 this.Sugar = sugar;39 this.Cups = cups;40 }41 }42}43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 public int Water;50 public int Coffee;51 public int Milk;52 public int Sugar;53 public int Cups;54 public ConfigEvent(int water, int coffee, int milk, int sugar, int cups)55 {56 this.Water = water;57 this.Coffee = coffee;58 this.Milk = milk;59 this.Sugar = sugar;60 this.Cups = cups;61 }62 }63}

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 public string Config { get; private set; }5 public ConfigEvent(string config)6 {7 this.Config = config;8 }9 }10}11using Microsoft.Coyote.Samples.CoffeeMachineActors;12{13 {14 {15 }16 {17 }18 protected override State OnInitialize(Event initialEvent)19 {20 this.RaiseOnStateEntryEvent();21 return State.Off;22 }23 protected void OnStateEntry(State state)24 {25 if (state == State.Off)26 {27 this.RaiseOnStateEntryEvent();28 }29 }30 protected void OnStateExit(State state)31 {32 if (state == State.Off)33 {34 this.RaiseOnStateExitEvent();35 }36 }37 [OnEventDoAction(typeof(PowerOn), nameof(PowerOnHandler))]38 [OnEventDoAction(typeof(PowerOff), nameof(PowerOffHandler))]39 [OnEventDoAction(typeof(Brew), nameof(BrewHandler))]40 [OnEventDoAction(typeof(Clean), nameof(CleanHandler))]41 [OnEventDoAction(typeof(Config), nameof(ConfigHandler))]42 [OnEventGotoState(typeof(Config), State.On)]43 [OnEventGotoState(typeof(PowerOn), State.On)]44 [OnEventGotoState(typeof(PowerOff), State.Off)]45 [OnEventGotoState(typeof(Brew), State.Brewing)]46 [OnEventGotoState(typeof(Clean), State.Cleaning)]47 private class Init : State { }48 [OnEventDoAction(typeof(PowerOn), nameof(PowerOnHandler))]49 [OnEventDoAction(typeof(PowerOff), nameof(PowerOffHandler))]50 [OnEventDoAction(typeof(Brew), nameof(BrewHandler))]51 [OnEventDoAction(typeof(Clean), nameof(CleanHandler))]52 [OnEventDoAction(typeof(Config),

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