How to use TaskFactoryTResult class of Microsoft.Coyote.Rewriting.Types.Threading.Tasks package

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.TaskFactoryTResult

TaskFactoryTResult

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1using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var task = new TaskFactory<int>().StartNew(() => 1);10 Console.WriteLine(task.Result);11 }12 }13}14using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;15using System;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 Console.WriteLine("Hello World!");22 var task = new TaskFactory<int>().StartNew(() => 1);23 Console.WriteLine(task.Result);24 }25 }26}27using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 Console.WriteLine("Hello World!");35 var task = new TaskFactory<int>().StartNew(() => 1);36 Console.WriteLine(task.Result);37 }38 }39}40using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;41using System;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 Console.WriteLine("Hello World!");48 var task = new TaskFactory<int>().StartNew(() => 1);49 Console.WriteLine(task.Result);50 }51 }52}53using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;54using System;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 Console.WriteLine("Hello World!");61 var task = new TaskFactory<int>().StartNew(() => 1);62 Console.WriteLine(task.Result);63 }64 }65}

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TaskFactoryTResult

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1using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task<int> task = TaskFactory<int>.Run(() => 1);9 Task<int> task2 = task.ContinueWith((t) => t.Result + 1);10 task2.Wait();11 Console.WriteLine(task2.Result);12 }13 }14}15using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Task task = TaskFactory.Run(() => Console.WriteLine(1));23 Task task2 = task.ContinueWith((t) => Console.WriteLine(2));24 Task task3 = task2.ContinueWith((t) => Console.WriteLine(3));25 task3.Wait();26 }27 }28}29using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 Task<int> task = TaskFactory<int>.Run(() => 1);37 Task task2 = task.ContinueWith((t) => Console.WriteLine(t.Result + 1));38 task2.Wait();39 }40 }41}42using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 Task<int> task = TaskFactory<int>.Run(() => 1);50 Task<int> task2 = task.ContinueWith((t) => t.Result + 1);51 Task task3 = task2.ContinueWith((t) => Console.WriteLine(t.Result + 1));52 task3.Wait();53 }54 }55}

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TaskFactoryTResult

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 CoyoteRuntime.RegisterMonitor(typeof(Monitor1));11 CoyoteRuntime.RegisterActor(typeof(Actor1));12 CoyoteRuntime.RegisterActor(typeof(Actor2));13 CoyoteRuntime.RegisterActor(typeof(Actor3));14 CoyoteRuntime.Start();15 CoyoteRuntime.CreateActor(typeof(Actor1));16 CoyoteRuntime.CreateActor(typeof(Actor2));17 CoyoteRuntime.CreateActor(typeof(Actor3));18 CoyoteRuntime.Wait();19 }20 }21 {22 [OnEventDoAction(typeof(MEvent), nameof(OnMEvent))]23 [OnEventGotoState(typeof(MEvent), typeof(State2))]24 class State1 : MonitorState { }25 void OnMEvent()26 {27 this.Assert(false);28 }29 [OnEntry(nameof(OnEntry))]30 [OnEventDoAction(typeof(MEvent), nameof(OnMEvent))]31 class State2 : MonitorState { }32 void OnEntry()33 {34 this.Assert(false);35 }36 }37 {38 [OnEventDoAction(typeof(AEvent), nameof(OnAEvent))]39 [OnEventGotoState(typeof(AEvent), typeof(State2))]40 class State1 : State { }41 void OnAEvent()42 {43 this.Assert(false);44 }45 [OnEntry(nameof(OnEntry))]46 [OnEventDoAction(typeof(AEvent), nameof(OnAEvent))]47 class State2 : State { }

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TaskFactoryTResult

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.TaskFactory;5using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.TaskFactoryTResult;6{7 {8 static async Task Main(string[] args)9 {10 Task<int> task = TaskFactoryTResult.StartNew(() => 5);11 int result = await task;12 Console.WriteLine(result);13 }14 }15}16TaskFactoryTResult.StartNew<TResult>(Func<TResult> function, CancellationToken cancellationToken = default(CancellationToken), TaskCreationOptions creationOptions = TaskCreationOptions.None, TaskScheduler scheduler = null)17TaskFactoryTResult.StartNew<TResult>(Func<TResult> function, TaskCreationOptions creationOptions, TaskScheduler scheduler, CancellationToken cancellationToken)18TaskFactoryTResult.StartNew<TResult>(Func<TResult> function, TaskScheduler scheduler, CancellationToken cancellationToken)19TaskFactoryTResult.StartNew<TResult>(Func<TResult> function, TaskScheduler scheduler)20TaskFactoryTResult.StartNew<TResult>(Func<TResult> function, CancellationToken cancellationToken)21TaskFactoryTResult.StartNew<TResult>(Func<TResult> function)22TaskFactoryTResult.StartNew<TResult>(Func<Object, TResult> function, Object state, CancellationToken cancellationToken, TaskCreationOptions creationOptions, TaskScheduler scheduler)23TaskFactoryTResult.StartNew<TResult>(Func<Object, TResult> function, Object state, CancellationToken cancellationToken, TaskCreationOptions creationOptions)24TaskFactoryTResult.StartNew<TResult>(Func<Object, TResult> function, Object state, CancellationToken cancellationToken)

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TaskFactoryTResult

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1using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main()7 {8 var task = new TaskFactory().StartNew(() => { Console.WriteLine("Hello World!"); });9 task.Wait();10 }11 }12}13using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;14using System;15using System.Threading.Tasks;16{17 {18 public static void Main()19 {20 var task = new TaskFactory().StartNew(() => { Console.WriteLine("Hello World!"); });21 task.Wait();22 }23 }24}

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TaskFactoryTResult

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var task = TaskFactory<TResult>.Run(() =>9 {10 return 1;11 });12 task.Wait();13 Console.WriteLine(task.Result);14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var task = TaskFactory<TResult>.Run(() =>25 {26 return 1;27 });28 task.Wait();29 Console.WriteLine(task.Result);30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var task = TaskFactory<TResult>.Run(() =>41 {42 return 1;43 });44 task.Wait();45 Console.WriteLine(task.Result);46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var task = TaskFactory<TResult>.Run(() =>57 {58 return 1;59 });60 task.Wait();61 Console.WriteLine(task.Result);62 }63 }64}65using System;66using System.Threading.Tasks;67using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;68{69 {70 static void Main(string[] args)71 {72 var task = TaskFactory<TResult>.Run(() =>73 {74 return 1;75 });76 task.Wait();77 Console.WriteLine(task.Result);78 }79 }80}

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TaskFactoryTResult

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4using System.Threading;5{6 {7 public static void Main()8 {9 var task = Task.Factory.StartNew(() => { Console.WriteLine("hello"); });10 task.Wait();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;17using System.Threading;18{19 {20 public static void Main()21 {22 var task = Task.Factory.StartNew<object>(() => { Console.WriteLine("hello"); return null; });23 task.Wait();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;30using System.Threading;31{32 {33 public static void Main()34 {35 var task = Task.Factory.StartNew<object>(() => { Console.WriteLine("hello"); return null; });36 task.Wait();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;43using System.Threading;44{45 {46 public static void Main()47 {48 var task = Task.Factory.StartNew<object>(() => { Console.WriteLine("hello"); return null; });49 task.Wait();50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;56using System.Threading;57{58 {59 public static void Main()60 {61 var task = Task.Factory.StartNew<object>(() => { Console.WriteLine("hello"); return null; });62 task.Wait();63 }64 }65}

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TaskFactoryTResult

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1{2 {3 public static Task Create<TResult>(Func<TResult> function)4 {5 return new Task<TResult>(function);6 }7 }8}9{10 {11 public static Task Create<TResult>(Func<TResult> function)12 {13 return new Task<TResult>(function);14 }15 }16}17{18 {19 public static Task Create<TResult>(Func<TResult> function)20 {21 return new Task<TResult>(function);22 }23 }24}25{

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