Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests
PushPopStateTests.cs
Source:PushPopStateTests.cs
...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.Tests.StateMachines8{9 public class PushPopStateTests : BaseActorTest10 {11 public PushPopStateTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class E1 : Event16 {17 }18 private class E2 : Event19 {20 }21 private class E3 : Event22 {23 }24 private class E4 : Event25 {...
PushPopStateTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.TestingServices;6using Microsoft.Coyote.Actors.Timers;
PushPopStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.MaxSchedulingSteps = 10000;14 configuration.TestingIterations = 100;15 configuration.Verbose = 2;16 configuration.Strategy = TestingStrategy.RandomExecution;17 configuration.LogWriter = new LogWriter(Console.Out);18 configuration.SchedulingIterations = 100;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableDeadlockDetection = true;22 configuration.EnableHotStateExploration = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableHotStateDetection = true;25 configuration.EnableHotStateExploration = true;26 configuration.EnableHotStateExploration = true;27 configuration.EnableHotStateDetection = true;28 configuration.EnableHotStateDetection = true;
PushPopStateTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Testing;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Fuzzing;8using Microsoft.Coyote.Testing.Systematic;9using Microsoft.Coyote.Testing.Fuzzing.Strategies;10using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration;11using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT;12using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies;13using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling;14using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators;15using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.Fair;16using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair;17using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies;18using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded;19using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded.ContextSwitch;20using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded.ContextSwitch.ContextSwitchStrategies;21using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded.ContextSwitch.ContextSwitchStrategies.Cyclic;22using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded.ContextSwitch.ContextSwitchStrategies.Random;23using Microsoft.Coyote.Testing.Fuzzing.Strategies.Exploration.PCT.Strategies.Scheduling.ScheduleGenerators.NonFair.Strategies.Bounded.ContextSwitch.ContextSwitchStrategies.Random.RandomStrategies;
PushPopStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.TestingServices;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using Microsoft.Coyote.Tasks;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using Microsoft.Coyote.SystematicTesting.Strategies.Scheduling;12using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;13using System.Threading;14using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies;16using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.DFSExploration;17using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.DFSExploration.Graph;18using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.DFSExploration.Strategies;19using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.DFSExploration.Strategies.DFSExploration;20using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.DFSExploration.Strategies.DFSExploration.Strategies;21{22 {23 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]24 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing2))]25 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing3))]26 {27 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]28 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing2))]29 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing3))]30 {31 }32 [OnEntry(nameof(EntryInit))]33 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]34 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing2))]35 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing3))]36 {37 }38 void EntryInit()39 {40 this.PushState(typeof(S1));41 this.PushState(typeof(S2));42 this.PopState();43 }44 void DoNothing()45 {46 }
PushPopStateTests
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Systematic;7using Microsoft.Coyote.Testing.Systematic.Strategies;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Actors.TestingServices;10using Microsoft.Coyote.Actors.TestingServices.Strategies;11using static Microsoft.Coyote.Actors.Actor;12{13 {14 {15 public int Value;16 public E(int value)17 {18 this.Value = value;19 }20 }21 {22 private int Value;23 [OnEntry(nameof(InitOnEntry))]24 [OnEventDoAction(typeof(E), nameof(HandleE))]25 [OnEventDoAction(typeof(Default), nameof(HandleDefault))]26 {27 }28 private void InitOnEntry()29 {30 this.Value = 0;31 }32 private void HandleE()33 {34 this.Value += (this.ReceivedEvent as E).Value;35 }36 private void HandleDefault()37 {38 this.Value += 1;39 }40 }41 public void TestPushPopState()42 {43 this.TestWithError(r =>44 {45 var m = r.CreateActor(typeof(M));46 r.SendEvent(m, new E(1));47 r.SendEvent(m, new E(2));48 r.SendEvent(m, new E(3));49 r.SendEvent(m, new E(4));50 r.SendEvent(m, new E(5));51 r.SendEvent(m, new E(6));52 r.SendEvent(m, new E(7));53 r.SendEvent(m, new E(8));54 r.SendEvent(m, new E(9));55 r.SendEvent(m, new E(10));56 r.SendEvent(m, new E(11));57 r.SendEvent(m, new E(12));58 r.SendEvent(m, new E(13));59 r.SendEvent(m, new E(14));60 r.SendEvent(m, new E(15));61 r.SendEvent(m, new E(16));62 r.SendEvent(m
PushPopStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Testing;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using Microsoft.Coyote.TestingServices.Scheduling;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using Microsoft.Coyote.Actors.TestingServices;12using Microsoft.Coyote.Actors.TestingServices.Runtime;13using Microsoft.Coyote.Actors.TestingServices.Scheduling;14using Microsoft.Coyote.Actors.TestingServices.StateMachines;15using Microsoft.Coyote.Actors.TestingServices.Timers;16{17 {18 {19 public int Value;20 public E(int value)21 {22 this.Value = value;23 }24 }25 {26 [OnEntry(nameof(EntryInit))]27 [OnEventDoAction(typeof(E), nameof(Action1))]28 {29 }30 private void EntryInit()31 {32 this.Raise(new E(1));33 }34 private void Action1()35 {36 this.Assert(this.ReceivedEvent.Value == 1);37 this.PushState<Pushed>();38 this.Raise(new E(2));39 }40 [OnEntry(nameof(EntryPushed))]41 [OnEventDoAction(typeof(E), nameof(Action2))]42 {43 }44 private void EntryPushed()45 {46 this.Assert(this.ReceivedEvent.Value == 2);47 this.Raise(new E(3));48 }49 private void Action2()50 {51 this.Assert(this.ReceivedEvent.Value == 3);52 this.PopState();53 this.Raise(new E(4));54 }55 [OnEntry(nameof(EntryPopped))]56 [OnEventDoAction(typeof(E), nameof(Action3))]57 {58 }59 private void EntryPopped()60 {61 this.Assert(this.ReceivedEvent.Value == 4);62 this.Raise(new E(5));63 }64 private void Action3()65 {66 this.Assert(this.ReceivedEvent.Value == 5);67 }68 }69 {
PushPopStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var test = new PushPopStateTests();9 await test.TestPushPopState();10 }11 }12}
PushPopStateTests
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomScheduling;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomScheduling;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness2;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness3;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness4;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness5;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness6;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness7;28using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness8;29using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness9;30using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness10;31using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSchedulingWithFairness11;
PushPopStateTests
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Actors.Timers;10using Microsoft.Coyote.Actors.SharedObjects;11using Microsoft.Coyote.Actors.SharedObjects;12using Microsoft.Coyote.Actors.SharedObjects;13{14 {15 {16 public int Value;17 public E(int value)18 {19 this.Value = value;20 }21 }22 {23 [OnEventGotoState(typeof(Default), typeof(S2))]24 {25 }26 [OnEntry(nameof(OnEntryS2))]27 {28 }29 private void OnEntryS2(Event e)30 {31 this.PushState(typeof(S3));32 }33 [OnEntry(nameof(OnEntryS3))]34 {35 }36 private void OnEntryS3(Event e)37 {38 this.PopState();39 }40 }41 {42 [OnEventGotoState(typeof(Default), typeof(S2))]43 {44 }45 [OnEntry(nameof(OnEntryS2))]46 {47 }48 private void OnEntryS2(Event e)49 {50 this.PushState(typeof(S3));51 this.PopState();52 }53 [OnEntry(nameof(OnEntryS3))]54 {55 }56 private void OnEntryS3(Event e)57 {58 }59 }60 {61 [OnEventGotoState(typeof(Default), typeof(S2))]62 {63 }64 [OnEntry(nameof(OnEntryS2))]65 {66 }67 private void OnEntryS2(Event e)68 {
PushPopStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests;2{3 {4 public static void Main(string[] args)5 {6 PushPopStateTests();7 }8 }9}10using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests;11{12 {13 public static void Main(string[] args)14 {15 PushPopStateTests();16 }17 }18}19using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests;20{21 {22 public static void Main(string[] args)23 {24 PushPopStateTests();25 }26 }27}28using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests;29{30 {31 public static void Main(string[] args)32 {33 PushPopStateTests();34 }35 }36}37using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests;38{39 {40 public static void Main(string[] args)41 {42 PushPopStateTests();43 }44 }45}
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