Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.OnEventDroppedTests
OnEventDroppedTests.cs
Source:OnEventDroppedTests.cs
...6using Xunit.Abstractions;7using SystemTasks = System.Threading.Tasks;8namespace Microsoft.Coyote.Actors.Tests.StateMachines9{10 public class OnEventDroppedTests : BaseActorTest11 {12 public OnEventDroppedTests(ITestOutputHelper output)13 : base(output)14 {15 }16 private class E : Event17 {18 public ActorId Id;19 public TaskCompletionSource<bool> Tcs;20 public E()21 {22 }23 public E(ActorId id)24 {25 this.Id = id;26 }...
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.Actors.TestingServices.Runtime;5using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;6using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Loggers;7using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers.Loggers.TextLoggers;8using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;9using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.DPOR;10using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution;11using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority;12using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies;13using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair;14using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies.Caching;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies.Caching.Policy;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies.Caching.Policy.Cache;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies.Caching.Policy.Cache.CacheEntry;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomExecution.WithPriority.Strategies.Fair.FairStrategies.Fairness.Policies.Caching.Policy.Cache.CacheEntry.Policy;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.SharedObjects;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.TestingServices;5using Microsoft.Coyote.Actors.TestingServices.Coverage;6using Microsoft.Coyote.Actors.TestingServices.Logging;7using Microsoft.Coyote.Actors.TestingServices.Scheduling;8using Microsoft.Coyote.Actors.TestingServices.StateCaching;9using Microsoft.Coyote.Actors.TestingServices.Storage;10using Microsoft.Coyote.Actors.TestingServices.Threading;11using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;12using Microsoft.Coyote.Actors.TestingServices.Tracing;13using Microsoft.Coyote.Actors.TestingServices.Utilities;14using Microsoft.Coyote.Actors.TestingServices.Watchdog;15using Microsoft.Coyote.Actors.Timers;16using Microsoft.Coyote.Actors.Utilities;17using Microsoft.Coyote.SystematicTesting;18using Microsoft.Coyote.SystematicTesting.Strategies;19using Microsoft.Coyote.SystematicTesting.TestingServices;20using Microsoft.Coyote.SystematicTesting.TestingServices.Coverage;21using Microsoft.Coyote.SystematicTesting.TestingServices.Logging;22using Microsoft.Coyote.SystematicTesting.TestingServices.Scheduling;23using Microsoft.Coyote.SystematicTesting.TestingServices.StateCaching;24using Microsoft.Coyote.SystematicTesting.TestingServices.Storage;25using Microsoft.Coyote.SystematicTesting.TestingServices.Threading;26using Microsoft.Coyote.SystematicTesting.TestingServices.Threading.Strategies;27using Microsoft.Coyote.SystematicTesting.TestingServices.Tracing;28using Microsoft.Coyote.SystematicTesting.TestingServices.Utilities;29using Microsoft.Coyote.SystematicTesting.TestingServices.Watchdog;30using Microsoft.Coyote.SystematicTesting.Tests;31using Microsoft.Coyote.SystematicTesting.Tests.Actors;32using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding;33using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks;34using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithLocalState;35using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithState;36using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithStateAndLocalState;37using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithStateAndLocalStateAndEvent;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using Microsoft.Coyote.TestingServices;3using Xunit;4{5 {6 public void TestOnEventDropped()7 {8 var configuration = Configuration.Create();9 configuration.TestingIterations = 100;10 configuration.SchedulingIterations = 100;11 configuration.SchedulingStrategy = SchedulingStrategy.DFS;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.ThrowOnFailure = true;14 configuration.Verbose = 2;15 configuration.EnableDataRaceDetection = false;16 configuration.EnableCycleDetection = false;17 configuration.EnableIntegerOverflowChecks = false;18 configuration.EnableActorGarbageCollection = false;19 configuration.EnableActorStatePrinting = true;20 configuration.EnableBulking = true;21 configuration.EnableHotStateDetection = false;22 configuration.EnableHotStateDetectionInFairScheduling = false;23 configuration.EnableHotStateDetectionInFullExploration = false;24 configuration.EnableHotStateDetectionInRandomScheduling = false;25 configuration.EnableHotStateDetectionInProbabilisticRandomScheduling = false;26 configuration.EnableHotStateDetectionInProbabilisticRandomExecution = false;27 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithFairScheduling = false;28 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithFullExploration = false;29 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithRandomScheduling = false;30 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomScheduling = false;31 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecution = false;32 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecutionWithFairScheduling = false;33 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecutionWithFullExploration = false;34 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecutionWithRandomScheduling = false;35 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecutionWithProbabilisticRandomScheduling = false;36 configuration.EnableHotStateDetectionInProbabilisticRandomExecutionWithProbabilisticRandomExecutionWithProbabilisticRandomExecution = false;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2{3 {4 [Fact(Timeout = 5000)]5 public void TestOnEventDropped()6 {7 this.Test(r =>8 {9 var id = r.CreateActor(typeof(M1));10 r.SendEvent(id, new E1());11 r.SendEvent(id, new E2());12 },13 configuration: GetConfiguration().WithTestingIterations(100),14 replay: true);15 }16 }17}18using Microsoft.Coyote.Actors.Tests.StateMachines;19{20 {21 [Fact(Timeout = 5000)]22 public void TestOnEventDropped()23 {24 this.TestWithError(r =>25 {26 var id = r.CreateActor(typeof(M1));27 r.SendEvent(id, new E1());28 r.SendEvent(id, new E2());29 },30 configuration: GetConfiguration().WithTestingIterations(100),31 replay: true);32 }33 }34}35using Microsoft.Coyote.Actors.Tests.StateMachines;36{37 {38 [Fact(Timeout = 5000)]39 public void TestOnEventDropped()40 {41 this.TestWithError(r =>42 {43 var id = r.CreateActor(typeof(M1));44 r.SendEvent(id, new E1());45 r.SendEvent(id, new E2());46 },47 configuration: GetConfiguration().WithTestingIterations(100),48 replay: true);49 }50 }51}
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var test = new OnEventDroppedTests();10 await test.TestOnEventDroppedAsync();11 }12 }13}14 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119615 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119616 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119617 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119618 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119619 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote.Actors\StateMachines\StateMachine.cs:line 119620 at Microsoft.Coyote.Actors.StateMachine`1.OnEventDropped(Event e, EventInfo info) in C:\Users\user\source\repos\coyote\Source\Microsoft.Coyote
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests.StateMachines;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(Monitor));12 runtime.CreateActor(typeof(OnEventDroppedTests));13 runtime.Run();14 Console.ReadKey();15 }16 }17 {18 [OnEventDoAction(typeof(OnEventDroppedTests.TestEvent), nameof(TestEventAction))]19 [OnEventDoAction(typeof(OnEventDroppedTests.TestEvent2), nameof(TestEvent2Action))]20 {21 }22 void TestEventAction(Event e)23 {24 Console.WriteLine("TestEventAction");25 }26 void TestEvent2Action(Event e)27 {28 Console.WriteLine("TestEvent2Action");29 }30 }31}32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.Tests.StateMachines;34using Microsoft.Coyote.TestingServices;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 runtime.RegisterMonitor(typeof(Monitor));43 runtime.CreateActor(typeof(OnEventDroppedTests));44 runtime.Run();45 Console.ReadKey();46 }47 }48 {49 [OnEventDoAction(typeof(OnEventDroppedTests.TestEvent), nameof(TestEventAction))]50 [OnEventDoAction(typeof(OnEventDroppedTests.TestEvent2), nameof(TestEvent2Action))]51 {52 }53 void TestEventAction(Event e)54 {55 Console.WriteLine("TestEventAction");56 }57 void TestEvent2Action(Event e)58 {59 Console.WriteLine("TestEvent2Action");60 }61 }62}63using Microsoft.Coyote.Actors;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Services;6using Microsoft.Coyote.Testing.Systematic;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Threading;13{14 {15 static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 1;19 configuration.SchedulingIterations = 1;20 configuration.MaxFairSchedulingSteps = 100000;21 configuration.MaxUnfairSchedulingSteps = 100000;22 configuration.MaxStepsFromProduction = 100000;23 configuration.MaxStepsFromBugFinding = 100000;24 configuration.MaxStepsFromRandomExploration = 100000;25 configuration.EnableCycleDetection = true;26 configuration.EnableDataRaceDetection = true;27 configuration.EnableDeadlockDetection = true;28 configuration.EnableHotStateDetection = true;29 configuration.EnableLivelockDetection = true;30 configuration.EnableOperationCanceledException = true;31 configuration.EnableObjectDisposedException = true;32 configuration.EnableIndexOutOfRangeException = true;33 configuration.EnableNullReferenceException = true;34 configuration.EnableDivideByZeroException = true;35 configuration.EnableActorStateGraph = true;36 configuration.EnableActorStateMap = true;37 configuration.EnableActorStateLogger = true;38 configuration.EnableActorTaskMap = true;39 configuration.EnableActorTaskLogger = true;40 configuration.EnableActorGroupMap = true;41 configuration.EnableActorGroupLogger = true;42 configuration.EnableStateGraph = true;43 configuration.EnableStateMap = true;44 configuration.EnableStateLogger = true;45 configuration.EnableStateTransitionMap = true;46 configuration.EnableStateTransitionLogger = true;47 configuration.EnableStateGroupMap = true;48 configuration.EnableStateGroupLogger = true;49 configuration.EnableStateGroupTransitionMap = true;50 configuration.EnableStateGroupTransitionLogger = true;51 configuration.EnableStateGroupActivityMap = true;52 configuration.EnableStateGroupActivityLogger = true;53 configuration.EnableStateGroupCoverageMap = true;54 configuration.EnableStateGroupCoverageLogger = true;55 configuration.EnableStateCoverageMap = true;56 configuration.EnableStateCoverageLogger = true;57 configuration.EnableActorOperationMap = true;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Threading;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11{12 {13 {14 public readonly int Value;15 public E(int value)16 {17 this.Value = value;18 }19 }20 {21 public readonly int Value;22 public Config(int value)23 {24 this.Value = value;25 }26 }27 {28 private int Value;29 [OnEntry(nameof(InitOnEntry))]30 [OnEventDoAction(typeof(Config), nameof(Configure))]31 [OnEventDoAction(typeof(E), nameof(Process))]32 [OnEventDoAction(typeof(Default), nameof(DefaultAction))]33 {34 }35 private void InitOnEntry()36 {37 this.Value = 0;38 }39 private void Configure()40 {41 this.Value = (this.ReceivedEvent as Config).Value;42 }43 private void Process()44 {45 this.Value++;46 }47 private void DefaultAction()48 {49 this.Value = -1;50 }51 }52 {53 private int Value;54 [OnEntry(nameof(InitOnEntry))]55 [OnEventDoAction(typeof(Config), nameof(Configure))]56 [OnEventDoAction(typeof(E), nameof(Process))]57 [OnEventDoAction(typeof(Default), nameof(DefaultAction))]58 {59 }60 private void InitOnEntry()61 {62 this.Value = 0;63 }64 private void Configure()65 {66 this.Value = (this.ReceivedEvent as Config).Value;67 }68 private void Process()69 {70 this.Value++;71 }72 private void DefaultAction()73 {74 this.Value = -1;75 }76 }
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Testing;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000;12 config.MaxFairSchedulingSteps = 1000;13 config.MaxUnfairSchedulingSteps = 1000;14 config.MaxStepsFromYield = 1000;15 config.MaxStepsFromRaise = 1000;16 config.MaxStepsFromSend = 1000;17 config.MaxStepsFromWait = 1000;18 config.MaxStepsFromReceive = 1000;19 config.MaxStepsFromCreateActor = 1000;20 config.MaxStepsFromMonitorAction = 1000;21 config.MaxStepsFromRandomBoolean = 1000;22 config.MaxStepsFromRandomInteger = 1000;23 config.MaxStepsFromRandomIntegerLessThan = 1000;24 config.MaxStepsFromRandomIntegerInRange = 1000;25 config.MaxStepsFromRandomElement = 1000;26 config.MaxStepsFromRandomDouble = 1000;27 config.MaxStepsFromRandom = 1000;28 config.MaxStepsFromDequeue = 1000;29 config.MaxStepsFromDequeueOrDefault = 1000;30 config.MaxStepsFromWaitEvent = 1000;31 config.MaxStepsFromWaitEventAsync = 1000;32 config.MaxStepsFromWaitEventGroup = 1000;33 config.MaxStepsFromWaitEventGroupAsync = 1000;34 config.MaxStepsFromWaitEventGroupAny = 1000;35 config.MaxStepsFromWaitEventGroupAnyAsync = 1000;36 config.MaxStepsFromWaitEventGroupAnyOf = 1000;37 config.MaxStepsFromWaitEventGroupAnyOfAsync = 1000;38 config.MaxStepsFromWaitEventGroupAnyOfWithTimeout = 1000;39 config.MaxStepsFromWaitEventGroupAnyOfWithTimeoutAsync = 1000;40 config.MaxStepsFromWaitEventGroupWithTimeout = 1000;41 config.MaxStepsFromWaitEventGroupWithTimeoutAsync = 1000;42 config.MaxStepsFromWaitEventWithTimeout = 1000;43 config.MaxStepsFromWaitEventWithTimeoutAsync = 1000;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.TestingServices;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Strategies;7using Microsoft.Coyote.SystematicTesting.Tests.Actors;8using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding;9using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks;10using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithMonitors;11using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithTimers;12using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks;13using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks;14using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks;15using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks;16using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks;17using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks;18using Microsoft.Coyote.SystematicTesting.Tests.Actors.BugFinding.Tasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks.TaskWithWaitTasks;
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