How to use ConfigEvent class of Microsoft.Coyote.Actors.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ConfigEvent

ActorInheritanceTests.cs

Source:ActorInheritanceTests.cs Github

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...27 }28 private class CompletedEvent : Event29 {30 }31 private class ConfigEvent : Event32 {33 public StringWriter Log = new StringWriter();34 public TaskCompletionSource<bool> Completed = new TaskCompletionSource<bool>();35 }36 [OnEventDoAction(typeof(E1), nameof(HandleE1))]37 [OnEventDoAction(typeof(E3), nameof(HandleE3))]38 [OnEventDoAction(typeof(CompletedEvent), nameof(HandleCompleted))]39 private class BaseActor : Actor40 {41 public StringWriter Log;42 private TaskCompletionSource<bool> Completed;43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 if (initialEvent is ConfigEvent config)46 {47 this.Log = config.Log;48 this.Completed = config.Completed;49 }50 return base.OnInitializeAsync(initialEvent);51 }52 private void HandleE1()53 {54 this.Log.WriteLine("BaseActor handling E1");55 }56 private void HandleE3()57 {58 this.Log.WriteLine("BaseActor handling E3");59 }60 protected void HandleE4()61 {62 this.Log.WriteLine("Inherited handling of E4");63 }64 private void HandleCompleted()65 {66 this.Completed.SetResult(true);67 }68 }69 [OnEventDoAction(typeof(E1), nameof(HandleE1))]70 [OnEventDoAction(typeof(E2), nameof(HandleE2))]71 [OnEventDoAction(typeof(E4), nameof(HandleE4))]72 private class ActorSubclass : BaseActor73 {74 private void HandleE1()75 {76 this.Log.WriteLine("ActorSubclass handling E1");77 }78 private void HandleE2()79 {80 this.Log.WriteLine("ActorSubclass handling E2");81 }82 }83 [Fact(Timeout = 5000)]84 public async Task TestActorInheritance()85 {86 var runtime = RuntimeFactory.Create();87 var config = new ConfigEvent();88 var actor = runtime.CreateActor(typeof(ActorSubclass), config);89 runtime.SendEvent(actor, new E1());90 runtime.SendEvent(actor, new E2());91 runtime.SendEvent(actor, new E3());92 runtime.SendEvent(actor, new E4());93 runtime.SendEvent(actor, new CompletedEvent());94 await config.Completed.Task;95 var actual = config.Log.ToString().NormalizeNewLines();96 var expected = @"ActorSubclass handling E197ActorSubclass handling E298BaseActor handling E399Inherited handling of E4100";101 expected = expected.NormalizeNewLines();...

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NondeterministicChoiceTests.cs

Source:NondeterministicChoiceTests.cs Github

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...11 public NondeterministicChoiceTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class ConfigEvent : Event16 {17 public TaskCompletionSource<bool> Tcs;18 public ConfigEvent()19 {20 }21 public ConfigEvent(TaskCompletionSource<bool> tcs)22 {23 this.Tcs = tcs;24 }25 }26 private class M1 : StateMachine27 {28 private TaskCompletionSource<bool> tcs;29 [Start]30 [OnEntry(nameof(InitOnEntry))]31 private class Init : State32 {33 }34 private void InitOnEntry(Event e)35 {36 this.tcs = (e as ConfigEvent).Tcs;37 this.tcs.SetResult(this.RandomBoolean());38 }39 }40 [Fact(Timeout = 5000)]41 public async SystemTasks.Task TestNondeterministicBooleanChoiceInMachineHandler()42 {43 await this.RunAsync(async r =>44 {45 var tcs = TaskCompletionSource.Create<bool>();46 r.OnFailure += (ex) =>47 {48 tcs.TrySetException(ex);49 };50 r.CreateActor(typeof(M1), new ConfigEvent(tcs));51 await this.WaitAsync(tcs.Task);52 Assert.Null(tcs.Task.Exception);53 Assert.False(tcs.Task.IsCanceled);54 Assert.False(tcs.Task.IsFaulted);55 Assert.True(tcs.Task.IsCompleted);56 },57 handleFailures: false);58 }59 private class M2 : StateMachine60 {61 private TaskCompletionSource<bool> tcs;62 [Start]63 [OnEntry(nameof(InitOnEntry))]64 private class Init : State65 {66 }67 private void InitOnEntry(Event e)68 {69 this.tcs = (e as ConfigEvent).Tcs;70 this.tcs.SetResult(this.RandomInteger(10) is 5);71 }72 }73 [Fact(Timeout = 5000)]74 public async SystemTasks.Task TestNondeterministicIntegerChoiceInMachineHandler()75 {76 await this.RunAsync(async r =>77 {78 var tcs = TaskCompletionSource.Create<bool>();79 r.OnFailure += (ex) =>80 {81 tcs.TrySetException(ex);82 };83 r.CreateActor(typeof(M2), new ConfigEvent(tcs));84 await this.WaitAsync(tcs.Task);85 Assert.Null(tcs.Task.Exception);86 Assert.False(tcs.Task.IsCanceled);87 Assert.False(tcs.Task.IsFaulted);88 Assert.True(tcs.Task.IsCompleted);89 },90 handleFailures: false);91 }92 }93}...

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var config = new ConfigEvent();12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var config = new ConfigEvent();26 }27 }28}29I created two projects (TestProject1 and TestProject2) and added the above code in two different files (1.cs and 2.cs) respectively. I am able to build and run the TestProject1 successfully but I am getting the following error in TestProject2:

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(ConfigActor));11 await runtime.Wait();12 }13 }14 {15 private int value = 0;16 [OnEventDoAction(typeof(ConfigEvent), nameof(Configure))]17 private class Init : State { }18 private void Configure()19 {20 this.value = (this.ReceivedEvent as ConfigEvent).Value;21 }22 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]23 private class Configured : State { }24 [OnEntry(nameof(DoWork))]25 private class Active : State { }26 private void DoWork()27 {28 this.Assert(this.value == 42);29 this.RaiseHaltEvent();30 }31 }32}33using Microsoft.Coyote.Actors;34using System;35using System.Threading.Tasks;36{37 {38 static async Task Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 await runtime.CreateActor(typeof(ConfigActor));42 await runtime.Wait();43 }44 }45 {46 private int value = 0;47 [OnEventDoAction(typeof(ConfigEvent), nameof(Configure))]48 private class Init : State { }49 private void Configure()50 {51 this.value = (this.ReceivedEvent as ConfigEvent).Value;52 }53 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]54 private class Configured : State { }55 [OnEntry(nameof(DoWork))]56 private class Active : State { }57 private void DoWork()58 {59 this.Assert(this.value == 42);60 this.RaiseHaltEvent();61 }62 }63}

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.SharedObjects;5using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary;6using Microsoft.Coyote.Actors.SharedObjects.SharedQueue;7using Microsoft.Coyote.Actors.SharedObjects.SharedStack;8using System;9using System.Collections.Generic;10using System.Collections.Concurrent;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using System.Threading;15using System.Diagnostics;16using System.IO;17using System.Runtime.CompilerServices;18using System.Runtime.InteropServices;19using System.Runtime.Serialization;20using System.Runtime.Serialization.Formatters.Binary;21{22 {23 public int Id { get; private set; }24 public ConfigEvent(int id)25 {26 this.Id = id;27 }28 }29}30using Microsoft.Coyote.Actors.Tests;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Timers;33using Microsoft.Coyote.Actors.SharedObjects;34using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary;35using Microsoft.Coyote.Actors.SharedObjects.SharedQueue;36using Microsoft.Coyote.Actors.SharedObjects.SharedStack;37using System;38using System.Collections.Generic;39using System.Collections.Concurrent;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using System.Threading;44using System.Diagnostics;45using System.IO;46using System.Runtime.CompilerServices;47using System.Runtime.InteropServices;48using System.Runtime.Serialization;49using System.Runtime.Serialization.Formatters.Binary;50{51 {52 static void Main(string[] args)53 {54 var config = Configuration.Create();55 config.MaxSchedulingSteps = 1000;56 config.MaxFairSchedulingSteps = 1000;57 config.MaxStepsFromAnyCallback = 1000;58 config.MaxStepsFromProductionCallback = 1000;59 config.MaxStepsFromTestingCallback = 1000;60 config.MaxFairStepsFromAnyCallback = 1000;61 config.MaxFairStepsFromProductionCallback = 1000;62 config.MaxFairStepsFromTestingCallback = 1000;63 config.MaxUnfairSchedulingSteps = 1000;

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9{10 {11 public int Id;12 public ConfigEvent(int id)13 {14 Id = id;15 }16 }17 {18 public static void Main()19 {20 var configuration = Configuration.Create();21 configuration.SchedulingIterations = 5000;22 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;23 configuration.UseRandomSchedulingSeed = true;24 configuration.UseMonitorsInProduction = true;25 configuration.UseActorDebugger = true;26 configuration.UseStateDebugger = true;27 configuration.UseStateLogger = true;28 configuration.UseTraceLogger = true;29 configuration.UseHtmlReporter = true;30 configuration.UseJsonReporter = true;31 configuration.UseXmlReporter = true;32 configuration.UseConsoleLogWriter = true;33 configuration.UseConsoleTraceWriter = true;34 configuration.UseConsoleStateWriter = true;35 configuration.UseConsoleHtmlWriter = true;36 configuration.UseConsoleJsonWriter = true;37 configuration.UseConsoleXmlWriter = true;38 configuration.UseConsoleDebugLogger = true;39 configuration.UseConsoleTraceLogger = true;40 configuration.UseConsoleStateLogger = true;41 configuration.UseConsoleHtmlReporter = true;42 configuration.UseConsoleJsonReporter = true;43 configuration.UseConsoleXmlReporter = true;44 configuration.UseConsoleProgressReporter = true;45 configuration.UseLogWriter = true;46 configuration.UseTraceWriter = true;47 configuration.UseStateWriter = true;48 configuration.UseHtmlWriter = true;49 configuration.UseJsonWriter = true;50 configuration.UseXmlWriter = true;51 configuration.UseDebugLogger = true;52 configuration.UseTraceLogger = true;53 configuration.UseStateLogger = true;54 configuration.UseHtmlReporter = true;55 configuration.UseJsonReporter = true;56 configuration.UseXmlReporter = true;57 configuration.UseProgressReporter = true;58 configuration.UseActorDebugger = true;59 configuration.UseStateDebugger = true;60 configuration.UseStateLogger = true;61 configuration.UseTraceLogger = true;62 configuration.UseHtmlReporter = true;63 configuration.UseJsonReporter = true;64 configuration.UseXmlReporter = true;65 configuration.UseConsoleLogWriter = true;

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Collections.Generic;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 100;13 config.ThrowOnFailure = true;14 config.SchedulingIterations = 1000;15 config.Verbose = 0;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.RandomSchedulingSeed = 0;18 config.EnableCycleDetection = true;19 config.EnableFairScheduling = false;20 config.EnableHotStateDetection = true;21 config.EnableHotStateDetection = true;22 config.EnableOperationInterleavings = true;23 config.EnableRandomExecution = true;24 config.EnableStateGraph = true;25 config.EnableStateGraphSampling = true;26 config.EnableStateGraphTracing = true;27 config.EnableStateGraphVisualization = true;28 config.EnableTestingIterations = true;29 config.EnableStateGraphTracing = true;30 config.EnableStateGraphVisualization = true;31 config.EnableTestingIterations = true;

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 [OnEventDoAction(typeof(ConfigEvent), nameof(Configure))]7 private class Init : State { }8 private void Configure()9 {10 this.SendEvent(this.Id, new ConfigEvent());11 }12 }13}14The type or namespace name 'Coyote' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)

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ConfigEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2{3 {4 public string Message { get; set; }5 }6}7using System;8using System.Threading.Tasks;9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.Actors.Tests;11{12 {13 private async Task RunAsync()14 {15 await this.SendEvent(this.Id, new ConfigEvent { Message = "Hello World" });16 }17 }18}

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