How to use X4 class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.X4

WildCardEventTests.cs

Source: WildCardEventTests.cs Github

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...350 }351 /​/​/​ <summary>352 /​/​/​ Test that wildcard can override ignored event action using a pushed state.353 /​/​/​ </​summary>354 internal class X4 : StateMachine355 {356 private LogEvent Config;357 [Start]358 [OnEntry(nameof(OnInit))]359 [IgnoreEvents(typeof(E1))]360 [OnEventPushState(typeof(E2), typeof(Active))]361 public class Init : State362 {363 }364 public void OnInit(Event initialEvent)365 {366 this.Config = (LogEvent)initialEvent;367 this.Config.WriteLine("Init");368 }...

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X4

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.BugFinding;7using Microsoft.Coyote.TestingServices.BugFinding.Reproducers;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration;12using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies;13using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration;14using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Config;15using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Config;17using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing;18using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Config;19using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers;20using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers.Config;21using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers.Custom;22using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers.Custom.Config;23using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers.Custom.Fuzzers;24using Microsoft.Coyote.TestingServices.Tracing.ScheduleExploration.ExplorationStrategies.RandomExploration.Strategies.Fuzzing.Fuzzers.Custom.Fuzzers.Config;

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X4

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 await Task.Delay(1000);10 Console.WriteLine("Hello World!");11 var x4 = new X4();12 x4.Start();13 Console.WriteLine("Hello World!");14 await Task.Delay(1000);15 Console.WriteLine("Hello World!");16 }17 }18}19var x4 = new X4();20x4.Start();21x4.Wait();22x4.Dispose();23But the output is still the same, i.e. Hello World! 4 times. I am using the latest version of the tool (0.2.0). Is there anything else that I need to do?

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X4

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 private static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var runtime = new CoyoteRuntime();10 await runtime.CreateActorAndExecuteAsync(typeof(X4));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 private static async Task Main(string[] args)21 {22 Console.WriteLine("Hello World!");23 var runtime = new CoyoteRuntime();24 await runtime.CreateActorAndExecuteAsync(typeof(X5));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 private static async Task Main(string[] args)35 {36 Console.WriteLine("Hello World!");37 var runtime = new CoyoteRuntime();38 await runtime.CreateActorAndExecuteAsync(typeof(X6));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 private static async Task Main(string[] args)49 {50 Console.WriteLine("Hello World!");51 var runtime = new CoyoteRuntime();52 await runtime.CreateActorAndExecuteAsync(typeof(X7));53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60{61 {62 private static async Task Main(string[] args)63 {64 Console.WriteLine("Hello World!");65 var runtime = new CoyoteRuntime();

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X4

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 protected override void OnInitialize(Event e)5 {6 this.SendEvent(this.Id, new E());7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 protected override void OnInitialize(Event e)14 {15 this.SendEvent(this.Id, new E());16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 protected override void OnInitialize(Event e)23 {24 this.SendEvent(this.Id, new E());25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 protected override void OnInitialize(Event e)32 {33 this.SendEvent(this.Id, new E());34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 protected override void OnInitialize(Event e)41 {42 this.SendEvent(this.Id, new E());43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 protected override void OnInitialize(Event e)50 {51 this.SendEvent(this.Id, new E());52 }

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X4

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = Microsoft.Coyote.Runtime.Create();9 runtime.Run(async () =>10 {11 var id = await runtime.CreateActor(typeof(X4));12 await runtime.SendEvent(id, new E());13 });14 }15 }16}17I am using the latest version of Coyote (

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X4

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(X4));11 await runtime.Wait();12 }13 }14 {15 private int x;16 private int y;17 [OnEntry(nameof(InitOnEntry))]18 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]19 private class Init : MachineState { }20 private void InitOnEntry()21 {22 this.x = 0;23 this.y = 0;24 this.Raise(new UnitEvent());25 }26 private void HandleUnitEvent()27 {28 this.x = 1;29 this.y = 1;30 if (this.x == 1)31 {32 this.Assert(this.y == 1);33 }34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote;39using System;40using System.Threading.Tasks;41{42 {43 public static async Task Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 await runtime.CreateActor(typeof(X5));47 await runtime.Wait();48 }49 }50 {51 private int x;52 private int y;53 [OnEntry(nameof(InitOnEntry))]54 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]55 private class Init : MachineState { }56 private void InitOnEntry()57 {58 this.x = 0;59 this.y = 0;60 this.Raise(new UnitEvent());61 }62 private void HandleUnitEvent()63 {64 this.x = 1;65 this.y = 1;66 if (this.x == 1)67 {68 this.Assert(this.y == 1);69 }70 }71 }72}73using Microsoft.Coyote.Actors.BugFinding.Tests;

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X4

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5using System;6{7 {8 [OnEventDoAction(typeof(UnitEvent), nameof(DoIt))]9 {10 }11 private async Task DoIt()12 {13 Console.WriteLine("X4.DoIt");14 await Task.CompletedTask;15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote;21using System.Threading.Tasks;22using System;23{24 {25 [OnEventDoAction(typeof(UnitEvent), nameof(DoIt))]26 {27 }28 private async Task DoIt()29 {30 Console.WriteLine("X5.DoIt");31 await Task.CompletedTask;32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote;38using System.Threading.Tasks;39using System;40{41 {42 [OnEventDoAction(typeof(UnitEvent), nameof(DoIt))]43 {44 }45 private async Task DoIt()46 {47 Console.WriteLine("X6.DoIt");48 await Task.CompletedTask;49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote;55using System.Threading.Tasks;56using System;57{58 {59 [OnEventDoAction(typeof(UnitEvent), nameof(DoIt))]60 {61 }62 private async Task DoIt()63 {

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X4

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 public async Task Run()7 {8 var x = await this.ReceiveEventAsync<Microsoft.Coyote.Actors.BugFinding.Tests.X4.X4Event1>();9 await this.SendEventAsync(x.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.X4.X4Event2());10 }11 {12 public ActorId Id;13 public X4Event1(ActorId id)14 {15 this.Id = id;16 }17 }18 {19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors;24using System.Threading.Tasks;25{26 {27 public async Task Run()28 {29 var x = await this.ReceiveEventAsync<Microsoft.Coyote.Actors.BugFinding.Tests.X5.X5Event1>();30 await this.SendEventAsync(x.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.X5.X5Event2());31 }32 {33 public ActorId Id;34 public X5Event1(ActorId id)35 {36 this.Id = id;37 }38 }39 {40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System.Threading.Tasks;46{47 {48 public async Task Run()49 {50 var x = await this.ReceiveEventAsync<Microsoft.Coyote.Actors.BugFinding.Tests.X6.X6Event1>();51 await this.SendEventAsync(x.Id, new Microsoft.Coyote.Actors.BugFinding.Tests.X6.X6Event2());52 }53 {

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