Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TimerLivenessTests
TimerLivenessTests.cs
Source:TimerLivenessTests.cs
...6using Xunit;7using Xunit.Abstractions;8namespace Microsoft.Coyote.Actors.BugFinding.Tests9{10 public class TimerLivenessTests : BaseActorBugFindingTest11 {12 public TimerLivenessTests(ITestOutputHelper output)13 : base(output)14 {15 }16 private class TimeoutReceivedEvent : Event17 {18 }19 private class Client : StateMachine20 {21 [Start]22 [OnEntry(nameof(Initialize))]23 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]24 private class Init : State25 {26 }...
TimerLivenessTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomScheduleExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.Probabilistic;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.NonDeterministic;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.Probabilistic;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT.Probabilistic;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT.Probabilistic.PCT;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT.Probabilistic.PCT.NonDeterministic;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT.Probabilistic.PCT.NonDeterministic.Probabilistic;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.MultiState.PCT.NonDeterministic.Probabilistic.PCT.Probabilistic.PCT.NonDeterministic.Probabilistic.PCT;
TimerLivenessTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors.MockTimers.MockTimers.MockTimers.MockTimors.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;
TimerLivenessTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 public static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.MaxSchedulingSteps = 1000;14 configuration.MaxFairSchedulingSteps = 1000;15 configuration.MaxInterleavings = 1000;16 configuration.MaxUnfairSchedulingSteps = 1000;
TimerLivenessTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.BugFinding.Tests;7{8 {9 public static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 var testingEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);13 var test = new TimerLivenessTests();14 testingEngine.Run(test);15 Console.WriteLine("Press any key to exit.");16 Console.ReadKey();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.BugFinding;24using Microsoft.Coyote.BugFinding.TestingServices;25using Microsoft.Coyote.BugFinding.Tests;26{27 {28 public static void Main(string[] args)29 {30 var configuration = Configuration.Create();31 var testingEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);32 var test = new TimerLivenessTests();33 testingEngine.Run(test);34 Console.WriteLine("Press any key to exit.");35 Console.ReadKey();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.BugFinding;43using Microsoft.Coyote.BugFinding.TestingServices;44using Microsoft.Coyote.BugFinding.Tests;45{46 {47 public static void Main(string[] args)48 {49 var configuration = Configuration.Create();50 var testingEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);51 var test = new TimerLivenessTests();52 testingEngine.Run(test);53 Console.WriteLine("Press any key to exit.");
TimerLivenessTests
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.BugFinding;7 using Microsoft.Coyote.BugFinding.TestingServices;8 using Microsoft.Coyote.BugFinding.SchedulingStrategies;
TimerLivenessTests
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Threading;10{11 {12 static void Main(string[] args)13 {
TimerLivenessTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Runtime;7using System.Threading;8{9 {10 private static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 Task t = Task.Run(() => { RunProgram(); });14 t.Wait();15 }16 private static void RunProgram()17 {18 using (var runtime = RuntimeFactory.Create())19 {20 var actorId = runtime.CreateActor(typeof(TimerLivenessTests));21 runtime.SendEvent(actorId, new Run());22 runtime.WaitCompletion(actorId);23 }24 }25 }26 {27 }28 {29 private MachineId m;30 private int count = 0;31 private int max = 10000;32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 await base.OnInitializeAsync(initialEvent);35 m = this.CreateActor(typeof(M));36 this.SendEvent(m, new StartTimer());37 }38 protected override async Task OnEventAsync(Event e)39 {40 switch (e)41 {42 break;43 count++;44 if (count < max)45 {46 this.SendEvent(m, new StartTimer());47 }48 {49 this.SendEvent(m, new Halt());50 }51 break;52 await base.OnEventAsync(e);53 break;54 }55 }56 }57 {58 private int count = 0;59 private int max = 10000;60 protected override async Task OnInitializeAsync(Event initialEvent)61 {62 await base.OnInitializeAsync(initialEvent);63 }64 protected override async Task OnEventAsync(Event e)65 {66 switch (e)67 {
TimerLivenessTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var t = new TimerLivenessTests();9 t.TestTimerLiveness();10 }11 }12}13I am getting error: "The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)"
TimerLivenessTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6using System.Diagnostics;7{8 {9 public static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.MaxSchedulingSteps = 1000;13 configuration.IsDeterministic = false;14 configuration.SchedulingIterations = 1000;15 var runtime = RuntimeFactory.Create(configuration);16 await runtime.CreateActorAndExecuteAsync(typeof(TimerLivenessTests));17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]21 private class Init : State { }22 private class SetupEvent : Event { public ActorId Id; }23 private void Setup()24 {25 var m = new MachineId();26 var a = this.CreateActor(typeof(A), new SetupEvent { Id = m });27 var b = this.CreateActor(typeof(B), new SetupEvent { Id = m });28 var c = this.CreateActor(typeof(C), new SetupEvent { Id = m });29 var d = this.CreateActor(typeof(D), new SetupEvent { Id = m });30 var e = this.CreateActor(typeof(E), new SetupEvent { Id = m });31 var f = this.CreateActor(typeof(F), new SetupEvent { Id = m });32 var g = this.CreateActor(typeof(G), new SetupEvent { Id = m });33 var h = this.CreateActor(typeof(H), new SetupEvent { Id = m });34 var i = this.CreateActor(typeof(I), new SetupEvent { Id = m });35 var j = this.CreateActor(typeof(J), new SetupEvent { Id = m });36 var k = this.CreateActor(typeof(K), new SetupEvent { Id = m });37 var l = this.CreateActor(typeof(L), new SetupEvent { Id = m });38 var m1 = this.CreateActor(typeof(M), new SetupEvent { Id = m });39 var n = this.CreateActor(typeof(N), new SetupEvent { Id = m });40 var o = this.CreateActor(typeof(O), new SetupEvent { Id = m });41 var p = this.CreateActor(typeof(P), new SetupEvent { Id = m });42 var q = this.CreateActor(typeof(Q),
TimerLivenessTests
Using AI Code Generation
1var t = new TimerLivenessTests();2t.TestActorIsAliveForTime(1000);3var t = new TimerLivenessTests();4t.TestActorIsAliveForTime(1000);5var t = new TimerLivenessTests();6t.TestActorIsAliveForTime(1000);7var t = new TimerLivenessTests();8t.TestActorIsAliveForTime(1000);9var t = new TimerLivenessTests();10t.TestActorIsAliveForTime(1000);11var t = new TimerLivenessTests();12t.TestActorIsAliveForTime(1000);13var t = new TimerLivenessTests();14t.TestActorIsAliveForTime(1000);
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