Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.MonitorStateInheritanceTests
MonitorStateInheritanceTests.cs
Source:MonitorStateInheritanceTests.cs
...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.BugFinding.Tests.Specifications8{9 public class MonitorStateInheritanceTests : BaseActorBugFindingTest10 {11 public MonitorStateInheritanceTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class M1 : Monitor16 {17 [Start]18 private class Init : BaseState19 {20 }21 [OnEventDoAction(typeof(UnitEvent), nameof(Check))]22 private abstract class BaseState : State23 {24 }25 private void Check()...
MonitorStateInheritanceTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tests.Common;6using Microsoft.Coyote.Tests.Common.Actors;7using Microsoft.Coyote.Tests.Common.Actors.BugFinding;8using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Models;9using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Specifications;10using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests.Specifications;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;14using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReports;15using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided;16using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.BoundedRandomWalk;18using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies.DirectedExploration;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies.DirectedExploration.Strategies;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies.DirectedExploration.Strategies.DirectedRandomWalk;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies.DirectedExploration.Strategies.DirectedRandomWalk.Strategies;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.StrategyGuided.SchedulingStrategies.UnboundedRandomWalk.Strategies.DirectedExploration.Strategies.DirectedRandomWalk.Strategies.Prioritized;
MonitorStateInheritanceTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Specifications;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableIntegerOverflowDetection = true;15 config.EnableObjectDisposedExceptionDetection = true;16 config.EnableOperationCanceledExceptionDetection = true;17 config.EnableIndexOutOfRangeExceptionDetection = true;18 config.EnableDivideByZeroExceptionDetection = true;19 config.EnableNullReferenceExceptionDetection = true;20 config.EnableInvalidOperationExceptionDetection = true;21 config.EnableActorDeadlockDetection = true;22 config.EnableActorLivelockDetection = true;23 config.EnableActorStarvationDetection = true;24 config.EnableMonitorDeadlockDetection = true;25 config.EnableMonitorLivelockDetection = true;26 config.EnableMonitorStarvationDetection = true;27 config.EnableTaskDeadlockDetection = true;28 config.EnableTaskStarvationDetection = true;29 config.EnableStateGraphScheduling = true;30 config.EnableFairScheduling = true;31 config.EnableRandomScheduling = true;32 config.EnableRandomExecution = true;33 config.EnableBoundedRandomExecution = true;34 config.RandomSchedulingSeed = 2;35 config.SchedulingIterations = 100;36 config.Verbose = 3;37 Task task = Task.Run(() => Microsoft.Coyote.Testing.Scheduling.Test(config, () => new MonitorStateInheritanceTests()));38 task.Wait();39 }40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;46using Microsoft.Coyote.Specifications;47{48 {49 static void Main(string[] args)50 {51 var config = Configuration.Create();52 config.MaxSchedulingSteps = 1000;53 config.EnableCycleDetection = true;54 config.EnableDataRaceDetection = true;55 config.EnableIntegerOverflowDetection = true;
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.TestingIterations = 100;15 configuration.SchedulingIterations = 100;16 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;17 configuration.Verbose = 1;18 var test = new MonitorStateInheritanceTests();19 test.Initialize(configuration);20 test.Test1();21 }22 }23}24I am using the latest version of Coyote (
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.Monitor;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.MonitorStateInheritance;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.Monitor;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.Monitor;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.MonitorStateInheritance;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.MonitorStateInheritance.Monitor;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.MonitorStateInheritance.MonitorStateInheritance;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.MonitorStateInheritance.MonitorStateInheritance.Monitor;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Detectors.StateMachines.StateInheritance.StateInheritance.MonitorStateInheritance.MonitorStateInheritance.MonitorStateInheritance.MonitorStateInheritance;
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var test = new MonitorStateInheritanceTests();10 test.TestMonitorStateInheritance();11 Console.WriteLine("Hello World!");12 }13 }14}15C:\Program Files\dotnet\sdk\2.1.403\Microsoft.Common.CurrentVersion.targets(2106,5): error MSB3644: The reference assemblies for framework ".NETFramework,Version=v4.6.1" were not found. To resolve this, install the SDK or Targeting Pack for this framework version or retarget your application to a version of the framework for which you have the SDK or Targeting Pack installed. Note that assemblies will be resolved from the Global Assembly Cache (GAC) and will be used in place of reference assemblies. Therefore your assembly may not be correctly targeted for the framework you intend. [C:\Users\Khaled\source\repos\CoyoteTesting\2.csproj]
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading;9using System.IO;10using Microsoft.Coyote.Runtime;11{12 {13 {14 protected override Task OnInitializeAsync(Event e)15 {16 return Task.CompletedTask;17 }18 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]19 [OnEventDoAction(typeof(UnitEvent), nameof(Setup2))]20 [OnEventDoAction(typeof(UnitEvent), nameof(Setup3))]21 [OnEventDoAction(typeof(UnitEvent), nameof(Setup4))]22 [OnEventDoAction(typeof(UnitEvent), nameof(Setup5))]23 [OnEventDoAction(typeof(UnitEvent), nameof(Setup6))]24 [OnEventDoAction(typeof(UnitEvent), nameof(Setup7))]25 [OnEventDoAction(typeof(UnitEvent), nameof(Setup8))]26 [OnEventDoAction(typeof(UnitEvent), nameof(Setup9))]27 [OnEventDoAction(typeof(UnitEvent), nameof(Setup10))]28 [OnEventDoAction(typeof(UnitEvent), nameof(Setup11))]29 [OnEventDoAction(typeof(UnitEvent), nameof(Setup12))]30 [OnEventDoAction(typeof(UnitEvent), nameof(Setup13))]31 [OnEventDoAction(typeof(UnitEvent), nameof(Setup14))]32 [OnEventDoAction(typeof(UnitEvent), nameof(Setup15))]33 [OnEventDoAction(typeof(UnitEvent), nameof(Setup16))]34 [OnEventDoAction(typeof(UnitEvent), nameof(Setup17))]35 [OnEventDoAction(typeof(UnitEvent), nameof(Setup18))]36 [OnEventDoAction(typeof(UnitEvent), nameof(Setup19))]37 [OnEventDoAction(typeof(UnitEvent), nameof(Setup20))]38 [OnEventDoAction(typeof(UnitEvent), nameof(Setup21))]39 [OnEventDoAction(typeof(UnitEvent), nameof(Setup22))]40 [OnEventDoAction(typeof(UnitEvent), nameof(Setup23))]41 [OnEventDoAction(typeof(UnitEvent), nameof(Setup24))]42 [OnEventDoAction(typeof(UnitEvent), nameof(Setup25))]43 [OnEventDoAction(typeof(UnitEvent), nameof(Setup26))]
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors.MonitorStateInheritanceTests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors.MonitorStateInheritanceTests.MonitorStateInheritanceTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Tasks.AsyncTasks.TaskWithMonitors.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests.MonitorStateInheritanceTests;
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new MonitorStateInheritanceTests();9 test.TestMonitorStateInheritance();10 }11 }12}
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.TestingServices.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 1000;11 configuration.EnableCycleDetection = true;12 configuration.EnableDataRaceDetection = true;13 configuration.EnableHotStateDetection = true;14 configuration.EnableHotStateDetection = true;15 configuration.EnableIntegerOverflowDetection = true;16 configuration.EnableOperationCanceledException = true;17 configuration.EnableObjectDisposedException = true;18 configuration.EnableIndexOutOfRangeException = true;19 configuration.EnableDivideByZeroException = true;20 configuration.EnableActorDeadlockDetection = true;21 configuration.EnableActorLivelockDetection = true;22 configuration.EnableUnfairMonitorAccessDetection = true;23 configuration.EnableMonitorStateInheritance = true;24 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);25 testEngine.Run();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;30using Microsoft.Coyote.TestingServices.Runtime;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var configuration = Configuration.Create();38 configuration.MaxSchedulingSteps = 1000;39 configuration.EnableCycleDetection = true;40 configuration.EnableDataRaceDetection = true;41 configuration.EnableHotStateDetection = true;42 configuration.EnableHotStateDetection = true;43 configuration.EnableIntegerOverflowDetection = true;44 configuration.EnableOperationCanceledException = true;45 configuration.EnableObjectDisposedException = true;46 configuration.EnableIndexOutOfRangeException = true;47 configuration.EnableDivideByZeroException = true;48 configuration.EnableActorDeadlockDetection = true;49 configuration.EnableActorLivelockDetection = true;50 configuration.EnableUnfairMonitorAccessDetection = true;51 configuration.EnableMonitorStateInheritance = true;52 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration);53 testEngine.Run();54 }55 }56}
MonitorStateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2{3 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]4 {5 }6 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]7 {8 }9 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]10 {11 }12 {13 }14 {15 }16}
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