How to use S2 class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.S2

UnfairExecutionTests.cs

Source:UnfairExecutionTests.cs Github

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...24 {25 private ActorId N;26 [Start]27 [OnEntry(nameof(SOnEntry))]28 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]29 private class S : State30 {31 }32 private void SOnEntry()33 {34 this.N = this.CreateActor(typeof(N));35 this.SendEvent(this.N, new E(this.Id));36 this.RaiseEvent(UnitEvent.Instance);37 }38 [OnEntry(nameof(S2OnEntry))]39 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]40 [OnEventGotoState(typeof(E), typeof(S3))]41 private class S2 : State42 {43 }44 private void S2OnEntry()45 {46 this.SendEvent(this.Id, UnitEvent.Instance);47 }48 [OnEntry(nameof(S3OnEntry))]49 private class S3 : State50 {51 }52 private void S3OnEntry()53 {54 this.Monitor<LivenessMonitor>(new E(this.Id));55 this.RaiseHaltEvent();56 }57 }58 private class N : StateMachine59 {60 [Start]61 [OnEventDoAction(typeof(E), nameof(Process))]62 private class S : State63 {64 }65 private void Process(Event e)66 {67 this.SendEvent((e as E).A, new E(this.Id));68 }69 }70 private class LivenessMonitor : Monitor71 {72 [Start]73 [Hot]74 [OnEventGotoState(typeof(E), typeof(S2))]75 private class S : State76 {77 }78 [Cold]79 private class S2 : State80 {81 }82 }83 [Fact(Timeout = 5000)]84 public void TestUnfairExecution()85 {86 this.Test(r =>87 {88 r.RegisterMonitor<LivenessMonitor>();89 r.CreateActor(typeof(M));90 },91 configuration: this.GetConfiguration()92 .WithMaxSchedulingSteps(300)93 .WithPrioritizationStrategy(false, 10)...

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StateGroupTests.cs

Source:StateGroupTests.cs Github

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...16 {17 private class States1 : StateGroup18 {19 [Start]20 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]21 public class S1 : State22 {23 }24 [OnEntry(nameof(States1S2OnEntry))]25 [OnEventGotoState(typeof(UnitEvent), typeof(States2.S1))]26 public class S2 : State27 {28 }29 }30 private class States2 : StateGroup31 {32 [OnEntry(nameof(States2S1OnEntry))]33 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]34 public class S1 : State35 {36 }37 [OnEntry(nameof(States2S2OnEntry))]38 public class S2 : State39 {40 }41 }42 private void States1S2OnEntry() => this.RaiseEvent(UnitEvent.Instance);43 private void States2S1OnEntry() => this.RaiseEvent(UnitEvent.Instance);44 private void States2S2OnEntry()45 {46 this.Assert(false, "Reached test assertion.");47 }48 }49 [Fact(Timeout = 5000)]50 public void TestStateGroup()51 {52 this.TestWithError(r =>53 {54 r.RegisterMonitor<Safety>();55 r.Monitor<Safety>(UnitEvent.Instance);56 },57 expectedError: "Reached test assertion.",58 replay: true);...

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GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

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...19 private class S1 : State20 {21 }22 [OnEntry(nameof(IncrementValue))]23 private class S2 : State24 {25 }26 private void Init() => this.RaiseGotoStateEvent<S2>();27#pragma warning disable CA1822 // Mark members as static28 private void IncrementValue()29#pragma warning restore CA1822 // Mark members as static30 {31 MonitorValue = 101;32 }33 }34 [Fact(Timeout = 5000)]35 public void TestGotoStateTransition()36 {37 this.Test(r =>38 {39 r.RegisterMonitor<Safety>();40 });...

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;4using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors;10using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors;12using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.BugFinding.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors.Actors;

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 Console.WriteLine("S2::OnInitializeAsync");9 return Task.CompletedTask;10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 Console.WriteLine("S1::OnInitializeAsync");21 return Task.CompletedTask;22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 Console.WriteLine("S3::OnInitializeAsync");33 return Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 protected override Task OnInitializeAsync(Event initialEvent)43 {44 Console.WriteLine("S4::OnInitializeAsync");45 return Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 Console.WriteLine("S5::OnInitializeAsync");57 return Task.CompletedTask;58 }59 }60}

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var a = runtime.CreateActor(typeof(S2));10 runtime.SendEvent(a, new E1());11 await Task.Delay(1000);12 runtime.Dispose();13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 [OnEventDoAction(typeof(E1), nameof(Foo))]23 [OnEventDoAction(typeof(E2), nameof(Bar))]24 {25 }26 private void Foo()27 {28 this.RaiseEvent(new E2());29 }30 private void Bar()31 {32 this.RaiseEvent(new E1());33 }34 }35}36using Microsoft.Coyote.Actors;37{38 {39 }40}41using Microsoft.Coyote.Actors;42{43 {44 }45}46Microsoft.Coyote.SystematicTesting.TestingException: 'An unhandled exception was thrown by the runtime. System.InvalidOperationException: Cannot register event E1 with id 0 because it is already registered with id 0. at Microsoft.Coyote.Actors.EventRegistry.RegisterEvent(Type type) in C:\Users\laksh\source\repos\coyote\Source\Runtime\Actors\EventRegistry.cs:line 151 at Microsoft.Coyote.Actors.EventRegistry.RegisterEvent[TEvent]() in C:\Users\laksh\source\repos\coyote\Source\Runtime\Actors\EventRegistry.cs:line 166 at Microsoft.Coyote.Actors.StateMachine`1.OnEvent[TEvent](Action action) in C:\Users\laksh\source\repos\coyote\Source\Runtime\Actors\StateMachine.cs:line 284 at Microsoft.Coyote

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 S2 s2 = new S2();7 s2.Execute();8 }9 }10}11using System;12using Microsoft.Coyote;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 public void Execute()18 {19 this.SendEvent(this.Id, new E1());20 this.SendEvent(this.Id, new E2());21 }22 }23}24using System;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 }31}32using System;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 }39}

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 S2 s2 = new S2();12 s2.Start();13 }14 }15}

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 static async Task Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);9 await runtime.CreateActorAndExecuteAsync<S2>(config);10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System.Threading.Tasks;15{16 {17 static async Task Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);21 await runtime.CreateActorAndExecuteAsync<S2>(config);22 }23 }24}

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.RegisterMonitor(typeof(M1));9 runtime.CreateActor(typeof(S2));10 runtime.Start();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16{17 {18 static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 runtime.RegisterMonitor(typeof(M1));22 runtime.CreateActor(typeof(S1));23 runtime.Start();24 }25 }26}

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S2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 var runtime = RuntimeFactory.Create(config);10 var id = ActorId.CreateRandom();11 runtime.CreateActor(typeof(S2), id);12 Console.ReadLine();13 }14 }15}16Error CS0234 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) CoyoteTests C:\Users\user\source\repos\CoyoteTests\CoyoteTests\1.cs 6 Active

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