Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...6using Xunit;7using Xunit.Abstractions;8namespace Microsoft.Coyote.Actors.BugFinding.Tests9{10 public class PushStateTransitionTests : BaseActorBugFindingTest11 {12 private class E1 : Event13 {14 }15 private class E2 : Event16 {17 }18 private class E3 : Event19 {20 }21 private class E4 : Event22 {23 }24 public PushStateTransitionTests(ITestOutputHelper output)25 : base(output)26 {27 }28 private class M1 : StateMachine29 {30 [Start]31 [OnEntry(nameof(InitOnEntry))]32 private class Init : State33 {34 }35 private void InitOnEntry() => this.RaisePushStateEvent<Done>();36 [OnEntry(nameof(EntryDone))]37 private class Done : State38 {...
PushStateTransitionTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.BugFinding;8using Microsoft.Coyote.BugFinding.Strategies;9using Microsoft.Coyote.BugFinding.Trace;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.Trace;14using Microsoft.Coyote.Tasks;15using Microsoft.Coyote.Timers;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Actors;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tests;20using Microsoft.Coyote.Tests.Common.Actors.Counter;21using Microsoft.Coyote.Tests.Common.Actors.Deadlock;22using Microsoft.Coyote.Tests.Common.Actors.EventTypes;23using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events;24using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S;25using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S;26using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S;27using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S;28using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S.S;29using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S.S.S;30using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S.S.S.S;31using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S.S.S.S.S;32using Microsoft.Coyote.Tests.Common.Actors.EventTypes.Events.S.S.S.S.S.S.S.S.S;
PushStateTransitionTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage.Coverage;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage.Coverage.Reduction;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage.Coverage.Reduction.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage.Coverage.Reduction.Strategies.Reduction;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateMachines.ScheduleExploration.Strategies.FaultLocalization.Heuristics.StateCoverage.Coverage.Reduction.Strategies.Reduction.Strategies;19{20 {21 public static void Main(string[] args)22 {23 var configuration = Configuration.Create().WithStrategy(new BugFindingStrategy(
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration;6using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph;7using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.GraphWidening;9using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage;10using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs;11using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing;14using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing.Strategies.Heuristics;16using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing.Strategies.Heuristics.Monitor;17using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing.Strategies.Heuristics.Monitor.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.StateExploration.Graph.Strategies.StateCoverage.CoverageGraphs.WorkListStrategies.WorkDistributionStrategies.WorkStealing.Strategies.Heuristics.Monitor.Strategies.Heuristics;
PushStateTransitionTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration.RandomWalkExplorationStrategy;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration.RandomWalkExplorationStrategy.RandomWalkExplorationAlgorithm;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration.RandomWalkExplorationStrategy.RandomWalkExplorationAlgorithm.RandomWalkExplorationAlgorithmStrategy;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration.RandomWalkExplorationStrategy.RandomWalkExplorationAlgorithm.RandomWalkExplorationAlgorithmStrategy.RandomWalkExplorationAlgorithmStrategyImplementation;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies.RandomScheduling.RandomWalk.RandomWalkStrategy.RandomWalkAlgorithm.RandomWalkExploration.RandomWalkExplorationStrategy.RandomWalkExplorationAlgorithm.RandomWalkExplorationAlgorithmStrategy.RandomWalkExplorationAlgorithmStrategyImplementation.RandomWalkExplorationAlgorithmStrategyImplementation;
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 configuration.MaxFairSchedulingSteps = 100;18 configuration.MaxUnfairSchedulingSteps = 100;19 configuration.InliningDepth = 5;20 configuration.EnableCycleDetection = false;21 configuration.EnableDataRaceDetection = false;22 configuration.EnableHotStateDetection = false;23 configuration.EnableIntegerOverflowDetection = false;24 configuration.EnableLivelockDetection = false;25 configuration.EnableOperationCanceledException = false;26 configuration.EnableObjectDisposedException = false;27 configuration.EnablePCTimer = false;28 configuration.EnableRandomExecution = false;29 configuration.EnableRecursionBound = false;30 configuration.EnableTaskCancelation = false;31 configuration.EnableTimerCancellation = false;32 configuration.EnableUnhandledExceptionInMonitor = false;33 configuration.EnableUnhandledExceptionInStateController = false;34 configuration.EnableUnfairScheduling = false;35 configuration.EnableWaitOperations = false;36 configuration.EnableWorkStealing = false;37 configuration.LogLevel = LogLevel.Info;38 configuration.Verbose = 1;39 configuration.SchedulingStrategy = SchedulingStrategy.Random;40 configuration.SchedulingPolicy = SchedulingPolicy.BoundedRandom;
PushStateTransitionTests
Using AI Code Generation
1{2 {3 {4 public ActorId Id;5 public E(ActorId id)6 {7 this.Id = id;8 }9 }10 {11 public ActorId Id;12 public M(ActorId id)13 {14 this.Id = id;15 }16 }17 {18 public ActorId Id;19 public N(ActorId id)20 {21 this.Id = id;22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 this.RaiseEvent(new E(this.Id));28 return Task.CompletedTask;29 }30 [OnEventDoAction(typeof(E), nameof(HandleE))]31 [OnEventDoAction(typeof(M), nameof(HandleM))]32 {33 }34 private void HandleE(Event e)35 {36 this.RaiseEvent(new M(this.Id));37 this.RaiseEvent(new N(this.Id));38 }39 private void HandleM(Event e)40 {41 this.RaiseEvent(new M(this.Id));42 }43 }44 [Fact(Timeout = 5000)]45 public void TestPushStateTransitionBug()46 {47 this.TestWithError(r =>48 {49 r.CreateActor(typeof(A));50 },51 configuration: GetConfiguration().WithTestingIterations(100),52 replay: true);53 }54 }55}56PushStateTransitionBug.zip (1.1 MB)57PushStateTransitionBug-1.zip (1.1 MB)
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.PushStateTransitionTests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.MaxSchedulingSteps = 100000;15 configuration.Verbose = 2;16 configuration.SchedulingIterations = 100;17 configuration.TestingIterations = 100;18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.RandomSchedulingSeed = 0;20 configuration.EnableCycleDetection = true;21 configuration.EnableDataRaceDetection = true;22 configuration.EnableHotStateDetection = true;23 configuration.EnableOperationInterleavings = true;24 var test = new PushStateTransitionTests();25 var result = test.Execute(configuration);26 Console.WriteLine(result);27 }28 }29}30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests;32using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateTransitionTests.PushStateTransitionTests;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 public static void Main(string[] args)41 {42 var configuration = Configuration.Create();43 configuration.MaxSchedulingSteps = 100000;44 configuration.Verbose = 2;45 configuration.SchedulingIterations = 100;46 configuration.TestingIterations = 100;47 configuration.SchedulingStrategy = SchedulingStrategy.DFS;48 configuration.RandomSchedulingSeed = 0;49 configuration.EnableCycleDetection = true;50 configuration.EnableDataRaceDetection = true;51 configuration.EnableHotStateDetection = true;52 configuration.EnableOperationInterleavings = true;53 var test = new PushStateTransitionTests();54 var result = test.Execute(configuration);55 Console.WriteLine(result);56 }57 }58}
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Tests.Common;5using System;6{7 {8 public static void Main(string[] args)9 {10 Configuration configuration = Configuration.Create();11 configuration.TestingEngineLogger = TestingEngineLoggers.UnitTestLogger;12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.MaxSchedulingSteps = 100000;14 configuration.MaxFairSchedulingSteps = 100000;15 configuration.ThrowOnFailure = true;16 configuration.RandomSchedulingSeed = 1;17 configuration.Verbose = 1;18 using (var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration))19 {20 testEngine.Run();21 }22 }23 }24 {25 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]26 class InitState : State { }27 [OnEventDoAction(typeof(UnitEvent), nameof(Receive))]28 class ReceiveState : State { }29 [OnEventDoAction(typeof(UnitEvent), nameof(Receive2))]30 class Receive2State : State { }31 public void Init()32 {33 this.RaiseEvent(UnitEvent.Instance);34 }35 public void Receive()36 {37 this.RaiseEvent(UnitEvent.Instance);38 }39 public void Receive2()40 {41 this.RaiseEvent(UnitEvent.Instance);42 }43 [OnEventDoAction(typeof(UnitEvent), nameof(Receive3))]44 class Receive3State : State { }45 public void Receive3()46 {47 this.RaiseEvent(UnitEvent.Instance);48 }49 [OnEventDoAction(typeof(UnitEvent), nameof(Receive4))]50 class Receive4State : State { }51 public void Receive4()52 {53 this.RaiseEvent(UnitEvent.Instance);54 }55 [OnEventDoAction(typeof(UnitEvent), nameof(Receive5))]56 class Receive5State : State { }57 public void Receive5()58 {59 this.RaiseEvent(UnitEvent.Instance);60 }61 [OnEventDoAction(typeof(UnitEvent), nameof(Receive6))]62 class Receive6State : State { }
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 var config = Configuration.Create().WithVerbosityEnabled(2);12 using (var runtime = RuntimeFactory.Create(config))13 {14 var t = new PushStateTransitionTests();15 t.TestPushStateTransition();16 }17 }18 }19}20I am using the latest version of Coyote (
PushStateTransitionTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new PushStateTransitionTests();9 test.TestPushStateTransition();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 var test = new PushStateTransitionTests();21 test.TestPushStateTransition();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var test = new PushStateTransitionTests();33 test.TestPushStateTransition();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 var test = new PushStateTransitionTests();45 test.TestPushStateTransition();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var test = new PushStateTransitionTests();57 test.TestPushStateTransition();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65 {
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