How to use NotifyClientRequest class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyClientRequest

ChordTests.cs

Source: ChordTests.cs Github

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...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Runtime runtime = Runtime.Create();11 ActorId actor = runtime.CreateActor(typeof(Actor));12 runtime.SendEvent(actor, new NotifyClientRequest());13 runtime.Run();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 Runtime runtime = Runtime.Create();27 ActorId actor = runtime.CreateActor(typeof(Actor));28 runtime.SendEvent(actor, new NotifyClientRequest());29 runtime.Run();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 Runtime runtime = Runtime.Create();43 ActorId actor = runtime.CreateActor(typeof(Actor));44 runtime.SendEvent(actor, new NotifyClientRequest());45 runtime.Run();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding.BugFinding;

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var config = Configuration.Create();11 var runtime = RuntimeFactory.Create(config);12 runtime.CreateActor(typeof(MyActor), "MyActor");13 runtime.Wait();14 Console.WriteLine("Press any key to exit");15 Console.ReadKey();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await this.NotifyClientAsync(new NotifyClientRequest("Hello World"));22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 Console.WriteLine("Hello World!");34 var config = Configuration.Create();35 var runtime = RuntimeFactory.Create(config);36 runtime.CreateActor(typeof(MyActor), "MyActor");37 runtime.Wait();38 Console.WriteLine("Press any key to exit");39 Console.ReadKey();40 }41 }42 {43 protected override async Task OnInitializeAsync(Event initialEvent)44 {45 await this.NotifyClientAsync(new NotifyClientRequest("Hello World"));46 }47 }48}

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Shared;5using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse;6using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Client;7using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server;8using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor;9using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants;11using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor;12using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State;14using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor;15using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State;17using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State.Monitor;18using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State.Monitor.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State.Monitor.Strategies.State;20using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State.Monitor.Strategies.State.Monitor;21using Microsoft.Coyote.Actors.BugFinding.Tests.Shared.RequestResponse.Server.Monitor.Strategies.Invariants.Monitor.Strategies.State.Monitor.Strategies.State.Monitor.Strategies.State.Monitor.Strategies;

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 [OnEntry(nameof(EntryInit))]11 [OnEventGotoState(typeof(NotifyClientRequest), typeof(EntryInit))]12 class Init : MachineState { }13 void EntryInit()14 {15 this.SendEvent(this.Id, new NotifyClientRequest());16 }17 }18}

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5using System.Threading;6using Microsoft.Coyote;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Actor1));13 runtime.CreateActor(typeof(Actor2));14 runtime.Run();15 }16 }17 {18 private ActorId actor2Id;19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 actor2Id = (initialEvent as NotifyClientRequest).ActorId;22 this.SendEvent(actor2Id, new NotifyClientResponse());23 return Task.CompletedTask;24 }25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 return Task.CompletedTask;30 }31 }32 {33 public ActorId ActorId;34 public NotifyClientRequest(ActorId actorId)35 {36 this.ActorId = actorId;37 }38 }39 {40 }41}

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NotifyClientRequest

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 protected override void OnInitialize(Event e)6 {7 this.NotifyClientRequest req = new this.NotifyClientRequest();8 req.Message = "Hello";9 this.SendEvent(this.Id, req);10 }11 }12}13using Microsoft.Coyote.Actors;14using System;15{16 {17 protected override void OnInitialize(Event e)18 {19 this.SendEvent(this.Id, new this.NotifyClientRequest());20 }21 }22}

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NotifyClientRequest

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 protected override async Task OnInitializeAsync(Event initialEvent)6 {7 var request = new NotifyClientRequest();8 await this.Runtime.NotifyClient(request);9 }10 }11}12using System;13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 var request = new NotifyClientRequest();19 await this.Runtime.NotifyClient(request);20 }21 }22}23using System;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.TestingServices.BugFinding.Tests;26using Microsoft.Coyote.TestingServices.Runtime;27using Microsoft.Coyote.TestingServices.SchedulingStrategies;28using Microsoft.Coyote.TestingServices.Tracing.Schedule;29{30 {31 static void Main(string[] args)32 {33 var configuration = Configuration.Create();34 configuration.SchedulingStrategy = SchedulingStrategy.DFS;35 configuration.MaxFairSchedulingSteps = 1000;36 configuration.MaxUnfairSchedulingSteps = 1000;37 configuration.UserLogWriter = new LogWriter();38 configuration.Verbose = 2;39 configuration.TestReporters.Add(new LogWriter());40 var test = new CoyoteTests();41 var result = TestingEngine.Execute(configuration, test);42 Console.WriteLine(result);43 Console.ReadKey();44 }45 }46 {47 public void Write(string s)48 {49 Console.WriteLine(s);50 }51 }52 {53 public async Task Test()54 {55 var client = this.CreateActor(typeof(Client));56 }57 }58}

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