How to use ActivityCoverageTests class of Microsoft.Coyote.Actors.BugFinding.Tests.Coverage package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests

ActivityCoverageTests.cs

Source:ActivityCoverageTests.cs Github

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...7using Xunit;8using Xunit.Abstractions;9namespace Microsoft.Coyote.Actors.BugFinding.Tests.Coverage10{11 public class ActivityCoverageTests : BaseActorBugFindingTest12 {13 public ActivityCoverageTests(ITestOutputHelper output)14 : base(output)15 {16 }17 private class Setup : Event18 {19 public readonly ActorId Id;20 public Setup(ActorId id)21 {22 this.Id = id;23 }24 }25 private class M0 : StateMachine26 {27 [Start]...

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ActivityCoverageTests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Tests;7using Microsoft.Coyote.SystematicTesting.Tests.Actors;8using Microsoft.Coyote.Tasks;9{10 {11 public static async Task Main(string[] args)12 {13 var config = Configuration.Create();14 config.TestingIterations = 1;15 config.SchedulingIterations = 1;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.MaxFairSchedulingSteps = 1000;18 config.MaxUnfairSchedulingSteps = 1000;19 config.MaxStepsFromEntryToError = 1000;20 config.MaxStepsFromRecoveryToError = 1000;21 config.MaxStepsFromRecoveryToExit = 1000;22 config.MaxUnprovenSchedules = 1000;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableDeadlockDetection = true;26 config.EnableHotStateDetection = true;27 config.EnableLivelockDetection = true;28 config.EnableOperationInterleavings = true;29 config.EnableRandomExecution = true;30 config.EnableStateGraphTesting = true;31 config.EnableTaskInterleavings = true;32 config.EnableTestingCoverage = true;33 config.EnableActorTestingCoverage = true;34 config.EnableActorStateGraphTesting = true;35 config.EnableActivityTestingCoverage = true;36 config.EnableActivityStateGraphTesting = true;

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ActivityCoverageTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Coverage;5using System;6{7 {8 protected override void Configure(Configuration configuration)9 {10 configuration.EnableActivityCoverage();11 }12 [Fact(Timeout = 5000)]13 public void TestActivityCoverage()14 {15 this.Test(r =>16 {17 r.CreateActor(typeof(A));18 },19 configuration: this.GetConfiguration().WithTestingIterations(100),20 expectedReport: "ActivityCoverage: 100% (2/2)",21 replay: true);22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 var e = new E();27 await this.SendEvent(this.Id, e);28 await this.SendEvent(this.Id, e);29 }30 }31 {32 }33 }34}

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ActivityCoverageTests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.SystematicTesting.Strategies;7{8 {9 public static void Main(string[] args)10 {

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ActivityCoverageTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2{3 {4 static void Main(string[] args)5 {6 ActivityCoverageTests.Run();7 }8 }9}

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ActivityCoverageTests

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests.Events;5{6 {7 protected override async Task OnInitializeAsync(Event initialEvent)8 {9 this.SendEvent(this.Id, new E1());10 await this.ReceiveEventAsync<E2>();11 }12 }13}14using System;15using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;16using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests;17using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests.Events;18{19 {20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 this.SendEvent(this.Id, new E1());23 await this.ReceiveEventAsync<E2>();24 }25 }26}27using System;28using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;29using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests;30using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests.Events;31{32 {33 protected override async Task OnInitializeAsync(Event initialEvent)34 {35 this.SendEvent(this.Id, new E1());36 await this.ReceiveEventAsync<E2>();37 }38 }39}40using System;41using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;42using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.ActivityCoverageTests;

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ActivityCoverageTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActivityCoverageTests.RunTest("Test");10 }11 }12 {13 [OnEntry(nameof(InitOnEntry))]14 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]15 {16 }17 private void InitOnEntry()18 {19 this.SendEvent(this.Id, new UnitEvent());20 }21 private void HandleUnitEvent()22 {23 this.RaiseHaltEvent();24 }25 }26}27dotnet test --logger "html;LogFileName=report.html" 3.csproj28Test run for C:\Users\user\Desktop\3\3\bin\Debug\netcoreapp2.1\3.dll(.NETCoreApp,Version=v2.1)29Microsoft (R) Test Execution Command Line Tool Version 16.0.1

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ActivityCoverageTests

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1{2 {3 {4 }5 {6 }7 {8 }9 {10 }11 {12 }13 {14 }15 {16 }17 {18 }19 {20 }21 {22 }23 {24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }75 {76 }77 {78 }79 {

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ActivityCoverageTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.SystematicTesting;3using System;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7{8 {9 public ActivityCoverageTests(ITestOutputHelper output)10 : base(output)11 {12 }13 [Fact(Timeout = 5000)]14 public void Test()15 {16 this.TestWithError(r =>17 {18 r.RegisterMonitor(typeof(ActivityCoverage));19 r.CreateActor(typeof(A));20 },21 configuration: GetConfiguration().WithTestingIterations(100),22 replay: true);23 }24 private Configuration GetConfiguration()25 {26 var configuration = Configuration.Create();27 configuration.SchedulingIterations = 100;28 configuration.MaxFairSchedulingSteps = 100;29 configuration.MaxUnfairSchedulingSteps = 100;30 return configuration;31 }32 }33 {34 protected override async Task OnInitializeAsync(Event initialEvent)35 {36 await this.SendEvent(this.Id, new E());37 }38 protected override Task OnEventAsync(Event e)39 {40 if (e is E)41 {42 this.Assert(false, "Assertion failed.");43 }44 return Task.CompletedTask;45 }46 }47 {48 }49}

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ActivityCoverageTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ActivityCoverageTests.GenerateTests(typeof(Three));12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 [OnEntry(nameof(EntryInit))]24 [OnEventGotoState(typeof(Event1), typeof(State1))]25 [OnEventGotoState(typeof(Event2), typeof(State2))]26 class Init : State { }27 void EntryInit()28 {29 if (this.RandomBoolean())30 {31 this.RaiseEvent(new Event1());32 }33 {34 this.RaiseEvent(new Event2());35 }36 }37 [OnEntry(nameof(EntryState1))]38 [OnEventGotoState(typeof(Event3), typeof(State3))]39 [OnEventGotoState(typeof(Event4), typeof(State4))]40 class State1 : State { }41 void EntryState1()42 {43 if (this.RandomBoolean())44 {45 this.RaiseEvent(new Event3());46 }47 {48 this.RaiseEvent(new Event4());49 }50 }51 [OnEntry(nameof(EntryState2))]52 [OnEventGotoState(typeof(Event3), typeof(State3))]53 [OnEventGotoState(typeof(Event4), typeof(State4))]54 class State2 : State { }55 void EntryState2()56 {57 if (this.RandomBoolean())58 {59 this.RaiseEvent(new Event3());60 }61 {62 this.RaiseEvent(new Event4());63 }64 }65 [OnEntry(nameof(EntryState3))]66 [OnEventGotoState(typeof(Event5), typeof(State5))]67 [OnEventGotoState(typeof(Event6), typeof(State6))]68 class State3 : State { }69 void EntryState3()70 {71 if (this.RandomBoolean())72 {73 this.RaiseEvent(new Event5());74 }75 {

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ActivityCoverageTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Interfaces;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Models;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Services;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Tasks;7using System;8using System.Threading.Tasks;9{10 {11 {12 {13 }14 [OnEntry(nameof(EntryInit))]15 {16 }17 private void EntryInit()18 {19 this.CreateActor(typeof(M2));20 this.CreateActor(typeof(M3));21 this.CreateActor(typeof(M4));22 this.CreateActor(typeof(M5));23 this.CreateActor(typeof(M6));24 }25 }26 {27 {28 }29 [OnEntry(nameof(EntryInit))]30 {31 }32 private void EntryInit()33 {34 this.CreateActor(typeof(M3));35 this.CreateActor(typeof(M4));36 this.CreateActor(typeof(M5));37 this.CreateActor(typeof(M6));38 }39 }40 {41 {42 }43 [OnEntry(nameof(EntryInit))]44 {45 }46 private void EntryInit()47 {48 this.CreateActor(typeof(M4));49 this.CreateActor(typeof(M5));50 this.CreateActor(typeof(M6));51 }52 }53 {54 {55 }56 [OnEntry(nameof(EntryInit))]57 {58 }59 private void EntryInit()60 {61 this.CreateActor(typeof(M5));62 this.CreateActor(typeof(M6));63 }64 }65 {

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