How to use BasicTimerTests class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests

BasicTimerTests.cs

Source: BasicTimerTests.cs Github

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...6using Xunit;7using Xunit.Abstractions;8namespace Microsoft.Coyote.Actors.BugFinding.Tests9{10 public class BasicTimerTests : BaseActorBugFindingTest11 {12 public BasicTimerTests(ITestOutputHelper output)13 : base(output)14 {15 }16 internal class TimerCountEvent : Event17 {18 public int Count;19 }20 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]21 private class A1 : Actor22 {23 private TimerCountEvent Config;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.Config = (TimerCountEvent)initialEvent;...

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BasicTimerTests

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState.MockTimerStateMonitorStateMonitor;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState.MockTimerStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorState;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState.MockTimerStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorState.MockTimerStateMonitorStateMonitorStateMonitor;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState.MockTimerStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorState.MockTimerStateMonitorStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorStateMonitorState;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimer.MockTimerState.MockTimerStateMonitor.MockTimerStateMonitorState.MockTimerStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorState.MockTimerStateMonitorStateMonitorStateMonitor.MockTimerStateMonitorStateMonitorStateMonitorState.MockTimerStateMonitorStateMonitorStateMonitorStateMonitor;

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BasicTimerTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public void TestTimer()11 {12 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests();13 test.TestTimer();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Specifications;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 public void TestTimer()27 {28 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests();29 test.TestTimer();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 public void TestTimer()43 {44 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests();45 test.TestTimer();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 public void TestTimer()59 {60 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests();61 test.TestTimer();62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;

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BasicTimerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 await BasicTimerTests.TestTimer();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 await BasicTimerTests.TestTimer();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29{30 {31 static async Task Main(string[] args)32 {33 await BasicTimerTests.TestTimer();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using System;40using System.Threading.Tasks;41{42 {43 static async Task Main(string[] args)44 {45 await BasicTimerTests.TestTimer();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using System;52using System.Threading.Tasks;53{54 {55 static async Task Main(string[] args)56 {57 await BasicTimerTests.TestTimer();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors;63using System;64using System.Threading.Tasks;65{

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BasicTimerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 BasicTimerTests.TestTimer();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 BasicTimerTests.TestTimer();22 }23 }24}

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BasicTimerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {TestTimer();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 BasicTimerTests.TestTimer();21 }22 }23}

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BasicTimerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 await BasicTimerTests.TestTimer();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 await BasicTimerTests.TestTimer();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using System;28using System.Threading.Tasks;29{30 {31 static async Task Main(string[] args)32 {33 await BasicTimerTests.TestTimer();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using System;40using System.Threading.Tasks;41{

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BasicTimerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using CoyoteActors = Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using System;5{6 {7 public void TestTimer()8 {9 this.Test(r =>10 {11 r.RegisterMonitor(typeof(TimerMonitor));12 r.CreateAtor(typeof(M));13 });14 }15 }16 {17 private CoyoteActors.TimerInfo timer;18 protected override void OnInitialize()19 {20 this.timer = this.RegisterTimer(100, 100, 100);21 }22 protected override void OnReceiveEvent(CoyoteActors.Event e)23 {24 if (e is CoyoteActors.TimerElapsedEvent)25 {26 this.SendEvent(this.Id, new CoyoteActors.Halt());27 }28 }29 }30 {31 [OnEventGotoState(typeof(CoyoteActors.TimerElapsedEvent), typeof(TimerElapsed))]32 class Init : MonitorState { }33 [OnEventDoAction(typeof(CoyoteActors.TimerElapsedEvent), nameof(HandleTimerElapsed))]34 class TimerElapsed : MonitorState { }35 private void HandleTimerElapsed()36 {37 this.Assert(false, "Timer elapsed.");38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using CoyoteActors = Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors;44using System;45{46 {47 public void TestTimer()48 {49 this.Test(r =>50 {51 r.RegisterMonitor(typeof(TimerMonitor));52 r.CreateActor(typeof(M));53 });54 }55 }56 {57 private CoyoteActors.TimerInfo timer;58 protected override void OnInitialize()59 {60 this.timer = this.RegisterTimer(100, 100,61 {62 static async Task Main(string[] args)63 {64 await BasicTimerTests.TestTimer();65 }66 }67}68using Microsoft.Coyote.Actors.BugFinding.Tests;69using Microsoft.Coyote.Actors;70using System;71using System.Threading.Tasks;72{73 {74 static async Task Main(string[] args)75 {76 await BasicTimerTests.TestTimer();77 }78 }79}80using Microsoft.Coyote.Actors.BugFinding.Tests;81using Microsoft.Coyote.Actors;82using System;83using System.Threading.Tasks;84{

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BasicTimerTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 BasicTimerTests.Run();10 }11 }12}

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BasicTimerTests

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.EnableBuggyImplementationExceptionRethrow = true;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableDeadlockDetection = true;15 config.EnableOperationCanceledExceptionRethrow = true;16 config.EnableObjectDisposedExceptionRethrow = true;17 config.EnableActorLogging = true;18 config.MaxSchedulingSteps = 10000;19 config.MaxFairSchedulingSteps = 10000;20 config.MaxStepsFromAnyEntryToExit = 10000;21 config.MaxFairStepsFromAnyEntryToExit = 10000;22 config.MaxUnfairSchedulingSteps = 10000;23 config.MaxUnfairStepsFromAnyEntryToExit = 10000;24 config.MaxUnfairStepsFromAnyActionToExit = 10000;25 config.MaxUnfairStepsFromEntryToExit = 10000;26 config.MaxUnfairStepsFromActionToExit = 10000;27 config.MaxUnfairStepsFromAnyActionToExit = 10000;28 config.MaxUnfairStepsFromAnyEntryToExit = 10000;29 config.EnableActorTracing = true;30 config.EnableActorStateLogging = true;31 config.EnableActorStatePrinting = true;32 config.EnableActorStateSnapshotting = true;33 config.EnableStateGraph = true;34 config.EnableStateGraphScheduling = true;35 config.EnableStateGraphSchedulingWithFairLiveness = true;

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BasicTimerTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using CoyoteActors = Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using System;5{6 {7 public void TestTimer()8 {9 this.Test(r =>10 {11 r.RegisterMonitor(typeof(TimerMonitor));12 r.CreateActor(typeof(M));13 });14 }15 }16 {17 private CoyoteActors.TimerInfo timer;18 protected override void OnInitialize()19 {20 this.timer = this.RegisterTimer(100, 100, 100);21 }22 protected override void OnReceiveEvent(CoyoteActors.Event e)23 {24 if (e is CoyoteActors.TimerElapsedEvent)25 {26 this.SendEvent(this.Id, new CoyoteActors.Halt());27 }28 }29 }30 {31 [OnEventGotoState(typeof(CoyoteActors.TimerElapsedEvent), typeof(TimerElapsed))]32 class Init : MonitorState { }33 [OnEventDoAction(typeof(CoyoteActors.TimerElapsedEvent), nameof(HandleTimerElapsed))]34 class TimerElapsed : MonitorState { }35 private void HandleTimerElapsed()36 {37 this.Assert(false, "Timer elapsed.");38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using CoyoteActors = Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors;44using System;45{46 {47 public void TestTimer()48 {49 this.Test(r =>50 {51 r.RegisterMonitor(typeof(TimerMonitor));52 r.CreateActor(typeof(M));53 });54 }55 }56 {57 private CoyoteActors.TimerInfo timer;58 protected override void OnInitialize()59 {60 this.timer = this.RegisterTimer(100, 100,

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BasicTimerTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 BasicTimerTests.Test();8 }9 }10}11Microsoft (R) Build Engine version 16.8.0+126527ff1 for .NET12 0 Warning(s)13 0 Error(s)

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