Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskInterleavingsTests
ActorTaskInterleavingsTests.cs
Source:ActorTaskInterleavingsTests.cs
...4using Xunit;5using Xunit.Abstractions;6namespace Microsoft.Coyote.Actors.BugFinding.Tests7{8 public class ActorTaskInterleavingsTests : BaseActorBugFindingTest9 {10 public ActorTaskInterleavingsTests(ITestOutputHelper output)11 : base(output)12 {13 }14 private static async Task WriteAsync(SharedEntry entry, int value)15 {16 await Task.CompletedTask;17 entry.Value = value;18 }19 private static async Task WriteWithDelayAsync(SharedEntry entry, int value)20 {21 await Task.Delay(1);22 entry.Value = value;23 }24 private class A1 : Actor...
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote;10using Microsoft.Coyote.Actors.BugFinding.Tasks;11{12 {13 public static void Main(string[] args)14 {15 CoyoteRuntime runtime = CoyoteRuntime.Create();16 runtime.RegisterMonitor(typeof(ActorTaskInterleavingsTests));17 runtime.CreateActor(typeof(ActorTaskInterleavingsTests));18 runtime.Start();19 }20 }21}
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Events;8using Microsoft.Coyote.Tests.Common.TestActors;9using Xunit;10using Xunit.Abstractions;11{12 {13 public ActorTaskInterleavingsTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestActorTaskInterleavings()19 {20 this.TestWithError(r =>21 {22 r.CreateActor(typeof(M));23 },24 configuration: GetConfiguration().WithTestingIterations(100),25 replay: true);26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.SendEvent(this.Id, new E());31 return Task.CompletedTask;32 }33 protected override Task OnEventAsync(Event e)34 {35 if (e is E)36 {37 }38 return Task.CompletedTask;39 }40 }41 {42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.TestingServices;50using Microsoft.Coyote.Tests.Common;51using Microsoft.Coyote.Tests.Common.Events;52using Microsoft.Coyote.Tests.Common.TestActors;53using Xunit;54using Xunit.Abstractions;55{56 {57 public ActorTaskInterleavingsTests(ITestOutputHelper output)58 : base(output)59 {60 }61 [Fact(Timeout = 5000)]62 public void TestActorTaskInterleavings()63 {64 this.TestWithError(r =>65 {66 r.CreateActor(typeof(M));67 },68 configuration: GetConfiguration().With
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Services;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Testing.Systematic.Strategies;9using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing;10using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule;11using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree;12using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes;13using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes.Tasks;14using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes.Tasks.Tasks;15using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes.Tasks.Tasks.Actors;16using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes.Tasks.Tasks.Actors.Tasks;17using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Schedule.ScheduleTree.Nodes.Tasks.Tasks.Actors.Tasks.Tasks;18{19 {20 {21 }22 {23 }24 {25 }26 {27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 ActorTaskInterleavingsTests.TestActorTaskInterleavings(() => {10 Run();11 });12 }13 static void Run()14 {15 var runtime = RuntimeFactory.Create();16 runtime.CreateActor(typeof(M));17 }18 }19 {20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 await this.CreateActorAsync(typeof(A));23 }24 }25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.CreateActorAsync(typeof(B));29 }30 }31 {32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 await this.CreateActorAsync(typeof(C));35 }36 }37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.CreateActorAsync(typeof(D));41 }42 }43 {44 protected override async Task OnInitializeAsync(Event initialEvent)45 {46 await this.CreateActorAsync(typeof(E));47 }48 }49 {50 protected override async Task OnInitializeAsync(Event initialEvent)51 {52 await this.CreateActorAsync(typeof(F));53 }54 }55 {56 protected override async Task OnInitializeAsync(Event initialEvent)57 {58 await this.CreateActorAsync(typeof(G));59 }60 }61 {62 protected override async Task OnInitializeAsync(Event initialEvent)63 {64 await this.CreateActorAsync(typeof(H));65 }66 }67 {68 protected override async Task OnInitializeAsync(Event initialEvent)69 {70 await this.CreateActorAsync(typeof(I));71 }72 }73 {74 protected override async Task OnInitializeAsync(Event initialEvent)75 {76 await this.CreateActorAsync(typeof(J));77 }78 }79 {80 protected override async Task OnInitializeAsync(Event initialEvent)81 {82 await this.CreateActorAsync(typeof(K));83 }84 }85 {
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.VisualStudio.TestTools.UnitTesting;7{8 {9 public void TestActorTaskInterleavings()10 {11 var configuration = Configuration.Create();12 configuration.TestingIterations = 1000;13 configuration.SchedulingIterations = 10000;14 configuration.MaxFairSchedulingSteps = 10000;15 configuration.MaxUnfairSchedulingSteps = 10000;16 configuration.MaxStepsFromEntryToExit = 10000;17 configuration.RandomSchedulingSeed = 1;18 configuration.LivenessTemperatureThreshold = 500;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableActorGarbageCollection = false;22 configuration.EnableHotStateDetection = true;23 configuration.EnableBuggyStateExploration = true;24 configuration.EnableStateGraph = true;25 configuration.EnableActorMonitoring = true;26 configuration.EnableOperationInterleavings = true;27 configuration.EnableOperationInterleavingsGraph = true;28 configuration.EnableOperationInterleavingsGraphWithHotStates = true;29 configuration.EnableOperationInterleavingsGraphWithBuggyStates = true;30 configuration.EnableActorTaskInterleavings = true;31 configuration.EnableActorTaskInterleavingsGraph = true;32 configuration.EnableActorTaskInterleavingsGraphWithHotStates = true;33 configuration.EnableActorTaskInterleavingsGraphWithBuggyStates = true;34 configuration.EnableActorStateExploration = true;35 configuration.EnableActorStateExplorationGraph = true;36 configuration.EnableActorStateExplorationGraphWithHotStates = true;37 configuration.EnableActorStateExplorationGraphWithBuggyStates = true;38 configuration.ReportActivityCoverage = true;39 configuration.ReportSchedulingCoverage = true;40 configuration.ReportDataRaceCoverage = true;41 configuration.ReportLivenessCoverage = true;42 configuration.ReportDeadlockCoverage = true;43 configuration.ReportFairSchedulingCoverage = true;44 configuration.ReportUnfairSchedulingCoverage = true;45 configuration.ReportBuggyStateCoverage = true;46 configuration.ReportHotStateCoverage = true;47 configuration.ReportOperationInterleavingsCoverage = true;48 configuration.ReportActorTaskInterleavingsCoverage = true;
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;6using Microsoft.Coyote.Scheduling;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11{12 {13 protected override async Task OnInitializeAsync(Event initialEvent)14 {15 await Task.CompletedTask;16 this.SendEvent(this.Id, new E());17 }18 private async Task OnEAsync()19 {20 await Task.CompletedTask;21 this.SendEvent(this.Id, new E());22 }23 [OnEventDoAction(typeof(E), nameof(OnEAsync))]24 {25 }26 }27 {28 }29 {30 private static void Main()31 {32 var configuration = Configuration.Create();33 configuration.SchedulingStrategy = SchedulingStrategy.Systematic;34 configuration.SchedulingIterations = 25;35 configuration.Verbose = 2;36 configuration.TestingIterations = 1;37 configuration.LogWriter = new LogWriter();38 configuration.Strategy = new RandomStrategy();39 configuration.Strategy.ScheduleTrace = true;40 configuration.Strategy.ScheduleTraceFile = "trace.txt";41 configuration.Strategy.ScheduleTraceStepCount = 1;42 configuration.Strategy.ScheduleTraceLength = 1;43 configuration.Strategy.ScheduleTraceLength = 1;
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 ActorTaskInterleavingsTests.Test();9 }10 }11}
ActorTaskInterleavingsTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main(string[] args)7 {8 ActorTaskInterleavingsTests.TestActorTaskInterleavings();9 Console.ReadLine();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 public static void Main(string[] args)19 {20 ActorTaskInterleavingsTests.TestActorTaskInterleavings();21 Console.ReadLine();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 public static void Main(string[] args)31 {32 ActorTaskInterleavingsTests.TestActorTaskInterleavings();33 Console.ReadLine();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 public static void Main(string[] args)43 {44 ActorTaskInterleavingsTests.TestActorTaskInterleavings();45 Console.ReadLine();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 public static void Main(string[] args)55 {56 ActorTaskInterleavingsTests.TestActorTaskInterleavings();57 Console.ReadLine();58 }59 }60}
ActorTaskInterleavingsTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;4using System;5using System.Threading.Tasks;6{7 {8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 this.SendEvent(this.Id, new E());11 return Task.CompletedTask;12 }13 [OnEventDoAction(typeof(E), nameof(HandleE))]14 private void HandleE()15 {16 this.SendEvent(this.Id, new E());17 }18 }19 public class E : Event { }20 {21 static void Main(string[] args)22 {23 ActorTaskInterleavingsTests.Test(async () =>24 {25 var config = Configuration.Create();26 config.MaxSchedulingSteps = 100;27 config.MaxFairSchedulingSteps = 100;28 config.MaxUnfairSchedulingSteps = 100;29 config.MaxStepsFromEntryToExit = 100;30 config.MaxStepsFromAnyActionToExit = 100;31 config.MaxStepsFromAnyActionToNextWait = 100;32 config.MaxStepsFromAnyActionToNextSend = 100;33 config.MaxStepsFromAnyActionToNextReceive = 100;34 config.MaxStepsFromAnyActionToNextCreateMachine = 100;35 config.MaxStepsFromAnyActionToNextCreateActor = 100;36 config.MaxStepsFromAnyActionToNextCreateTimer = 100;37 config.MaxStepsFromAnyActionToNextDequeue = 100;38 config.MaxStepsFromAnyActionToNextWaitAsync = 100;39 config.MaxStepsFromAnyActionToNextRandomInteger = 100;40 config.MaxStepsFromAnyActionToNextRandomBoolean = 100;41 config.MaxStepsFromAnyActionToNextRandomDouble = 100;42 config.MaxStepsFromAnyActionToNextRandomElement = 100;43 config.MaxStepsFromAnyActionToNextRandomIntegerInterval = 100;44 config.MaxStepsFromAnyActionToNextRandomDoubleInterval = 100;45 config.MaxStepsFromAnyActionToNextDequeueAll = 100;46 config.MaxStepsFromAnyActionToNextWaitAll = 100;47 config.MaxStepsFromAnyActionToNextWaitAny = 100;48 config.MaxStepsFromAnyActionToNextWaitAnyOf = 100;
ActorTaskInterleavingsTests
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;16{17 {18 public static async Task Main(string[] args)19 {20 var t = new ActorTaskInterleavingsTests();21 t.Test();22 }23 }24}25using System;26using System.Collections.Generic;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;30using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;32using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;34using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;38using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Actors;
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