How to use WindowPatternPropertyIds class of FlaUI.UIA3.Patterns package

Best FlaUI code snippet using FlaUI.UIA3.Patterns.WindowPatternPropertyIds

WindowPattern.cs

Source:WindowPattern.cs Github

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...39 return Com.Call(() => NativePattern.WaitForInputIdle(milliseconds)) != 0;40 }41 }4243 public class WindowPatternPropertyIds : IWindowPatternPropertyIds44 {45 public PropertyId CanMaximize => WindowPattern.CanMaximizeProperty;4647 public PropertyId CanMinimize => WindowPattern.CanMinimizeProperty;4849 public PropertyId IsModal => WindowPattern.IsModalProperty;5051 public PropertyId IsTopmost => WindowPattern.IsTopmostProperty;5253 public PropertyId WindowInteractionState => WindowPattern.WindowInteractionStateProperty;5455 public PropertyId WindowVisualState => WindowPattern.WindowVisualStateProperty;56 }57 ...

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA3;6using FlaUI.UIA3.Patterns;7using System;8using System.Diagnostics;9using System.Threading;10using System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 Process process = Process.Start("notepad.exe");16 Thread.Sleep(3000);17 var automation = new UIA3Automation();18 var application = automation.Attach(process);19 var windowPattern = application.Patterns.Window.Pattern;20 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);21 Thread.Sleep(2000);22 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);23 Thread.Sleep(2000);24 windowPattern.SetWindowVisualState(WindowVisualState.Normal);25 Thread.Sleep(2000);26 application.Close();27 }28 }29}

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.AutomationFactory18 .GetAutomation());19 var childElement = mainWindow.FindFirstDescendant(FlaUI.Core.Conditions20 .ConditionFactory.ByAutomationId("15"));21 var windowPattern = childElement.Patterns.Window.Pattern;22 var property = windowPattern.Properties.WindowVisualState;23 var propertyValue = windowPattern.GetPropertyValue(property);24 Console.WriteLine(propertyValue);25 Console.ReadLine();26 }27 }28}

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\system32\calc.exe");16 var automation = FlaUI.Core.Automation.GetDefaultBaseFramework();17 var window = app.GetMainWindow(automation);18 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("1")));19 button.AsButton().Click();20 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("2")));21 button.AsButton().Click();22 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("3")));23 button.AsButton().Click();24 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("+")));25 button.AsButton().Click();26 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("4")));27 button.AsButton().Click();28 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("5")));29 button.AsButton().Click();30 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("6")));31 button.AsButton().Click();32 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByText("=")));33 button.AsButton().Click();34 var result = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Text).And(cf.ByAutomationId("150")));35 Console.WriteLine(result.AsTextBox().Text);36 Console.ReadKey();37 }38 }39}

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Tools;9using FlaUI.Core.Conditions;10using FlaUI.Core.EventHandlers;11using FlaUI.Core.Identifiers;12using FlaUI.Core.Patterns.Infrastructure;

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Definitions;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core;6using FlaUI.Core.Input;7using System;8using System.Threading;9{10 {11 public static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");14 var automation = new UIA3Automation();15 var mainWindow = app.GetMainWindow(automation);16 var windowPattern = mainWindow.Patterns.Window.Pattern;17 var windowState = windowPattern.Current.WindowState;18 Console.WriteLine("Current Window State: " + windowState);19 var windowStyle = windowPattern.Current.WindowStyle;20 Console.WriteLine("Current Window Style: " + windowStyle);21 var windowInteractionState = windowPattern.Current.WindowInteractionState;22 Console.WriteLine("Current Window Interaction State: " + windowInteractionState);23 var windowVisualState = windowPattern.Current.WindowVisualState;24 Console.WriteLine("Current Window Visual State: " + windowVisualState);25 var isModal = windowPattern.Current.IsModal;26 Console.WriteLine("Current Window Is Modal: " + isModal);27 var isTopmost = windowPattern.Current.IsTopmost;28 Console.WriteLine("Current Window Is Topmost: " + isTopmost);29 var isAvailable = windowPattern.Current.IsAvailable;30 Console.WriteLine("Current Window Is Available: " + isAvailable);31 var isOffscreen = windowPattern.Current.IsOffscreen;

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