Best FlaUI code snippet using FlaUI.UIA3.Patterns.VirtualizedItemPattern
VirtualizedItemPattern.cs
Source:VirtualizedItemPattern.cs
...6using FlaUI.UIA3.Identifiers;7using UIA = Interop.UIAutomationClient;8namespace FlaUI.UIA3.Patterns9{10 public class VirtualizedItemPattern : PatternBase<UIA.IUIAutomationVirtualizedItemPattern>, IVirtualizedItemPattern11 {12 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA.UIA_PatternIds.UIA_VirtualizedItemPatternId, "VirtualizedItem", AutomationObjectIds.IsVirtualizedItemPatternAvailableProperty);13 public VirtualizedItemPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationVirtualizedItemPattern nativePattern) : base(frameworkAutomationElement, nativePattern)14 {15 }16 public void Realize()17 {18 Com.Call(() => NativePattern.Realize());19 }20 }21}...
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Automation;12{13 {14 public static VirtualizedItemPattern VirtualizedItemPattern(this AutomationElement automationElement)15 {16 return VirtualizedItemPattern.CreateFromElement(automationElement);17 }18 }19}20using FlaUI.Core.AutomationElements;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Definitions;23using FlaUI.Core.Patterns;24using FlaUI.UIA3.Patterns;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using System.Windows.Automation;31{32 {33 public static VirtualizedItemPattern VirtualizedItemPattern(this AutomationElement automationElement)34 {35 return VirtualizedItemPattern.CreateFromElement(automationElement);36 }37 }38}39using FlaUI.Core.AutomationElements;40using FlaUI.Core.AutomationElements.Infrastructure;41using FlaUI.Core.Definitions;42using FlaUI.Core.Patterns;43using FlaUI.UIA3.Patterns;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using System.Windows.Automation;50{51 {52 public static VirtualizedItemPattern VirtualizedItemPattern(this AutomationElement automationElement)53 {54 return VirtualizedItemPattern.CreateFromElement(automationElement);55 }56 }57}58using FlaUI.Core.AutomationElements;59using FlaUI.Core.AutomationElements.Infrastructure;60using FlaUI.Core.Definitions;61using FlaUI.Core.Patterns;62using FlaUI.UIA3.Patterns;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using System;7using System.Drawing;8using System.Windows.Automation;9{10 {11 static void Main(string[] args)12 {13 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");14 var window = application.GetMainWindow(FlaUI.Core.Automation.AutomationFactory.GetAutomation());15 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("5")));16 button.Click();17 VirtualizedItemPattern virtualizedItemPattern = new VirtualizedItemPattern(button.AutomationElement);18 bool isVirtualized = virtualizedItemPattern.IsVirtualized;19 Console.WriteLine("Is Virtualized: " + isVirtualized);20 virtualizedItemPattern.IsVirtualized = false;21 Console.WriteLine("Is Virtualized: " + virtualizedItemPattern.IsVirtualized);22 Console.ReadLine();23 }24 }25}
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.UIA3.Patterns;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.UIA3.Patterns;5using FlaUI.Core.AutomationElements.Infrastructure;6using FlaUI.UIA3.Patterns;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.UIA3.Patterns;9using FlaUI.Core.AutomationElements.Infrastructure;10using FlaUI.UIA3.Patterns;11using FlaUI.Core.AutomationElements.Infrastructure;12using FlaUI.UIA3.Patterns;13using FlaUI.Core.AutomationElements.Infrastructure;14using FlaUI.UIA3.Patterns;15using FlaUI.Core.AutomationElements.Infrastructure;16using FlaUI.UIA3.Patterns;17using FlaUI.Core.AutomationElements.Infrastructure;18using FlaUI.UIA3.Patterns;19using FlaUI.Core.AutomationElements.Infrastructure;20using FlaUI.UIA3.Patterns;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.UIA3.Patterns;23using FlaUI.Core.AutomationElements.Infrastructure;24using FlaUI.UIA3.Patterns;25using FlaUI.Core.AutomationElements.Infrastructure;26using FlaUI.UIA3.Patterns;27using FlaUI.Core.AutomationElements.Infrastructure;28using FlaUI.UIA3.Patterns;
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Patterns;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Patterns;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Patterns;7using FlaUI.Core.Definitions;8using FlaUI.UIA2.Patterns;9using FlaUI.Core.AutomationElements;10using FlaUI.Core.Patterns;11using FlaUI.Core.Definitions;12using FlaUI.UIA3.Patterns;13using FlaUI.Core.AutomationElements;14using FlaUI.Core.Patterns;15using FlaUI.Core.Definitions;16using FlaUI.UIA2.Patterns;17using FlaUI.Core.AutomationElements;18using FlaUI.Core.Patterns;19using FlaUI.Core.Definitions;20using FlaUI.UIA3.Patterns;21using FlaUI.Core.AutomationElements;22using FlaUI.Core.Patterns;23using FlaUI.Core.Definitions;24using FlaUI.UIA2.Patterns;25using FlaUI.Core.AutomationElements;26using FlaUI.Core.Patterns;27using FlaUI.Core.Definitions;28using FlaUI.UIA3.Patterns;29using FlaUI.Core.AutomationElements;30using FlaUI.Core.Patterns;31using FlaUI.Core.Definitions;32using FlaUI.UIA2.Patterns;33using FlaUI.Core.AutomationElements;34using FlaUI.Core.Patterns;35using FlaUI.Core.Definitions;36using FlaUI.UIA3.Patterns;37using FlaUI.Core.AutomationElements;38using FlaUI.Core.Patterns;39using FlaUI.Core.Definitions;40using FlaUI.UIA2.Patterns;
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.UIA3.Patterns;3using FlaUI.UIA3.Patterns.Properties;4using System;5using System.Windows.Automation;6{7 {8 static void Main(string[] args)9 {10 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");11 var mainWindow = application.GetMainWindow(Automation);12 var button = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));13 var button2 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num2Button"));14 var button3 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num3Button"));15 var button4 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num4Button"));16 var button5 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num5Button"));17 var button6 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num6Button"));18 var button7 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));19 var button8 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num8Button"));20 var button9 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num9Button"));21 var button0 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num0Button"));22 var buttonPlus = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("plusButton"));
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using System.Windows.Automation;3using System.Windows.Automation.Provider;4{5 {6 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, AutomationPatternIds.VirtualizedItem, "VirtualizedItem", AutomationObjectIds.IsVirtualizedProperty);7 public static readonly PropertyId IsVirtualizedProperty = PropertyId.Register(AutomationType.UIA3, AutomationPropertyIds.IsVirtualizedProperty, "IsVirtualized");8 public VirtualizedItemPattern(FrameworkAutomationElementBase frameworkAutomationElement, IUIA3VirtualizedItemPattern nativePattern) : base(frameworkAutomationElement, nativePattern)9 {10 }11 IUIA3VirtualizedItemPattern NativePattern => (IUIA3VirtualizedItemPattern)base.NativePattern;12 protected override VirtualizedItemPatternInformation CreateInformation(bool cached)13 {14 return new VirtualizedItemPatternInformation(Automation, cached);15 }16 public void Realize()17 {18 ComCallWrapper.Call(() => NativePattern.Realize());19 }20 }21 {22 public VirtualizedItemPatternInformation(AutomationBase automation, bool cached) : base(automation, cached)23 {24 }25 {26 get { return Get<bool>(VirtualizedItemPattern.IsVirtualizedProperty); }27 }28 }29}30using FlaUI.Core.AutomationElements;31using FlaUI.Core.AutomationElements.Infrastructure;32using FlaUI.Core.Definitions;33using FlaUI.Core.Identifiers;34using FlaUI.Core.Patterns;35{36 {37 public AutomationElement(FrameworkAutomationElementBase frameworkAutomationElement) : base(frameworkAutomationElement)38 {39 }40 public static AutomationElement FromHandle(FrameworkAutomationElementBase automation, IntPtr nativeWindowHandle)41 {42 return new AutomationElement(automation.FromHandle(nativeWindowHandle));43 }44 public static AutomationElement FromPoint(FrameworkAutomationElementBase automation, System.Windows.Point point)45 {46 return new AutomationElement(automation.FromPoint(point));47 }
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements.PatternElements;2using FlaUI.UIA3.Patterns;3using FlaUI.Core.AutomationElements;4using FlaUI.Core;5using FlaUI.Core.Definitions;6using System.Windows.Automation;7using FlaUI.Core.Patterns;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.Input.Keyboard;11using FlaUI.Core.Input.Mouse;12using FlaUI.Core.Input.WindowsAPI;13using FlaUI.Core.Tools;14using FlaUI.Core.Tools.WindowsAPI;15using FlaUI.Core.WindowsAPI;16using FlaUI.Core.WindowsAPI.Enums;17using FlaUI.Core.WindowsAPI.Structs;18using FlaUI.Core.WindowsAPI.Types;19using FlaUI.Core.WindowsAPI.User32;20using FlaUI.Core.WindowsAPI.User32.Enums;21using FlaUI.Core.WindowsAPI.User32.Structs;22using FlaUI.Core.WindowsAPI.User32.Types;23using FlaUI.Core.WindowsAPI.User32.Delegates;24using FlaUI.Core.WindowsAPI.Gdi32;25using FlaUI.Core.WindowsAPI.Gdi32.Enums;26using FlaUI.Core.WindowsAPI.Gdi32.Structs;27using FlaUI.Core.WindowsAPI.Gdi32.Types;28using FlaUI.Core.WindowsAPI.Gdi32.Delegates;
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Patterns;4using FlaUI.UIA3.Patterns;5using FlaUI.Core;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using FlaUI.Core.Definitions;12{13 {14 public static IVirtualizedItemPattern GetVirtualizedItemPattern(this AutomationElement element)15 {16 return element.Patterns.VirtualizedItem.PatternOrDefault;17 }18 }19}20using FlaUI.Core.AutomationElements;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Patterns;23using FlaUI.UIA3.Patterns;24using FlaUI.Core;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Threading.Tasks;29using FlaUI.Core.Definitions;30{31 {32 public static void ScrollIntoView(this IVirtualizedItemPattern pattern)33 {34 pattern.ScrollIntoView();35 }36 }37}38using FlaUI.Core.AutomationElements;39using FlaUI.Core.AutomationElements.Infrastructure;40using FlaUI.Core.Patterns;41using FlaUI.UIA3.Patterns;42using FlaUI.Core;43using System;44using System.Collections.Generic;45using System.Linq;46using System.Threading.Tasks;47using FlaUI.Core.Definitions;48{49 {50 public static bool IsPlaceholder(this IVirtualizedItemPattern pattern)51 {52 return pattern.IsPlaceholder;53 }54 }55}56using FlaUI.Core.AutomationElements;57using FlaUI.Core.AutomationElements.Infrastructure;58using FlaUI.Core.Patterns;59using FlaUI.UIA3.Patterns;60using FlaUI.Core;61using System;62using System.Collections.Generic;63using System.Linq;64using System.Threading.Tasks;65using FlaUI.Core.Definitions;66{
VirtualizedItemPattern
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.UIA3;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var application = Application.Launch("c:\\windows\\system32\\notepad.exe");16 var automation = new UIA3Automation();17 var mainWindow = application.GetMainWindow(automation);18 var listView = mainWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.ListView)).AsListView();19 VirtualizedItemPattern pattern = listView.Patterns.VirtualizedItem.Pattern;20 Console.WriteLine("Get item from list view");21 var items = pattern.GetVisibleItems();22 foreach (AutomationElement item in items)23 {24 Console.WriteLine(item.Properties.Name.Value);25 }26 Console.WriteLine("Select item from list view");27 listView.Select(1);28 Console.WriteLine("Get selected item from list view");29 var selectedItem = listView.SelectedItems;30 foreach (AutomationElement item in selectedItem)31 {32 Console.WriteLine(item.Properties.Name.Value);33 }34 Console.ReadLine();35 }36 }37}38using FlaUI.Core;39using FlaUI.Core.AutomationElements;40using FlaUI.Core.AutomationElements.Infrastructure;41using FlaUI.UIA3;42using FlaUI.UIA3.Patterns;43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 var application = Application.Launch("c:\\windows\\system32\\notepad.exe");53 var automation = new UIA3Automation();54 var mainWindow = application.GetMainWindow(automation);55 var listView = mainWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.Control
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