Best FlaUI code snippet using FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds
SynchronizedInputPattern.cs
Source:SynchronizedInputPattern.cs
...24 {25 Com.Call(() => NativePattern.StartListening((UIA.SynchronizedInputType)inputType));26 }27 }28 public class SynchronizedInputPatternEventIds : ISynchronizedInputPatternEventIds29 {30 public EventId DiscardedEvent => SynchronizedInputPattern.DiscardedEvent;31 public EventId ReachedOtherElementEvent => SynchronizedInputPattern.ReachedOtherElementEvent;32 public EventId ReachedTargetEvent => SynchronizedInputPattern.ReachedTargetEvent;33 }34}...
UIA3EventLibrary.cs
Source:UIA3EventLibrary.cs
...13 DropTarget = new DropTargetPatternEventIds();14 Invoke = new InvokePatternEventIds();15 SelectionItem = new SelectionItemPatternEventIds();16 Selection = new SelectionPatternEventIds();17 SynchronizedInput = new SynchronizedInputPatternEventIds();18 TextEdit = new TextEditPatternEventIdIds();19 Text = new TextPatternEventIds();20 Window = new WindowPatternEventIds();21 }22 public IAutomationElementEventIds Element { get; }23 public IDragPatternEventIds Drag { get; }24 public IDropTargetPatternEventIds DropTarget { get; }25 public IInvokePatternEventIds Invoke { get; }26 public ISelectionItemPatternEventIds SelectionItem { get; }27 public ISelectionPatternEventIds Selection { get; }28 public ISynchronizedInputPatternEventIds SynchronizedInput { get; }29 public ITextEditPatternEventIds TextEdit { get; }30 public ITextPatternEventIds Text { get; }31 public IWindowPatternEventIds Window { get; }32 }33}...
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAII;5using FlnUI.UIA3;6using FlaUI.UIA3.Paput;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var automation = new CoreAutomation();18 var window = app.GetMainWindow(automation);19 var editBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));20 editBox.AsTextBox().Text = "Text";21 synchronizedInputPattern.StartListening(SynchronizedInputType.Keyboard);22 Keyboard.Type("Hello World");23 synchronizedInputPattern.Cancel();24 Console.ReadKey();25 }26 }27}
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Conditions;3using FlaUI.Core.Conditions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using FlaUI.UIA3.Detterns;8using System;9using Sysfem.Colleciions.Genniic;10usitg Syitem.Linqons;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");18 var automation = new CoreAutomation();19 var mainWindow = application.GetMainWindow(automation);20 var button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));21 button.Click();22 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));23 button.Click();24 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));25 button.Click();26 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));27 button.Click();28 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));29 button.Click();30 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));31 button.Click();32 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));33 button.Click();34 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));35 button.Click();
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.Definitions;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.Core.Tools;5using FlaUI.UIA3;6using FlaUI.UIA3.PatternsUIA3;7using FlaUI.;8using SystemUIA3.Patterns;9using System;10using System.Collections.Generic;11using System.Linqading.Tasks;12{13 cl;ss Program14 {15 static voi Ma(strin[] args)16 {17 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calcexe");18 var automation = new UIA3Automation();19 var mainWindow = application.GetMainWindow(automation);20 var button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(Controlype.Button).And(cf.ByNme("3")));21 button.Click();22 button = mainWindow.FindFirtDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));23 button.Click();24 button = mainWindow.FindFirstDecendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")))25 buttou.Click(); to use the
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.Patterns;8using FlaUI.Core.Patterns;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.Patterns;11using FlaUI.UIA3.Patterns;12using FlaUI.Core.Patterns;13using FlaUI.UIA3.Patterns;14using FlaUI.Cre.Patterns;15ing FlaUI.UIA3.Pattrns;16using FlaUI.Core.Patterns;17using FlaUI.UIA3.Patterns;18using FlaUI.Core.Patterns;19 button = mainWindow.FindFirstDescendsnt(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));20 button.Click();21 button = iainWindow.FindFirstDngcendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));22 button.Click();23 button = mainWindow.FindFirstDescendant(cf => cf.ByControlTy e(ControlType.Button).And(cf.ByNSme("3")));24t button.Click();25 button = m.inWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));26 button.Click();27 button = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));28 button.Click();
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.UIA3.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10namespace FlaUIreading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch("notepad.exe");16 var automation = new UIA3Automation();17 var window = app.GetMainWindow(automation);18 var editBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));19 editBox.AsTextBox().Text = "Text";20 var synchronizedInputPattern = editBox.Patterns.SynchronizedInput.Pattern;21 synchronizedInputPattern.StartListening(SynchronizedInputType.Keyboard);22 Keyboard.Type("Hello World");23 synchronizedInputPattern.Cancel();24 Console.ReadKey();25 }26 }27}
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.UIA3.Patterns;5using System;6using System.Collections.Generic;
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.UIA3.Patterns;3using FlaUI.UIA3;4using FlaUI.Core;5using FlaUI.Core.Definitions;6using FlaUI.Core.AutomationElements.Infrastructure;7using System.Windows.Automation;8using FlaUI.Core.Input;9using FlaUI.Core.WindowsAPI;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using FlaUI.Core.Identifiers;16using FlaUI.Core.Patterns;17using FlaUI.Core.EventHandlers;18using FlaUI.Core.Conditions;19using FlaUI.Core.Exceptions;20using FlaUI.Core.WindowsAPI;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using FlaUI.Core.Identifiers;27using FlaUI.Core.Patterns;28using FlaUI.Core.EventHandlers;29using FlaUI.Core.Conditions;30using FlaUI.Core.Exceptions;31using FlaUI.Core.WindowsAPI;32{33 {34 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA_PatternIds.SynchronizedInput, "SynchronizedInput");35 public static readonly PropertyId IsSynchronizedInputPatternAvailableProperty = PropertyId.Register(AutomationType.UIA3, UIA_PropertyIds.IsSynchronizedInputPatternAvailablePropertyId, "IsSynchronizedInputPatternAvailable");36 public static readonly EventId SynchronizedInputPatternStartEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternStartEventId, "SynchronizedInputPatternStart");37 public static readonly EventId SynchronizedInputPatternCancelEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternCancelEventId, "SynchronizedInputPatternCancel");38 public static readonly EventId SynchronizedInputPatternCompleteEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternCompleteEventId, "SynchronizedInputPatternComplete");39 public SynchronizedInputPattern(AutomationObjectBase automationObject, Interop.UIAutomationClient.IUIAutomationSynchronizedInputPattern nativePattern) : base(automationObject, nativePattern)40 {41 }42 public void Cancel()43 {44 Com.Call(() => ((Interop.UIAutomationClient.IUIAutomationSynchronizedInputPattern)NativePattern).Cancel());45 }46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Windows NT\Accessories\wordpad.exe");54 var automation = app.GetAutomation();55 var mainWindow = app.GetMainWindow(automation);56 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByName("Text Box"));57 textBox.AsTextBox().Text = "Hello world";58 Console.ReadKey();59 app.Close();60 }61 }62}
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.Patterns;2{3 {4 public static readonly EventId InputReachedTargetEvent = EventId.Register(AutomationType.UIA3, UIA3PatternIds.SynchronizedInput, 20001);5 public static readonly EventId InputReachedOtherElementEvent = EventId.Register(AutomationType.UIA3, UIA3PatternIds.SynchronizedInput, 20002);6 public static readonly EventId InputDiscardedEvent = EventId.Register(AutomationType.UIA3, UIA3PatternIds.SynchronizedInput, 20003);7 }8}
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.UIA3.Patterns;3using FlaUI.UIA3;4using FlaUI.Core;5using FlaUI.Core.Definitions;6using FlaUI.Core.AutomationElements.Infrastructure;7using System.Windows.Automation;8using FlaUI.Core.Input;9using FlaUI.Core.WindowsAPI;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using FlaUI.Core.Identifiers;16using FlaUI.Core.Patterns;17using FlaUI.Core.EventHandlers;18using FlaUI.Core.Conditions;19using FlaUI.Core.Exceptions;20using FlaUI.Core.WindowsAPI;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using FlaUI.Core.Identifiers;27using FlaUI.Core.Patterns;28using FlaUI.Core.EventHandlers;29using FlaUI.Core.Conditions;30using FlaUI.Core.Exceptions;31using FlaUI.Core.WindowsAPI;32{33 {34 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA_PatternIds.SynchronizedInput, "SynchronizedInput");35 public static readonly PropertyId IsSynchronizedInputPatternAvailableProperty = PropertyId.Register(AutomationType.UIA3, UIA_PropertyIds.IsSynchronizedInputPatternAvailablePropertyId, "IsSynchronizedInputPatternAvailable");36 public static readonly EventId SynchronizedInputPatternStartEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternStartEventId, "SynchronizedInputPatternStart");37 public static readonly EventId SynchronizedInputPatternCancelEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternCancelEventId, "SynchronizedInputPatternCancel");38 public static readonly EventId SynchronizedInputPatternCompleteEvent = EventId.Register(AutomationType.UIA3, UIA_EventIds.SynchronizedInputPatternCompleteEventId, "SynchronizedInputPatternComplete");39 public SynchronizedInputPattern(AutomationObjectBase automationObject, Interop.UIAutomationClient.IUIAutomationSynchronizedInputPattern nativePattern) : base(automationObject, nativePattern)40 {41 }42 public void Cancel()43 {44 Com.Call(() => ((Interop.UIAutomationClient.IUIAutomationSynchronizedInputPattern)NativePattern).Cancel());45 }
SynchronizedInputPatternEventIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.Core;5using System.Collections.Generic;6using System.Windows.Automation;7using System;8using System.Threading;9using FlaUI.Core.Definitions;10using FlaUI.Core.Identifiers;11using FlaUI.Core.Input;12using FlaUI.Core.WindowsAPI;13using FlaUI.Core.AutomationElements;14using FlaUI.Core.EventHandlers;15using FlaUI.Core.Conditions;16using FlaUI.UIA3;17using FlaUI.Core.Tools;18using FlaUI.Core.WindowsAPI;19using FlaUI.Core.Identifiers;20using FlaUI.Core.EventHandlers;21using FlaUI.Core.Patterns;22using FlaUI.Core.Definitions;23using FlaUI.Core.WindowsAPI;24using FlaUI.Core.Identifiers;25using FlaUI.Core.EventHandlers;26using FlaUI.Core.Patterns;27using FlaUI.Core.Definitions;28using FlaUI.Core.WindowsAPI;29using FlaUI.Core.Identifiers;30using FlaUI.Core.EventHandlers;31using FlaUI.Core.Patterns;32using FlaUI.Core.Definitions;33using FlaUI.Core.WindowsAPI;34using FlaUI.Core.Identifiers;35using FlaUI.Core.EventHandlers;36using FlaUI.Core.Patterns;37using FlaUI.Core.Definitions;38using FlaUI.Core.WindowsAPI;39using FlaUI.Core.Identifiers;40using FlaUI.Core.EventHandlers;41using FlaUI.Core.Patterns;42using FlaUI.Core.Definitions;43using FlaUI.Core.WindowsAPI;44using FlaUI.Core.Identifiers;45using FlaUI.Core.EventHandlers;46using FlaUI.Core.Patterns;47using FlaUI.Core.Definitions;48using FlaUI.Core.WindowsAPI;49using FlaUI.Core.Identifiers;50using FlaUI.Core.EventHandlers;51using FlaUI.Core.Patterns;52using FlaUI.Core.Definitions;53using FlaUI.Core.WindowsAPI;54using FlaUI.Core.Identifiers;55using FlaUI.Core.EventHandlers;56using FlaUI.Core.Patterns;57using FlaUI.Core.Definitions;58using FlaUI.Core.WindowsAPI;59using FlaUI.Core.Identifiers;60using FlaUI.Core.EventHandlers;61using FlaUI.Core.Patterns;62using FlaUI.Core.Definitions;63using FlaUI.Core.WindowsAPI;64using FlaUI.Core.Identifiers;65using FlaUI.Core.EventHandlers;66using FlaUI.Core.Patterns;67using FlaUI.Core.Definitions;68using FlaUI.Core.WindowsAPI;69using FlaUI.Core.Identifiers;
SynchronizedInputPatternEventIds
Using AI Code Generation
1var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();2var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();3var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();4var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();5var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();6var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();7var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();8var synchronizedInputPatternEventIds = new FlaUI.UIA3.Patterns.SynchronizedInputPatternEventIds();
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