How to use SelectionPatternEventIds class of FlaUI.UIA3.Patterns package

Best FlaUI code snippet using FlaUI.UIA3.Patterns.SelectionPatternEventIds

SelectionPattern.cs

Source:SelectionPattern.cs Github

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...22 public PropertyId CanSelectMultiple => SelectionPattern.CanSelectMultipleProperty;23 public PropertyId IsSelectionRequired => SelectionPattern.IsSelectionRequiredProperty;24 public PropertyId Selection => SelectionPattern.SelectionProperty;25 }26 public class SelectionPatternEventIds : ISelectionPatternEventIds27 {28 public EventId InvalidatedEvent => SelectionPattern.InvalidatedEvent;29 }30}...

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.EventHandlers;8using FlaUI.UIA3.Identifiers;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using UIA = System.Windows.Automation;15{16 {17 public EventId InvalidatedEvent => SelectionPattern.InvalidatedEvent;18 }19}20using FlaUI.Core.AutomationElements;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Definitions;23using FlaUI.Core.EventHandlers;24using FlaUI.Core.Identifiers;25using FlaUI.Core.Patterns;26using FlaUI.UIA3.EventHandlers;27using FlaUI.UIA3.Identifiers;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using UIA = System.Windows.Automation;34{35 {36 public SelectionPatternEvents(AutomationBase automation, IAutomationElement element) : base(automation, element)37 {38 }39 public EventId InvalidatedEvent => SelectionPattern.InvalidatedEvent;40 {41 add { AddEventHandler(value, InvalidatedEvent); }42 remove { RemoveEventHandler(value, InvalidatedEvent); }43 }44 }45}46using FlaUI.Core.AutomationElements;47using FlaUI.Core.AutomationElements.Infrastructure;48using FlaUI.Core.Definitions;49using FlaUI.Core.EventHandlers;50using FlaUI.Core.Identifiers;51using FlaUI.Core.Patterns;52using FlaUI.UIA3.EventHandlers;53using FlaUI.UIA3.Identifiers;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59using UIA = System.Windows.Automation;60{

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public SelectionPatternSelectionInvalidatedEventHandler(AutomationBase automation, Action<AutomationElement, SelectionPatternSelectionInvalidatedEventArgs> callAction) : base(automation, callAction)16 {17 }18 public void HandleSelectionPatternSelectionInvalidatedEvent(object sender, IUIAutomationSelectionPatternSelectionInvalidatedEventArgs e)19 {20 var element = Automation.ElementFactory.GetOrCreate(e.Source);21 var args = new SelectionPatternSelectionInvalidatedEventArgs(element, Automation.PropertyLibrary.GetOrCreate(e.PropertyId));22 HandleEvent(element, args);23 }24 }25}26using FlaUI.Core.AutomationElements;27using FlaUI.Core.AutomationElements.Infrastructure;28using FlaUI.Core.Definitions;29using FlaUI.Core.EventHandlers;30using FlaUI.Core.Identifiers;31using FlaUI.Core.Patterns;32using FlaUI.UIA3.Patterns;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 public SelectionPatternSelectionInvalidatedEventHandler(AutomationBase automation, Action<AutomationElement, SelectionPatternSelectionInvalidatedEventArgs> callAction) : base(automation, callAction)41 {42 }43 public void HandleSelectionPatternSelectionInvalidatedEvent(object sender, IUIAutomationSelectionPatternSelectionInvalidatedEventArgs e)44 {45 var element = Automation.ElementFactory.GetOrCreate(e.Source);46 var args = new SelectionPatternSelectionInvalidatedEventArgs(element, Automation.PropertyLibrary.GetOrCreate(e.PropertyId));47 HandleEvent(element, args);48 }49 }50}

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.Core.Tools;8using FlaUI.UIA3.Patterns;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using UIA = System.Windows.Automation;15{16 {17 public SelectionPatternSelectionInvalidatedEventHandler(AutomationBase automation, Action<AutomationElement, SelectionPatternSelectionInvalidatedEventArgs> callAction) : base(automation, callAction)18 {19 }20 public void HandleSelectionInvalidatedEvent(object sender, UIA.SelectionInvalidatedEventArgs e)21 {22 var automationElement = new AutomationElement(Automation, e.Source);23 var eventArgs = new SelectionPatternSelectionInvalidatedEventArgs(e.EventId, automationElement);24 CallAction(automationElement, eventArgs);25 }26 }27}28using FlaUI.Core;29using FlaUI.Core.AutomationElements;30using FlaUI.Core.Definitions;31using FlaUI.Core.EventHandlers;32using FlaUI.Core.Identifiers;33using FlaUI.Core.Patterns;34using FlaUI.Core.Tools;35using FlaUI.UIA3.Patterns;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using UIA = System.Windows.Automation;42{43 {44 public SelectionPatternSelectionItemPatternOnElementAddedToSelectionEventHandler(AutomationBase automation, Action<AutomationElement, SelectionPatternSelectionItemPatternOnElementAddedToSelectionEventArgs> callAction) : base(automation, callAction)45 {46 }47 public void HandleSelectionItemPatternOnElementAddedToSelectionEvent(object sender, UIA.SelectionItemPatternOnElementAddedToSelectionEventArgs e)48 {49 var automationElement = new AutomationElement(Automation, e.Source);

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.EventHandlers;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Tools;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var application = FlaUI.Core.Application.Launch("notepad.exe");17 using (var automation = new UIA3Automation())18 {19 var mainWindow = application.GetMainWindow(automation);20 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();21 textBox.AddAutomationPropertyChangedEventHandler(automation.PropertyLibrary.Element.IsSelected, TreeScope.Element, OnSelectionChanged);22 textBox.Enter("Hello World");23 Console.ReadLine();24 application.Close();25 }26 }27 private static void OnSelectionChanged(object sender, AutomationPropertyChangedEventArgs e)28 {29 var textBox = (TextBox)sender;30 Console.WriteLine("Selection changed: " + textBox.IsSelected);31 }32 }33}

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA3;4using FlaUI.UIA3.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 var app = Application.Launch("notepad.exe");16 var automation = new UIA3Automation();17 var window = app.GetMainWindow(automation);18 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));19 edit.Focus();20 edit.AsTextBox().Text = "Hello World";21 var selectionPattern = edit.GetCurrentPattern<SelectionPattern>(SelectionPattern.Pattern);22 var selectionPatternEventIds = new SelectionPatternEventIds(automation);23 var eventHandler = automation.EventListenerFactory.CreateAutomationEventHandler(24 (sender, e) =>25 {26 Console.WriteLine("Invalidated");27 });28 automation.AddAutomationEventHandler(selectionPatternEventIds.InvalidatedEvent, edit, TreeScope.Element, eventHandler);29 selectionPattern.GetSelection().First().AsTextBox().Text = "Hello World 2";30 Console.ReadLine();31 }32 }33}

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.AutomationElements.Patterns;4using FlaUI.Core.AutomationElements.Patterns;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Patterns;7using FlaUI.Core.AutomationElements.Patterns;8using FlaUI.Core.Patterns;9using FlaUI.Core.AutomationElements.Patterns;10using FlaUI.Core.Patterns;11using FlaUI.Core.AutomationElements.Patterns;12using FlaUI.Core.Patterns;13using FlaUI.Core.AutomationElements.Patterns;14using FlaUI.Core.Patterns;15using FlaUI.Core.AutomationElements.Patterns;16using FlaUI.Core.Patterns;17using FlaUI.Core.AutomationElements.Patterns;18using FlaUI.Core.Patterns;19using FlaUI.Core.AutomationElements.Patterns;

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.Patterns;8using FlaUI.Core.Patterns;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.Patterns;11using FlaUI.UIA3.Patterns;12using FlaUI.Core.Patterns;13using FlaUI.UIA3.Patterns;14using FlaUI.Core.Patterns;15using FlaUI.UIA3.Patterns;16using FlaUI.Core.Patterns;17using FlaUI.UIA3.Patterns;18using FlaUI.Core.Patterns;19using FlaUI.UIA3.Patterns;

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SelectionPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.EventHandlers;3using FlaUI.Core.Identifiers;4using FlaUI.Core.Patterns;5using FlaUI.Core.Tools;6using FlaUI.UIA3.EventHandlers;7using FlaUI.UIA3.Identifiers;8using FlaUI.UIA3.Patterns;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 public EventId InvalidatedEvent => AutomationObjectIds.InvalidatedEvent;17 public EventId SelectionChangedEvent => SelectionPattern.SelectionChangedEvent;18 public PropertyId[] PropertyIds => Array.Empty<PropertyId>();19 }20}21using FlaUI.Core.AutomationElements;22using FlaUI.Core.EventHandlers;23using FlaUI.Core.Identifiers;24using FlaUI.Core.Patterns;25using FlaUI.Core.Tools;26using FlaUI.UIA3.EventHandlers;27using FlaUI.UIA3.Identifiers;28using FlaUI.UIA3.Patterns;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 public SelectionPatternEvents(AutomationObjectBase automationObject, Action<AutomationPropertyChangedEventArgs> callAction) : base(automationObject, new SelectionPatternEventIds(), callAction)37 {38 }39 public EventId SelectionChangedEvent => SelectionPattern.SelectionChangedEvent;40 public EventId InvalidatedEvent => AutomationObjectIds.InvalidatedEvent;41 public void AddSelectionChangedEvent(Action<AutomationElement, AutomationElement[]> callAction)42 {43 AddEventHandler(SelectionChangedEvent, new SelectionChangedEventHandler(callAction));44 }45 public void RemoveSelectionChangedEvent()46 {47 RemoveEventHandler(SelectionChangedEvent);48 }49 public void AddInvalidatedEvent(Action<AutomationElement> callAction)50 {51 AddEventHandler(InvalidatedEvent, new InvalidatedEventHandler(callAction));52 }53 public void RemoveInvalidatedEvent()54 {55 RemoveEventHandler(InvalidatedEvent);56 }57 }58}

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