Best FlaUI code snippet using FlaUI.UIA3.Patterns.Selection2PatternPropertyIds
Selection2Pattern.cs
Source:Selection2Pattern.cs
...17 {18 _selectionPattern = new SelectionPattern(frameworkAutomationElement, nativePattern);19 }20 }21 public class Selection2PatternPropertyIds : SelectionPatternPropertyIds, ISelection2PatternPropertyIds22 {23 public PropertyId CurrentSelectedItem => Selection2Pattern.CurrentSelectedItemProperty;24 public PropertyId FirstSelectedItem => Selection2Pattern.FirstSelectedItemProperty;25 public PropertyId ItemCount => Selection2Pattern.ItemCountProperty;26 public PropertyId LastSelectedItem => Selection2Pattern.LastSelectedItemProperty;27 }28}...
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using FlaUI.Core;13using FlaUI.Core.AutomationElements;14using FlaUI.Core.AutomationElements.Infrastructure;15using FlaUI.Core.Definitions;16using FlaUI.Core.Identifiers;17using FlaUI.Core.Patterns;18using FlaUI.UIA3.Patterns;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, AutomationObjectIds.Patterns.Selection2, "Selection2");27 public static readonly PropertyId CanSelectMultipleProperty = PropertyId.Register(AutomationType.UIA3, AutomationObjectIds.Patterns.Selection2 + 1, "CanSelectMultiple");28 public static readonly PropertyId IsSelectionRequiredProperty = PropertyId.Register(AutomationType.UIA3, AutomationObjectIds.Patterns.Selection2 + 2, "IsSelectionRequired");29 public static readonly PropertyId SelectionProperty = PropertyId.Register(AutomationType.UIA3, AutomationObjectIds.Patterns.Selection2 + 3, "Selection");30 public static readonly EventId InvalidatedEvent = EventId.Register(AutomationType.UIA3, AutomationObjectIds.Patterns.Selection2 + 1, "Invalidated");31 public Selection2Pattern(FrameworkAutomationElementBase frameworkAutomationElement, Interop.UIAutomationClient.IUIAutomationSelectionPattern nativePattern) : base(frameworkAutomationElement, nativePattern)32 {33 }34 ISelection2PatternInformation IPatternWithInformation<ISelection2PatternInformation>.Cached => Cached;35 ISelection2PatternInformation IPatternWithInformation<ISelection2PatternInformation>.Current => Current;36 public Selection2PatternInformation Cached => new Selection2PatternInformation(Automation, FrameworkAutomationElement, true);37 public Selection2PatternInformation Current => new Selection2PatternInformation(Automation, FrameworkAutomationElement, false);38 protected override object NativePattern => NativeSelectionPattern;
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using FlaUI.UIA3.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.UIA3.Patterns;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.Core.Identifiers;8using FlaUI.UIA3.Patterns;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.Identifiers;11using FlaUI.Core.Patterns;12using FlaUI.Core.Identifiers;13using FlaUI.UIA3.Patterns;14using FlaUI.UIA3.Patterns;15using FlaUI.Core.Identifiers;16using FlaUI.Core.Patterns;17using FlaUI.Core.Identifiers;18using FlaUI.UIA3.Patterns;19using FlaUI.UIA3.Patterns;
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using FlaUI.UIA3.Patterns;3using FlaUI.Core.Patterns;4using FlaUI.Core.Patterns;5using FlaUI.Core.AutomationElements.Patterns;6using FlaUI.Core.AutomationElements.Patterns;7using FlaUI.Core.AutomationElements.Patterns;8using FlaUI.Core.AutomationElements.Patterns;9using FlaUI.Core.AutomationElements.Patterns;10using FlaUI.Core.AutomationElements.Patterns;11using FlaUI.Core.AutomationElements.Patterns;12using FlaUI.Core.AutomationElements.Patterns;13using FlaUI.Core.AutomationElements.Patterns;14using FlaUI.Core.AutomationElements.Patterns;15using FlaUI.Core.AutomationElements.Patterns;16using FlaUI.Core.AutomationElements.Patterns;17using FlaUI.Core.AutomationElements.Patterns;18using FlaUI.Core.AutomationElements.Patterns;
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA_PatternIds.Selection2, "Selection2", AutomationObjectIds.IsSelectionPattern2AvailableProperty);15 public static readonly PropertyId CanSelectMultipleProperty = PropertyId.Register(AutomationType.UIA3, UIA_PropertyIds.CanSelectMultiplePropertyId, "CanSelectMultiple");16 public static readonly PropertyId IsSelectionRequiredProperty = PropertyId.Register(AutomationType.UIA3, UIA_PropertyIds.IsSelectionRequiredPropertyId, "IsSelectionRequired");17 public Selection2Pattern(FrameworkAutomationElementBase frameworkAutomationElement, Interop.UIAutomationClient.IUIAutomationSelectionPattern nativePattern) : base(frameworkAutomationElement, nativePattern)18 {19 }20 public override PatternId Pattern => Pattern;21 public override AutomationElement[] GetSelection()22 {23 var nativeArray = NativePattern.GetCurrentSelection();24 return nativeArray.Select(nativeElement => AutomationElementConverter.NativeToManaged((FrameworkAutomationElementBase)FrameworkAutomationElement, nativeElement)).ToArray();25 }26 public override AutomationElement[] GetCachedSelection()27 {28 var nativeArray = NativePattern.GetCachedSelection();29 return nativeArray.Select(nativeElement => AutomationElementConverter.NativeToManaged((FrameworkAutomationElementBase)FrameworkAutomationElement, nativeElement)).ToArray();30 }31 public bool CanSelectMultiple => GetPropertyValue<bool>(CanSelectMultipleProperty);32 public bool IsSelectionRequired => GetPropertyValue<bool>(IsSelectionRequiredProperty);33 protected new Interop.UIAutomationClient.IUIAutomationSelectionPattern NativePattern => (Interop.UIAutomationClient.IUIAutomationSelectionPattern)base.NativePattern;34 }35 {36 public PropertyId CanSelectMultipleProperty => Selection2Pattern.CanSelectMultipleProperty;37 public PropertyId IsSelectionRequiredProperty => Selection2Pattern.IsSelectionRequiredProperty;38 }39}
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using FlaUI.UIA3.Patterns;3using FlaUI.Core.Identifiers;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Identifiers;7using FlaUI.Core.Identifiers;8using FlaUI.Core.Identifiers;9using FlaUI.Core.Patterns;10using FlaUI.Core.Patterns;11using FlaUI.Core.Patterns;12using FlaUI.Core.Patterns;13using FlaUI.Core.Patterns;14using FlaUI.Core.Patterns;15using FlaUI.Core.Patterns;16using FlaUI.Core.Patterns;17using FlaUI.Core.Patterns;18using FlaUI.Core.Patterns;19using FlaUI.Core.Patterns;20using FlaUI.Core.Patterns;
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.Patterns;8using FlaUI.Core.Patterns;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.Patterns;11using FlaUI.UIA3.Patterns;12using FlaUI.Core.Patterns;13using FlaUI.UIA3.Patterns;14using FlaUI.Core.Patterns;15using FlaUI.UIA3.Patterns;16using FlaUI.Core.Patterns;17using FlaUI.UIA3.Patterns;18using FlaUI.Core.Patterns;19using FlaUI.UIA3.Patterns;20using FlaUI.Core.Patterns;
Selection2PatternPropertyIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using System;7{8 {9 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement)10 {11 return Patterns.Selection2Pattern.Pattern.Prepare(automationElement);12 }13 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement, PatternTimeout timeout)14 {15 return Patterns.Selection2Pattern.Pattern.Prepare(automationElement, timeout);16 }17 public static ISelection2PatternProperties Properties(this ISelection2Pattern pattern)18 {19 return Patterns.Selection2Pattern.Properties;20 }21 }22}23using FlaUI.Core.AutomationElements;24using FlaUI.Core.AutomationElements.Infrastructure;25using FlaUI.Core.Definitions;26using FlaUI.Core.Patterns;27using FlaUI.UIA3.Patterns;28using System;29{30 {31 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement)32 {33 return Patterns.Selection2Pattern.Pattern.Prepare(automationElement);34 }35 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement, PatternTimeout timeout)36 {37 return Patterns.Selection2Pattern.Pattern.Prepare(automationElement, timeout);38 }39 public static ISelection2PatternProperties Properties(this ISelection2Pattern pattern)40 {41 return Patterns.Selection2Pattern.Properties;42 }43 }44}45using FlaUI.Core.AutomationElements;46using FlaUI.Core.AutomationElements.Infrastructure;47using FlaUI.Core.Definitions;48using FlaUI.Core.Patterns;49using FlaUI.UIA3.Patterns;50using System;51{52 {53 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement)54 {55 return Patterns.Selection2Pattern.Pattern.Prepare(automationElement);56 }57 public static ISelection2Pattern Selection2Pattern(this AutomationElement automationElement, PatternTimeout timeout)58 {
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