How to use ExpandCollapsePatternPropertyIds class of FlaUI.UIA3.Patterns package

Best FlaUI code snippet using FlaUI.UIA3.Patterns.ExpandCollapsePatternPropertyIds

ExpandCollapsePattern.cs

Source:ExpandCollapsePattern.cs Github

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...21 {22 Com.Call(() => NativePattern.Expand());23 }24 }25 public class ExpandCollapsePatternPropertyIds : IExpandCollapsePatternPropertyIds26 {27 public PropertyId ExpandCollapseState => ExpandCollapsePattern.ExpandCollapseStateProperty;28 }29}...

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var application = Application.Launch("notepad.exe");15 var automation = application.GetAutomation();16 var window = application.GetMainWindow(automation);17 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();18 textBox.Enter("Hello World");19 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();20 button.Click();21 var expandButton = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();22 expandButton.Click();23 var expandButton1 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();24 expandButton1.Click();25 var expandButton2 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();26 expandButton2.Click();27 var expandButton3 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();28 expandButton3.Click();29 var expandButton4 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();30 expandButton4.Click();31 var expandButton5 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();32 expandButton5.Click();33 var expandButton6 = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button)).AsButton();34 expandButton6.Click();35 var expandButton7 = window.FindFirstDescendant(cf => cf.ByControlType(Control

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA3.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public PropertyId ExpandCollapseState => ExpandCollapsePattern.ExpandCollapseStateProperty;16 public static readonly ExpandCollapsePatternPropertyIds Instance = new ExpandCollapsePatternPropertyIds();17 }18}19using FlaUI.Core;20using FlaUI.Core.AutomationElements;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Definitions;23using FlaUI.Core.Identifiers;24using FlaUI.Core.Patterns;25using FlaUI.UIA3.Patterns;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 protected ExpandCollapsePatternBase(FrameworkAutomationElementBase frameworkAutomationElement, TNativePattern nativePattern) : base(frameworkAutomationElement, nativePattern)34 {35 }36 public void Collapse()37 {38 Com.Call(() => NativePattern.Collapse());39 }40 public void Expand()41 {42 Com.Call(() => NativePattern.Expand());43 }44 public ExpandCollapseState ExpandCollapseState => Information.ExpandCollapseState;45 public abstract IExpandCollapsePatternPropertyIds PropertyIds { get; }46 protected override ExpandCollapsePatternInformation CreateInformation(bool cached)47 {48 return new ExpandCollapsePatternInformation(AutomationElement, cached);49 }50 }51}52using FlaUI.Core;53using FlaUI.Core.AutomationElements;54using FlaUI.Core.AutomationElements.Infrastructure;55using FlaUI.Core.Definitions;56using FlaUI.Core.Identifiers;57using FlaUI.Core.Patterns;

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.AutomationElements.Infrastructure;6using FlaUI.Core;7using FlaUI.Core.Tools;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.Input;10using FlaUI.Core.Input.Windows;11using FlaUI.Core.AutomationElements;12using FlaUI.Core.AutomationElements.Infrastructure;13using FlaUI.Core.Conditions;

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA3.Patterns;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.UIA3.Patterns;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.AutomationElements.Infrastructure;11using FlaUI.Core.Definitions;12using FlaUI.UIA3.Patterns;13using FlaUI.Core.AutomationElements.Infrastructure;14using FlaUI.Core.Definitions;15using FlaUI.UIA3.Patterns;16using FlaUI.Core.AutomationElements.Infrastructure;17using FlaUI.Core.Definitions;18using FlaUI.UIA3.Patterns;19using FlaUI.Core.AutomationElements.Infrastructure;20using FlaUI.Core.Definitions;21using FlaUI.UIA3.Patterns;22using FlaUI.Core.AutomationElements.Infrastructure;23using FlaUI.Core.Definitions;24using FlaUI.UIA3.Patterns;25using FlaUI.Core.AutomationElements.Infrastructure;26using FlaUI.Core.Definitions;27using FlaUI.UIA3.Patterns;28using FlaUI.Core.AutomationElements.Infrastructure;29using FlaUI.Core.Definitions;30using FlaUI.UIA3.Patterns;31using FlaUI.Core.AutomationElements.Infrastructure;32using FlaUI.Core.Definitions;33using FlaUI.UIA3.Patterns;

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Input;9using FlaUI.Core.WindowsAPI;10using FlaUI.Core.Tools;

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA3.Patterns;2using FlaUI.Core.Identifiers;3using FlaUI.Core.Patterns;4using FlaUI.Core.AutomationElements;5using FlaUI.UIA3.Patterns;6using FlaUI.UIA3.Patterns;7using FlaUI.Core.Identifiers;8using FlaUI.Core.Patterns;9using FlaUI.Core.AutomationElements;10using FlaUI.Core.AutomationElements;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\calc.exe");16 var automation = new UIA3Automation();17 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(app.ProcessId)).AsWindow();18 window.WaitUntilResponsive();19 AutomationElement calculatorWindow = window.Automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(app.ProcessId));20 AutomationElement memoryButton = calculatorWindow.FindFirstChild(cf => cf.ByAutomationId("Memory"));21 ExpandCollapsePattern expandCollapsePattern = memoryButton.GetExpandCollapsePattern();22 expandCollapsePattern.Expand();

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.UIA3;4using System;5{6 {7 static void Main(string[] args)8 {9 using (var app = Application.Launch("C:\\Windows\\System32\\calc.exe"))10 {11 using (var automation = new UIA3Automation())12 {13 var mainWindow = app.GetMainWindow(automation);14 var expandCollapsePattern = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("TogglePaneButton")).GetExpandCollapsePattern();15 expandCollapsePattern.Expand();16 expandCollapsePattern.Collapse();17 }18 }19 }20 }21}

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1var expandCollapsePattern = element.Patterns.ExpandCollapse.Pattern;2expandCollapsePattern.Expand();3expandCollapsePattern.Collapse();4var togglePattern = element.Patterns.Toggle.Pattern;5togglePattern.Toggle();6var invokePattern = element.Patterns.Invoke.Pattern;7invokePattern.Invoke();8var selectionPattern = element.Patterns.Selection.Pattern;9selectionPattern.SelectAll();10var selectionItemPattern = element.Patterns.SelectionItem.Pattern;11selectionItemPattern.Select();12var scrollPattern = element.Patterns.Scroll.Pattern;13scrollPattern.SetScrollPercent(0, 0);14var scrollItemPattern = element.Patterns.ScrollItem.Pattern;15scrollItemPattern.ScrollIntoView();16var valuePattern = element.Patterns.Value.Pattern;17valuePattern.SetValue("value");18var windowPattern = element.Patterns.Window.Pattern;19windowPattern.SetWindowVisualState(WindowVisualState.Maximized);20var transformPattern = element.Patterns.Transform.Pattern;21transformPattern.Move(0, 0);22var textPattern = element.Patterns.Text.Pattern;23textPattern.GetSelection();24var textPatternRange = element.Patterns.Text.Pattern.DocumentRange;

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ExpandCollapsePatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.Patterns;2using FlaUI.UIA3.Patterns;3using FlaUI.UIA3.Patterns.Infrastructure;4using System.Windows.Automation;5using FlaUI.Core;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Identifiers;9using FlaUI.Core.Patterns.Infrastructure;10using FlaUI.Core.Tools;11using FlaUI.UIA3;12using FlaUI.UIA3.Converters;13using FlaUI.UIA3.Identifiers;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19using System.Windows.Automation.Provider;20using FlaUI.Core.AutomationElements.Infrastructure;21using FlaUI.Core.Conditions;22using FlaUI.Core.EventHandlers;23using FlaUI.Core.Input;24using FlaUI.Core.Shapes;25using FlaUI.Core.WindowsAPI;26using FlaUI.UIA2;27using FlaUI.UIA2.Converters;28using FlaUI.UIA2.Identifiers;29using FlaUI.UIA2.Patterns;30using FlaUI.UIA2.Patterns.Infrastructure;31using FlaUI.UIA2.Tools;32using FlaUI.UIA3.Converters;33using FlaUI.UIA3.Identifiers;34using FlaUI.UIA3.Tools;35using FlaUI.Core.AutomationElements.Infrastructure;36using FlaUI.Core.Definitions;37using FlaUI.Core.Identifiers;38using FlaUI.Core.Patterns.Infrastructure;39using FlaUI.Core.Tools;40using FlaUI.UIA3.Converters;41using FlaUI.UIA3.Identifiers;42using FlaUI.UIA3.Tools;43using FlaUI.Core.AutomationElements.Infrastructure;44using FlaUI.Core.Definitions;45using FlaUI.Core.Identifiers;46using FlaUI.Core.Patterns.Infrastructure;47using FlaUI.Core.Tools;48using FlaUI.UIA3.Converters;49using FlaUI.UIA3.Identifiers;50using FlaUI.UIA3.Tools;51using FlaUI.Core.AutomationElements.Infrastructure;52using FlaUI.Core.Definitions;53using FlaUI.Core.Identifiers;54using FlaUI.Core.Patterns.Infrastructure;55using FlaUI.Core.Tools;56using FlaUI.UIA3.Converters;57using FlaUI.UIA3.Identifiers;58using FlaUI.UIA3.Tools;59using FlaUI.Core.Patterns;60using FlaUI.UIA3.Patterns;61using FlaUI.UIA3.Patterns.Infrastructure;62using System.Windows.Automation;63using FlaUI.Core;

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