Best FlaUI code snippet using FlaUI.UIA2.UIA2EventLibrary
UIA2EventLibrary.cs
Source:UIA2EventLibrary.cs
...3using FlaUI.Core.Patterns;4using FlaUI.UIA2.Patterns;5namespace FlaUI.UIA26{7 public class UIA2EventLibrary : IEventLibrary8 {9 public UIA2EventLibrary()10 {11 Element = new UIA2AutomationElementEventIds();12 Drag = new DragPatternEventIds();13 DropTarget = new DropTargetPatternEventIds();14 Invoke = new InvokePatternEventIds();15 SelectionItem = new SelectionItemPatternEventIds();16 Selection = new SelectionPatternEventIds();17 SynchronizedInput = new SynchronizedInputPatternEventIds();18 TextEdit = new TextEditPatternEventIdIds();19 Text = new TextPatternEventIds();20 Window = new WindowPatternEventIds();21 }22 public IAutomationElementEventIds Element { get; }23 public IDragPatternEventIds Drag { get; }...
UIA2EventLibrary
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.EventHandlers;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.UIA2;9using FlaUI.UIA2.EventHandlers;10using FlaUI.UIA2.Identifiers;11using FlaUI.UIA2.Patterns;12using FlaUI.UIA3;13using FlaUI.UIA3.EventHandlers;14using FlaUI.UIA3.Patterns;15using FlaUI.UIA3.Identifiers;16using FlaUI.UIA3.Converters;17using FlaUI.UIA3.Definitions;18using System.Windows.Automation;19using System.Windows.Automation.Text;20using System.Windows.Automation.Provider;21using System.Windows.Automation.Peers;22using System.Windows.Automation;23using System.Windows.Automation.Text;24using System.Windows.Automation.Provider;25using System.Windows.Automation.Peers;26using System.Windows.Automation;27using System.Windows.Automation.Text;28using System.Windows.Automation.Provider;29using System.Windows.Automation.Peers;30using System.Windows.Automation;31using System.Windows.Automation.Text;32using System.Windows.Automation.Provider;33using System.Windows.Automation.Peers;34using System.Windows.Automation;35using System.Windows.Automation.Text;36using System.Windows.Automation.Provider;37using System.Windows.Automation.Peers;38using System.Windows.Automation;39using System.Windows.Automation.Text;40using System.Windows.Automation.Provider;41using System.Windows.Automation.Peers;42using System.Windows.Automation;43using System.Windows.Automation.Text;44using System.Windows.Automation.Provider;45using System.Windows.Automation.Peers;46using System.Windows.Automation;47using System.Windows.Automation.Text;48using System.Windows.Automation.Provider;49using System.Windows.Automation.Peers;50using System.Windows.Automation;51using System.Windows.Automation.Text;52using System.Windows.Automation.Provider;53using System.Windows.Automation.Peers;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59using System.Windows.Automation;60using System.Windows.Automation.Text;61using System.Windows.Automation.Provider;62using System.Windows.Automation.Peers;63using System;64using System.Collections.Generic;65using System.Linq;66using System.Text;67using System.Threading.Tasks;68using System.Windows.Automation;69using System.Windows.Automation.Text;70using System.Windows.Automation.Provider;71using System.Windows.Automation.Peers;72using System;73using System.Collections.Generic;74using System.Linq;75using System.Text;76using System.Threading.Tasks;77using System.Windows.Automation;78using System.Windows.Automation.Text;79using System.Windows.Automation.Provider;80using System.Windows.Automation.Peers;81using System;82using System.Collections.Generic;83using System.Linq;
UIA2EventLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.UIA2;6using FlaUI.UIA2.EventHandlers;7using FlaUI.UIA2.EventLibrary;8using FlaUI.UIA2.Extensions;9using FlaUI.UIA3;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16using System.Windows.Automation.Text;17using System.Windows.Forms;18{19 {20 static void Main(string[] args)21 {22 var app = Application.Launch(@"C:\Windows\System32\Notepad.exe");23 var automation = new UIA2Automation();24 var window = app.GetMainWindow(automation);25 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();26 textBox.Text = "Hello World";27 Console.WriteLine(textBox.Text);28 Console.ReadLine();29 app.Close();30 }31 }32}33using FlaUI.Core;34using FlaUI.Core.AutomationElements;35using FlaUI.Core.Definitions;36using FlaUI.Core.Input;37using FlaUI.UIA2;38using FlaUI.UIA2.EventHandlers;39using FlaUI.UIA2.EventLibrary;40using FlaUI.UIA2.Extensions;41using FlaUI.UIA3;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using System.Windows.Automation;48using System.Windows.Automation.Text;49using System.Windows.Forms;50{51 {52 static void Main(string[] args)53 {54 var app = Application.Launch(@"C:\Windows\System32\Notepad.exe");55 var automation = new UIA2Automation();56 var window = app.GetMainWindow(automation);57 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();
UIA2EventLibrary
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.UIA2;3using FlaUI.UIA2.EventHandlers;4using System;5using System.Windows.Automation;6{7 {8 static void Main(string[] args)9 {10 var eventLibrary = new UIA2EventLibrary();11 var automation = new UIA2Automation();12 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Calculator")));13 window.AddAutomationPropertyChangedEventHandler(ValuePattern.ValueProperty, TreeScope.Element, new UIA2PropertyChangedEventHandler((sender, e) =>14 {15 Console.WriteLine("Value changed");16 }));17 window.AddAutomationPropertyChangedEventHandler(RangeValuePattern.ValueProperty, TreeScope.Element, new UIA2PropertyChangedEventHandler((sender, e) =>18 {19 Console.WriteLine("Range value changed");20 }));21 window.AddAutomationPropertyChangedEventHandler(SelectionItemPattern.IsSelectedProperty, TreeScope.Element, new UIA2PropertyChangedEventHandler((sender, e) =>22 {23 Console.WriteLine("Selection item changed");24 }));25 window.AddAutomationPropertyChangedEventHandler(TogglePattern.ToggleStateProperty, TreeScope.Element, new UIA2PropertyChangedEventHandler((sender, e) =>26 {27 Console.WriteLine("Toggle state changed");28 }));29 window.AddAutomationEventHandler(WindowPattern.WindowOpenedEvent, TreeScope.Element, new UIA2EventHandler((sender, e) =>30 {31 Console.WriteLine("Window opened");32 }));33 window.AddAutomationEventHandler(WindowPattern.WindowClosedEvent, TreeScope.Element, new UIA2EventHandler((sender, e) =>34 {35 Console.WriteLine("Window closed");36 }));37 window.AddAutomationEventHandler(WindowPattern.WindowOpenedEvent, TreeScope.Element, new UIA2EventHandler((sender, e) =>38 {39 Console.WriteLine("Window opened");40 }));41 window.AddAutomationEventHandler(WindowPattern
UIA2EventLibrary
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.Input;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.AutomationElements.Infrastructure;6using FlaUI.Core.EventHandlers;7using FlaUI.Core.Definitions;8using FlaUI.Core.Conditions;9using FlaUI.Core.WindowsAPI;10using FlaUI.UIA2;11using FlaUI.UIA2.EventHandlers;12using FlaUI.UIA2.EventHandlers.UIA2;13using System.Windows.Automation;14using System.Windows.Automation.Text;15using System.Windows.Automation.Provider;16using System.Collections.Generic;17using System.Windows;18{19 {20 public static void Main(string[] args)21 {22 var app = FlaUI.Core.Application.Launch("notepad.exe");23 var window = app.GetMainWindow(new UIA2Automation());24 var textbox = window.FindFirstDescendant(x => x.ByControlType(ControlType.Edit)).AsTextBox();25 textbox.Text = "Hello World";26 var caretPos = textbox.CaretPosition;27 var textRange = textbox.TextRange;28 var textPattern = textbox.Patterns.Text.Pattern;29 textPattern.DocumentRange.SetText(0, "Hello World");30 var text = textPattern.DocumentRange.GetText(-1);31 var textSelection = textbox.TextSelection;32 var textPattern1 = textbox.Patterns.Text.Pattern;33 textPattern1.DocumentRange.Select();34 var text1 = textPattern1.DocumentRange.GetText(-1);35 var textPattern2 = textbox.Patterns.Text.Pattern;36 textPattern2.DocumentRange.SetText(0, "Hello World");37 var text2 = textPattern2.DocumentRange.GetText(-1);38 var textPattern3 = textbox.Patterns.Text.Pattern;39 textPattern3.DocumentRange.SetText(0, "Hello World");
UIA2EventLibrary
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Tools;6using FlaUI.UIA2;7using FlaUI.UIA2.EventHandlers;8using FlaUI.UIA2.EventLibrary;9using FlaUI.UIA2.Identifiers;10using FlaUI.UIA3;11using FlaUI.UIA3.EventHandlers;12using FlaUI.UIA3.EventLibrary;13using FlaUI.UIA3.Identifiers;14using System.Diagnostics;15using System.Threading;16using System.Windows.Automation;17using System.Windows.Automation.Text;18using System.Windows.Forms;19using System.Windows.Input;20using System.Windows.Threading;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Input;23using FlaUI.Core.WindowsAPI;24using FlaUI.UIA3.Tools;25using FlaUI.UIA3.Patterns;26using FlaUI.UIA3.Patterns.Infrastructure;27using FlaUI.UIA3.Tools;
UIA2EventLibrary
Using AI Code Generation
1using FlaUI.UIA2;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using System;6using System.Diagnostics;7using System.Threading;8using System.Windows.Automation;9using System.Windows.Forms;10{11 {12 static void Main(string[] args)13 {14 Process.Start("notepad.exe");15 Thread.Sleep(5000);16 var automation = new UIA2Automation();17 var desktop = automation.GetDesktop();18 var notepadWindow = desktop.FindFirstDescendant(cf => cf.ByProcessId(1234));19 var editBox = notepadWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));20 editBox.AsTextBox().Text = "Hello World";21 var menuBar = notepadWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.MenuBar));22 var fileMenu = menuBar.FindFirstChild(cf => cf.ByName("File"));23 var saveMenuItem = fileMenu.FindFirstChild(cf => cf.ByName("Save"));24 saveMenuItem.AsMenuItem().Click();25 Thread.Sleep(1000);26 var saveDialog = desktop.FindFirstDescendant(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Save As")));27 var fileNameEditBox = saveDialog.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));28 fileNameEditBox.AsTextBox().Text = "test.txt";29 var saveButton = saveDialog.FindFirstChild(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Save")));30 saveButton.AsButton().Click();31 }32 }33}
UIA2EventLibrary
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.UIA2;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Windows.Automation;10{11 {12 static void Main(string[] args)13 {14 UIA2EventLibrary eventLibrary = new UIA2EventLibrary();15 AutomationBase automation = eventLibrary.Automation;16 UIA2Automation automation2 = (UIA2Automation)automation;17 AutomationElement element = automation2.GetDesktop();18 AutomationElement notepad = element.FindFirst(TreeScope.Children,19 new PropertyCondition(AutomationElement.NameProperty, "Untitled - Notepad"));20 AutomationElement edit = notepad.FindFirst(TreeScope.Children,21 new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));22 AutomationElement textPattern = edit.FindFirst(TreeScope.Children,23 new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Text));24 TextPattern text = (TextPattern)textPattern.GetCurrentPattern(TextPattern.Pattern);25 text.TextChanged += Text_TextChanged;26 AutomationElement notepad2 = automation2.GetDesktop().FindFirst(TreeScope.Children,27 new PropertyCondition(AutomationElement.NameProperty, "Untitled - Notepad"));28 AutomationElement edit2 = notepad2.FindFirst(TreeScope.Children,29 new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));30 ValuePattern value = (ValuePattern)edit2.GetCurrentPattern(ValuePattern.Pattern);31 value.SetValue("Hello");32 value.SetValue("World");33 value.SetValue("How are you?");34 value.SetValue("I
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