How to use RectangleTests class of FlaUI.Core.UnitTests package

Best FlaUI code snippet using FlaUI.Core.UnitTests.RectangleTests

RectangleTests.cs

Source:RectangleTests.cs Github

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...45namespace FlaUI.Core.UnitTests6{7 [TestFixture]8 public class RectangleTests9 {10 [Test]11 public void EmptyTest()12 {13 var rectangle = new Rectangle(0, 0, 0, 0);14 var rectangle2 = new Rectangle(0, 0, 1, 0);15 var rectangle3 = new Rectangle(0, 0, 0, 1);16 Assert.That(rectangle.IsEmpty, Is.True);17 Assert.That(rectangle2.IsEmpty, Is.False);18 Assert.That(rectangle3.IsEmpty, Is.False);19 }2021 [Test]22 public void CenterTest() ...

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RectangleTests

Using AI Code Generation

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1using FlaUI.Core.UnitTests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 RectangleTests rt = new RectangleTests();

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RectangleTests

Using AI Code Generation

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1using FlaUI.Core.UnitTests;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.Core.EventHandlers;7using FlaUI.Core.Input;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.WindowsAPI.Enums;10using FlaUI.UIA3;11using System;12using System.Collections.Generic;13using System.Linq;14using System.Text;15using System.Threading.Tasks;16using System.Windows.Forms;17using System.Windows.Automation;18{19 {20 static void Main(string[] args)21 {22 var app = FlaUI.Core.Application.Launch(@"C:\\Windows\\System32\\calc.exe");23 var automation = new UIA3Automation();24 var window = app.GetMainWindow(automation);25 var button = window.FindFirstDescendant(cf => cf.ByText("9")).AsButton();26 button.Click();27 var button2 = window.FindFirstDescendant(cf => cf.ByText("5")).AsButton();28 button2.Click();29 var button3 = window.FindFirstDescendant(cf => cf.ByText("x")).AsButton();30 button3.Click();31 var button4 = window.FindFirstDescendant(cf => cf.ByText("4")).AsButton();32 button4.Click();33 var button5 = window.FindFirstDescendant(cf => cf.ByText("=")).AsButton();34 button5.Click();35 var button6 = window.FindFirstDescendant(cf => cf.ByText("1")).AsButton();36 button6.Click();37 var button7 = window.FindFirstDescendant(cf => cf.ByText("0")).AsButton();38 button7.Click();39 var button8 = window.FindFirstDescendant(cf => cf.ByText("+")).AsButton();40 button8.Click();41 var button9 = window.FindFirstDescendant(cf => cf.ByText("1")).AsButton();42 button9.Click();43 var button10 = window.FindFirstDescendant(cf => cf.ByText("5")).AsButton();44 button10.Click();45 var button11 = window.FindFirstDescendant(cf => cf.ByText("=")).AsButton();46 button11.Click();47 var button12 = window.FindFirstDescendant(cf => cf.ByText("C")).AsButton();48 button12.Click();49 var button13 = window.FindFirstDescendant(cf => cf.ByText("7")).AsButton();

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RectangleTests

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.Tools;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA2;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.EventHandlers;10using FlaUI.Core.Identifiers;11using FlaUI.Core.Shapes;12using FlaUI.Core.WindowsAPI;13using FlaUI.Core.WindowsAPI;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.WindowsAPI;16using FlaUI.Core.WindowsAPI;17using FlaUI.UIA2;18using FlaUI.UIA2.Converters;19using FlaUI.UIA2.EventHandlers;

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RectangleTests

Using AI Code Generation

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1using FlaUI.Core.UnitTests;2using System;3using System.Windows;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Definitions;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10using FlaUI.Core.WindowsAPI;11using System.Threading;12using System.Diagnostics;13{14 {15 private static Application _application;16 private static UIA3Automation _automation;17 private static AutomationElement _window;18 public static void Main(string[] args)19 {20 _application = Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");21 _automation = new UIA3Automation();22 _window = _automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window)));23 var rectangle = _window.Properties.BoundingRectangle.Value;24 Console.WriteLine($"Window rectangle: {rectangle}");25 Console.WriteLine($"Window rectangle width: {rectangle.Width}");26 Console.WriteLine($"Window rectangle height: {rectangle.Height}");27 Console.WriteLine($"Window rectangle x: {rectangle.X}");28 Console.WriteLine($"Window rectangle y: {rectangle.Y}");29 var clientRectangle = _window.Properties.NativeWindowHandle.Value.GetClientRect();30 Console.WriteLine($"Window client rectangle: {clientRectangle}");31 Console.WriteLine($"Window client rectangle width: {clientRectangle.Width}");32 Console.WriteLine($"Window client rectangle height: {clientRectangle.Height}");33 Console.WriteLine($"Window client rectangle x: {clientRectangle.X}");34 Console.WriteLine($"Window client rectangle y: {clientRectangle.Y}");35 var clientRectangle2 = _window.Properties.NativeWindowHandle.Value.GetClientRect();36 Console.WriteLine($"Window client rectangle: {clientRectangle2}");37 Console.WriteLine($"Window client rectangle width: {clientRectangle2.Width}");38 Console.WriteLine($"Window client rectangle height: {clientRectangle2.Height}");39 Console.WriteLine($"Window client rectangle x: {clientRectangle2.X}");40 Console.WriteLine($"Window client rectangle y: {clientRectangle2.Y}");

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RectangleTests

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.EventHandlers;6using FlaUI.Core.Input;7using FlaUI.Core.Tools;8using FlaUI.Core.WindowsAPI;9using FlaUI.UIA2;10using FlaUI.UIA3;11using NUnit.Framework;12using System;13using System.Collections.Generic;14using System.Drawing;15using System.Linq;16using System.Text;17using System.Threading;18using System.Threading.Tasks;19{20 {21 public void TestRectangle()22 {23 Rectangle rect1 = new Rectangle(0, 0, 100, 100);24 Rectangle rect2 = new Rectangle(0, 0, 100, 100);25 Rectangle rect3 = new Rectangle(0, 0, 100, 100);26 Rectangle rect4 = new Rectangle(0, 0, 100, 100);27 Rectangle rect5 = new Rectangle(0, 0, 100, 100);28 Rectangle rect6 = new Rectangle(0, 0, 100, 100);29 Rectangle rect7 = new Rectangle(0, 0, 100, 100);30 Rectangle rect8 = new Rectangle(0, 0, 100, 100);31 Rectangle rect9 = new Rectangle(0, 0, 100, 100);32 Assert.IsTrue(rect1.Equals(rect2));33 Assert.IsTrue(rect1 == rect2);34 Assert.IsTrue(rect1 != rect3);35 Assert.IsTrue(rect1 != rect4);36 Assert.IsTrue(rect1 != rect5);37 Assert.IsTrue(rect1 != rect6);38 Assert.IsTrue(rect1 != rect7);39 Assert.IsTrue(rect1 != rect8);40 Assert.IsTrue(rect1 != rect9);41 }42 }43}44Error CS0246 The type or namespace name 'FlaUI' could not be found (are you missing a using directive or an assembly reference?) 5.cs 5 Active

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RectangleTests

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.Core.WindowsAPI;13using FlaUI.UIA3;14using FlaUI.Core.Identifiers;15using FlaUI.Core.EventHandlers;16using FlaUI.Core.Conditions;17using FlaUI.Core.Shapes;18using FlaUI.Core.WindowsAPI;19using System.Threading;20using FlaUI.Core.AutomationElements.Infrastructure;21using System.Windows;22using FlaUI.Core;23using FlaUI.Core.Identifiers;24using FlaUI.Core.Shapes;25using FlaUI.Core.Tools;26using FlaUI.Core.WindowsAPI;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using System.Windows;33using FlaUI.Core.AutomationElements;34using FlaUI.Core.AutomationElements.Infrastructure;35using FlaUI.Core.Definitions;36using FlaUI.Core.EventHandlers;37using FlaUI.Core.Input;38using FlaUI.Core.Conditions;39using FlaUI.Core.Tools;40using FlaUI.Core.WindowsAPI;41using System.Threading;42using FlaUI.Core.Identifiers;43using FlaUI.Core.Shapes;44using FlaUI.Core;45using FlaUI.Core.AutomationElements;46using FlaUI.Core.AutomationElements.Infrastructure;47using FlaUI.Core.Definitions;48using FlaUI.Core.EventHandlers;49using FlaUI.Core.Input;50using FlaUI.Core.Conditions;51using FlaUI.Core.Tools;52using FlaUI.Core.WindowsAPI;53using System.Threading;54using FlaUI.Core.Identifiers;55using FlaUI.Core.Shapes;56using FlaUI.Core;57using FlaUI.Core.AutomationElements;58using FlaUI.Core.AutomationElements.Infrastructure;59using FlaUI.Core.Definitions;60using FlaUI.Core.EventHandlers;61using FlaUI.Core.Input;62using FlaUI.Core.Conditions;63using FlaUI.Core.Tools;64using FlaUI.Core.WindowsAPI;65using System.Threading;66using FlaUI.Core.Identifiers;67using FlaUI.Core.Shapes;68using FlaUI.Core;69using FlaUI.Core.AutomationElements;70using FlaUI.Core.AutomationElements.Infrastructure;71using FlaUI.Core.Definitions;72using FlaUI.Core.EventHandlers;73using FlaUI.Core.Input;74using FlaUI.Core.Conditions;75using FlaUI.Core.Tools;76using FlaUI.Core.WindowsAPI;77using System.Threading;78using FlaUI.Core.Identifiers;

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